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Cameras
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Compilation fix for many files
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2022-10-06 02:34:48 +03:00 |
HUD
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clang-format pass
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2022-09-18 02:05:46 -04:00 |
Player
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Things for CGunMotion
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2022-10-07 01:53:47 +03:00 |
ScriptObjects
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Allow implicit conversion to rstl::string
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2022-10-08 01:46:42 -07:00 |
Weapons/GunController
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Match CGSFreeLook::Update
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2022-10-09 01:20:30 +03:00 |
CActor.cpp
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CScriptPickup progress
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2022-10-08 00:53:34 -04:00 |
CArchMsgParmControllerStatus.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmInt32.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmInt32Int32VoidPtr.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmNull.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmReal32.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmUserInput.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CAxisAngle.cpp
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Match and link CAxisAngle
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2022-10-08 10:39:03 -07:00 |
CDamageInfo.cpp
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Add CDamageInfo
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2022-10-02 13:14:12 +03:00 |
CDamageVulnerability.cpp
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WeaponHits/Hurts fixes
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2022-10-01 15:13:35 -07:00 |
CEntity.cpp
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clang-format pass
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2022-09-18 02:05:46 -04:00 |
CIOWin.cpp
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Match and link CIOWin
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2022-10-08 02:21:38 -07:00 |
CMemoryDrawEnum.cpp
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More allocator work
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2022-09-19 21:35:24 -07:00 |
CObjectList.cpp
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Fix compilation
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2022-10-06 23:40:41 +03:00 |
CPhysicsActor.cpp
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Match CLight, has issues with constants
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2022-10-06 01:40:00 -07:00 |
CPhysicsState.cpp
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Match and link CPhsyicsActor
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2022-10-01 23:06:32 -07:00 |
TCastTo.cpp
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clang-format pass
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2022-09-18 02:05:46 -04:00 |
UserNames.cpp
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clang-format pass
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2022-09-18 02:05:46 -04:00 |
main.cpp
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Compilation fix for many files
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2022-10-06 02:34:48 +03:00 |