Ozkan Sezer
8e31fc4130
cmake: check for math library functions even in the absence of libm
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(Reference issue: https://github.com/libsdl-org/SDL/issues/7011 )
2023-01-07 14:25:04 +03:00
Ozkan Sezer
75834df37c
cmake: fix detection of library functions when -Werror is enabled.
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(Reference issue: https://github.com/libsdl-org/SDL/issues/7011 )
2023-01-07 14:25:04 +03:00
Sam Lantinga
f070c83a60
Updated to version 2.26.2 for release
2023-01-03 06:45:18 -08:00
Sam Lantinga
d992d4f23e
Fixed keyboard scancode mapping for parenthesis
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(thanks to @meyraud705 for tracking down the root cause!)
Fixes https://github.com/libsdl-org/SDL/issues/6787
Closes https://github.com/libsdl-org/SDL/pull/6937
(cherry picked from commit e1bd5bd071d066e7009261f96c896423f6fd8fd0)
(cherry picked from commit 74229d4a41fd807b152427883fc8738844b64bb2)
2022-12-29 14:56:14 -08:00
Sam Lantinga
81975cc2d0
Fixed getting the VID/PID of a virtual joystick
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(cherry picked from commit e40a96155fc488feaeeeb79f947eb43399faa481)
(cherry picked from commit 29a4c5ebc2523f2d9cde1601405dbdafb847c559)
2022-12-28 12:53:07 -08:00
Sam Lantinga
278c78e34c
Make sure we match the same way when adding a mapping and looking up a mapping
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Fixes https://github.com/libsdl-org/SDL/issues/6898
(cherry picked from commit 3db9112ef4cbb936b11f941f8a98c1704e37e140)
2022-12-28 10:00:00 +03:00
Ozkan Sezer
2462262e0c
SDL_thread.h: fix SDL_CreateThreadWithStackSize macro for OS/2
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(cherry-picked from commit 738442b82aac8e93d72143b01d374820b6b53bc9)
2022-12-27 00:15:37 +03:00
Ozkan Sezer
162f8e6ee7
SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32
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(cherry-picked from commit 29ba5f5d6426f36ee84304dc8a0e111416450aab)
2022-12-27 00:15:37 +03:00
Vincent Hamm
d0f8e63ed6
Fix SDL_CreateThreadWithStackSize not passing staacksize with win32 static api
2022-12-27 00:15:37 +03:00
Sam Lantinga
690e2f21f2
Don't send Razer devices the Sony third-party query feature report
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Some of them lock up or reset, and the vast majority of devices are not actually game controllers.
Fixes https://github.com/libsdl-org/SDL/issues/6733
(cherry picked from commit 83b29f9ce1fe6caa06769544c3b5f6c10ea97a0f)
2022-12-20 00:28:00 +03:00
Sylvain Becker
52176e25e1
DBus: add a reference to the connection
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Fixed bug #6712
2022-12-14 17:58:57 +01:00
Ryan C. Gordon
40698ee33c
wasapi: Fixed incorrect assertions.
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Fixes #6795 .
(cherry-picked from commit 12486e144be0e7a37abd87b8bf90547a992ff66b)
2022-12-13 14:00:20 +03:00
Sam Lantinga
6b5610752b
Don't try to open the Razer Huntsman Elite keyboard as a controller
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(cherry picked from commit 817454cfe6db826f6cf6688952e28ee07b27a89a)
2022-12-13 01:20:11 -08:00
Sam Lantinga
2d86b4ef76
Removed check for _HAVE_STDINT_H, which nobody defines
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Fixes https://github.com/libsdl-org/SDL/issues/6619
(cherry picked from commit e29c0661cc29550aa3e1c8489124c9a52dd546a3)
2022-12-01 12:54:59 -08:00
Sam Lantinga
f17058b562
Updated to version 2.26.1 for release
2022-12-01 11:54:51 -08:00
Sam Lantinga
2879f2aeba
Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit()
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(cherry picked from commit d87048fd5a7dff55c4cb205dd29e527c9cc51225)
2022-11-30 14:49:39 -08:00
Anonymous Maarten
45c7d838d4
cmake: use target_link_libraries to pass -Wl,--undefined=WinMain
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(cherry-picked from commit e2060de714481ed58b6a2e781f7439090003a7b4)
2022-11-29 21:15:22 +03:00
Markus Mittendrein
79373c5a5c
SDL_ResampleAudio: Fix float accumulation error
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While 78f97108f9
reduced the accumulation error, it was still big enough to cause distortions.
Fixes #6196 .
(cherry picked from commit 8145212103264b04c20cdb50b430f3c99b44e9b4)
2022-11-27 21:15:38 -05:00
Joshua Root
f4080637c4
Fix build with Xcode < 7
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The _Nullable attribute is not available in older versions.
(cherry picked from commit 9a64aa6f95298bf459f8b9dca583df7064956cd9)
2022-11-26 20:37:12 -08:00
Sam Lantinga
92057e683e
Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!)
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(cherry picked from commit 9c8369e097b229997875c0aeb4dc9cfdcde0e2b2)
2022-11-26 13:11:41 -08:00
Ryan C. Gordon
5edd6846db
cocoa: Patched to compile on macOS SDK < 10.10.
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Fixes #6586 .
(cherry picked from commit fa5adcafd52303fde86c64094462303404259d75)
2022-11-26 14:00:59 -05:00
Michael Fitzmayer
859cb13ef8
Add bitdraw.h, remove non-working stub class
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(cherry picked from commit 67f31a19a8eb06ee80bccb9ec8cc8c34aa635b3d)
2022-11-24 13:13:34 -08:00
Anonymous Maarten
b97d2ed6c5
cmake: add X11 include dir to check dirs
2022-11-24 20:59:56 +01:00
Sylvain Becker
c76a31341c
SDL_mfijoystick.m: remove VLA, so that projects can be built with error on vla
2022-11-24 16:08:38 +01:00
Frank Praznik
00731eb011
wayland: Fix build when not using the shared Wayland libraries
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Explicitly include the Wayland protocol headers when statically linking against the Wayland libraries or older system headers might be used instead of the local versions.
(cherry picked from commit 836eb224428aca3bdab2a6bf56d347262e475b15)
2022-11-24 03:01:49 -08:00
Joshua Root
bf70a37606
vulkan_metal.h: Make compatible with ObjC ARC
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Fixes #6598
(cherry picked from commit 239423e205496997a387b4f265b1cdaf5acd18cb)
2022-11-23 17:39:41 -08:00
Frank Praznik
da1bddd27c
wayland: Fix libdecor_dispatch signature
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The function returns an int, not a bool.
(cherry picked from commit f47169fcba8a27bb0740b6b4993989ff9262c21f)
2022-11-23 15:18:06 -08:00
Joshua Root
9925ee52d7
SDL_mfijoystick.m: fix build with Xcode < 9
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Fixes #6601 .
(cherry picked from commit 53ca1f77029289a58f1a9963a00b637b903f494d)
2022-11-23 12:48:34 -08:00
Joshua Root
66620bd108
Check build-time SDK in LoadMainMenuNibIfAvailable
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Fixes building against OS X 10.7 SDK.
(cherry picked from commit f8cebeea599ae65f36d388257a9d9a8ed8ada576)
2022-11-23 12:28:57 -08:00
Joshua Root
72823dd0cd
SDL_cocoaopengl.h: ensure CVDisplayLinkRef is defined
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The typedef seems to be pulled in coincidentally with newer SDKs, but
older ones need to import the header explicitly.
(cherry picked from commit d2910904fb4062c313636c7595e971f1bf248075)
2022-11-23 12:22:55 -08:00
Sam Lantinga
479e972e56
Removed G29 from controller_type.c
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We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.
(cherry picked from commit dce6ed56d72b436f15c044b05097ddebbc166701)
2022-11-22 10:58:01 -08:00
Sam Lantinga
3bf150e900
Revert "Added Linux mappings for the Logitech G29 in PS3 and PS4 modes"
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This reverts commit 33a68f575f
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We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.
(cherry picked from commit e3d430b83eb7c754c789fb23184feb745c2b99a8)
2022-11-22 10:57:58 -08:00
Anonymous Maarten
a8dd7a10fa
android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder
2022-11-22 18:36:46 +01:00
Sam Lantinga
0bfeed061b
Updated to version 2.26.0 for release
2022-11-21 16:15:58 -08:00
Sam Lantinga
d167cd6715
Added the Gunfighter Mk.III ‘Space Combat Edition’ as a flight stick
2022-11-21 09:02:10 -08:00
Sam Lantinga
8b20b568b0
Don't report battery level for disconnected batteries
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Fixes https://github.com/libsdl-org/SDL/issues/6536
2022-11-21 07:42:14 -08:00
Sam Lantinga
8ae46a49ea
Save the version in VERSION.txt instead of VERSION
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Fixes https://github.com/libsdl-org/SDL/issues/6558
2022-11-21 06:57:02 -08:00
Sam Lantinga
802c624ab3
Strip trailing newline when reading the VERSION file
2022-11-20 14:37:05 -08:00
Ozkan Sezer
3bc4bad8fb
add missing strcasestr checks to cmake and autotools build systems,
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and update config files.
2022-11-20 14:20:33 -08:00
Frank Praznik
fe396e306e
wayland: Use the cached window size when switching from non-floating to floating window state
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When changing the window state from non-floating to floating (e.g. leaving fullscreen), libdecor can send bogus content sizes that are +/- the height of the window title bar and start 'walking' the window height in one direction or the other with every transition.
The floating window size is known, so use the cached value instead of the size reported by libdecor when restoring the floating state.
2022-11-19 09:15:27 -08:00
Sam Lantinga
509939b1b6
Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown
2022-11-18 18:20:53 -08:00
Sam Lantinga
ff99e56d3a
Fixed KMSDRM window creation failing if OpenGL libraries are not available, but GLES 2.0 libraries are
2022-11-18 12:54:55 -08:00
Sam Lantinga
da9ba3a2a1
If a CRTC doesn't have a mode configured, use the preferred or largest mode as the default mode
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Fixes https://github.com/libsdl-org/SDL/issues/6421
2022-11-18 12:17:27 -08:00
Sam Lantinga
ea4ea27a59
Don't trigger an error if we try to delete a touch device after shutting down the touch system
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This can happen on Raspberry Pi if the display system fails to initialize.
2022-11-18 11:14:14 -08:00
David Gow
81479d8784
wayland: keyboard: Cache text input parameters.
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Some applications (and embarrassingly, testime is one of them) call
SDL_StartTextInput() or SDL_SetTextInputRect() every frame. On KDE/KWin
with fcitx5, this causes there to be several preedit events every frame
(particularly given some of the workarounds in Wayland_StartTextInput),
which slows testime down to an unusable crawl.
Instead, make SDL_StartTextInput() a no-op if text input is already
enabled, and cache the input rect, only changing it when the new rect is
actually different.
With these changes, we only get preedit events (and hence
SDL_TEXTEDITING events) when the preedit string actually changes. This
matches the behaviour under XWayland, and works very smoothly.
2022-11-18 07:18:36 -08:00
Ozkan Sezer
6dc96aa745
SDL_UDEV_DelCallback: return early if _this is NULL
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Fixes https://github.com/libsdl-org/SDL/issues/6548
2022-11-18 18:02:10 +03:00
Sylvain
16824865c2
Cleanup of SDL_SetError that already return -1 value
2022-11-18 06:59:10 -08:00
Sylvain
3e70553c48
Unneed test before calling SDL_FreeSurface
2022-11-18 06:58:34 -08:00
Sam Lantinga
9209942949
Revert "sdl2-config.in: Deprecate sdl2-config"
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This reverts commit e0d904e90b
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SDL 3 will have the recommended path forward, we don't need to nag in SDL 2.
2022-11-18 06:53:13 -08:00
Sam Lantinga
769ae185d6
Revert "sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES"
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This reverts commit a66cb8cf21
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SDL 3 will have the recommended path forward, we don't need to nag in SDL 2.
2022-11-18 06:52:12 -08:00