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d30ce2b218
metaforce
/
Runtime
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Collision
History
Luke Street
abfd5a464f
CGroundMovement: Fix CheckFalling not being called consistently
2020-04-29 02:09:20 -04:00
..
CAABoxFilter.cpp
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CAABoxFilter.hpp
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CAreaOctTree.cpp
CAreaOctTree: Make use of std::array where applicable
2020-04-22 02:05:22 -04:00
CAreaOctTree.hpp
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CBallFilter.cpp
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CBallFilter.hpp
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CCollidableAABox.cpp
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CCollidableAABox.hpp
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CCollidableCollisionSurface.cpp
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CCollidableCollisionSurface.hpp
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CCollidableOBBTree.cpp
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CCollidableOBBTree.hpp
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CCollidableOBBTreeGroup.cpp
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CCollidableOBBTreeGroup.hpp
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CCollidableSphere.cpp
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CCollidableSphere.hpp
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CCollisionActor.cpp
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CCollisionActor.hpp
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CCollisionActorManager.cpp
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CCollisionActorManager.hpp
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CCollisionEdge.cpp
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CCollisionEdge.hpp
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CCollisionInfo.cpp
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CCollisionInfo.hpp
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CCollisionInfoList.hpp
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CCollisionPrimitive.cpp
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CCollisionPrimitive.hpp
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CCollisionResponseData.cpp
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CCollisionResponseData.hpp
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CCollisionSurface.cpp
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CCollisionSurface.hpp
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CGameCollision.cpp
CGroundMovement: Fix CheckFalling not being called consistently
2020-04-29 02:09:20 -04:00
CGameCollision.hpp
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CInternalRayCastStructure.hpp
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CJointCollisionDescription.cpp
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CJointCollisionDescription.hpp
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CMakeLists.txt
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CMaterialFilter.cpp
CMaterialFilter: Mark skPassEverything as constexpr
2020-04-12 10:28:02 -04:00
CMaterialFilter.hpp
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CMaterialList.hpp
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CMetroidAreaCollider.cpp
RuntimeCommon: Make use of bitfield initializers where applicable
2020-04-21 17:16:19 -04:00
CMetroidAreaCollider.hpp
RuntimeCommon: Make use of bitfield initializers where applicable
2020-04-21 17:16:19 -04:00
COBBTree.cpp
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COBBTree.hpp
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CRayCastResult.cpp
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CRayCastResult.hpp
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CollisionUtil.cpp
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CollisionUtil.hpp
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ICollisionFilter.hpp
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InternalColliders.cpp
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InternalColliders.hpp
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