Henrique Gemignani Passos Lima
0c3d5d2a07
Add almost matching CFaceplateDecoration
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Former-commit-id: 0a0483489c
2022-10-21 16:48:25 +03:00
Henrique Gemignani Passos Lima
6f4ade76fb
Match and link CTweakAutoMapper. With a slight hack.
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Former-commit-id: 1a83aa2aac
2022-10-20 15:45:54 +03:00
Luke Street
eedb4229d3
Add CColorElement, CUVElement
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Former-commit-id: 2c60ca8c47
2022-10-18 19:13:57 -04:00
Henrique Gemignani Passos Lima
ed89bb1c93
Match and link CGameLight
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Former-commit-id: 61215c124c
2022-10-19 01:00:44 +03:00
Henrique Gemignani Passos Lima
a1776db0cf
Also match CGameLight
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Former-commit-id: f091a58822
2022-10-18 23:21:14 +03:00
Luke Street
8af6095198
Add several particle classes; link CParticleGlobals
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Adds CModVectorElement, CParticleDataFactory, CParticleGlobals, CRealElement
CRealElement & CModVectorElement are very close to matching
Former-commit-id: bb99d88d3b
2022-10-17 22:06:45 -04:00
Luke Street
da754cef88
Rename kEnvPassThru -> kEnvPassthru
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Former-commit-id: 608f103163
2022-10-16 23:01:00 -04:00
Luke Street
38570b9f6e
CDecal progress
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Former-commit-id: cd88e8eedd
2022-10-16 22:33:08 -04:00
Phillip Stephens
90df73af90
Match CCubeSurface
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Former-commit-id: 0787cc17d0
2022-10-11 23:50:03 -07:00
Luke Street
45c469d8ee
CPlayerGun progress
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Former-commit-id: a963804889
2022-10-11 11:31:28 -04:00
Luke Street
2f62a31d18
Fix CColor Get*u8 functions
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Former-commit-id: 4d40ca80d8
2022-10-09 01:44:48 -04:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens
ec9e639009
Match CLight, has issues with constants
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Former-commit-id: b039acfac8
2022-10-06 01:40:00 -07:00
Luke Street
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
e2e4fe7f6c
Add CScriptPickup and all dependencies
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Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Phillip Stephens
f8688e02e3
Initial pass at CDecal classes
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Former-commit-id: 4b24bba57e
2022-10-04 12:58:17 -07:00
Phillip Stephens
ba75752e14
Match CFontImageDef, can't link due to extraneous TToken destructor
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Former-commit-id: 77b921601a
2022-10-01 01:33:18 -07:00
Luke Street
adb54a9892
Symbol fixes, headers & main progress
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Former-commit-id: 6944a14e89
2022-10-01 02:19:15 -04:00
Luke Street
f6f1040fff
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
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Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
e5dd64ab55
CScriptMazeNode progress
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Former-commit-id: ff0275b48f
2022-09-15 00:08:57 -04:00
Phillip Stephens
f4731daebe
Link CTimeProvider.cpp
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Former-commit-id: ea51b901e8
2022-09-13 22:53:26 -07:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
5726400667
More CCubeMaterial
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Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street
b851577337
Header cleanup, NONMATCHING option
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Former-commit-id: 174a2d98f7
2022-08-31 20:22:20 -04:00
Luke Street
8b28b129e2
Link CGX
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Former-commit-id: 3e43c0878f
2022-08-31 12:06:56 -04:00
Luke Street
40271117df
Almost done with CGX
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Former-commit-id: 89284f17b2
2022-08-31 00:54:17 -04:00
Luke Street
4660679da4
More CGX matches part 2
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Former-commit-id: 4758103774
2022-08-30 18:48:44 -04:00
Luke Street
7cdb1aef65
More CGX matches
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Former-commit-id: 6fbaa00f07
2022-08-30 01:12:32 -04:00
Luke Street
6768dfc9b4
Begin CGX/CCubeMaterial; add dolphin headers from aurora
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Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00
Luke Street
00c77e6195
Runtime/math matches; better libc headers
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Former-commit-id: bef7db1748
2022-08-25 23:46:24 -04:00
Luke Street
f3e607a3af
Renaming & more CActor progress
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Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Phillip Stephens
38ec6e5984
Merge branch 'main' of github.com:PrimeDecomp/prime
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Former-commit-id: fb3a2950f9
2022-08-13 05:59:49 -07:00
Phillip Stephens
da85e24623
DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching
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Former-commit-id: d36775e76a
2022-08-13 05:57:38 -07:00
Luke Street
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Phillip Stephens
6f8c6b28ba
Add unused statics, fix CColor constructor
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Former-commit-id: e7117197da
2022-08-11 11:35:12 -07:00
Phillip Stephens
fe1f119091
Link CColor.cpp
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Former-commit-id: d59665aaad
2022-08-11 11:20:15 -07:00
Luke Street
4ad9b20d1a
Add & link CEntity.cpp
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Former-commit-id: 0b6ce7f781
2022-08-10 22:33:46 -04:00
Luke Street
9d3a5c7670
Move back to 1.3.2 compiler
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Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00
Phillip Stephens
509dc4d622
IWeaponRender decomp (can't link yet)
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Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00
Luke Street
bed1bb88de
Reorganize includes to match asm
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Former-commit-id: 848752477e
2022-07-18 18:42:58 -04:00