Sam Lantinga
05b03032f1
Updated copyright for 2023
2023-01-09 09:52:59 -08:00
SDL Wiki Bot
0a9a0a79e0
Sync SDL wiki -> header
2022-06-27 17:20:12 +00:00
chalonverse
3b191580c3
Windows GDK Support ( #5830 )
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* Added GDK
* Simplfied checks in SDL_config_wingdk.h
* Added testgdk sample
* Added GDK readme
* Fixed error in merge of SDL_windows.h
* Additional GDK fixes
* OpenWatcom should not export _SDL_GDKGetTaskQueue
* Formatting fixes
* Moved initialization code into SDL_GDKRunApp
2022-06-27 10:19:39 -07:00
Matthew Morrison
b84ce0d484
Fix typo
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platform was spelled like plattform
2022-06-11 18:13:10 -07:00
SDL Wiki Bot
ef4e0e921a
Sync wiki -> header
2022-06-07 00:44:04 +00:00
chalonverse
4082821822
DirectX 12 Renderer ( #5761 )
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* DirectX 12 Renderer (27 squashed commits)
* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters
* Fixed OpenWatcom build failure
* Dynapi fix
Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
2022-06-06 17:42:30 -07:00
Ryan C. Gordon
7ce311bead
include/SDL_system.h: Fixed a link that was still hg.libsdl.org
2022-05-25 10:43:14 -04:00
Cameron Cawley
0cca71a846
Use SDLCALL for callbacks in public APIs
2022-05-18 15:01:27 -07:00
SDL Wiki Bot
4fa21dd65b
Sync wiki -> header
2022-02-01 10:37:05 +00:00
Sylvain
d46cc18afc
Fix function comment
2022-02-01 11:35:26 +01:00
SDL Wiki Bot
61b6a2cad4
Sync wiki -> header
2022-02-01 10:33:04 +00:00
Sylvain
fe2ed6cf6f
Fixed bug #5221 - Add SDL_AndroidSendMessage()
2022-02-01 11:30:43 +01:00
Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Ryan C. Gordon
cb4491ca60
Sync wiki -> header
2021-11-10 16:05:03 -05:00
Ryan C. Gordon
b42ae3dbfe
Sync wiki -> header
2021-11-10 15:21:01 -05:00
Sam Lantinga
c948b9366c
Added note for Android 12 API level
2021-11-02 15:58:54 -07:00
Frank Praznik
43ddc59fa8
Export SDL_LinuxSetThreadPriorityAndPolicy() function ( #4877 )
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It's marked as being a public symbol internally, however, it was missing from the header files and not visible in the shared library. This adds it to the necessary headers and to the DynAPI list to expose it for use by applications.
Co-authored-by: Frank Praznik <frank.praznik@oh.rr.com>
2021-11-02 13:56:14 -07:00
SDL Wiki Bot
c7dafb1556
Sync wiki -> header
2021-10-27 01:36:05 +00:00
Sylvain
8b1a2fe860
backout SDL_AndroidSetInputType()
2021-10-17 23:47:59 +02:00
Sylvain
ccb12457f9
Fixed bug #4843 - Can not get the ime candidatelist like chinese/japaness input method
2021-10-17 23:17:54 +02:00
Ryan C. Gordon
1b49f09243
include: manually ran wikiheaders.pl and cleaned up the obvious issues.
2021-10-08 20:50:30 -04:00
SDL Wiki Bot
44ab04fc63
Sync wiki -> header
2021-09-17 19:19:06 +00:00
SDL Wiki Bot
4d0c3cb2a8
Sync wiki -> header
2021-09-17 19:17:05 +00:00
Ryan C. Gordon
c88eb7a896
Sync wiki -> header.
2021-07-14 17:07:04 -04:00
Ryan C. Gordon
f8c1fc49d9
doxygen: Fix all the "\returns" so they work as part of complete sentences.
2021-07-14 14:15:30 -04:00
Ryan C. Gordon
c486959e71
headers: Fix up bullet lists, now that wikiheaders.pl can handle them.
2021-03-24 10:48:45 -04:00
Ryan C. Gordon
3f40396d33
First shot at merging the wiki documentation into the headers.
2021-03-21 14:19:53 -04:00
Amir
360740ac76
correct dynapi
2021-02-20 23:05:09 -08:00
Amir
5696582e1d
add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast
2021-02-20 23:05:09 -08:00
Amir
1a924bc0bb
add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast
2021-02-20 23:05:09 -08:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Sam Lantinga
223af86c62
Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer
2021-01-01 11:12:30 -08:00
Sam Lantinga
b8ed432c3e
Added a note about Android 11
2020-10-16 12:35:30 -07:00
Ryan C. Gordon
77c9d73b63
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
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Still needs to be wired into Xcode and Visual Studio projects.
2020-10-05 11:30:33 -04:00
Sylvain Becker
dd55bfe89c
Android: add helper function to open an URL/URI (see bug 2783)
2020-10-01 14:41:09 +02:00
Sylvain Becker
97fad04551
Fixed bug 5278 - export SDL_AndroidRequestPermission() (Thanks Huki!)
2020-09-02 19:38:03 +02:00
Sam Lantinga
d7ece7ee6f
Made SDL_GetAndroidSDKVersion() available for applications
2020-02-17 13:54:45 -08:00
Sam Lantinga
37278066f2
Export SDL functions for iOS application delegates
2020-01-30 14:51:33 -08:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
6f758ad25f
Moved SDL_IsTablet() to a cross-platform API function
2018-08-21 20:03:54 -07:00
Sam Lantinga
109544ca04
Add SDL_IsTablet() to Android and iOS SDL.
2018-08-21 11:23:47 -07:00
Sam Lantinga
ff8c9538bc
Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
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Also, added a function SDL_AndroidBackButton() so applications can respond to the back button directly
2018-07-12 13:28:13 -07:00
Sam Lantinga
a515853569
Added support for external mouse in Samsung DeX mode
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relative mode doesn't work, but absolute coordinates are functional
2018-06-18 13:14:02 -07:00
Sam Lantinga
113801b790
Added SDL_IsChromebook() to determine if we're running on a Chromebook.
2018-06-05 12:46:13 -07:00
Sam Lantinga
432312561f
Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid)
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This function tries using RealtimeKit connecting over DBUS as needed.
2018-04-23 19:18:52 -07:00
Sam Lantinga
6ed184ec69
Added SDL_IsAndroidTV()
2018-02-06 15:03:35 -08:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
baae74c857
Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!)
2017-12-10 09:10:02 -08:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00