110 Commits

Author SHA1 Message Date
4758103774 More CGX matches part 2 2022-08-30 18:48:44 -04:00
6fbaa00f07 More CGX matches 2022-08-30 01:12:32 -04:00
b28e24862b Begin CGX/CCubeMaterial; add dolphin headers from aurora 2022-08-30 00:05:16 -04:00
bef7db1748 Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
f41c87eea7 Create & link TCastTo.cpp 2022-08-16 17:47:16 -04:00
bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
8e90988b5c Minor CActor/CModelData fixes, add matching CActor::UpdateAnimation 2022-08-14 22:50:25 -07:00
09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
16514e942e Revert bad rename 2022-08-14 14:42:30 -04:00
85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
fb3a2950f9 Merge branch 'main' of github.com:PrimeDecomp/prime 2022-08-13 05:59:49 -07:00
d36775e76a DolphinCColor imps, only Lerp(u32, u32, float) isn't matching 2022-08-13 05:57:38 -07:00
e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
04a7213fa7 More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
e418784c51 Fix IWeaponRenderer and link 2022-08-12 02:18:28 -07:00
e7117197da Add unused statics, fix CColor constructor 2022-08-11 11:35:12 -07:00
d59665aaad Link CColor.cpp 2022-08-11 11:20:15 -07:00
ba035cfa44 Implement IWeaponRenderer, can't link yet due to vtable shenanigans 2022-08-11 02:24:45 -07:00
3d19d9ea82 More musyx imps, cleanups 2022-08-11 01:12:35 -07:00
0b6ce7f781 Add & link CEntity.cpp 2022-08-10 22:33:46 -04:00
1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
47201d2495 Move extern C in musyx.h up 2022-08-05 12:46:33 -07:00
79eff1f8b5 Give MusyX it's own types 2022-08-05 12:43:46 -07:00
7043befead Various imps 2022-08-05 03:23:49 -07:00
7cd80cf53b Minor correction to CInputStream::Get 2022-07-30 17:38:13 -07:00
2f39c70005 Link CHUDMemoParms.cpp, minor data fixes 2022-07-30 13:10:04 -07:00
a404575f97 Link CCrc32.cpp 2022-07-30 05:33:31 -07:00
4a01665439 Link CRandom16.cpp 2022-07-30 03:34:28 -07:00
5bfa43d591 Minor cleanups 2022-07-30 02:12:25 -07:00
7e1b3eeb58 Link creverb_fx.c, minor fixes 2022-07-28 08:50:05 -07:00
14dc741030 Link delay_fx.c 2022-07-28 07:00:20 -07:00
863cf71312 Migrate to inline=deferred,noauto 2022-07-28 09:19:26 -04:00
5b08fd287a Link reverb_fx.c 2022-07-26 23:32:31 -07:00
848a80e9d7 Link seq_api.c 2022-07-26 22:54:00 -07:00
e88f46cb28 Link snd_service.c and hw_memory.c 2022-07-26 22:11:36 -07:00
0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
0680c9d62d Link IAllocator.cpp 2022-07-20 21:47:03 -07:00
d17fbf3684 Correct EOwnerShip values 2022-07-19 23:20:28 -07:00
437b1dd3a6 Link CMemoryInStream.cpp 2022-07-19 23:19:07 -07:00
848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00
69ddd71fc8 Link CInputStream.cpp 2022-07-18 13:53:58 -04:00
f511aba228 Link CStringTable.cpp 2022-07-18 09:51:34 -04:00
18079ecfee Almost matched CInputStream 2022-07-14 20:48:18 -04:00
e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
16298ccb35 Fix CTexture.hpp header guard 2022-07-02 01:34:01 -04:00
44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
6753bb7115
Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00
b8c0242ea7 Updates to rstl; rename some symbols; update CFLAGS 2022-04-15 15:24:52 -04:00