Phillip Stephens
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a889a5b919
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Minor correction to CInputStream::Get
Former-commit-id: 7cd80cf53b
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2022-07-30 17:38:13 -07:00 |
Phillip Stephens
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8db2425e27
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Link CHUDMemoParms.cpp, minor data fixes
Former-commit-id: 2f39c70005
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2022-07-30 13:10:04 -07:00 |
Phillip Stephens
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18d6a7ebbd
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Link CCrc32.cpp
Former-commit-id: a404575f97
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2022-07-30 05:33:31 -07:00 |
Phillip Stephens
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3aa9c03819
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Link CRandom16.cpp
Former-commit-id: 4a01665439
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2022-07-30 03:34:28 -07:00 |
Phillip Stephens
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a108e76a1f
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Minor cleanups
Former-commit-id: 5bfa43d591
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2022-07-30 02:12:25 -07:00 |
Phillip Stephens
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0ff6365a89
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Start trying to get zlib linked
Former-commit-id: 7107b307e2
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2022-07-28 22:03:24 -07:00 |
Phillip Stephens
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317c4a497e
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Link creverb_fx.c, minor fixes
Former-commit-id: 7e1b3eeb58
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2022-07-28 08:50:05 -07:00 |
Phillip Stephens
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7d56323cd4
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Line match reverb_fx.c and delay_fx.c for S&Gs
Former-commit-id: 51a84f6ed2
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2022-07-28 07:24:49 -07:00 |
Phillip Stephens
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13d2ba0a49
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Link delay_fx.c
Former-commit-id: 14dc741030
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2022-07-28 07:00:20 -07:00 |
Luke Street
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1efd8da0b0
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Migrate to inline=deferred,noauto
Former-commit-id: 863cf71312
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2022-07-28 09:19:26 -04:00 |
Phillip Stephens
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f69ab994dd
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Remove reverb_fx.s
Former-commit-id: 93eb46aedd
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2022-07-26 23:33:44 -07:00 |
Phillip Stephens
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6fc7123b94
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Link reverb_fx.c
Former-commit-id: 5b08fd287a
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2022-07-26 23:32:31 -07:00 |
Phillip Stephens
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abba84e48a
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Remove seq_api.s and hw_memory.s
Former-commit-id: 97dbbc26d8
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2022-07-26 22:56:22 -07:00 |
Phillip Stephens
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6406aa05cf
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Link seq_api.c
Former-commit-id: 848a80e9d7
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2022-07-26 22:54:00 -07:00 |
Phillip Stephens
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ae52b8482c
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Link snd_service.c and hw_memory.c
Former-commit-id: e88f46cb28
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2022-07-26 22:11:36 -07:00 |
Phillip Stephens
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509dc4d622
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IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
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2022-07-25 21:36:32 -07:00 |
EpochFlame
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39a2c3c8cb
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Update .gitignore
Former-commit-id: c6c12fa88b
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2022-07-21 15:19:32 -04:00 |
Phillip Stephens
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e11b88ea1e
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Link IAllocator.cpp
Former-commit-id: 0680c9d62d
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2022-07-20 21:47:03 -07:00 |
Phillip Stephens
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d26b7a4753
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Correct EOwnerShip values
Former-commit-id: d17fbf3684
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2022-07-19 23:20:28 -07:00 |
Phillip Stephens
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6473aae6a9
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Link CMemoryInStream.cpp
Former-commit-id: 437b1dd3a6
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2022-07-19 23:19:07 -07:00 |
Luke Street
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a4b184903f
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Clean up unused tools
Former-commit-id: 6acf3a1278
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2022-07-18 20:30:39 -04:00 |
Luke Street
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264e49a01b
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Add WiBo to README
Former-commit-id: 10e847fd07
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2022-07-18 20:23:07 -04:00 |
Luke Street
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d5d7d4af0e
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ci: Use WiBo
Former-commit-id: 283ac7539b
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2022-07-18 20:10:10 -04:00 |
Luke Street
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e8c248b73c
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Add README.md
Former-commit-id: ba2ae540fd
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2022-07-18 19:52:28 -04:00 |
Luke Street
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ee727825f8
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Use py on Windows
Former-commit-id: 8c186ab96d
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2022-07-18 19:38:32 -04:00 |
Luke Street
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bed1bb88de
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Reorganize includes to match asm
Former-commit-id: 848752477e
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2022-07-18 18:42:58 -04:00 |
Luke Street
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6a471a6abe
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Link CInputStream.cpp
Former-commit-id: 69ddd71fc8
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2022-07-18 13:53:58 -04:00 |
Luke Street
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9404d679f8
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Link CStringTable.cpp
Former-commit-id: f511aba228
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2022-07-18 09:51:34 -04:00 |
Luke Street
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cc68e4af1d
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Delete rodata.s
Former-commit-id: 1bc93e4dbc
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2022-07-18 01:39:25 -04:00 |
Luke Street
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7ffab529b8
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Link CSWDataDolphin.cpp
Former-commit-id: cb48c96516
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2022-07-18 01:37:40 -04:00 |
Luke Street
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c78d25aac6
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Full rodata split
Former-commit-id: 4aba1a659a
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2022-07-18 01:21:27 -04:00 |
Luke Street
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9baad4e855
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Full sdata2 split
Former-commit-id: e4968cb13d
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2022-07-18 01:20:04 -04:00 |
Luke Street
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3f96fa4865
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Almost matched CInputStream
Former-commit-id: 18079ecfee
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2022-07-14 20:48:18 -04:00 |
Luke Street
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ffd6ba5818
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Implement TObj*/IObj; finish matching CStringTable
Former-commit-id: e98f62c3a6
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2022-07-14 12:24:26 -04:00 |
Luke Street
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9bc9bf7eb2
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ci: Install build-essential
Former-commit-id: 2ce22743e9
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2022-07-14 01:50:03 -04:00 |
Luke Street
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85f091062d
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Full deincbin
Former-commit-id: d05e75f6f9
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2022-07-14 01:48:03 -04:00 |
Luke Street
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d46b650ca5
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Finish splitting sbss
Former-commit-id: 37f2e5cbbb
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2022-07-14 01:36:41 -04:00 |
Luke Street
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9b385215ac
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Fix CTexture.hpp header guard
Former-commit-id: 16298ccb35
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2022-07-02 01:34:01 -04:00 |
Luke Street
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03357b2acd
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Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
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2022-07-02 01:30:11 -04:00 |
Phillip Stephens
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8492e9ab26
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Use static rather than extern on DSP's init flag
Former-commit-id: a48c51dedf
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2022-04-30 01:36:02 -07:00 |
Phillip Stephens
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e0bd52d345
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Decompile dsp.c start OSReset.c
Former-commit-id: 6753bb7115
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2022-04-30 01:32:00 -07:00 |
EpochFlame
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3ffb92066d
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minor OSAudioSystem correction
Former-commit-id: 3966d4be28
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2022-04-27 22:34:14 -04:00 |
Luke Street
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56410369ae
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Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
Former-commit-id: 8600d9ae82
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2022-04-27 15:30:54 -04:00 |
Phillip Stephens
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86ad34060b
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Remove OSAudioSystem.s
Former-commit-id: 0fef366427
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2022-04-24 12:23:30 -07:00 |
Phillip Stephens
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8f10416874
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Forgot OSAudioSystem.c
Former-commit-id: c852d2fa07
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2022-04-24 10:44:07 -07:00 |
Phillip Stephens
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f4ebb6554d
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Start splitting sbss.s
Former-commit-id: b1efa7e9c4
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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80b4498b8a
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Decomp OSAudioSystem
Former-commit-id: 470890cf81
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2022-04-24 10:42:45 -07:00 |
Phillip Stephens
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f563ea936b
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Rename TGameTypes constants
Former-commit-id: ef4af6693f
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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2922aa68b5
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Finish splitting sdata.s
Former-commit-id: 757e6d48f9
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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cab9e05e37
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Start splitting sdata.s
Former-commit-id: 813b9e6e01
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2022-04-20 23:32:43 -07:00 |