581 Commits

Author SHA1 Message Date
shrekshao
e597e04e13 Validate if depth attachment is present when frag_depth is written
Bug: dawn:1636
Change-Id: I47aa4e5734b8e70e8c5a9171872a44a577d168d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116859
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-17 20:53:55 +00:00
Austin Eng
cdec06a2aa Revert "Suppress vkUpdateDescriptorSets-None-03047"
This reverts commit afc3f9d4c7d91898f772962cc7105b8d43c99ff8.

Reason for revert: crbug.com/dawn/1615 should be fixed now that
vulkan-deps has rolled into Chromium.

Original change's description:
> Suppress vkUpdateDescriptorSets-None-03047
>
> Bug: dawn:1615
> Change-Id: I40f745fe7f7736c9c5ece34fc9fb114d478c9118
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116926
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Zhaoming Jiang <zhaoming.jiang@intel.com>
> Auto-Submit: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1615
Change-Id: I5dbd7ae82a0c4f3b3b88ea70a9faac35507a0418
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117320
Kokoro: Austin Eng <enga@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Austin Eng <enga@google.com>
Commit-Queue: Austin Eng <enga@google.com>
2023-01-17 19:32:46 +00:00
Austin Eng
1177c970d6 Add Metal workaround to allocate stencil8 as combined depth-stencil
Stencil8 textures don't work correctly on some drivers. Workaround
by allocating a combined depth-stencil texture instead.

Suppress newly added test on Windows ANGLE

Bug: dawn:1389, dawn:1637
Change-Id: Iea03e8f3e5e7f663ffc7b344ab007a73836557cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116846
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-17 19:06:12 +00:00
Yan,Shaobo
9b6f01d603 Fix flipY logic in CopyTextureForBrowser()
CopyTextureForBrowser() handles flipY by flipping source texture then
applying copy op. But this is not correct. Instead
it should find the copy rect and apply flipY op in copy rect only,
which is the same as WebGPU GPUImageCopyExternalImage.flipY definition
(https://www.w3.org/TR/webgpu/#dom-gpuimagecopyexternalimage-flipy).

This CL fixed the issue and updated related end2end tests.

Bug: dawn:1635
Change-Id: I3ea7c9de44fb45224bc438486e0e92385446bfb1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116924
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2023-01-17 09:29:20 +00:00
Corentin Wallez
16c7ea6bfc Expand VUID-vkUpdateDescriptorSets-None-03047 flake suppression
This isn't just failing on Windows Intel but also Windows Nvidia.

Bug: dawn:1617
Change-Id: I9cd492512df4118161deabb9cf3f97eee29c60d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116879
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2023-01-17 09:16:49 +00:00
Corentin Wallez
961ad2358f DawnTest: try to more robustly handle device lost.
Deferred exepectations didn't handle device loss gracefully and would
crash, which meant all future tests were skipped. Instead of crashing,
skip the expectation, the test will fail anyway because the device was
lost.

Bug: None
Change-Id: If143f00a5ed9d2ddd5a923da7c771b1f40d80962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-12 11:25:25 +00:00
Takahiro
46e3e213b0 Fix Buffer mapState after destroyed in Wire
WebGPU specification described that Buffer mapState must be
"unmapped" after destroyed because Destroy() must internally
call Unmap().

But in the current Wire implementation the mapState won't be
"unmapped". The root issue is that Destroy() doesn't update
mMapState in Wire.

This commit fixes the problem by updating mMapState in
Destroy() in Wire.

bug: dawn:1634
Change-Id: I7398510f83ebacfbc6bb33fcc070c2eab10b9c24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2023-01-12 02:07:48 +00:00
Austin Eng
dc9c306a14 Remove suppressions for tests now passing on Mac Intel
Bug: dawn:704, dawn:791
Change-Id: I3d335c33caee943547798290026dffa7f9a90d83
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116845
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-11 23:29:22 +00:00
Austin Eng
3c760b850c Remove supressions for disable_r8_rg8_mipmaps
This toggle no longer exists

Bug: none
Change-Id: I1ef99a760530286f1845ab0b55fa611f61df239d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116843
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
2023-01-11 20:29:55 +00:00
Corentin Wallez
edca14171e DawnTest: Move the position of [selected] to be easier to spot.
The [selected] was on the second line of an adpater description in the
output of DawnTest which made it a bit difficult to find. Move it at the
end of the first line which is the adapter name.

Bug: None
Change-Id: I686b40588b03aac827c347510525f6c969b7180b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-11 15:10:05 +00:00
Corentin Wallez
0963142273 Add wgpu::Device::ValidateTextureDescriptor
Bug: chromium:1266549
Change-Id: Iaef63ca6f4e447450953dfb0633b43931d8c2552
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116294
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-01-10 15:17:26 +00:00
Jiawei Shao
ab00dd0725 Remove ShaderModuleValidationTest.FragmentOutputLocationExceedsMaxColorAttachments
This patch removes the test
ShaderModuleValidationTest.FragmentOutputLocationExceedsMaxColorAttachments
from dawn_unittests because now the emission of the validation errors about
the maximum value of fragment output location is delayed from
CreateShaderModule() to CreateRenderPipeline(), however this test expects the
error will still be reported in CreateShaderModule().

Previously this test can still pass because kMaxColorAttachments is declared as
an uint8_t, so it will be added as "\b" (ascii code is 8) in string stream when
constructing the shader, then we can still get a shader-creation error because
it is not an integer that is inside the bracket of the location() expression.

Bug: dawn:986
Change-Id: Iaf03f83b2c27e3d9e986f813b2086726b51a0aeb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116554
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-10 01:09:28 +00:00
Jiawei Shao
f7beb85fd1 Count the line pos, offset and size of compilation message in UTF-16
This patch counts the line position, offset and size of the compilation
message in UTF-16 and saves them to WGPUCompilationMessage to align the
latest WebGPU SPEC.

Bug: dawn:1357
Change-Id: If8f4026bd5b4a64a078e100762b6d1f61da50053
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115640
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-10 00:03:24 +00:00
Stephen White
797cbf4f58 OpenGLES: implement 1D texture workaround.
OpenGLES doesn't support 1D textures, so use 2D textures of width x 1
as a workaround (requires dependent Tint change).

Bug: dawn:1301
Change-Id: I99dbccfae497ee86d6f9b9e1ca1608049971016d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114820
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-01-07 18:09:14 +00:00
Corentin Wallez
00208bd134 Fix CopyExternalTextureForBrowserTests overflow.
The call to Queue::WriteTexture was passing a size that was bigger than
the array of data being used. This caused an ASAN failure when running
with the wire, because the serialization of the command would memcpy
past the end of the data.

Bug: dawn:1625
Change-Id: I2a00f2e32e3d8f8ff66d85575d1908480861f153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116288
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-06 14:28:24 +00:00
Jiawei Shao
f43b92f6e0 Enable end2end tests that can pass on latest Intel bots
This patch enables all the dawn_end2end_tests that fail with old
Windows Intel driver but pass on the newer ones after the driver
of the bots being upgraded to 31.0.101.2111.

Bug: dawn:416, dawn:815, dawn:1070
Test: dawn_end2end_tests
Change-Id: I3022ff09a6c2be21f1c99fab0077743f84f83b34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116133
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-06 10:10:07 +00:00
Shrek Shao
3b83e389fa Suppress FragmentInputIsSubsetOfVertexOutput tests for Adreno Pixel 4
Bug: chromium:1404849
Change-Id: I348363833e3ec39b12dab514bfa6e32381dda34f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116367
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-01-06 01:15:46 +00:00
Corentin Wallez
8e68a89cfb Vulkan: Clamp @builtin(frag_depth) with push constant values
Start using Tint's ClampFragDepth transform in the Vulkan backend when
needed in order to correctly clamp @builtin(frag_depth) on Vulkan. Do
this by always reserving 8 bytes of push constant space to contain the
f32 min and max values from the last viewport command.

Reenables relevant CTS tests that were suppressed on Vulkan.

Bug: dawn:1125, dawn:1576, dawn:1616
Change-Id: I38f4f6c3c51c99b5e591a780fea9859537529534
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105642
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-01-05 12:24:52 +00:00
Corentin Wallez
edbebe3582 Remove the suppression for NV12SampleYUVtoRGB on Nvidia D3D12
Bug: dawn:733
Change-Id: Iaedd074e1fa6febab5cb87e20ee0c8255d69761d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-05 09:04:10 +00:00
Yuly Novikov
80f0a3a739 Suppress ColorStateTest.SparseAttachmentsDifferentColorMask on D3D12
Device lost on ASAN Intel and NVIDIA.

Bug: dawn:1625
Change-Id: I7435bf989fa36b4ece7a14e95de153e69a15b177
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116286
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
2023-01-05 00:10:53 +00:00
Brandon Jones
713cd86f78 Change External Texture Crop Parameters
Removes the ExternalTextureVisibleRect type in favor of the existing
visibleOrigin/visibleRect parameters.

Bug: dawn:1622
Change-Id: Ifa661392b5541543c1445ce3e1e8e5e9db881be4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116124
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2023-01-04 21:27:32 +00:00
James Price
3a2573e93c DISABLE WireBufferMappingWriteTests.DestroyInsideMapWriteCallback
Fails with ASAN, should be fixed after at the same time as dawn:1619.

Bug: dawn:1619, dawn:1621
Change-Id: Ia1efbb5466b8e8fbb871c07dd6af53a530620935
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116360
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-01-04 19:23:48 +00:00
Corentin Wallez
1966ea9727 DISABLE WireBufferMappingReadTests.DestroyInsideMapReadCallback
It is failing under ASAN but should be fixed after at the same time as
issue dawn:1619 that makes mapping callbacks called only at the end of
the BufferBase method.

Bug: dawn:1619, dawn:1621
Change-Id: Idfdb6e36432a47eaef63b46e041f1404a2562f40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116284
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-01-04 16:58:20 +00:00
Ben Clayton
be367b73ae Reduce shader complexity for external textures
Do more math on the CPU to avoid per-fragment ALU operations.
Use a mat3x2 instead of mat2x3 to avoid padding.

Fixed: dawn:1614
Change-Id: Ib0e0f7d44ed9aa16eaca712f6553214fad141feb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116060
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2023-01-04 12:29:56 +00:00
Corentin Wallez
7f45581f45 Revert "Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan"
This reverts commit f6fd86c5246df09e1bc4d9c33207572e9536d24a.

Reason for revert: most likely fixed by a VVL roll, see issue dawn:1615

Original change's description:
> Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan
>
> Bug: dawn:1620
> Change-Id: I1866630622d674fe24fbd355645dfb2b5a63280c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115480
> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1620
Change-Id: I1060479ee4dae084197569599182e61da15128dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116081
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
2023-01-04 04:47:01 +00:00
Yuly Novikov
f6fd86c524 Skip flaky DrawIndirectTest.Uint32 on Win Intel Vulkan
Bug: dawn:1620
Change-Id: I1866630622d674fe24fbd355645dfb2b5a63280c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115480
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-12-27 22:55:50 +00:00
shrekshao
49a08b7668 Refix validation for command encoder pass encoding
According to latest spec, beginRenderPass/beginComputePass
don't throw validation error. Error still defers to
CommandEncoder::Finish()

Bug: dawn:1602
Change-Id: I5fd76f2c8951273a8dd82b02e20f076079354b60
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115120
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-12-20 21:03:16 +00:00
Brandon Jones
b38b3b0f8c Implement AlwaysResolveIntoZeroLevelAndLayer globally
Previously this toggle was implemented only for the Metal backend, but
a need for it was identified on Android as well. This change moves the
implementation to the backend-agnostic command encoder recording so that
it works for all backends. Fundamentally it's still doing the same
thing, however: Swapping resolve targets that point at a non-zero mip
level or layer with a temporary texture and then performing a copy once
the render pass has ended.

Bug: dawn:1569
Change-Id: I292860cc74f653b2880e727d2ef3a7dfa3f10b91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-19 19:46:12 +00:00
Takahiro
915e55a0d8 Add Buffer.GetMapState()
Bug: dawn:1521
Change-Id: I68962a4d6b17867cd17cfcb3a17910a2007764fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111924
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2022-12-19 19:06:51 +00:00
Takahiro
ad541a7cdd Immediate Buffer.MapAsync() rejection if pending map in Wire
This immediate rejection has been implemented in Native but
hasn't been yet in Wire. This commit adds the implementation
to Wire.

Also the commit changes the MapAsync callback firing timing
if pending map buffer is unmapped or destroyed. With this
commit the callback will be fired immediately Unmap or
Destroy is called to match the WebGPU spec. Currently the
callback is fired when the client receives a response from
server but it mismatches the spec.

Change-Id: Ia48d62be31912fd0384e23271e9de516f9d71d6c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113607
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-17 04:24:05 +00:00
Ben Clayton
2f9a98870e tint: Implement sem::Load
The resolver now wraps sem::Expression objects with a sem::Load object
anywhere that the load rule is invoked. sem::Expression provides an
`UnwrapLoad()` method that returns the inner expression (or
passthrough, if no load is present), which is analaguous to
Type::UnwrapRef().

The logic for alias analysis in `RegisterLoadIfNeeded` has been folded
into the new `Resolver::Load` method.

Fixed up many transforms and tests. The only difference in output is
for a single SPIR-V backend test, where some IDs have changed due to
slight re-ordering of when expressions are generated.

There may be further clean-ups possible (e.g. removing unnecessary
calls to `UnwrapRef`, and simplifying places in the SPIR-V writer or
transforms that deal with memory accesses), but these can be addressed
in future patches.

Fixed: tint:1654
Change-Id: I69adecfe9251faae46546b64d0cdc29eea26cd4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99706
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-17 02:20:04 +00:00
Yuly Novikov
5a4f5dcf90 Skip dawn_end2end_tests failures on Win Intel Optiplex 7080 Vulkan
BindGroupTests.ArbitraryBindingNumbers/Vulkan_Intel_R_UHD_Graphics_630
QueryInternalShaderTests.TimestampComputeShader/Vulkan_Intel_R_UHD_Graphics_630

Bug: dawn:1615
Change-Id: I76d677157857dbc6ef7cb5ecbad6e37d2cc292e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114620
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-16 20:26:52 +00:00
Austin Eng
e48253f31e Add informational toggle that sample mask is broken on Mac Intel
Bug: dawn:1462
Change-Id: Ifec68914edb7d0f7eaf90e066491a0af3fe7b232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-16 16:54:42 +00:00
Brandon Jones
183df9d24e Implement External Texture Crop Functionality
Adds to the External Texture shader transform to allow cropping. Tests
included.

Bug: chromium:1316671
Change-Id: Id0ec9acac22a0968ba6847d6ead9cf5084eaca88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-16 05:41:06 +00:00
Takahiro
5208edf37d Buffer.MapAsync pending map error non validation error consumed
Bug: dawn:1613
Change-Id: Ib1e5014d36c2c35d7ed9b946de4d21e046cf1282
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114280
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-15 16:44:18 +00:00
Yunchao He
69b7f4a61c Add more tests for texture corruption: msaa and depth stencil formats
2D array textures with non-color formats like depth/stencil formats
are always fine. Workaround is not needed.

Multisample textures are treated as array textures from the
perspective of texture memory layout on Intel Gen12 and each sample
acts like a layer. However, multisample textures are fine.
Workaround is not needed.

Bug: dawn:1507

Change-Id: I1e5cd6a4e46503f67e4c1ffe2133e2e8fb121016
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113740
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-12-15 00:52:53 +00:00
Loko Kung
5646acbd71 Refactors RenderPassLoadOpTests to adhere to new limit.
Bug: dawn:1522
Change-Id: I856bad3d2930d276f1b8b281a7692d38dc82cf21
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113900
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-14 03:06:10 +00:00
Loko Kung
e70563ac03 Implements maxColorAttachmentBytesPerSample
- Adds the limit
- Adds relevant format-specific data into format table
- Adds deprecation validations regarding the limit
- Adds deprecation validation unit tests and helpful utils
- Moves deprecated api tests from end2end to unittests, allowing tests
  to be cross-files for ease after deprecation.
- Updates some validation messages to include helpful contexts.

Bug: dawn:1522
Change-Id: Ib05f9adb60808ff4d68061d9646e76c729a23643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-12-12 20:55:05 +00:00
Li, Hao
ad57a58488 Add suppressed end2end tests back on Intel Windows Vulkan
Vulkan backend had been disabled on Intel Windows Vulkan driver <
30.0.101.2111, these suppressed end2end tests are fixed on that version
and later, we can remove the suppression.

Bug: dawn:1392, dawn:819, dawn:1172, dawn:1489
Change-Id: I91a8dfac833b068e8e3bb70d9f9af977f7b6026c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113610
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-12-12 17:10:40 +00:00
Corentin Wallez
92ccab037f Add test for a depth sampling issue.
Bug: dawn:1187

Change-Id: Ib4187377c6a117b35ca3e77d2f5b8a7a7d07b939
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68944
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2022-12-08 17:17:04 +00:00
Takahiro
e536775b40 Distinguish Map request callback fired by device
Currently Buffer doesn't distinguish Map request callback fired
by device. For example if buffer.MapAsync(), buffer.Unmap(),
and buffer.MapAsync() are called in this order before the first
MapAsync() finishes the MapAsync callback provided by application
for the first MapAsync() is fired when Map request callback
for the first MapAsync() is fired by device although the first
MapAsync callback provided by application shouldn't be fired
because it is already unmapped.

This commit resolves this problem by assigning MapRequestId to
Map request and distinguishing the callback fired by device.

Change-Id: Ic29b02d27cffb254616dc7b48a60151c39f667e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-12-08 04:49:32 +00:00
shrekshao
ad71dc1ab2 Add validation for pipeline overrides value type error for i32/u32/f32
Follow WebIDL TypeError for float and EnforceRange. Generate
a validation error is the number is not representable.

Bug: dawn:1597
Change-Id: I9a683f65ed0bfadb936d5de358670b01a2036848
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112920
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-12-07 23:32:33 +00:00
Zhaoming Jiang
6198bea2ac Dawn&Tint: Implement F16 pipeline IO
This CL implement f16 for pipeline IO, i.e. vertex shader input,
interstage variables between vertex and fragment shader, and fragment
shader output (render target). Unit tests and E2E tests for Tint and
Dawn are also implemented.

Bugs: tint:1473, tint:1502
Change-Id: If0d6b2b3171ec8b7e4efc0efd58cc803c6a3d3a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111160
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-07 04:33:24 +00:00
James Price
8753796aac tint: Add PreservePadding transform
This is used to ensure that assignments to host-visible memory do not
modify padding bytes in structures and arrays. We decompose
assignments of whole structure and array types into member-wise or
element-wise copies, using helper functions.

This is used in all backends except HLSL, which already decomposes
memory accesses.

Bug: tint:1571
Change-Id: Id6de2f917fb80151cc654a7e1c8413ae956f0d61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-12-06 18:32:19 +00:00
Austin Eng
3c4fddf3e3 Fix leak of Metal counter sample buffers
The blit descriptor allocation was leaking, which references the
counter sample buffer. Fix it by storing the descriptor in a
scoped NSRef

Fixed: dawn:1603
Change-Id: If40e8608db167717a4e07f3cb64a5e98402e3f1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112861
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-12-06 02:25:23 +00:00
shrekshao
71e6bcf1af Update validation for pass encoding beginRenderPass/beginComputePass
Make validation for pass encoding aligned to spec, where
descriptor validation failure will make pass invalid and stop
immediately instead of defer to CommandEncoder::Finish()

Bug: dawn:1602
Change-Id: I7892009e31f7565e4da43c38d365b056c9ecc22f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112448
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-12-01 22:23:47 +00:00
Li Hao
5f8b9d28bc Disable Vulkan backend on old Intel Windows driver version
Skip enabling Vulkan backend on Intel Windows driver version < 30.0.101.2111 due to many flaky issue.

Bug: chromium:1338622, dawn:1392
Change-Id: I6975783bdc18d8a94d6c35e134756e3713833a29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105741
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-12-01 10:15:35 +00:00
James Price
ff70da9157 Include padding bytes in minBindingSize validation
The "minimum buffer binding size" for a buffer binding variable with
type `T` is `SizeOf(T)`, which includes trailing padding bytes for
structures.

Update several tests that were not creating large enough buffers. Add
a new test for validating the size of a buffer with a non-struct vec3
type, which should still be 12 bytes.

Fixed: tint:1377
Change-Id: Iddbc22c561a67b6aa6659d7ddf78b1b12b230930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111582
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-11-30 21:56:01 +00:00
Brandon Jones
85ceb08d5c Add ExternalTexture Rotate and FlipY Functionality
Adds functionality to Dawn and Tint to rotate and flip-Y external
textures through the shader transform. Tests are included.

Bug: chromium:1316671
Change-Id: I40a6b67eaeb2a348f469e4879eeb585bc40537b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110181
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-11-30 21:32:26 +00:00
Austin Eng
23e2792891 Pipe viewFormats from ExternalImageDXGI to the texture descriptor
Bug: dawn:1470
Change-Id: I14d93d92a56e1b5c124330a992966feb1ddc0944
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-11-30 03:48:00 +00:00