Luke Street
bb99d88d3b
Add several particle classes; link CParticleGlobals
...
Adds CModVectorElement, CParticleDataFactory, CParticleGlobals, CRealElement
CRealElement & CModVectorElement are very close to matching
2022-10-17 22:06:45 -04:00
Luke Street
608f103163
Rename kEnvPassThru -> kEnvPassthru
2022-10-16 23:01:00 -04:00
Luke Street
cd88e8eedd
CDecal progress
2022-10-16 22:33:08 -04:00
Phillip Stephens
0787cc17d0
Match CCubeSurface
2022-10-11 23:50:03 -07:00
Luke Street
a963804889
CPlayerGun progress
2022-10-11 11:31:28 -04:00
Luke Street
4d40ca80d8
Fix CColor Get*u8 functions
2022-10-09 01:44:48 -04:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Phillip Stephens
b039acfac8
Match CLight, has issues with constants
2022-10-06 01:40:00 -07:00
Luke Street
45c5450376
Header merge & CScriptPickup progress
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
78aebc8960
Add CScriptPickup and all dependencies
2022-10-05 21:06:23 +03:00
Phillip Stephens
4b24bba57e
Initial pass at CDecal classes
2022-10-04 12:58:17 -07:00
Phillip Stephens
77b921601a
Match CFontImageDef, can't link due to extraneous TToken destructor
2022-10-01 01:33:18 -07:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
7608f27ed2
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
2022-09-18 13:51:07 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
ff0275b48f
CScriptMazeNode progress
2022-09-15 00:08:57 -04:00
Phillip Stephens
ea51b901e8
Link CTimeProvider.cpp
2022-09-13 22:53:26 -07:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
78022784ef
More CCubeMaterial
2022-09-05 00:01:22 -04:00
Luke Street
174a2d98f7
Header cleanup, NONMATCHING option
2022-08-31 20:22:20 -04:00
Luke Street
3e43c0878f
Link CGX
2022-08-31 12:06:56 -04:00
Luke Street
89284f17b2
Almost done with CGX
2022-08-31 00:54:17 -04:00
Luke Street
4758103774
More CGX matches part 2
2022-08-30 18:48:44 -04:00
Luke Street
6fbaa00f07
More CGX matches
2022-08-30 01:12:32 -04:00
Luke Street
b28e24862b
Begin CGX/CCubeMaterial; add dolphin headers from aurora
2022-08-30 00:05:16 -04:00
Luke Street
bef7db1748
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
Luke Street
bcfefcc34a
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
Phillip Stephens
fb3a2950f9
Merge branch 'main' of github.com:PrimeDecomp/prime
2022-08-13 05:59:49 -07:00
Phillip Stephens
d36775e76a
DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching
2022-08-13 05:57:38 -07:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Phillip Stephens
e7117197da
Add unused statics, fix CColor constructor
2022-08-11 11:35:12 -07:00
Phillip Stephens
d59665aaad
Link CColor.cpp
2022-08-11 11:20:15 -07:00
Luke Street
0b6ce7f781
Add & link CEntity.cpp
2022-08-10 22:33:46 -04:00
Luke Street
1107bdaa26
Move back to 1.3.2 compiler
2022-08-09 19:07:49 -04:00
Phillip Stephens
0e20e67870
IWeaponRender decomp (can't link yet)
2022-07-25 21:36:32 -07:00
Luke Street
848752477e
Reorganize includes to match asm
2022-07-18 18:42:58 -04:00