cpasjuste
b4f02bcaca
switch: use pthreads
2021-06-22 14:33:02 +02:00
cpasjuste
4eb5d77750
switch: add power support
2021-06-22 14:28:56 +02:00
cpasjuste
e3a6834904
switch: add filesystem support
2021-06-22 14:26:31 +02:00
cpasjuste
8f4049c6f8
switch: add gitignore from sdl2 main
2021-06-22 14:24:05 +02:00
cpasjuste
94b2c02e02
switch: add cmake support
...
switch: update for latest sdl2 changes
switch: update for latest libnx hid changes
2021-06-22 14:21:29 +02:00
Vicki Pfau
cd14a6c0b6
switch-sdl2: Fix importing SDL2 on platforms that only support static libs
2021-06-18 15:08:55 +01:00
Julian Uy
995ae3fbef
Set SDL_HINT_TOUCH_MOUSE_EVENTS with priority SDL_HINT_DEFAULT ( #56 )
...
This will ensure that the hint won't be overwritten if the hint is set before SDL is initialized
2021-06-18 15:08:55 +01:00
Cpasjuste
2350060886
switch: add joystick rumble support ( #54 )
2021-06-18 15:08:55 +01:00
Cpasjuste
911c2b2833
switch: fix exit crash when using SDL_GL_Load/UnloadLibrary ( #53 )
2021-06-18 15:08:55 +01:00
Cpasjuste
69747d1378
switch: add software keyboard support ( #49 )
2021-06-18 15:08:55 +01:00
Matthieu Milan
f94ecdc57f
switch: enable SDL_SetRelativeMouseMode ( #47 )
2021-06-18 15:08:55 +01:00
rsn8887
9d5383ff8f
switch: fix touch creating double events
2021-06-18 15:08:55 +01:00
Cpasjuste
1b31368a40
switch: handle SDL_WINDOW_RESIZABLE
2021-06-18 15:08:55 +01:00
Cpasjuste
220f042d06
switch: fix window size handling
2021-06-18 15:08:55 +01:00
Matthieu Milan
d4f7e2d03e
switch: fix crash on exit ( #42 )
2021-06-18 15:08:55 +01:00
cpasjuste
bf7515613e
switch: update for release-2.0.12
2021-06-18 15:08:55 +01:00
cpasjuste
971b372465
switch: update configure.ac, regenerate configure
2021-06-18 15:08:55 +01:00
Julian Uy
088d2b287e
Fix compilation of cpuinfo module ( #41 )
2021-06-18 15:08:55 +01:00
cpasjuste
16431f9db0
switch: use switch timer
2021-06-18 15:08:55 +01:00
cpasjuste
4e7d34634d
switch: cleanup SDL_config.h.in
2021-06-18 15:08:55 +01:00
cpasjuste
c91a7ee5de
switch: revert SDL_config.h commit error
2021-06-18 15:08:55 +01:00
cpasjuste
ce8a66d17a
switch: cleanup video interface
2021-06-18 15:08:55 +01:00
cpasjuste
6be89a4dc1
switch: fix switch joystick interface for latest sdl2 changes
2021-06-18 15:08:55 +01:00
cpasjuste
776bb49ba1
switch: minor cleanup
2021-06-18 15:08:55 +01:00
cpasjuste
481c32b352
switch: use unix timers
2021-06-18 15:08:55 +01:00
Cpasjuste
93d84618b2
switch: fix window cropping ( #35 )
2021-06-18 15:08:55 +01:00
rsn8887
c30ec89b7a
Switch: Add support for physical keyboard and mouse ( #33 )
2021-06-18 15:08:55 +01:00
Dave Murphy
e2adbf54e6
regenerate configure
2021-06-18 15:08:55 +01:00
Dave Murphy
32f4915699
return switch cflags to sdl2-config
2021-06-18 15:08:55 +01:00
Cpasjuste
12f161236f
switch: use audren audio
...
fix suspend, allow freqs other than 48khz
2021-06-18 15:08:55 +01:00
Cpasjuste
0c22a3c059
switch: lower down thread priority for SDL_THREAD_PRIORITY_HIGH
...
major speed improvement when audio is used
2021-06-18 15:08:55 +01:00
Cpasjuste
c465ab9b4d
Switch sdl2 syscond fix ( #28 )
...
* switch: return SDL_MUTEX_TIMEDOUT when SDL_CondWaitTimeout... timeout
2021-06-18 15:08:55 +01:00
Cpasjuste
8629d3ff0b
switch: fix SDL_CondWaitTimeout ( #27 )
2021-06-18 15:08:55 +01:00
Cpasjuste
45b864bb7b
switch: use new gfx ( #26 )
2021-06-18 15:08:55 +01:00
Cpasjuste
6748b87af8
switch: use c11 threads
2021-06-18 15:08:55 +01:00
rsn8887
063a1c9265
switch: support reading SL/SR buttons on LAYOUT_LEFT and LAYOUT_RIGHT ( #23 )
2021-06-18 15:08:55 +01:00
Cpasjuste
2ca320b95a
switch: remove SDL_LoadFunction/SDL_UnloadObject from SDL_switchopengles.c( #22 )
...
Functions already defined in dummy loadso
2021-06-18 15:08:55 +01:00
Dave Murphy
8a391fc6ce
regenerate configure
2021-06-18 15:08:55 +01:00
Cpasjuste
a96c709351
switch: increase thread stack size (fix a lot of stuff)
...
switch: enable load balancing across cores (@fincs)
2021-06-18 15:08:55 +01:00
Cpasjuste
2776779715
switch: move to opengles 2 renderer
...
* switch: move to opengles 2 rendering
* switch: remove libglad dependecy
* switch: minor cleanup
* switch: minor cleanup 2
* switch: use SDL2 EGL video, fix inputs, major cleanup
* switch: fix configure flags (static EGL funcs)
* switch: update to latest mesa (remove SDL_egl.c hacks)
* switch: restore vanilla SDL_egl.c (remove crap)
* switch: use RGBA8888 display mode instead of ARGB888
* switch: add "multiple display" mode support
2021-06-18 15:08:55 +01:00
Cpasjuste
9e06af0445
switch: update for latest libnx
2021-06-18 15:08:55 +01:00
Dave Murphy
43be1d5030
remove specs
2021-06-18 15:08:55 +01:00
cpasjuste
20c0dad801
switch: revert thread priority back to 0x1C as it's faster
2021-06-18 15:08:55 +01:00
Jeremy S. Postelnek
26a79e4d1c
fix player one joycon to auto use handheld or detached ( #16 )
2021-06-18 15:08:55 +01:00
Cpasjuste
137217702f
switch: let the user handle single/dual joycons mode ( #14 )
2021-06-18 15:08:55 +01:00
Cpasjuste
2e41af5305
switch: update threading code, add SDL_SYS_SetThreadPriority ( #15 )
2021-06-18 15:08:55 +01:00
Carsten Teibes
f07aea199b
pkg-config: Avoid duplication of linker flags ( #13 )
2021-06-18 15:08:55 +01:00
Carsten Teibes
f77437cd4b
Switch: Enable more audio formats with resampling ( #12 )
...
Instead of erroring out, just tell SDL2 we want a different format, so
it will do the necessary steps (configuring the resampler) and still
feed us with a format known supported by the hardware.
2021-06-18 15:08:55 +01:00
Cpasjuste
bf248dd581
switch: add touchscreen support
2021-06-18 15:08:55 +01:00
Cpasjuste
97afa95d57
switch: increase audio thread priority
...
switch: use bigger stack size
switch: fix bytes per sample ? (seems perfect audio at least)
2021-06-18 15:08:55 +01:00