Lokathor b01194345f Make mappings for "Retrolink SNES Controller" with SDL_GAMECONTROLLER_USE_BUTTON_LABELS both on and off
I've only tested this on windows, but I went ahead and made the same changes for linux and mac because I assumed it's the same there and that we'd want to keep the three platforms in sync.

(cherry picked from commit b8bc4a234b93efa7a28c7fd7d524d905d9b76e6d)
(cherry picked from commit cfd6b34b8f18ac7b3ea6308c020d759e172df038)
2023-03-18 11:43:22 -07:00
2023-01-21 10:15:02 +03:00
2023-01-09 09:52:59 -08:00
2022-11-17 10:43:45 +01:00
2023-01-09 09:52:59 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 92 MiB
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