Commit Graph

48 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 6d7d4674a3 Fix CFaceplateDecoration::Draw build
Former-commit-id: b9f422978b
2022-11-03 12:51:20 +02:00
Luke Street cfed12793d CCameraFilter is wild
Former-commit-id: 7556b47bf2
2022-11-01 23:52:49 -04:00
Luke Street 5707a847da Minor improvements to CScriptVisorFlare
Former-commit-id: e31200f62d
2022-11-01 21:21:07 -04:00
Henrique Gemignani Passos Lima a516acdf8f Add CGameOptions
Former-commit-id: fb422bead3
2022-10-31 18:19:47 +02:00
Henrique Gemignani Passos Lima 22aca437ce Add CScriptVisorFlare and CVisorFlare
Former-commit-id: 2999309f13
2022-10-23 16:44:06 +03:00
Henrique Gemignani Passos Lima 0c3d5d2a07 Add almost matching CFaceplateDecoration
Former-commit-id: 0a0483489c
2022-10-21 16:48:25 +03:00
Henrique Gemignani Passos Lima 6f4ade76fb Match and link CTweakAutoMapper. With a slight hack.
Former-commit-id: 1a83aa2aac
2022-10-20 15:45:54 +03:00
Luke Street eedb4229d3 Add CColorElement, CUVElement
Former-commit-id: 2c60ca8c47
2022-10-18 19:13:57 -04:00
Henrique Gemignani Passos Lima ed89bb1c93 Match and link CGameLight
Former-commit-id: 61215c124c
2022-10-19 01:00:44 +03:00
Henrique Gemignani Passos Lima a1776db0cf Also match CGameLight
Former-commit-id: f091a58822
2022-10-18 23:21:14 +03:00
Luke Street 8af6095198 Add several particle classes; link CParticleGlobals
Adds CModVectorElement, CParticleDataFactory, CParticleGlobals, CRealElement
CRealElement & CModVectorElement are very close to matching


Former-commit-id: bb99d88d3b
2022-10-17 22:06:45 -04:00
Luke Street da754cef88 Rename kEnvPassThru -> kEnvPassthru
Former-commit-id: 608f103163
2022-10-16 23:01:00 -04:00
Luke Street 38570b9f6e CDecal progress
Former-commit-id: cd88e8eedd
2022-10-16 22:33:08 -04:00
Phillip Stephens 90df73af90 Match CCubeSurface
Former-commit-id: 0787cc17d0
2022-10-11 23:50:03 -07:00
Luke Street 45c469d8ee CPlayerGun progress
Former-commit-id: a963804889
2022-10-11 11:31:28 -04:00
Luke Street 2f62a31d18 Fix CColor Get*u8 functions
Former-commit-id: 4d40ca80d8
2022-10-09 01:44:48 -04:00
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens ec9e639009 Match CLight, has issues with constants
Former-commit-id: b039acfac8
2022-10-06 01:40:00 -07:00
Luke Street a578b055a2 Header merge & CScriptPickup progress
Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima e2e4fe7f6c Add CScriptPickup and all dependencies
Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Phillip Stephens f8688e02e3 Initial pass at CDecal classes
Former-commit-id: 4b24bba57e
2022-10-04 12:58:17 -07:00
Phillip Stephens ba75752e14 Match CFontImageDef, can't link due to extraneous TToken destructor
Former-commit-id: 77b921601a
2022-10-01 01:33:18 -07:00
Luke Street adb54a9892 Symbol fixes, headers & main progress
Former-commit-id: 6944a14e89
2022-10-01 02:19:15 -04:00
Luke Street f6f1040fff Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street e5dd64ab55 CScriptMazeNode progress
Former-commit-id: ff0275b48f
2022-09-15 00:08:57 -04:00
Phillip Stephens f4731daebe Link CTimeProvider.cpp
Former-commit-id: ea51b901e8
2022-09-13 22:53:26 -07:00
Luke Street 329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street 0f25a3c8d4 Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street 5726400667 More CCubeMaterial
Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street b851577337 Header cleanup, NONMATCHING option
Former-commit-id: 174a2d98f7
2022-08-31 20:22:20 -04:00
Luke Street 8b28b129e2 Link CGX
Former-commit-id: 3e43c0878f
2022-08-31 12:06:56 -04:00
Luke Street 40271117df Almost done with CGX
Former-commit-id: 89284f17b2
2022-08-31 00:54:17 -04:00
Luke Street 4660679da4 More CGX matches part 2
Former-commit-id: 4758103774
2022-08-30 18:48:44 -04:00
Luke Street 7cdb1aef65 More CGX matches
Former-commit-id: 6fbaa00f07
2022-08-30 01:12:32 -04:00
Luke Street 6768dfc9b4 Begin CGX/CCubeMaterial; add dolphin headers from aurora
Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00
Luke Street 00c77e6195 Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
2022-08-25 23:46:24 -04:00
Luke Street f3e607a3af Renaming & more CActor progress
Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Phillip Stephens 38ec6e5984 Merge branch 'main' of github.com:PrimeDecomp/prime
Former-commit-id: fb3a2950f9
2022-08-13 05:59:49 -07:00
Phillip Stephens da85e24623 DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching
Former-commit-id: d36775e76a
2022-08-13 05:57:38 -07:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Phillip Stephens 6f8c6b28ba Add unused statics, fix CColor constructor
Former-commit-id: e7117197da
2022-08-11 11:35:12 -07:00
Phillip Stephens fe1f119091 Link CColor.cpp
Former-commit-id: d59665aaad
2022-08-11 11:20:15 -07:00
Luke Street 4ad9b20d1a Add & link CEntity.cpp
Former-commit-id: 0b6ce7f781
2022-08-10 22:33:46 -04:00
Luke Street 9d3a5c7670 Move back to 1.3.2 compiler
Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00
Phillip Stephens 509dc4d622 IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00
Luke Street bed1bb88de Reorganize includes to match asm
Former-commit-id: 848752477e
2022-07-18 18:42:58 -04:00