.. |
CAuxWeapon.cpp
|
CAuxWeapon: Use names for sound IDs
|
2020-04-13 10:36:38 -04:00 |
CAuxWeapon.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CBeamInfo.hpp
|
General: Make use of explicit constructors where applicable
|
2020-03-27 06:00:17 -04:00 |
CBeamProjectile.cpp
|
CBeamProjectile: Explicitly return std::nullopt in GetTouchBounds()
|
2020-03-21 01:46:59 -04:00 |
CBeamProjectile.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CBomb.cpp
|
CActor: Make AddToRenderer() non-const
|
2020-04-06 00:52:10 -04:00 |
CBomb.hpp
|
CActor: Make Render() a non-const function
|
2020-04-09 14:32:20 -04:00 |
CBurstFire.cpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CBurstFire.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CElectricBeamProjectile.cpp
|
CElectricBeamProjectile: Remove unnecessary get() calls in PreRender()
|
2020-03-09 13:55:26 -04:00 |
CElectricBeamProjectile.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CEnergyProjectile.cpp
|
CEnergyProjectile: Make use of const where applicable
|
2020-04-14 15:47:45 -04:00 |
CEnergyProjectile.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CFidget.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CFidget.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CFlameInfo.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CFlameInfo.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CFlameThrower.cpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CFlameThrower.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CGSComboFire.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CGSComboFire.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CGSFidget.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CGSFidget.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CGSFreeLook.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CGSFreeLook.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CGameProjectile.cpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CGameProjectile.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CGrappleArm.cpp
|
CAnimPlaybackParms: Make class constexpr constructible
|
2020-04-11 20:55:46 -04:00 |
CGrappleArm.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CGunController.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CGunController.hpp
|
General: Make use of explicit constructors where applicable
|
2020-03-27 06:00:17 -04:00 |
CGunMotion.cpp
|
CModel: Mark CModelFlag instances as constexpr where applicable
|
2020-04-11 16:56:13 -04:00 |
CGunMotion.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CGunWeapon.cpp
|
General: Make use of static_cast within point generators
|
2020-04-12 13:29:34 -04:00 |
CGunWeapon.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CIceBeam.cpp
|
CIceBeam/CPhazonBeam: Make use of std::array where applicable
|
2020-04-12 11:34:59 -04:00 |
CIceBeam.hpp
|
General: Normalize several headers' include paths
|
2019-09-22 20:36:33 -04:00 |
CMakeLists.txt
|
Initial CAtomicBeta imps, needs variable names
|
2019-01-22 21:59:53 -08:00 |
CNewFlameThrower.cpp
|
CNewFlameThrower: Make constructor take a std::array by reference
|
2020-04-11 19:37:42 -04:00 |
CNewFlameThrower.hpp
|
CNewFlameThrower: Make constructor take a std::array by reference
|
2020-04-11 19:37:42 -04:00 |
CPhazonBeam.cpp
|
CIceBeam/CPhazonBeam: Make use of std::array where applicable
|
2020-04-12 11:34:59 -04:00 |
CPhazonBeam.hpp
|
CGunWeapon: Eliminate usages of const_cast
|
2020-04-06 00:52:47 -04:00 |
CPlasmaBeam.cpp
|
CCameraShakeData: Make classes and structs constexpr where applicable
|
2020-04-02 21:40:19 -04:00 |
CPlasmaBeam.hpp
|
General: Normalize RuntimeCommonB include paths
|
2019-09-23 17:22:37 -04:00 |
CPlasmaProjectile.cpp
|
CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds
|
2020-04-12 07:30:00 -04:00 |
CPlasmaProjectile.hpp
|
CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds
|
2020-04-12 07:30:00 -04:00 |
CPlayerGun.cpp
|
General: Use bool literals where applicable
|
2020-04-17 17:43:56 -04:00 |
CPlayerGun.hpp
|
Merge branch 'master' into omegapirate
|
2020-04-18 18:14:51 -04:00 |
CPowerBeam.cpp
|
CPowerBeam: Make use of std::array where applicable
|
2020-04-07 13:57:06 -04:00 |
CPowerBeam.hpp
|
General: Normalize RuntimeCommonB include paths
|
2019-09-23 17:22:37 -04:00 |
CPowerBomb.cpp
|
CActor: Make AddToRenderer() non-const
|
2020-04-06 00:52:10 -04:00 |
CPowerBomb.hpp
|
CActor: Make Render() a non-const function
|
2020-04-09 14:32:20 -04:00 |
CProjectileInfo.cpp
|
CProjectileInfo: Initialize result variable to false within PredictInterceptPos()
|
2020-03-06 21:57:39 -05:00 |
CProjectileInfo.hpp
|
General: Make use of explicit constructors where applicable
|
2020-03-27 06:00:17 -04:00 |
CProjectileWeapon.cpp
|
CModel: Mark CModelFlag instances as constexpr where applicable
|
2020-04-11 16:56:13 -04:00 |
CProjectileWeapon.hpp
|
Runtime/Weapon: Replace bitfield unions with constructor initializers
|
2020-04-11 00:49:02 -04:00 |
CTargetableProjectile.cpp
|
RuntimeCommonB: Normalize cpp file includes
|
2019-12-22 18:12:04 -05:00 |
CTargetableProjectile.hpp
|
General: Normalize RuntimeCommonB include paths
|
2019-09-23 17:22:37 -04:00 |
CWaveBeam.cpp
|
CGunWeapon: Make use of std::array where applicable
|
2019-10-19 01:07:01 -04:00 |
CWaveBeam.hpp
|
General: Normalize RuntimeCommonB include paths
|
2019-09-23 17:22:37 -04:00 |
CWaveBuster.cpp
|
CWaveBuster: Implement GetTouchBounds()
|
2020-03-09 14:51:04 -04:00 |
CWaveBuster.hpp
|
CRandom16: Make constructor explicit
|
2020-04-11 16:15:05 -04:00 |
CWeapon.cpp
|
CActor: Make Render() a non-const function
|
2020-04-09 14:32:20 -04:00 |
CWeapon.hpp
|
CActor: Make Render() a non-const function
|
2020-04-09 14:32:20 -04:00 |
CWeaponMgr.cpp
|
CWeaponMgr: Make use of size_t in IncrCount()
|
2020-04-07 13:40:14 -04:00 |
CWeaponMgr.hpp
|
Fix infinite loop in CObjectList, and add an assert to detect invalid assignments
|
2020-03-07 09:14:07 -08:00 |
CWeaponMode.hpp
|
CWeaponMode: Make constexpr capable
|
2020-01-23 23:12:18 -05:00 |
WeaponCommon.cpp
|
WeaponCommon: Use string_view with get_asset_id_from_name()
|
2020-04-11 19:33:00 -04:00 |
WeaponCommon.hpp
|
WeaponCommon: Use string_view with get_asset_id_from_name()
|
2020-04-11 19:33:00 -04:00 |