Simple Directmedia Layer
Go to file
Sam Lantinga 2fe5f3239c Ignore the PS4 packet CRC if it's not being set correctly
This fixes handling the 8BitDo SN30 Pro with the 2.00 firmware in PS4 mode

Fixes https://github.com/libsdl-org/SDL/issues/7270

(cherry picked from commit 3951cae4a56fddcb42ce4141a6518c97fa9125cd)
(cherry picked from commit 57ae9f466db41e32c67c5a9a03c28f7803ac02c9)
2023-03-13 20:00:52 -07:00
.github ci: install pkg-config on Macos runner 2023-02-17 01:05:01 +03:00
VisualC Added simple BLE Steam Controller support on all platforms 2022-11-10 19:17:04 -08:00
VisualC-GDK Updated copyright for 2023 2023-01-09 09:52:59 -08:00
VisualC-WinRT Move SDL_mslibc.c into the source file list 2022-11-13 11:09:38 -08:00
Xcode Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
Xcode-iOS/Demos Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
acinclude autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
android-project Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts typo fix to config.sub, 2023-01-21 10:15:02 +03:00
cmake cmake: really fix detection of pthread_setname_np() on Apple platforms. 2023-02-13 11:56:10 +03:00
docs N3DS: Document the SDL_GetBasePath behaviour. 2022-11-14 21:24:10 -08:00
include Removed guard around the enabled assertions support code 2023-03-09 20:51:50 +03:00
mingw/pkg-support/cmake cmake: else() does not need an argument 2022-10-20 13:29:35 +02:00
src Ignore the PS4 packet CRC if it's not being set correctly 2023-03-13 20:00:52 -07:00
test Uses integer arithmetics in SDL_ResampleAudio 2023-03-09 22:13:17 -08:00
visualtest Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig .editorconfig: Use correct path for wayland-protocols 2022-08-23 06:28:04 -07:00
.gitignore Save the version in VERSION.txt instead of VERSION 2022-11-21 06:57:02 -08:00
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
Android.mk android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:36:46 +01:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2023 2023-01-09 09:52:59 -08:00
Makefile.in build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Updated patch notes for 2.26 release 2022-11-17 09:00:27 -08:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
configure.ac Updated to version 2.26.4 for release 2023-03-06 15:52:05 -08:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: assume autotools static libraries with lib prefix and .a suffix 2023-02-01 19:15:05 +01:00
sdl2-config.in Revert "sdl2-config.in: Deprecate sdl2-config" 2022-11-18 06:53:13 -08:00
sdl2.m4 Revert "sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES" 2022-11-18 06:52:12 -08:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)