.. |
Audio
|
Remove amuse, and compile fixes
|
2023-10-22 09:21:20 -07:00 |
AutoMapper
|
Migrate to aurora submodule
|
2022-07-29 16:17:24 -04:00 |
Camera
|
CPowerBomb: zeus doesn't have GetTranslation for CTransform
|
2022-11-16 13:42:46 -08:00 |
Character
|
Decomp fix for CBSLoopReaction::Start
|
2022-11-22 01:16:36 +02:00 |
Collision
|
Minor bug fixes, update amuse
|
2023-01-11 12:50:18 -08:00 |
ConsoleVariables
|
Fix empty window when developer mode is disabled, add CVars for rendering information
|
2023-10-22 18:38:58 -07:00 |
Graphics
|
Remove amuse, and compile fixes
|
2023-10-22 09:21:20 -07:00 |
GuiSys
|
CTevCombiners: Discovered TEV pass names
|
2022-08-15 18:50:20 -04:00 |
Input
|
Various minor fixes
|
2023-01-22 14:22:28 -08:00 |
MP1
|
More compile fixes, fix CFrontEndUI segfault
|
2023-10-22 17:18:38 -07:00 |
MP2
|
…
|
|
MP3
|
…
|
|
Memory
|
Add CCircularBuffer, CGuiTextSupport changes
|
2022-02-26 08:17:09 -08:00 |
Particle
|
CColorElement: Fixes from decomp
|
2022-10-29 11:06:14 -04:00 |
Resources
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Streams
|
Initial CTextRenderBuffer rewrite
|
2022-05-13 23:47:29 -07:00 |
Tweaks
|
ITweakPlayerGun: Default-init SShotParam flags
|
2022-08-09 14:11:15 -04:00 |
Weapon
|
CPowerBomb: zeus doesn't have GetTranslation for CTransform
|
2022-11-16 13:42:46 -08:00 |
World
|
Remove amuse, and compile fixes
|
2023-10-22 09:21:20 -07:00 |
platforms
|
iOS and tvOS support
|
2022-05-27 15:52:16 -04:00 |
CArchitectureMessage.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CArchitectureQueue.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBasics.hpp
|
Minor fixes
|
2023-06-21 13:22:49 -07:00 |
CBasicsPC.cpp
|
Minor fixes
|
2023-06-21 13:22:49 -07:00 |
CCRC32.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCRC32.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CDependencyGroup.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CDependencyGroup.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CDvdFile.cpp
|
Update submodules; changes for emscripten support
|
2022-08-03 18:19:57 -04:00 |
CDvdFile.hpp
|
Update submodules; changes for emscripten support
|
2022-08-03 18:19:57 -04:00 |
CDvdRequest.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFactoryMgr.cpp
|
Fixes to get Metaforce booting again!
|
2022-02-21 08:01:06 -08:00 |
CFactoryMgr.hpp
|
Fixes to get Metaforce booting again!
|
2022-02-21 08:01:06 -08:00 |
CGameAllocator.cpp
|
aurora: Working movie player (again)
|
2022-02-19 00:33:56 -05:00 |
CGameAllocator.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameDebug.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameHintInfo.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CGameHintInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameOptions.cpp
|
Migrate to aurora submodule
|
2022-07-29 16:17:24 -04:00 |
CGameOptions.hpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CGameState.cpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
CGameState.hpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
CIOWin.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CIOWinManager.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CIOWinManager.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CInGameTweakManagerBase.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CInfiniteLoopDetector.cpp
|
Add CInfiniteLoopDetector to detect infinite loops in release builds
|
2022-03-04 01:46:33 -08:00 |
CInfiniteLoopDetector.hpp
|
Add CInfiniteLoopDetector to detect infinite loops in release builds
|
2022-03-04 01:46:33 -08:00 |
CMFGameBase.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMain.cpp
|
Remove amuse, and compile fixes
|
2023-10-22 09:21:20 -07:00 |
CMainFlowBase.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMainFlowBase.hpp
|
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
|
2021-06-03 16:47:04 -07:00 |
CMakeLists.txt
|
Revert last commit, because computers suck sometimes
|
2023-10-22 09:24:02 -07:00 |
CMayaSpline.cpp
|
Minor fixes
|
2023-06-21 13:22:49 -07:00 |
CMayaSpline.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CMemoryCardSys.cpp
|
Text rendering & CWorldTransManager fixes
|
2022-05-19 00:57:30 -07:00 |
CMemoryCardSys.hpp
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
CMemoryCardSysNix.cpp
|
Fix reading/writing saves
|
2022-03-22 01:37:10 -07:00 |
CMemoryCardSysOSX.cpp
|
Use UTF-8 exclusively internally
|
2021-06-30 14:20:45 -04:00 |
CMemoryCardSysWin.cpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
CObjectList.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CObjectList.hpp
|
De-hardcode max entity count
|
2021-06-06 16:53:41 -07:00 |
CPakFile.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CPakFile.hpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CPlayerState.cpp
|
CVarManager: Bring back de/serialization
|
2022-02-27 17:11:10 -08:00 |
CPlayerState.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CRandom16.cpp
|
Implement FlatDraw/DrawFlat calls, add CRandom16 seed value display
|
2022-07-02 16:16:33 -07:00 |
CRandom16.hpp
|
Implement FlatDraw/DrawFlat calls, add CRandom16 seed value display
|
2022-07-02 16:16:33 -07:00 |
CResFactory.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CResFactory.hpp
|
Various updates:
|
2021-05-30 15:03:35 -04:00 |
CResLoader.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CResLoader.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CScannableObjectInfo.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CScannableObjectInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptMailbox.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CScriptMailbox.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CSimplePool.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CSimplePool.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CSortedLists.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CSortedLists.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CStateManager.cpp
|
Decomp fix for CStateManager::BuildDynamicLightListForWorld
|
2022-11-28 19:11:11 +02:00 |
CStateManager.hpp
|
Update aurora
|
2022-08-11 08:55:46 -07:00 |
CStaticInterference.cpp
|
CCameraFilter: Implement DrawRandomStatic
|
2022-07-02 12:39:14 -04:00 |
CStaticInterference.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CStopwatch.cpp
|
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
|
2022-02-26 08:42:42 -08:00 |
CStopwatch.hpp
|
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
|
2022-02-26 08:42:42 -08:00 |
CStringExtras.cpp
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
CStringExtras.hpp
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
CTextureCache.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CTextureCache.hpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CTimeProvider.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CTimeProvider.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CToken.cpp
|
CModel destructor & frame list fixes
|
2022-03-09 02:23:56 -05:00 |
CToken.hpp
|
Initial CTextRenderBuffer rewrite
|
2022-05-13 23:47:29 -07:00 |
CWorldSaveGameInfo.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CWorldSaveGameInfo.hpp
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
Flags.hpp
|
Migrate to aurora submodule
|
2022-07-29 16:17:24 -04:00 |
GCNTypes.hpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
GameGlobalObjects.cpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
GameGlobalObjects.hpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
GameObjectLists.cpp
|
Runtime: Correct TCastTo<CAi> to TCastTo<CPatterned>
|
2022-08-16 17:48:26 -04:00 |
GameObjectLists.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IFactory.hpp
|
aurora: Working movie player (again)
|
2022-02-19 00:33:56 -05:00 |
IMain.hpp
|
Remove amuse, and compile fixes
|
2023-10-22 09:21:20 -07:00 |
IObj.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IObjFactory.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IObjectStore.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IRuntimeMain.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IVParamObj.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
ImGuiConsole.cpp
|
Fix empty window when developer mode is disabled, add CVars for rendering information
|
2023-10-22 18:38:58 -07:00 |
ImGuiConsole.hpp
|
Fix empty window when developer mode is disabled, add CVars for rendering information
|
2023-10-22 18:38:58 -07:00 |
ImGuiControllerConfig.cpp
|
Migrate to aurora submodule
|
2022-07-29 16:17:24 -04:00 |
ImGuiControllerConfig.hpp
|
Migrate to aurora submodule
|
2022-07-29 16:17:24 -04:00 |
ImGuiEntitySupport.cpp
|
Remove amuse, and compile fixes
|
2023-10-22 09:21:20 -07:00 |
ImGuiEntitySupport.hpp
|
Add Player Transform tools
|
2021-07-11 17:59:05 -07:00 |
ImGuiPlayerLoadouts.cpp
|
Fix save loading, rewrite Loadout classes to use CInputStream
|
2022-02-27 19:33:48 -08:00 |
ImGuiPlayerLoadouts.hpp
|
Fix save loading, rewrite Loadout classes to use CInputStream
|
2022-02-27 19:33:48 -08:00 |
MkCastTo.py
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
RetroTypes.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
RetroTypes.hpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
rstl.hpp
|
rstl: Add element_type to reserved_vector iterator
|
2022-05-12 12:21:01 -04:00 |