Commit Graph

94 Commits

Author SHA1 Message Date
Phillip Stephens 8c4c08865b Almost forgot these
Former-commit-id: 4ba459c876
2022-10-05 16:26:43 -07:00
Luke Street a578b055a2 Header merge & CScriptPickup progress
Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Phillip Stephens a3aa74f563 More CPhysicsActor
Former-commit-id: bc81e35c6b
2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima e2e4fe7f6c Add CScriptPickup and all dependencies
Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Phillip Stephens 2d128edc26 More CPhysicsActor
Former-commit-id: 248a703cb4
2022-10-05 10:24:06 -07:00
Phillip Stephens 69dbad8bce Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Phillip Stephens 3ed47d5cde Fix linking with static libs, CVector3f work, Initial COutputStream
Former-commit-id: 693fe93eab
2022-10-04 18:31:56 -07:00
Luke Street e7ecda7a36 CScriptSpecialFunction progress & symbol updates
Former-commit-id: 84d590be2f
2022-10-04 20:16:35 -04:00
Phillip Stephens 60cc687cd1 Match and link CVector2f
Former-commit-id: b85528fbab
2022-10-04 14:00:16 -07:00
Phillip Stephens 171da931cc Match and link CVector2i
Former-commit-id: 45312e97ea
2022-10-04 13:11:34 -07:00
Phillip Stephens 2ef9d69288 Match and link CVector3d, add CVector3i.s
Former-commit-id: cdbbfba34e
2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima 1ede41207b Improve CAABox::GetExtents
Thanks encounter


Former-commit-id: 3f4e53ec74
2022-10-03 18:05:16 +03:00
Henrique Gemignani Passos Lima 3997f75e24 Improve match for CScriptSpecialFunction::Render
Former-commit-id: 80843df748
2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima 16e4de9bfe Implement CScriptSpecialFunction::ThinkSpinnerController
Former-commit-id: d26a30f186
2022-10-03 14:55:03 +03:00
Luke Street 682ce50113 Fix CUnitVector3f non-match
Former-commit-id: 60c82b0a89
2022-10-03 00:56:11 -04:00
Luke Street cd85b46d6d More CScriptSpecialFunction; start rstl::map/red_black_tree
Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Phillip Stephens 1b617eee75 Split, match and link CVector3i
Former-commit-id: 9f8f1ab7f7
2022-10-02 20:09:01 -07:00
Phillip Stephens 22d8819770 Match and link CPlane
Former-commit-id: 302df55a60
2022-10-02 19:55:05 -07:00
Henrique Gemignani Passos Lima 63988f60bc Preparing other headers for CScriptSpecialFunction
Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Phillip Stephens 6b23e11db8 Match and link CPhsyicsActor
Former-commit-id: 70a1e449bd
2022-10-01 23:06:32 -07:00
Luke Street 4318fab3ab CAABox 90%
Former-commit-id: a0876b5c34
2022-10-01 16:39:55 -04:00
Luke Street 1f56cefe8c Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street 453bc3c3d6 Some CBallCamera progress
Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street 9637b6f796 Begin CBallCamera & more headers
Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street b32c6018e8 CPlayer header, more CScriptPlatform, renaming
Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street f6f1040fff Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street 41a2efa884 Start matching CScriptPlatform; more CScriptMazeNode
Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00
Phillip Stephens 8708860ab2 Start matching CDolphinController
Former-commit-id: 4de9950cda
2022-09-12 21:52:59 -07:00
Luke Street 329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street 0f25a3c8d4 Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street 5726400667 More CCubeMaterial
Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street 6768dfc9b4 Begin CGX/CCubeMaterial; add dolphin headers from aurora
Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00
Luke Street f3e607a3af Renaming & more CActor progress
Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Luke Street 94e27faee8 Continued work on CActor
Former-commit-id: 09dfe946fc
2022-08-15 00:51:06 -04:00
Luke Street eb6819f1fd Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
2022-08-14 14:38:41 -04:00
Luke Street 64c034c9f7 Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street f7f0a8e140 More defs for CStateManagerContainer & friends
Former-commit-id: 04a7213fa7
2022-08-12 22:48:34 -04:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Phillip Stephens fe1f119091 Link CColor.cpp
Former-commit-id: d59665aaad
2022-08-11 11:20:15 -07:00
Luke Street 9d3a5c7670 Move back to 1.3.2 compiler
Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00
Phillip Stephens 509dc4d622 IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00
Luke Street 03357b2acd Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
2022-07-02 01:30:11 -04:00
Phillip Stephens 1641986d9e Finish splitting text.s!
Former-commit-id: 85c0f37226
2022-04-16 00:50:32 -07:00