metaforce/Runtime
Phillip Stephens d9b7229e79
Add input visualization, protect first 7 object slots from deletion
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
2021-05-30 00:52:20 -07:00
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Audio Rename everything 2021-04-10 01:42:06 -07:00
AutoMapper Add Items window 2021-05-29 18:45:08 -04:00
Camera Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
Character Add default case to AnimationStateToStr 2021-05-29 18:45:08 -04:00
Collision Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
Graphics Remove Editor & specter 2021-05-29 18:45:07 -04:00
GuiSys Add Items window 2021-05-29 18:45:08 -04:00
Input Add input visualization, protect first 7 object slots from deletion 2021-05-30 00:52:20 -07:00
MP1 Add About window & debug overlays 2021-05-29 18:45:08 -04:00
MP2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
MP3 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Particle Code cleanup 2021-05-16 12:11:45 -07:00
Resources Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Weapon Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
World CScriptActor & CDamageVulnerability inspect 2021-05-29 18:45:08 -04:00
platforms Remove Editor & specter 2021-05-29 18:45:07 -04:00
CArchitectureMessage.hpp Rename everything 2021-04-10 01:42:06 -07:00
CArchitectureQueue.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBasics.hpp Rename everything 2021-04-10 01:42:06 -07:00
CBasicsPC.cpp Rename everything 2021-04-10 01:42:06 -07:00
CCRC32.cpp Rename everything 2021-04-10 01:42:06 -07:00
CCRC32.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDependencyGroup.cpp Rename everything 2021-04-10 01:42:06 -07:00
CDependencyGroup.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDvdFile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CDvdFile.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDvdRequest.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFactoryMgr.cpp Merge pull request #388 from henriquegemignani/feature/optick 2021-04-18 17:31:29 -07:00
CFactoryMgr.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameAllocator.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameAllocator.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameDebug.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameHintInfo.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameHintInfo.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptions.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptions.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptionsTouchBar.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptionsTouchBar.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGameOptionsTouchBarMac.mm Rename everything 2021-04-10 01:42:06 -07:00
CGameState.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGameState.hpp Rename everything 2021-04-10 01:42:06 -07:00
CIOWin.hpp Rename everything 2021-04-10 01:42:06 -07:00
CIOWinManager.cpp Rename everything 2021-04-10 01:42:06 -07:00
CIOWinManager.hpp Rename everything 2021-04-10 01:42:06 -07:00
CInGameTweakManagerBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMFGameBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMain.cpp Add Help->ImGui->Clear Settings 2021-05-29 18:45:08 -04:00
CMainFlowBase.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMainFlowBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMakeLists.txt Okay, actually fix link ordering 2021-05-29 18:45:08 -04:00
CMayaSpline.cpp Add CMayaSpline update zeus 2021-05-23 11:53:15 -07:00
CMayaSpline.hpp Add CMayaSpline update zeus 2021-05-23 11:53:15 -07:00
CMemoryCardSys.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSys.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSysNix.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSysOSX.cpp Rename everything 2021-04-10 01:42:06 -07:00
CMemoryCardSysWin.cpp Rename everything 2021-04-10 01:42:06 -07:00
CObjectList.cpp Rename everything 2021-04-10 01:42:06 -07:00
CObjectList.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPakFile.cpp Rename everything 2021-04-10 01:42:06 -07:00
CPakFile.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPlayMovieBase.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPlayerState.cpp Compact layout for Items window 2021-05-29 18:45:08 -04:00
CPlayerState.hpp Add Items window 2021-05-29 18:45:08 -04:00
CRandom16.cpp Rename everything 2021-04-10 01:42:06 -07:00
CRandom16.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRelayTracker.cpp Rename everything 2021-04-10 01:42:06 -07:00
CRelayTracker.hpp Rename everything 2021-04-10 01:42:06 -07:00
CResFactory.cpp Merge pull request #388 from henriquegemignani/feature/optick 2021-04-18 17:31:29 -07:00
CResFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CResLoader.cpp Rename everything 2021-04-10 01:42:06 -07:00
CResLoader.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSaveWorld.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSaveWorld.hpp Rename everything 2021-04-10 01:42:06 -07:00
CScannableObjectInfo.cpp Rename everything 2021-04-10 01:42:06 -07:00
CScannableObjectInfo.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSimplePool.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSimplePool.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSortedLists.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSortedLists.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStateManager.cpp Add trigger visualization to inspecter 2021-05-29 18:45:08 -04:00
CStateManager.hpp Add incoming connections 2021-05-29 18:45:08 -04:00
CStaticInterference.cpp Rename everything 2021-04-10 01:42:06 -07:00
CStaticInterference.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStopwatch.hpp Rename everything 2021-04-10 01:42:06 -07:00
CStringExtras.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTextureCache.cpp Rename everything 2021-04-10 01:42:06 -07:00
CTextureCache.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTimeProvider.cpp Rename everything 2021-04-10 01:42:06 -07:00
CTimeProvider.hpp Rename everything 2021-04-10 01:42:06 -07:00
CToken.cpp Rename everything 2021-04-10 01:42:06 -07:00
CToken.hpp Rename everything 2021-04-10 01:42:06 -07:00
GCNTypes.hpp New code style refactor 2018-12-07 19:30:43 -10:00
GameGlobalObjects.cpp Rename everything 2021-04-10 01:42:06 -07:00
GameGlobalObjects.hpp Rename everything 2021-04-10 01:42:06 -07:00
GameObjectLists.cpp Rename everything 2021-04-10 01:42:06 -07:00
GameObjectLists.hpp Rename everything 2021-04-10 01:42:06 -07:00
IFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
IMain.hpp Begin Runtime ImGui integration 2021-05-29 18:45:07 -04:00
IOStreams.cpp Rename everything 2021-04-10 01:42:06 -07:00
IOStreams.hpp Rename everything 2021-04-10 01:42:06 -07:00
IObj.hpp Rename everything 2021-04-10 01:42:06 -07:00
IObjFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
IObjectStore.hpp Rename everything 2021-04-10 01:42:06 -07:00
IRuntimeMain.hpp Rename everything 2021-04-10 01:42:06 -07:00
ITweak.hpp Rename everything 2021-04-10 01:42:06 -07:00
IVParamObj.hpp Rename everything 2021-04-10 01:42:06 -07:00
ImGuiConsole.cpp Add input visualization, protect first 7 object slots from deletion 2021-05-30 00:52:20 -07:00
ImGuiConsole.hpp Add input visualization, protect first 7 object slots from deletion 2021-05-30 00:52:20 -07:00
ImGuiEntitySupport.cpp Moar inspection!!! 2021-05-29 17:43:33 -07:00
ImGuiEntitySupport.hpp Initial work on entity introspection 2021-05-29 18:45:07 -04:00
MkCastTo.py Rename everything 2021-04-10 01:42:06 -07:00
RetroTypes.cpp Rename everything 2021-04-10 01:42:06 -07:00
RetroTypes.hpp Rename everything 2021-04-10 01:42:06 -07:00
rstl.hpp rstl: Check __cpp_lib_concepts for contiguous_iterator_tag 2020-05-27 14:50:12 -04:00