.. |
Shaders
|
Various bug fixes
|
2018-11-17 18:01:29 -10:00 |
CBooRenderer.cpp
|
Bug fixes
|
2018-11-17 14:10:26 -10:00 |
CBooRenderer.hpp
|
Bug fixes
|
2018-11-17 14:10:26 -10:00 |
CDrawable.hpp
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
CDrawablePlaneObject.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CGraphics.cpp
|
Make CLineRenderer supply verts in clip-space
|
2018-06-23 15:01:29 -10:00 |
CGraphics.hpp
|
Proper interleaved rendering of indirect-textured particle instances
|
2018-11-04 21:25:28 -10:00 |
CGraphicsPalette.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CLight.cpp
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
CLight.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CLineRenderer.cpp
|
EVNT extraction fix
|
2018-10-27 15:22:55 -10:00 |
CLineRenderer.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CMakeLists.txt
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
CMetroidModelInstance.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CModel.hpp
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
CModelBoo.cpp
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
CMoviePlayer.cpp
|
Fix CMoviePlayer from rendering upside down on Vulkan
|
2018-10-20 19:39:16 -10:00 |
CMoviePlayer.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CPVSAreaSet.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSAreaSet.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CPVSVisOctree.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSVisOctree.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CPVSVisSet.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSVisSet.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CRainSplashGenerator.cpp
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
CRainSplashGenerator.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CSimpleShadow.cpp
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
CSimpleShadow.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CSkinnedModel.cpp
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
CSkinnedModel.hpp
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
CTexture.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CTextureBoo.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CVertexMorphEffect.cpp
|
Implement CKnockBackController
|
2018-11-04 20:12:53 -10:00 |
CVertexMorphEffect.hpp
|
Lots of CParasite implementations
|
2018-11-11 18:21:36 -10:00 |
IRenderer.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
IWeaponRenderer.cpp
|
Lots of initial CThermalColdFilter implementation
|
2016-07-21 16:32:23 -10:00 |
IWeaponRenderer.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |