Commit Graph

239 Commits

Author SHA1 Message Date
Luke Street 38ca1f6816 Begin matching CScriptMazeNode 2022-09-14 01:24:12 -04:00
Phillip Stephens 4de9950cda Start matching CDolphinController 2022-09-12 21:52:59 -07:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Phillip Stephens 228319e2a5 Link DolphinIController.cpp, start matching CSmallAllocPool 2022-09-11 11:45:19 -07:00
Phillip Stephens 5d82d47660 Link CCircularBuffer.cpp 2022-09-10 22:54:54 -07:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 78022784ef More CCubeMaterial 2022-09-05 00:01:22 -04:00
Luke Street 174a2d98f7 Header cleanup, NONMATCHING option 2022-08-31 20:22:20 -04:00
Luke Street 3e43c0878f Link CGX 2022-08-31 12:06:56 -04:00
Luke Street 89284f17b2 Almost done with CGX 2022-08-31 00:54:17 -04:00
Luke Street 4758103774 More CGX matches part 2 2022-08-30 18:48:44 -04:00
Luke Street 6fbaa00f07 More CGX matches 2022-08-30 01:12:32 -04:00
Luke Street b28e24862b Begin CGX/CCubeMaterial; add dolphin headers from aurora 2022-08-30 00:05:16 -04:00
Luke Street bef7db1748 Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street 09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
Luke Street 16514e942e Revert bad rename 2022-08-14 14:42:30 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Phillip Stephens fb3a2950f9 Merge branch 'main' of github.com:PrimeDecomp/prime 2022-08-13 05:59:49 -07:00
Phillip Stephens d36775e76a DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching 2022-08-13 05:57:38 -07:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 04a7213fa7 More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Phillip Stephens e418784c51 Fix IWeaponRenderer and link 2022-08-12 02:18:28 -07:00
Phillip Stephens e7117197da Add unused statics, fix CColor constructor 2022-08-11 11:35:12 -07:00
Phillip Stephens d59665aaad Link CColor.cpp 2022-08-11 11:20:15 -07:00
Phillip Stephens ba035cfa44 Implement IWeaponRenderer, can't link yet due to vtable shenanigans 2022-08-11 02:24:45 -07:00
Luke Street 0b6ce7f781 Add & link CEntity.cpp 2022-08-10 22:33:46 -04:00
Luke Street 1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
Phillip Stephens 7cd80cf53b Minor correction to CInputStream::Get 2022-07-30 17:38:13 -07:00
Phillip Stephens a404575f97 Link CCrc32.cpp 2022-07-30 05:33:31 -07:00
Phillip Stephens 4a01665439 Link CRandom16.cpp 2022-07-30 03:34:28 -07:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
Phillip Stephens 0680c9d62d Link IAllocator.cpp 2022-07-20 21:47:03 -07:00
Phillip Stephens d17fbf3684 Correct EOwnerShip values 2022-07-19 23:20:28 -07:00
Phillip Stephens 437b1dd3a6 Link CMemoryInStream.cpp 2022-07-19 23:19:07 -07:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00
Luke Street 44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00