.. |
Shaders
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CBooRenderer.cpp
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Implement CBomb
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2018-09-08 18:13:56 -07:00 |
CBooRenderer.hpp
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Implement CBomb
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2018-09-08 18:13:56 -07:00 |
CDrawable.hpp
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Tons of DrawWorld-related implementations
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2017-03-03 18:31:08 -10:00 |
CDrawablePlaneObject.hpp
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Fix water rendering
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2018-06-02 20:11:39 -10:00 |
CGraphics.cpp
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Make CLineRenderer supply verts in clip-space
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2018-06-23 15:01:29 -10:00 |
CGraphics.hpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CGraphicsPalette.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CLight.cpp
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Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
CLight.hpp
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Create directional light for bump mapped water rendering
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2017-08-09 21:37:01 -10:00 |
CLineRenderer.cpp
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Make CLineRenderer supply verts in clip-space
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2018-06-23 15:01:29 -10:00 |
CLineRenderer.hpp
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Make CLineRenderer supply verts in clip-space
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2018-06-23 15:01:29 -10:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMetroidModelInstance.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CModel.hpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CModelBoo.cpp
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Various bug fixes, implement `CMain::WarpTo`
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2018-09-20 20:41:57 -07:00 |
CMoviePlayer.cpp
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Fix fixed position camera hint
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2018-07-09 08:08:44 -10:00 |
CMoviePlayer.hpp
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
CPVSAreaSet.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSAreaSet.hpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSVisOctree.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSVisOctree.hpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSVisSet.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSVisSet.hpp
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PVS implementations
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2017-02-18 23:27:01 -10:00 |
CRainSplashGenerator.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CRainSplashGenerator.hpp
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
CSimpleShadow.cpp
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Add support for InvDstMultiply blending for shadows, initial CAi implementation
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2018-09-06 20:37:39 -07:00 |
CSimpleShadow.hpp
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Add support for InvDstMultiply blending for shadows, initial CAi implementation
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2018-09-06 20:37:39 -07:00 |
CSkinnedModel.cpp
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Lots of bug fixes
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2018-05-09 21:25:26 -10:00 |
CSkinnedModel.hpp
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Lots of bug fixes
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2018-05-09 21:25:26 -10:00 |
CTexture.hpp
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Octree generation fixes
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2017-12-01 19:50:05 -10:00 |
CTextureBoo.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CVertexMorphEffect.cpp
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Add CPU-based skinning path for vertex manipulation effects
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2017-08-20 19:46:59 -10:00 |
CVertexMorphEffect.hpp
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Initial CPatterned imps
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2018-09-07 16:51:07 -07:00 |
IRenderer.hpp
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Implement CBomb
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2018-09-08 18:13:56 -07:00 |
IWeaponRenderer.cpp
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Lots of initial CThermalColdFilter implementation
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2016-07-21 16:32:23 -10:00 |
IWeaponRenderer.hpp
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Compile fixes, and initial asset name parser
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2017-07-02 03:18:38 -07:00 |