Commit Graph

581 Commits

Author SHA1 Message Date
Corentin Wallez be4b8cb4d1 Remove suppressions for passing tests.
Fixed: dawn:966
Change-Id: I852d2098030014c7ec750800462df95be2cc0417
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104361
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-30 15:14:08 +00:00
Brandon Jones fdbc31f76b Fix Qualcomm render pass attachment bug
Works around a driver bug described in
https://developer.qualcomm.com/forum/qdn-forums/software/adreno-gpu-sdk/68949

Requires the pResolveAttachments member of a VkSubpassDescription to
explicitly be null if the number of color attachments is 0.

Allows the removal of multiple test suppressions related to
depth/stencil readback.

Bug: dawn:1558
Change-Id: Ia03c74a35cbb619b5968f649d41848f53378bf35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104183
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-30 04:19:18 +00:00
Antonio Maiorano d909f2b9c5 dawn: Suppress tests that fail on ANGLE/SwiftShader
Fails roll of SwiftShader into Dawn. See crbug.com/dawn/1557 for
details.

Bug: dawn:1557
Change-Id: Ibe97f1c3083b1fe254dd935b4abfdfbea9e34050
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104260
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-29 20:39:17 +00:00
shrekshao d1a5f93630 Add maxBufferSize limit
Also emits a warning when create buffer size exceeds
the maxBufferSize limit during the deprecation period.

Bug: dawn:1525
Change-Id: I7b47ae5c85b116035fdcea8b68fb574c0a550729
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-09-29 19:02:11 +00:00
Zhaoming Jiang 5e22e46a63 dawn E2E: Refactor and add non-struct-member tests in ComputeLayoutMemoryBufferTests
This CL refactor the end-to-end test suit ComputeLayoutMemoryBufferTests
and add tests for non-struct-member scalar, vector, matrix, and array of
vectors and matrices types. This test suit is also intend to test f16
buffer read/write after it is implemented.

Bug: tint:1673
Change-Id: Iea4d3f70897d196ea00e3a3e0189a0372afe0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-09-29 04:02:48 +00:00
Brandon Jones f4faccbbbd Suppressions for Mali and Adreno Android devices
Adds suppressions for multiple failures in the end2end tests that are
showing up on Pixel devices I'm able to test. Majority (800+) affect
the devices with Qualcomm GPUs (Pixel 4, Pixel 2, etc) and 8 affect the
newer Tensor devices (Pixel 6).

Bug: dawn:1549
Bug: dawn:1550
Change-Id: Ia598734a1752e5f086e4e79c96a799156d84e448
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-28 19:17:18 +00:00
Shrek Shao 3a329f2209 Re-enable ValidationAfterOverrideStorageSize test
Also move Robustness transform to pipeline creation time on Vulkan
backend.

Bug: tint:1660, dawn:1041
Change-Id: I10220f34119d11f29be86fd29463a282175eccdd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103780
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-09-28 18:36:47 +00:00
Corentin Wallez 00aced1bbf Allow usage chromium_disable_uniformity_analysis
Only when unsafe APIs are allowed.

Bug: None
Change-Id: Idbe0494bec29bb623c0af39d3fb65d4995bb1a9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-28 17:55:27 +00:00
Zhaoming Jiang f304f25e7d Dawn: fix default value of size in BindGroupEntry
This CL fix the missing default value WGPU_WHOLE_SIZE for
BindGroupEntry.size, and also add unit tests for using default offset
and size in BindGroupEntry when creating bind group.

Bug: dawn:1553
Change-Id: Ia9c426c0fff1eaea3a0b7c84e5528881199e2c4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104023
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-28 12:49:27 +00:00
Corentin Wallez 03199c2b44 Protect against aspectReadOnly of unused DS attachements aspects
Unused aspects of depth-stencil attachments that are tagged as read-only
used to leak that read-only state to backends, even if the validation
made it seems like they always match (they only need to match if the
texture has both aspects). This confused backends like Vulkan which
checked for depthReadOnly || stencilReadOnly to choose between code
paths.

Instead reyify the depthStencilAttachement descriptor in the frontend to
protect against garbage values being passed for aspects that aren't
present in the texture.

Adds a regression test, with the caveat that a failure is only shown by
having the VVL output and error in stderr due to an unrelated issue.

Fixed: dawn:1512
Change-Id: I35d5581e46909b7f41ff4c7553d60c6ac844a56b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101121
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-26 11:13:35 +00:00
Jiawei Shao 5a0f8d32a2 Support optional query on adapter power preference
This patch adds DawnAdapterPropertiesPowerPreferenceDescriptor for
querying adapter power preference which is useful to distinguish
different logical adapters created on same physical device but with
different power preferences.

Bug: dawn:1516
Test: dawn_unittests
Change-Id: I12ed6e370f8b57c860520154565765f0ee894831
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102780
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-09-23 00:29:46 +00:00
Loko Kung 3354bf0d91 Add cleanup when encoding indirect draw validations.
- Cleanup is necessary because otherwise encoded render commands may be
  leaked if the validation encoding fails. (The leaked render commands
  can then trigger an assert in ~Device::Cache because the commands can
  hold a ref to an AttachmentState that was not destroyed, and hence
  still be in the device cache.
- Added explicit check in EncoderIndirectDrawValidationCommands for
  device 'alive-ness' since it may create new objects later and hit the
  same error later on anyways.
- Added regression test.

Fixed: chromium:1365011
Change-Id: I342479a4227fc43d82ea35f662d049e6db2b1740
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-22 23:45:36 +00:00
Takahiro d4dd547bae Implement "rg11b10ufloat-renderable" feature
Implement "rg11b10ufloat-renderable" feature that allows
the RENDER_ATTACHMENT usage on textures with format
"rg11b10ufloat", and also allows textures of that format
to be multisampled.

Bug: dawn:1518
Change-Id: I4109dc0e9d90f4c0803219292edea554927a187a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102000
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-09-22 16:38:06 +00:00
Li Hao cbd3ef4bb9 Suppress TimestampQueryTests.ResolveTwiceToSameBuffer/D3D12 on Intel Gen12
This is a D3D driver regression on Intel Gen12 GPUs, the test could pass
on old driver version and pass with disable_timestamp_query_conversion
toggle on latest driver.

Bug: dawn:1546
Change-Id: I8cf63824d5147bb78f53a284cada8efdc653a3ce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103380
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-22 09:52:35 +00:00
Austin Eng 45a2c5193a Return false from IsTextureSubresourceInitialized for error textures
Otherwise, callers of this method will hit an ASSERT for error
textures.

Bug: chromium:1359106
Change-Id: I2602d209d837b3b27916221578f9ac4041f8848b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103281
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-21 20:18:30 +00:00
Ben Clayton f92830b623 dawn: Enable OpenGLBackend for ComputeLayoutMemoryBufferTests
The layout issues should now be fixed with the Std140 transform.

Bug: dawn:942
Change-Id: I714c2edb39f27b39f66c1e913f22232ad7908896
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
2022-09-21 18:13:14 +00:00
Brandon Jones 773800b68d Reland "Implement maxBindingsPerBindGroup limit"
This is a reland of commit 4d67a883b6
Underlying issue fixed in https://dawn-review.googlesource.com/c/dawn/+/102461

Original change's description:
> Implement maxBindingsPerBindGroup limit
>
> Bug: dawn:1523
> Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Brandon Jones <bajones@chromium.org>

Bug: dawn:1523
Change-Id: If0824b6f8fcb7c152feceb95a2709d0a3b8ce582
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103280
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-21 17:42:24 +00:00
Ben Clayton 4953dabab7 dawn/tests: Remove OverridesWithZeroDefault test
It's not invalid to have create a shader module using zero-defaulted `override`s as workgroup size parameters.
These can be initialized with non-zero pipeline override values.

Bug: dawn:1504
Change-Id: I2636cbe2d26a6604735b0c8b0f5526bbc14e8ce2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103220
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-21 16:42:34 +00:00
Corentin Wallez 9a6ca2878e Fix deprecation warnings of module-scope lets
By promoting them to "const" as the deprecation warning suggests.

Bug: None
Change-Id: I7110b8d38754a0785d7fd56343c2c905dc491e1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103023
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-09-20 15:58:27 +00:00
Austin Eng d41981b5cc Deprecate sampleType "float" with multisampled textures
Bug: dawn:1540
Change-Id: I27608cc88c677205a2a41a5b041d2360f43d14f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102620
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
2022-09-16 16:33:28 +00:00
Li Hao 92182412b8 Implement timestampWrites on Metal
Metal configures the query set and query index for the beginning and end
of passes in pass descriptor when beginning a pass encoder, so we need
to record all timestamp writes information in BeginXxxPassCmd. For the
platfroms that support timestamp query, it must support timestamp write
at command boundary or stage boundary, if the stage boundary is
supported, use sampleBufferAttachments API for Metal implementation,
otherwise simulate timestamp write using sampleCountersInBuffer API
after begining a pass and before ending a pass.

Bug: dawn:1250
Change-Id: I462cb05a0102521cd2df4db3ac6f71863419b933
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-09-16 15:00:19 +00:00
Austin Eng 505e1a9368 Revert "Make it invalid to use sampleType "float" with multisampled textures"
This reverts commit 9b2f273d36.

Reason for revert: Breaking change needs deprecation period.

Original change's description:
> Make it invalid to use sampleType "float" with multisampled textures
>
> Fixed: dawn:1540
> Change-Id: I31f197d802c20ed7e6ef2ae00d4e107ab6f94278
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102420
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,shrekshao@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I5ac4b5691b0c4fb0ce76223c1997855e1b3485f3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102500
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
2022-09-16 01:14:28 +00:00
Jiawei Shao 233d64066c Make the validation on inter-stage shader variables match latest WebGPU SPEC
This patch updates the validations on the inter-stage shader variables to
match the latest WebGPU SPEC (in chapter "validating-inter-stage-interfaces").

With this patch the below validation tests in WebGPU CTS will pass:
- render_pipeline,inter_stage:max_shader_variable_location:*
- render_pipeline,inter_stage:max_components_count,*

Fixed: dawn:1448
Test: dawn_unittests
Change-Id: I3e4d98f03ec18e5d1642a4d7ecd3eed1b7ae04d0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102104
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-16 00:30:38 +00:00
Austin Eng 9b2f273d36 Make it invalid to use sampleType "float" with multisampled textures
Fixed: dawn:1540
Change-Id: I31f197d802c20ed7e6ef2ae00d4e107ab6f94278
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-15 23:03:38 +00:00
Loko Kung 18dfc4797c Track TextureViews in Textures so that they can be chain-destroyed.
- Adds Prepend function to LinkedList to avoid directly using the
  insert functions on the LinkNodes. (And tests for this as well.)
- Adds ApiObjectList class for tracking lists of objects for
  destruction.
- Renames and virtualizes some tracking interfaces so that they can be
  overriden for the TextureView/Texture cases.
- Removes explicit destroying of TextureViews from Device since
  destroying Textures will destroy TextureViews now.

Fixed: dawn:1355
Change-Id: I3522383ea7724d6e41ac0c805793a6c34d9bec27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-15 21:06:51 +00:00
Shrek Shao b74ca3f8e0 Block NaN and Inf constants value as invalid
Bug: chromium:1362412
Change-Id: Ie3b8c447677ebb4bc12177a5dc4fd92d9033a359
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Shrek Shao <shrekshao@google.com>
2022-09-14 13:13:07 +00:00
Stephen White 05d8b02b0f GLSL: implement host-visible memory padding.
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members.  This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.

Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).

Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-13 19:48:51 +00:00
Brian Sheedy 3ada731606 Expand Mac Metal Intel suppression
Expands a couple of existing suppressions to also apply to Mac 12.5, as
the issue still occurs after the upgrade from Mac 12.4 to 12.5.

Bug: dawn:1462
Change-Id: Iba0041fd0f9deafeb3fb770867ffa2e2e4d12553
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-09-09 21:26:19 +00:00
shrekshao 14579b9da3 Add Overrides implementation for OpenGL/OpenGLES backend
As we are using SubstituteOverride, it is easy to add
overridable constants support for OpenGL/OpenGLES.

Also add validate workgroup size for null backend.

Bug: dawn:1537, dawn:1504
Change-Id: I293f10b9a6c606aee6c0ed25b1d966bc56a0b88d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-09-09 00:49:08 +00:00
Zhaoming Jiang 7ca82ac4d0 dawn: Refactor device creation and add shader-f16 feature
This CL modifies the way adapter creating devices, adds `shader-f16`
feature, and deprecates the `dawn-shader-float16` feature which is no
longer used.
Details:
1. Parse the toggles chained with device descriptor in
`adapter::CreateDeviceInternal`, which are then used to validate
features requirement within `CreateDeviceInternal` and passed to device
constructor as initializer.
2. When creating device, validate features requirement in
`CreateDeviceInternal` with toggles known, make sure to fail the device
creation if a required feature is not supported by adapter or is guarded
by certain toggles which were not enabled/disabled. Feature ShaderF16
and ChromiumExperimentalDp4a are validated in this way. Unittest is
added to check creating devices with toggles-guarded features required.
3. Add `shader-f16` feature, which allow `using f16;` in WGSL code.
End-to-end tests are added to test a trival f16 WGSL shader could be
used if and only if the device has `shader-f16` feature.
4. Deprecate the `dawn-shader-float16` feature, which will be completely
removed after cleaning up Blink code.

Bug: dawn:1510
Change-Id: I6cb2dcbe1ee584fdd6131c62df1ee850b881dbd2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100802
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-09-08 00:11:04 +00:00
shrekshao 145337f309 Use SubstituteOverride transform to implement overrides
Remove the old backend specific implementation for
overrides. Use tint SubstituteOverride transform to replace
overrides with const expressions and use the updated program
at pipeline creation time.

This CL also adds support for overrides used as workgroup size
and related tests. Workgroup size validation now happens
in backend code and at compute pipeline creation time.

Bug: dawn:1504
Change-Id: I7df1fe9c3e358caa23235eacd6d13ba0b2998aec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99821
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-07 20:09:54 +00:00
Sunny Sachanandani 5881e735f9 d3d12: External image import using multiple wait fences and signal fence
To support concurrent readers on multiple command queues/devices, Dawn
must support importing via wait multiple fences and also export a signal
fence. The previous implementation of using a single fence for waiting
and signaling doesn't work for concurrent reads across queues.

This CL adds support for specifying multiple wait fences for
ExternalImageDXGI via a BeginAccess method that's meant to replace
ProduceTexture. There's also an EndAccess method that returns a signal
fence for the client.

For performance reasons, we use the same fence as the signal fence that
the Device uses internally, and record its value on the texture after
ExecuteCommandLists. Therefore, the CL also makes the Device's internal
fence a shared fence so that we can export it to the client.

This CL also expands the ConcurrentExternalImageReadAccess test so that
it tests fence synchronization across multiple devices. A number of test
helpers also now take an optional device parameter so that we can use
pixel value expectations with secondary devices.

Bug: dawn:576
Change-Id: I6bc86808ede9b5aacf87667106cbd16731a12516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99746
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-07 19:48:45 +00:00
Brandon Jones 2b0fce7071 Revert "Implement maxBindingsPerBindGroup limit"
This reverts commit 4d67a883b6.

Reason for revert: Seems to be causing MSAN issues with the Dawn/Chromium roll?

Original change's description:
> Implement maxBindingsPerBindGroup limit
>
> Bug: dawn:1523
> Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Brandon Jones <bajones@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1523
Change-Id: I757457089be6af18dfce7f64c0da5d310351cece
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101401
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-06 17:38:03 +00:00
Stephen White ae4d073b49 Revert "Skip tests about writeonly storage texture In render pass on ANGLE"
This reverts commit d144805688.

Reason for revert: offending ANGLE problem should be fixed now

ANGLE bug was fixed here: https://chromium-review.googlesource.com/c/angle/angle/+/3790473

Original change's description:
> Skip tests about writeonly storage texture In render pass on ANGLE
>
> StorageTextureTests.WriteonlyStorageTextureInFragmentShader and
> StorageTextureZeroInitTests.
> WriteonlyStorageTextureClearsToZeroInRenderPass starts to fail on
> the bots after the latest roll of ANGLE, so we have to temporarily
> suppress them.
>
> Bug: dawn:1503
> Test: dawn_end2end_tests
> Change-Id: Id8abf7c0a5bd30e5de12c838f871e1ab896ab4fd
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97127
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Ben Clayton <bclayton@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1503
Change-Id: I339eb503b2f8156899b7db3358c9948d58de308d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101066
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-09-02 14:05:20 +00:00
Ben Clayton 648bd7b4be tint: Add TINT_REFLECT() & ForeachField()
This uses template and macro magic to reflect the fields of a class.

Dawn:
* Reflect the fields of the types that are used by Dawn's stream::Stream<T> specializations, and use tint::ForeachField() to call StreamIn().

Fuzzers:
* Replace tint::fuzzers::DataBuilder::BuildImpl<T> specializations with the new reflection system.
* static_assert that the type is either POD or reflected. Add a specialization for std::optional which was missing.

Move tint::transform::BindingPoints into MultiplanarExternalTexture, as this is only used by MultiplanarExternalTexture.

All this reduces fragility of the struct declarations slipping out of sync with the uses.

Bug: tint:1640
Change-Id: I08729c1c356f1b427e85983efe3c2678fc2ce717
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101001
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-09-02 11:40:19 +00:00
Ben Clayton 657e61d43d tint: Add and use new Std140 transform
This transform breaks up matNx2<f32> matrices used in uniform buffers
into column vectors, which fixes std140 layout rules.

Used by the SPIR-V and GLSL backends.

Re-enable tests that were disabled for these cases.

Bug: tint:1632
Change-Id: I596d016582b4189a0b413d762b3e7eabd3504b22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100907
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-09-01 22:12:19 +00:00
Brandon Jones 4d67a883b6 Implement maxBindingsPerBindGroup limit
Bug: dawn:1523
Change-Id: Ifcf83f6836a5d7ed447080ccb033e4163970432e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100706
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-08-31 17:01:58 +00:00
jchen10 fb2c8fb6a1 Enable gbm VideoViewsTests
When writting texels into the mapped texture, we need to take
'stride' into consideration.

chromium:1258986

Change-Id: Icc892d4ce324539e6280307d1699599d59204a9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100480
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-31 01:16:47 +00:00
Corentin Wallez ef8b50f9d2 Suppress an additional OOM allocation test on M1.
Bug: dawn:1506
Change-Id: I0ebd89c17284ff724a5cf8b875fbb01d2366f3e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100703
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-31 00:49:18 +00:00
Corentin Wallez 1105ec78fe Merge DAWN_FORMAT_VALIDATION_ERROR in DAWN_VALIDATION_ERROR.
Done with changes to Error.h and the following command:
git grep -l DAWN_FORMAT_VALIDATION_ERROR | xargs sed -i "" "s/DAWN_FORMAT_VALIDATION_ERROR/DAWN_VALIDATION_ERROR/"
then fixing compilation errors in ErrorTests.cpp, Pipeline.cpp and
CommandEncoder.cpp.

Bug: dawn:563
Change-Id: I081a514d662e81f4842b6d7fadfcea67c12720d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100468
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-30 13:39:47 +00:00
Corentin Wallez 1eb6d2dd02 Convert a few remaining DAWN_VALIDATION_ERROR.
There are still DAWN_VALIDATION_ERROR occurences left but they don't use
any format string so it is fine to merge DAWN_FORMAT_VALIDATION_ERROR
into DAWN_VALIDATION_ERROR in follow-up CLs.

Bug: dawn:563
Change-Id: Ic1ba1de44216b36ef6a972712b957685e0ee193e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100467
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-08-30 13:33:37 +00:00
Loko Kung 3a53edcf18 Promote LoseForTesting to ForceLoss device so that user agents can use.
Bug: chromium:1356738
Change-Id: I348837ad4224124d9adba1ecf69a05b2060760c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100566
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-29 22:33:50 +00:00
Yunchao He 81d62d7ca9 Texture corruption issue: add tests for a few rendering types
The original tests for texture corruption only contain WriteTexture
and B2TCopy, this change adds more write types like rendering a
constant color, rendering from texture sampling, and rendering
from textureLoad, all of which need a render pipeline and shaders.

The new tests manifest that:
For a given 2d-array texture dimension, if WriteTexture and B2TCopy
fail, rendering, sampling and textureLoad also fail, and vice versa.

Bug: dawn:949, dawn:1507

Change-Id: I28035fe3dd84d36c01befd7fd8ff9d78b312446a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100061
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-26 21:23:47 +00:00
Jiawei Shao 8b99a54b26 Call ExecutePendingCommandContext() in ExternalImageDXGIImpl::Destroy()
Before destroying ExternalImageDXGI we should execute all the pending
commands before calling NextSerial(), or the device will be lost as
the CommandAllocator will be destroyed before the pending commands are
executed.

Bug: dawn:576
Test: dawn_end2end_tests
Change-Id: I6e291586cd78a7e0feaf2f8dfee87a289ec27f77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100100
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-08-26 03:08:28 +00:00
Tom Anderson a85290b909 Fix build with -Wextra-semi
Change-Id: I48b8ca89dfe90e138fb6d9c00a69353a05f19cd2
Bug: chromium:1355871
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100241
Auto-Submit: Tom Anderson <thomasanderson@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-08-24 00:03:35 +00:00
Austin Eng a09d05c10b Make Adapter and Instance lifetimes more robust
Previously, we would get a use-after-free if you dropped the instance
before an adapter created from it. This CL fixes up the lifetimes
such that Device refs Adapter refs Instance. Instance uses a
cycle-breaking refcount so that it releases internal refs to its
adapters when the last external ref is dropped.

Bug: none
Change-Id: I5304ec86f425247d4c45ca342fda393cc19689e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99820
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-20 02:22:41 +00:00
Takahiro 6a314e49e1 Accept unfilterable-float sample type for depth format texture
Allow unfilterable-float sample type for depth format texture
and add unit tests and end2end tests to check it.

Bug: dawn:1508
Change-Id: I46fc22d66d0c2ad5e3923a18e4d13d174203964a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99060
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-08-18 21:07:19 +00:00
Sunny Sachanandani 1130a602ef d3d12: Disallow creating external image after device destruction
ExternalImageDXGIImpl holds a weak reference to the device. If the
device is destroyed before the image is created, the image will have a
dangling reference to the device which can cause a use-after-free.

This CL fixes that by adding a ValidateIsAlive() check before creating
the image similar to creating other API objects.

Bug: chromium:1352802
Change-Id: I477f15680ffd27e1ad0166835c4debb80b4be761
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99384
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-17 03:52:59 +00:00
Loko Kung f83652f019 Remove suppressions from dawn:1471.
- Tests seem to be passing fine in manual testing. Fixes throughout key
  generation and stream implementation may have unintentionally fixed
  this issue.

Fixed: dawn:1471
Change-Id: I17268d66be6dfc47cd7f3b480b424909f18e7f1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99422
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-16 22:44:09 +00:00
Peter Kasting c935b497e6 Split some structs out of DawnTest.h into their own file.
This allows them to be fully defined before being referenced, which
fixes compile errors in C++20.

Bug: chromium:1284275
Change-Id: I3c0f874406247c04d53710431931f82c3deaff3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99080
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peter Kasting <pkasting@google.com>
Auto-Submit: Peter Kasting <pkasting@google.com>
2022-08-15 18:55:41 +00:00
dan sinclair 52cc4f5d1c Add a target for the GLFW surface helper.
This CL moves the GLFWUtils.cpp into a dawn/glfw/utils.cpp and
GLFWUtils.h into include/webgpu/webgpu_glfw.h. A build target
(`webgpu_glfw` alias to `dawn_glfw`) is added in order to allow
using that target in downstream projects without having to re-implement.

Change-Id: I93e85d5af3f486b3c754f2f854aafbda51901d6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98700
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-08-14 15:59:25 +00:00
Austin Eng f7ee534b2c Beautify visitable structs with more helpers
Bug: dawn:1480
Change-Id: I01450e1916766daba016f71c0ed825e6b6664541
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-08-12 20:39:03 +00:00
jchen10 7126ed9111 Add eager Transition support for external textures
This eagerly transitions external textures to be ready for export
on every submit. With this support, we can save the current submit
of export.

Bug: chromium:1258986
Change-Id: I92c2019ff486afc24adc190a1f7b2f85f416cd52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97642
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-08-11 01:36:21 +00:00
Jiawei Shao 6f81e13a20 Metal: Enable Toggle::ApplyClearBigIntegerColorValueWithDraw on Intel GPUs
This patch enables Toggle::ApplyClearBigIntegerColorValueWithDraw on
Metal backends using Intel GPUs to workaround an issue about clearing
int32 and uint32 formats with big integer values that cannot be represented
by float.

Bug: dawn:1109, dawn:1463
Test: dawn_end2end_tests
Change-Id: Idb77f57ea5909ad67fa2a79956634bacfc2a2e15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98480
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-08-10 06:44:13 +00:00
Jiawei Shao 76eeb828c8 Align offset to 512 when writing into depth stencil textures on some platforms
On the D3D12 platforms that don't support programmable sample positions,
the source box specifying a portion of the depth texture must all be 0,
or an error and a device lost will occur. This patch adds a workaround
for this issue by alignning the offset of internal staging buffer to 512
when calling Queue.WriteTexture() with depth stencil textures

Bug: dawn:727
Test: dawn_end2end_tests
Change-Id: I6bc5843d62d0aec3964ee5b544a06c0b2657031a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98601
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-08-10 05:12:16 +00:00
Jiawei Shao 7267d99251 D3D12: Apply big integer clear color values with draw
This patch implements the use of big integer values (>2^24 or <-2^24) as
the clear values of a render pass with an internal draw call as D3D12 API
only supports using float numbers as clear values.

Bug: dawn:537
Test: dawn_end2end_tests
Change-Id: Id0a7835d611f598fb77950915f69919f804a8702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98104
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-10 04:25:34 +00:00
Austin Eng 8830991b41 Cache WGSL -> GLSL compilation
Fixed: dawn:1480
Change-Id: I5c1453a4e37d0e97805391a6c807091d0a8fc1c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-09 17:22:22 +00:00
Corentin Wallez 2e81814184 Suppress a failure with new (std::nothrow) on Mac ARM64.
This happens when trying to allocate the backing storage for an error
buffer when the allocation would cause an OOM.

new (std::nothrow) doesn't work on Mac ARM64. The code in libc++ that's
compiled into dawn_unittests seems correct, but macOS's libunwind
returns "end of stack" when trying to unwind.

Bug: dawn:1506
Change-Id: Ibc5d7251ea7a411b0e3cc91646a059270d965a90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98122
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-08-07 11:59:19 +00:00
Jiawei Shao 4b9ebb1465 D3D12: Workaround buffer-texture copy with depth-stencil on some platforms
On the D3D12 platforms that don't support programmable sample positions,
the source box specifying a portion of the depth texture must all be 0, or
an error and a device lost will occur. This patch adds a workaround for this
issue by splitting the original buffer-texture copy into two copies:
1. copy from the source resource into a temporary buffer at offset 0
2. copy from the temporary buffer at offset 0 into the destination resource.

In the next patch we will fix the corresponding issue in Queue.WriteTexture.

Note that on newer version of D3D12 the restrictions about
D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT and D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
have all been lifted out, so the workaround added in this patch will also be
disabled on the platforms that don't support programmable sample positions
but the restrictions about D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT and
D3D12_TEXTURE_DATA_PITCH_ALIGNMENT are no longer available.

Bug: dawn:727
Test: dawn_end2end_test
Change-Id: I9f1d848a0eeac5bd52c9219af6992a2821307746
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97182
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-06 04:36:08 +00:00
Austin Eng a0df1384f2 Cache WGSL -> DXBC/DXIL compilation
Bug: dawn:1480
Change-Id: I858111f62be457c2e7cd5017bbf4c10e76395e83
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95340
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-08-05 20:09:07 +00:00
Austin Eng 0671fe28bf Cache WGSL -> MSL compilation
Bug: dawn:1480
Change-Id: Ie2ef7860b38d7f350c99cf2c5451299b23413ec6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97882
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-08-04 01:12:56 +00:00
Jiawei Shao 3c797eba3b Add tests about clearing with big integer values
This patch adds several dawn_end2end_tests as a preparation to support
clearing color attachments with arbitrary 32-bit integer values on
D3D12.

Bug: dawn:537
Test: dawn_end2end_tests
Change-Id: I5e5232d4ebb2ed0e0da007fea101ed13f972ce9e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98103
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-08-03 15:54:35 +00:00
Loko Kung 16ee6f8566 Suppresses failing tests due to tint:1632.
Bug: tint:1632
Change-Id: I432cc08d5a7f9e47bcd5381e144a7d8195d3e45e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98062
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
2022-08-02 23:35:45 +00:00
Li Hao 9afd92be3f Implement timestampWrites on D3D12 and Vulkan backends
Metal implementation is more complex and has more issues, submit D3D12
and Vulkan frist and another CL for Metal.

Bug: dawn:1250
Change-Id: I718d323e01bb41b0209bfd1f1026faf64b4f1076
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97640
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-08-02 00:20:34 +00:00
Austin Eng bc285fb573 Rename CacheKey-related files to Stream
Bug: dawn:1480, dawn:1481
Change-Id: If61f0466d79e7759ed32c4ddf541ad0c17247996
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96904
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-07-29 00:36:21 +00:00
Austin Eng 79ab0d38bb Refactor [de]serialization functions out of CacheKey
Storing values into the cache will need to serialize and deserialize
values in addition to keys. This patch factors the serialization
utilities out of CacheKey into a more general "Stream" utility that
supports both input and output for serialization and deserialization.

Multiple files are not renamed to make parsing the diff easier. They
will be renamed in Change If61f0466d79e7759ed32c4ddf541ad0c17247996.

Bug: dawn:1480, dawn:1481
Change-Id: If7594c4ff7117454c1ab3d0afaeee5653120add8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96480
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-07-28 23:04:31 +00:00
Jiawei Shao 6d40394d89 D3D12: Add RENDER_ATTACHMENT usage on depth stencil textures on Intel GPUs
This patch adds RENDER_ATTACHMENT to the internal usage of D3D12 depth
stencil textures on Intel GPU because due to a driver bug we have to
initialize all the depth stencil textures with clear on Intel GPUs
before copying with them. Otherwise, if a depth stencil texture is created
without RENDER_ATTACHMENT usage, it will be initialized by copies, which
will still trigger the driver bug mentioned above.

Bug: 1487
Test: dawn_end2end_test
Change-Id: I78b9a3e2bc4098d6f3f2619644c80fd54dafd4e8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96985
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-07-28 02:14:00 +00:00
Jiawei Shao d144805688 Skip tests about writeonly storage texture In render pass on ANGLE
StorageTextureTests.WriteonlyStorageTextureInFragmentShader and
StorageTextureZeroInitTests.
WriteonlyStorageTextureClearsToZeroInRenderPass starts to fail on
the bots after the latest roll of ANGLE, so we have to temporarily
suppress them.

Bug: dawn:1503
Test: dawn_end2end_tests
Change-Id: Id8abf7c0a5bd30e5de12c838f871e1ab896ab4fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97127
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-07-27 10:09:25 +00:00
Jiawei Shao dd96f830f9 Test non-zero buffer copy offset in DepthStencilCopyTests
This patch adds the tests on the buffer-texture copies with depth
stencil textures when buffer copy offset is not zero.

Note that the tests about texture-buffer copies with depth stencil
textures are temporarily skipped on D3D12 backends as there is still a
bug on the texture-to-buffer copies with depth stencil textures on some
D3D12 platforms. We will fix this issue in the next patch.

Bug: dawn:727
Test: dawn_end2end_tests
Change-Id: I1d92cca80945ad77506db5441c396ce3eea00cca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97180
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-07-27 00:57:55 +00:00
Corentin Wallez 256e026f64 dawn: Add Device::CreateErrorTexture(desc)
This will be used by Blink to create error textures with correct
reflection information exposed to JavaScript.

Bug: chromium:1345736
Change-Id: I0bc3a72d602c1bb57dc76e90f4883951f86ef428
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96681
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-07-20 16:07:44 +00:00
Brandon Jones 81768c131f Validate that depth clear values are between 0, 1
Fixes missing validation exposed by the addition of
https://github.com/gpuweb/cts/pull/1640 to the CTS.

Change-Id: Ib51124603a6fcec973eeab9ac1ed989add209c9a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96481
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-07-20 04:18:35 +00:00
Jiawei Shao 44b0a5e9a3 D3D12: Don't set D3D12_CLEAR_VALUE on depth textures on Gen12 GPUs
This patch adds a workaround for Intel Gen12 GPUs that we don't set
D3D12_CLEAR_VALUE when creating a texture with any DXGI depth formats
(DXGI_FORMAT_D16_UNORM, DXGI_FORMAT_D32_FLOAT,
DXGI_FORMAT_D24_UNORM_S8_UINT, DXGI_FORMAT_D32_FLOAT_S8X24_UINT)
because on these GPUs the texture data may be corrupted after several
call of ClearDepthStencilView() if D3D12_CLEAR_VALUE is set in the
call of CreatePlacedResource() or CreateCommittedResource().

Bug: dawn:1487
Test: dawn_end2end_tests
Change-Id: Id44af0f6fe31773820f5e20d05edd275dd921e53
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-07-20 02:28:34 +00:00
Yan,Shaobo aea3154e46 CopyTextureForBrowser supports RGBA16Float as source texture format
Source canvas format could be RGBA16Float so expand CopyTextureForBrowser
source texture format to support it.

Bug: dawn:856
Change-Id: I35d072ef3b7f58b96ae50a24e135b344ef7eb9b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96483
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-07-20 00:06:13 +00:00
Kai Ninomiya 574f61e892 Skip some tests on ANGLE
SwANGLE implemented GL_NV_read_depth_stencil but it isn't working for us
for some reason.

Bug: dawn:1497
Change-Id: I8c48ec4142169c89c33c6ea1dfc81d978c8962dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96500
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-07-19 00:28:52 +00:00
Austin Eng 8d73198aca Remove depth-clamping and add depth-clip-control feature
Fixed: dawn:1178
Change-Id: I251a7e05fec9ecef44300d4f948b2d0611888109
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96320
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-07-18 20:38:05 +00:00
Jiawei Shao e52cc0419e D3D12: Always initialize depth stencil texture to 0 on Intel GPUs
This patch adds a toggle to force initializing depth stencil textures
to 0 on Intel D3D12 drivers as a driver issue will occur when we
create and copy into a depth stencil texture that is just created with
CreatePlacedResources() on Intel D3D12 drivers:
- For the depth stencil textures with RenderAttachment usage, they will
  always be cleared with ClearDepthStencilView() instead of copy, then
  the following copies will be correct.

In next patch we will handle the situation when the depth stencil
texture is not created with RenderAttachment usage.

Bug: dawn:1487
Test: dawn_end2end_tests
Change-Id: I0f7db86a2e6db55e4b82defb510ccc829c6b0d38
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95989
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-07-15 04:21:01 +00:00
Sunny Sachanandani 7ae5c41412 d3d12: Destroy ExternalImageDXGI resources on device destruction
D3D12 objects can have implicit dependencies on device resources that
are not captured by holding ComPtrs:

"Direct3D 12 uses COM-style reference counting only for the lifetimes of
interfaces (by using the weak reference model of Direct3D tied to the
lifetime of the device). All resource and description memory lifetimes
are the sole responsibly of the app to maintain for the proper duration,
and are not reference counted. Direct3D 11 uses reference counting to
manage the lifetimes of interface dependencies as well."

Source: https://docs.microsoft.com/en-us/windows/win32/direct3d12/important-changes-from-directx-11-to-directx-12

ExternalImageDXGI can outlive the device it was created on e.g. the D3D
shared image backing holds on to the ExternalImageDXGI for its lifetime.
ExternalImageDXGI destructor can invoke code that depends on D3D12
resources that might have already been destroyed. In particular, this
shows up as ComPtr::Release for ID3D12Fence crashing mysteriously, and
is also speculated as the cause for a racy invalid function pointer
dereference in crbug.com/1338470.

This CL makes the D3D12 backend device destroy the ExternalImageDXGI's
resources on device destruction making it effectively a weak pointer.
This unblocks landing https://crrev.com/c/3700811 and hopefully fixes
crbug.com/1338470 as well.

This CL also deprecates unnecessary WGPUDevice param to ProduceTexture,
and adds an IsValid() method so that the shared image can check it and
decide to recreate the ExternalImageDXGI if needed.

Bug: dawn:576, chromium:1338470
Change-Id: I2122cf807587cf3b1218ba29ea291263df0cf698
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95860
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-07-13 11:33:51 +00:00
Austin Eng d4e3fcb4a1 Add Tint public/common configs to dawn_unittests
Fixes a breakage compiling dawn_unittests in a Chromium checkout.
These tests have started testing passing public Tint structs like
tint::sem::BindingPoint to Dawn internals.

Bug: dawn:1480
Change-Id: I41a30abbf73384c86b966223f5f689bd3339ce06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95986
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
2022-07-12 09:08:29 +00:00
shrekshao a3f4a32022 Add clear alpha to one step to copy texture for browser
Bug: chromium:1331139
Change-Id: I69c31aea0320f302be686adf0167649a98db3414
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95682
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-07-11 18:11:14 +00:00
shrekshao c6cbcdb05b Add internal usage for copyTextureForBrowser
Add an internal usage option for copyTextureForBrowserOption
allowing internal calls from call to use canvas context
texture as source/destination.

Bug: chromium:1331139
Change-Id: Ida8421b3962a6434e8ef57c581c7a2e1d607954c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94985
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-07-11 18:11:14 +00:00
Corentin Wallez e629aee91a dawn::native: Check that ExternalTexture bindings are ExternalTextures
The code was checking the equivalence in one direction but not the
other, leading to a case where passing a TextureView instead of an
ExternalTexture passed validation and lead to crashes in the backends.

Bug: chromium:1343099
Change-Id: I428252796df375e7cf3a6df1a03192d65364e370
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95944
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-07-11 17:21:17 +00:00
Yunchao He f580be6960 Add a test to detect texture corruption on D3D12
Textures with particular dimensions may corrupt on some devices for
copy and rendering. This change add a test to detect it.

Bug: dawn:949
Change-Id: Idcb346191c1c7beac4c5ff91464bd14d8eeba6f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95680
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-07-08 22:35:05 +00:00
Austin Eng 1b4da5d28f Vulkan: Implement WGSL->SPIRV caching
Bug: dawn:1480
Change-Id: I77facc854ce9d5fe41c2332236113f266178470a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-07-08 21:30:25 +00:00
Alexis Hetu 09a98b64be Remove Dawn Depth16Unorm test suppressions for SwiftShader Vulkan
The Depth16Unorm specific issue should now be fixed:
https://swiftshader-review.googlesource.com/c/SwiftShader/+/66888
so the test suppressions can be removed.

Bug: b/204919030
Change-Id: Ib221d2e11712995237da506ecc6de1f292bfa0bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95700
Auto-Submit: Alexis Hétu <sugoi@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-07-07 09:38:31 +00:00
dan sinclair cfa951a662 tint: Remove semicolon as struct member delimeter
Fixup a couple of internal Dawn shaders that used this syntax.

Fixed: tint:1475
Change-Id: Ibd6b3309944bfd955e724fef5d71d1297a84ef5f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93361
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-07-04 16:58:00 +00:00
dan sinclair 5286ea9d16 tint: Disallow write-only storage buffers
These have not been in the spec for a long time. The read_write access
mode can be used instead.

Fixed: tint:1342
Change-Id: I01ffc343d2d2f9df9d7028bba4548c749616c65c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93500
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-07-04 15:17:00 +00:00
Jiawei Shao fd7390a587 Implement ResolveDeferredExpectationsNow() for dawn_end2end_tests
This patch adds ResolveDeferredExpectationsNow() as a helper
function of dawn_end2end_tests to let all the deferred expectations
be resolved and cleared immediately to avoid consuming too much
memory for all the deferred expectations before the exit of the test
body.

We use ResolveDeferredExpectationsNow() in the end2end test
CopyFromNonZeroMipLevelWithTexelBlockSizeLessThan4Bytes because
previously because this test will always consume too much memory to
allocate vectors and the allocation of std:vector will sometimes fail
on the bots.

Bug: chromium:1312066
Test: dawn_end2end_tests
Change-Id: I5a87338b0683a3a821eef888fb6469e6ac2dc075
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94986
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-30 14:57:52 +00:00
Takahiro 831296debc Implement RenderPassDescriptor.maxDrawCount
Bug: dawn:1465
Change-Id: I6b0aab25ec7a48a6521e4e7f52e42d6890ae2013
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94821
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2022-06-30 04:19:42 +00:00
Stephen White 9434949241 GL: implement EGL context creation in Dawn native.
An abstract base class (Device::Context) is used to avoid adding dependencies to Device, with ContextEGL derived from it. This also
leaves open the possibility of supporting other native GL contexts
in the future (e.g., glX). One temporary EGLContext is created by opengl::Backend during Adapter discovery, then one is created for and
owned by each Device.

Contexts for the desktop GL backend are also managed via EGL, which
works for most modern drivers. This also means that GLFW is now
always used in GLFW_NO_API mode.

Since contexts are now per-device, all of the default GL state
setting and debug output setup was moved from Adapter to Device.

Bug: dawn:810
Change-Id: Idfe30939f155d026fcad549787fc167cc43aa3cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93981
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-29 15:29:41 +00:00
Jiawei Shao dadf11909a Clamp clear color value to legal range for uint/sint formats
This patch clamps GPURenderPassColorAttachment.clearValue into the
legal range for uint/sint formats according to the latest WebGPU
SPEC.

This patch also adds tests to verify we can directly apply floating
point clear values for normalized floating formats.

We don't handle non-normalized floating formats as the exact choice
of the converted value is implementation-defined.

Bug: dawn:1449
Test: dawn_end2end_tests
Change-Id: I864f3e9bafb9c7ecd0ed9cfa7f401174da000884
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94501
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-06-27 04:28:32 +00:00
Yan,Shaobo 7ce3c2da35 Add Device.CreateErrorExternalTexture()
Creating GPUExternalTexture from destroyed device should return
an error external texture instead of a valid one. Adding this API
for such usage.

Bug: 1336713, 1338182
Change-Id: Ie7d13811a9c1e8890ba91045c88af63f3fb09687
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94534
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-27 02:57:40 +00:00
Loko Kung 7289bca018 Add dawn version hash to cache keys.
Motivation is to simplify cache evicting by reusing the LRU to evict stale entries from older Dawn versions since there isn't already a simple cache busting solution. The dawn version will just be pushed into the cache keys instead so old version entries will eventually be retired.

- Removes the fingerprint from the GetCachingInterface API on DawnNative.
- Adds the "fingerprint", which was just the hash, to the device;s cache key directly instead.

Bug: dawn:549
Change-Id: I573aa03a2bb96dfe044293b1176d3a7746725572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-06-24 23:39:49 +00:00
Loko Kung ebafa81813 Suppress ASAN failing D3D12 pipeline caching tests until debugged.
Bug: dawn:1471
Change-Id: I73a38ac113bdd6084c5fe7b5e921f40a9ae5665b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94760
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-24 21:48:39 +00:00
Stephen White c174692187 OpenGL: Make Device::gl private.
Make Device::gl private, and rename it to mGL. Change all accesses to
use Device::GetGL() accessor.

This is a precursor to adding native EGLContext support to
Dawn.

Bug: dawn:810
Change-Id: I3793d83644a70bafc6bea8b423c1a7c76beb248d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94560
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-24 14:12:39 +00:00
Austin Eng 245e91d42e Add AlignTo method to make a Blob's contents aligned
After loading a Blob from the cache, Dawn may need it to
match a particular alignment. For example, SPIRV must be 4-byte
aligned, or Dawn may need to cast a Blob to a struct layout.

Bug: dawn:549
Change-Id: Iad4857d1ad2d9b41e61e9f177aa7083b1f078be5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94532
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-24 07:44:49 +00:00
Stephen White d69c5d2d1c Land Khronos's latest egl.h and eglplatform.h in third_party/khronos.
Also use them for the EGLImageWrappingTests, rather than ANGLE's copy.

Eventually, we may want to replace these with egl.xml and a
parser/generator, but for now landing the headers is the most
expedient path.

Bug: dawn:810
Change-Id: I2068349eaef5a93813f76c2881a2dac6aad73670
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94562
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-24 07:14:48 +00:00
Austin Eng ff2d2d808e Suppress running dawn_end2end_tests on Windows Intel Vulkan
This configuration is very flaky, so suppress it to remove flakiness
from CQ. We don't expose Vulkan on Windows for WebGPU so we're not
losing test coverage for WebGPU. We'll want to fix and re-enable this
for Dawn Native in the future.

Bug: chromium:1338622, dawn:1392
Change-Id: I67f8472a5f6256107419de05d6f7420a75761331
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94640
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-23 21:26:18 +00:00
Loko Kung 7d2b9d9e83 Add alternative method to use a version/git hash from a file.
- This is necessary for Chromium builds from tarballs where git is no longer available. This gives Chromium another option to create the version file when creating the tarball to accomplish the same thing.

Bug: dawn:549
Change-Id: Iffb4bf694b0df1306dd92939353422e5115346a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94043
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-22 04:19:43 +00:00
Corentin Wallez 04f12142bd dawn::wire::client: Make object constructors less barebones.
This uses the variadic template arguments to Client::Make to
pass more data to object constructors and move the copying of data from
descriptors into the constructors.

This required adding a descriptor to the textures created in
ReserveTexture. The descriptor should come from the outside to give the
correct reflection data to textures (for example textures from
GPUCanvasContext). So a descriptor argument is added to ReserveTexture
that currently defaults to nullptr, but will be required once current
uses are updated.

Bug: dawn:1451
Change-Id: I44cbd5718b8d75fdde3ab1321d24f69a8e2486de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93142
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-19 20:13:01 +00:00
Austin Eng 0213292dd7 Allow the DepthClipControl struct, validate the feature is enabled
This change allows the DepthClipControl struct to be chained on the
render pipeline descriptor, but disallows it from being used unless
the feature is enabled. The feature is not enabled on any backend
yet.

Bug: dawn:1178
Change-Id: I37f5c991103dd86c0e61a6ad8cd71cbd86401a9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93948
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-17 17:26:59 +00:00
shrekshao 4a63612cd2 Fix alphaToCoverageEnabled and sample_mask output validation
Bug: tint:506
Change-Id: Ie2cf5b7f446d89c92491068b56027b13807cb807
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93700
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-06-16 00:11:20 +00:00
Takahiro 1f93b11939 Validate zero-attribute for VertexBufferNotUsed buffers
Add a validation to ensure zero-attribute for unused vertex
buffer slots (stepMode = VertexBufferNotUsed).

Fuzz tests found that non-zero-attribute with unused vertex
buffer can cause an error in swiftshader.

We may be able to think input data having non-zero-attribute
with unused vertex buffe is malformed. Refusing such input
data can avoid the error.

Bug: chromium:1333293
Change-Id: Ib58d526bdaefa683e459b5c813e348b72e81e13e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93560
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-15 16:06:47 +00:00
Jiawei Shao 314840bba1 Remove call of TextureFormatSupportsRendering from TextureValidationTest/SampleCount
This patch removes the call of TextureFormatSupportsRendering() from
the dawn_unittest TextureValidationTest/SampleCount as in Dawn we have
already updated the restriction that non-renderable formats cannot be
used to create multisampled textures.

Bug: dawn:1459
Test: dawn_unittests
Change-Id: I3b7a016328c8cd06c771c58dd181005b61e01510
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93421
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-06-15 00:21:26 +00:00
Brandon Jones 6d48f573af Remove support for depth24unorm-stencil8
It was removed from the spec after determining it didn't provide any
additional capabilities beyond depth24plus-stencil8.

Bug: dawn:1454
Change-Id: Ifba62f22cd38bea88866c849c8d1754a2aa683e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92963
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-06-14 22:48:31 +00:00
Austin Eng d3fa3f0e23 Add CacheRequest utilities and tests
This CL adds a DAWN_MAKE_CACHE_REQUEST X macro
which helps in building a CacheRequest struct.

A CacheRequest struct may be passed to LoadOrRun
which will generate a CacheKey from the struct and
load a result if there is a cache hit, or it will
call the provided cache miss function to compute a value.

The request struct helps enforce that precisely the
inputs that go into a computation are all also included
inside the CacheKey for that computation.

Bug: dawn:549
Change-Id: Id85eb95f1b944d5431f142162ffa9a384351be89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91063
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-11 03:50:33 +00:00
Brian Sheedy 67973e6706 Suppress Mac Intel 12.4 failures
Suppresses failures found when switching from 11.5.2 to 12.4
on the Intel Mac Minis.

Bug: dawn:1461, dawn:1462, dawn:1463, chromium:1334335

Change-Id: Ie0d42a1b4aa81f457145a53eebb1501a5eb77fbe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93308
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-10 22:12:43 +00:00
Sunny Sachanandani 7ce85091b9 d3d12: Add support for fences for external images
DXGI external images can now be imported with both fence and texture
shared handles. Fence wait and signal values can be specified for
ProduceTexture. Keyed mutex functionality is kept as is with no change.
The D3D12 resource wrapping tests now run in both keyed mutex and fence
modes.

Bug: dawn:576
Change-Id: Ic793bcc828e5a8850c1367ecffabedd1c67184d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78604
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
2022-06-10 18:47:05 +00:00
Brandon Jones d45b920aed Report GPU arch on Metal devices with no vendorID
This change attempts to better classify devices with a Metal backend
that aren't currently reporting vendor/device ID. In practice this
mostly means Apple-produced GPUs, like the M1 series.

Bug: dawn:1443
Change-Id: I9e8467a50c9f8eeccc00863f6dee32c0f91380dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92123
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-10 00:05:32 +00:00
Corentin Wallez 45820ae995 Add reflection APIs for wgpu::QuerySet.
Bug: dawn:1451
Change-Id: I8bce40e4fc0c7caca3c3a4b8c385ba8a393a3f1c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92662
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-06-09 10:12:13 +00:00
Austin Eng 1a82cc9641 Add unittests for dawn::native::Blob
Bug: dawn:549
Change-Id: Ie3db7e8f1aa720c8513480688611cadd9b72647d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92600
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-09 01:47:51 +00:00
Jiawei Shao d527ffa3c0 Disallow creating multisampled textures without RenderAttachment usage
Bug: dawn:1450
Test: dawn_unittests
Change-Id: I9b8d3ce0cdfc557bd1ac0be8f0ab0f1acac88718
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92700
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-06-09 00:10:42 +00:00
Jiawei Shao 662095decd Clamp clearStencilValue into the range of stencil format
This patch clamps clearStencilValue into the range of the stencil
format to align with the latest change in WebGPU SPEC.

Bug: dawn:1453
Test: dawn_end2end_tests
Change-Id: I37fab5fd4826a608cb972eed74308114002c7930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92750
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-09 00:10:11 +00:00
Shrek Shao 7e74c21873 DAWN_PLATFORM and DAWN_COMPILER macro improvements
Change #if DAWN_PLATFORM_XXX to #if DAWN_PLATFORM_IS(XXX)
To prevent #ifdef usage and reference without including
dawn/common/Platform.h

Also change #if DAWN_COMPILER_XXX to # if DAWN_COMPILER_IS(XXX)

Bug: dawn:1447
Change-Id: If6c9dab15fd2676f9a087507f5efcceeff468d33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92625
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-06-08 19:52:42 +00:00
Corentin Wallez 736e97c5e0 Add reflection APIs for wgpu::Texture.
This requires adding a custom implementation of DeviceCreateTexture and
the Texture object in the wire client.

In dawn::native this requires the format enum separately from mFormat
which is a `const Format&` so that garbage format values can be
reflected correctly for error textures.

Bug: dawn:1451
Change-Id: I75b5635f36647f6f04dae54e92154f2b552beb64
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-06-08 18:14:02 +00:00
Corentin Wallez d428187d35 Add reflection APIs for wgpu::Buffer.
Changes dawn::native procs to correctly convert C++ enum and bitmask
returns values.

Bug: dawn:1451
Change-Id: I39a8d218f76e25b178a83eeb99d653222d39d040
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92440
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-08 14:46:41 +00:00
Stephen White 84bf4226d8 Remove ANGLE/D3D11 suppression.
Both parts of this depth/stencil test have been fixed in ANGLE.

Bug: angleproject:7303
Change-Id: I7c7db6cf10f973a22102b706571baaefbeba4fa7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-06-07 21:54:01 +00:00
dan sinclair d574be5750 Convert @stage to short form
This CL converts remaining @stage instances in the dawn tree to use
the equivalent shorter variant.

Bug: tint:1503
Change-Id: I74594cd68544fbd692f77d4646991d9c27e218f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92484
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-06-07 15:57:35 +00:00
Austin Eng 3f1a93291b Fix leak of wire client default queue
Previously, deleting the device in the wire implicitly released all
child objects. This is no longer the case, so a leak of the client
default queue caused the service-side queue to leak.

Fixed: chromium:1332926
Change-Id: I1efa02e79246f985e99e1bc814d87f292ddc22bd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92743
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-07 15:25:34 +00:00
dan sinclair 825b95b7c1 Convert @stage to short form in src/dawn/test
This CL converts the @stage(...) in src/dawn/test to use the new
@compute, @vertex, or @fragment syntax.

Bug: tint:1503
Change-Id: I51feaceebe8b3ba03a95ddd93367c76d2b24a4ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-06-07 15:23:04 +00:00
Hao Li e7099d4f3b Add validation for GPURender/ComputePassTimestampLocation
Disallow duplicate location in timestampWrites in a render/compute pass
to match WebGPU SPEC.

Bug: dawn:1250
Change-Id: Id9e3b54530d37ffc0c00aa15c23312bb1ea30d00
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-06-07 03:13:53 +00:00
Takahiro 2f5d8e33d7 Delint RefBaseTests.cpp
This commit removes the lines from RefBaseTests.cpp that access
a moved-from object after move. This change removes "use-after-
move" clang-tidy warning.

There is no pointing testing the behavior of moved-from objects
because it can be avoided with clang-tidy check.

Bug: dawn:1439
Change-Id: If2144db2b50ad3f5a6d7a8d402b2978db4d8bd16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92620
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-06-04 03:40:41 +00:00
shrekshao 4313dba514 Pipeline cache D3D12 backend impl
Add D3D12 pipeline caching impl: store cachedPSO blob in cached blob.
Record root signature ID3DBlob in cache key together with
D3D_SHADER_BYTECODE, D3D12_GRAPHICS_PIPELINE_STATE_DESC or
D3D12_COMPUTE_PIPELINE_STATE_DESC.

Shader caching is not added.

Add some pipeline caching negative tests.

Bug: dawn:549
Change-Id: Id1cb560b49f1cf495860e2e0bcf92d8d988c5379
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91180
Auto-Submit: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-02 15:16:20 +00:00
Takahiro 232abaefc3 Delint for "use after move"
Some unittests break the clang-tidy rule
"bugprone-use-after-move". Moved-from variables after move
shouldn't be accessed even in the tests. No one should care
the behavior of moved-from objects. There is no pointing
testing something that shouldn't be observable with good code
practice ensured by clang-tidy.

This commit fixes the problem by removing the lines accessing
moved-from variables after move.

Bug: dawn:1436, dawn:1437, dawn:1438, dawn:1440
Change-Id: I5a6ccaa6fa74e607f818b5296a1715196bfd0f25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92204
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-06-02 03:23:00 +00:00
jchen10 ad8caa2540 Remove stride in ExternalImageDescriptorDmaBuf
Use planeLayouts instead.

Bug: chromium:1258986
Change-Id: I16c041a8e0b739fa347ea4695988ad1eed82cccc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92202
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-06-02 00:34:30 +00:00
Corentin Wallez 1ecfdffabb Stop validating ExternalTextureDescriptor::colorSpace prior to removal
This member will be removed. This first requires removing code setting
it in Chromium, which will make it contain garbage value. If we kept
validating it, then we'd fail validation spuriously.

Bug: dawn:1445
Change-Id: I8daa90b949db867b89fcf955cfaec45f7845210f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92241
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-06-01 12:57:49 +00:00
Enrico Galli 1ee244b3d3 dawn/native: Add support for feature "indirect-first-instance"
Bug: dawn:1197
Change-Id: I9042b2dc178dfc01201bff55a2f5e43de28d335e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90526
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
2022-06-01 06:14:07 +00:00
jchen10 238716e833 Explicit vkImage create to wrap video frame
This uses VkImageDrmFormatModifierExplicitCreateInfoEXT instead of
VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT to
import mulit-planar external images.
More discussions about this change can be found at this Mesa issue:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/6530

Bug: chromium:1258986

Change-Id: Ifde3d89e7ddf37d6a295c9d7fcc7c762f8da1e81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91940
Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-06-01 01:10:29 +00:00
Austin Eng 6b52f9d1d4 Return an error surface if surface creation fails
Fixes an ASSERT checking the created surface is non-null.

Fixed: chromium:1330113
Change-Id: Iebbcd6e69042abea5b424953d78e294a92ce5c82
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-05-31 20:55:39 +00:00
Austin Eng 6a224fbd52 Remove custom serialization of device properties
Fixed: chromium:1315260
Change-Id: I1b4847289f34034a2a0bb5f5c8405ccf9d8e9c3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92120
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
2022-05-31 20:07:39 +00:00
Austin Eng 81b97656bc Update Dawn tests and fuzzers to create adapters/devices on the wire
Previously, the device/adapter were all created on the service-side
of a test, and then injected into the client side. Injected devices
and adapters do not support querying limits and features.

This CL changes setup so that adapter and device creation is always
initiated by the client - and the implementation on the service side
may be overridden for test fixture-specific behavior.

It also adds more fuzzing coverage since the fuzzers can now also
create adapters and devices.

Bug: dawn:689
Change-Id: Ief7faa1908ceae973dcb2f600bf4dd1cf5417704
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91680
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-28 01:31:07 +00:00
Stephen White 8fa07c6470 ANGLE/D3D11: reenable now-passing bind groups tests.
Reenable the following tests:

BindGroupTests.DrawTwiceInSamePipelineWithFourBindGroupSets and
BindGroupTests.ArbitraryBindingNumbers

Fixed by https://chromium-review.googlesource.com/c/angle/angle/+/3668840.

Bug: angleproject:7304, angleproject:7305
Change-Id: I9482ddfb26246fa4ed123654645cbcedc266294a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91723
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-27 22:32:06 +00:00
Jiawei Shao 57b93b4b6b Vulkan: Support feature chromium_experimental_dp4a
This patch adds the support of the experimental feature
chromium_experimental_dp4a on Vulkan. Currently this
feature is enabled on Vulkan backend only when DP4a
instructions are hardware-accelerated.

Bug: tint:1497
Test: dawn_end2end_tests
Change-Id: I5a63111a6b5972aa1934f0e7be984ebdb1e35080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-27 00:38:55 +00:00
Brandon Jones 8cb8c7add7 Begin auto generating GPUInfo utilities
This change moves the bulk of the existing GPUInfo functionality into an autogenerated source built from a JSON file that describes the GPU
vendor and device IDs, with device IDs broken down by GPU architecture.

Also adds the fields needed to implement GPUAdapterInfo in Blink to the AdapterProperties.

Bug: dawn:1427
Change-Id: I6a8b1fa7a63ec8d71556fc5bb3ae12cfe5abf28b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90962
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-05-26 23:47:39 +00:00
Kai Ninomiya ba7793b8f8 Remove TextureView test suppressions for Mac AMD
The "Mac Pro FYI (AMD)" bot these were added for probably doesn't exist anymore, and this issue seemed to be fixed long ago, in macOS 10.13.

Issue: dawn:58
Change-Id: I3490a39a32f6b80111574d123327a0e6865f2c25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91741
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
2022-05-26 22:51:05 +00:00
Stephen White 83aae9c16c ANGLE/D3D11: remove suppression for now-passing test.
ComputeStorageBufferBarrierTests.IndirectBufferCorrectBarrier was fixed by
https://chromium-review.googlesource.com/c/angle/angle/+/3656070

Bug: angleproject:7226, angleproject:7334
Change-Id: Ie8d564c448115f0f0edef699c3b61cf8ed69ca0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91724
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-26 22:24:25 +00:00
Stephen White f45180a428 ANGLE/D3D11: remove suppression for SizedArrayOfStruct test.
Test was fixed by https://chromium-review.googlesource.com/c/angle/angle/+/3664917

Bug: angleproject:7271
Change-Id: I2fdba6ae2b335de83190006b0ca966663abcf42b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91720
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-05-26 15:12:00 +00:00
Stephen White 2ae45bf1f7 ANGLE/D3D11: remove a test suppression for a now-passing test.
Bug: angleproject:7226
Change-Id: I2e7dfb6f20cf9bd3a31b2e904490d3869e1f1300
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91640
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-05-26 15:03:57 +00:00
Takahiro d42a809e8c Record zero-attribute vertex buffer when creating render pipeline
Currently Dawn ignores all zero-attribute vertex buffer in the given
pipeline descriptor when creating RenderPipelineBase because
zero-attribute vertex buffer is treated as unused slot, however the spec
doesn't state that zero-attribute vertex buffer should be ignored.

To support zero-attribute vertex buffer, this commit has the following
changes.

1. Add VertexBufferNotUsed enum value to wgpu::VertexStepMode to
   represent unused slots
2. Ignore VertexBufferNotUsed  step mode buffers when creating
   RenderPipelineBase and add tests to check it
3. Record zero-attribute vertex buffers when creating RenderPipelineBase
   and add tests to check it
4. Fix VertexStateTest::LastAllowedVertexBuffer broken by the above
   changes

Temporarily we set the enum value of
wgpu::VertexStepMode::VertexBufferNotUsed to 0 to pass the CTS tests
because currently empty vertex buffer slots step mode can be
zero-initialized. We will make a CL to Blink to explicitly set
wgpu::VertexStepMode::VertexBufferNotUsed for empty slots and change
the enum value to 2.

Bug: dawn:1000
Change-Id: Ibd4ab87f2c922e8e460f2311547f13d58f1d5611
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2022-05-26 01:26:34 +00:00
Stephen White b83eb81d1f Fix ANGLE egl.h include for tests.
EGLImageWrappingTests only need to compile against ANGLE's egl.h; they
don't need to link against it.

Also pass the correct filename (libEGL.dylib) on Mac.

Bug: dawn:1284
Change-Id: Iae7eb194263772bd0e92fe53c90d938b26a5735d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91641
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-05-25 19:59:45 +00:00
dan sinclair 575b27512e Remove outdated lint suppression.
The reformatting has taken place so the namespace no lint entries
are no longer required. Removed.

Bug: dawn:1381
Change-Id: I200f540ad5464e5f1ff103919cca71daf13c505c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91380
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-05-24 16:40:03 +00:00
Brandon Jones 7aeac5e67f Update createView default logic to match spec
Textures with more than one arrayLayer will now default to 2DArray
rather than 2D.

Change-Id: I34dd58aae27c4add65166343641777b3ac4dabcb
Bug: dawn:1380
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87306
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-05-24 14:57:43 +00:00
Austin Eng 20a4bd8377 Remove device-child wire hack and enable DeviceLifetimeTests on the wire
Bug: dawn:384, dawn:1164
Change-Id: I88a503513295900975819b56f60738218a1c23ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90920
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-24 13:23:33 +00:00
Austin Eng 2066522311 Move clearing DeviceBase::mQueue from Destroy() to WillDropLastExternalRef
This member should not be cleared after Destroy() since the application
may ask for it if it still has a reference to the device.
Instead, only clear the member after the application has dropped their
last reference to the device.

Bug: chromium:1327865
Change-Id: I282482fec5db11b4c75b91ba5995d7e2599b89a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91281
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-05-24 07:04:25 +00:00
jchen10 c45f11ddb5 Add VideoViewsTests.CreateVideoTextureWithoutInitializedData
Chromium creates gbm_bo buffers without the
GBM_BO_USE_SW_WRITE_RARELY flag to hold the video frames from VAAPI
decoder. The added case could better cover this and catch the recent
mesa regression:
  https://gitlab.freedesktop.org/mesa/mesa/-/issues/5940

Bug: chromium:1258986
Change-Id: Ib8313b35fe90928aae03791560d80fdb47bcea32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91081
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-05-24 03:01:15 +00:00
Brandon Jones 136a0a4269 Change External Texture YUV-To-RGB Matrix To Be Optional
Changes the yuv-to-rgb constant matrix to be optional during external
texture creation because it is not necessary for single-plane scenarios.

Bug: dawn:1082
Change-Id: I543f4009e58f1571b0be80abb6b464b2b8c9d749
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91280
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-05-24 01:41:43 +00:00
Corentin Wallez e89b311a5d CommandAllocatorTests: Fix a couple use-after-move.
Fixed: dawn:1416
Change-Id: I489dcfaf2584968869d9ac72da3c41dd6d1e3ba3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91161
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-23 09:57:39 +00:00
Jiawei Shao 318f6acd56 Skip several dawn_end2end_tests on specific platforms
Bug: dawn:1423, dawn:1429
Test: dawn_end2end_tests
Change-Id: Idc9d573f02f7ef70d1901a786e73d362d60697bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91064
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-05-23 01:07:53 +00:00
Stephen White 249dcd8f87 Switch ANGLE backend to D3D11 on Windows for DawnTest.
This will test the same path currently exercised by the
WebGPU/Compat prototype in Chrome.

Suppress failing tests.

Bug: dawn:1420
Change-Id: Ie3d55e387ece292a98ec15eeaa04b6fad25e3be7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-05-20 17:16:21 +00:00
Austin Eng a526167e33 Make child objects ref the device and add a mechanism to break cycles
Update child objects to ref the device. This allows them to outlive
the device, making the implementation more robust such that it is OK
to drop the device before other objects.

Dropping the last external reference to the device is currently an
implicit device.destroy(). This destruction breaks possible ref cycles
where the device refs internal objects which have a back ref to the
device.

Bug: dawn:1164
Change-Id: I02d8e32a21dcc5f05e531bd690baac4a234b5f6b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90360
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-20 16:57:01 +00:00
Corentin Wallez ece20a7948 dawn: Validate that depth-stencil attachments encompass all aspects.
Fixed: dawn:1394
Change-Id: I208e130cbe46f50954b73057a9f8fc647d914995
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90220
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2022-05-20 16:16:40 +00:00
Jiawei Shao 9ebba367e8 D3D12: Support feature chromium_experimental_dp4a
Bug: tint:1497
Test: dawn_end2end_tests
Change-Id: I57d5c06c15c0c366c7cc239426e5eee3a7237101
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90028
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-05-20 08:21:00 +00:00
Austin Eng 86a617f110 Add InsertBraces: true to .clang-format
Bug: none
Change-Id: I4b4f2a4abfea7adcea406f458bc4e4a13b0e8c43
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-05-19 20:08:19 +00:00
Brandon Jones e61a390b31 Make External Texture ColorSpace Conversion Configurable
Changes external texture creation to use constants provided by Chromium
instead of hardcoded values.

Bug: dawn:1082
Change-Id: Icfe58f5585732b1e66d2faa50d3aee4a8c53bf84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89703
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-19 17:44:29 +00:00
Zhaoming Jiang 4bdded68d5 Dawn: vertex buffer never OOB with zero stride count draw/Indexed
According to the spec, when call draw or drawIndexed, vertex step mode
vertex buffer never OOB if (vertexCount + firstVertex) = 0, and instance
step mode vertex buffer never OOB if (instanceCount + firstInstance) = 0.
Modify the validation implementation to be aligned with the spec, and
add corresponding unit tests.
This patch also add unit test case for (strideCount - 1) * arrayStride +
lastStride <= bound buffer size < strideCount * arrayStride.

Bug: dawn:1287
Change-Id: If444e400f5ac24f86ca12ff59fb886d8ef70e8c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90584
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-05-19 01:32:48 +00:00
Ben Clayton 7f2b8cd8fc tint: Refactor Extensions / Enables.
* Extract ast::Enable::ExtensionKind to ast::Extension.
* Move the parsing out of ast::Enable and next to ast/extension.h
* Change the ast::Enable constructor to take the Extension, instead of
  a std::string. It's the WGSL parser's responsibility to parse, not the
  AST nodes.
* Add ProgramBuilder::Enable() helper.
* Keep ast::Module simple - keep track of the declared AST Enable nodes,
  don't do any deduplicating of the enabled extensions.
* Add the de-duplicated ast::Extensions to the sem::Module.
* Remove the kInternalExtensionForTesting enum value - we have kF16
  now, which can be used instead for testing.
* Rename kNoExtension to kNone.

Bug: tint:1472
Change-Id: I9af635e95d36991ea468e6e0bf6798bb50937edc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90523
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-18 22:41:48 +00:00
Austin Eng ba2b7fc9b1 Fix multiple device leaks in dawn_end2end_tests and dawn_unittests
Adds ForTesting APIs to the instance to track the number of devices.

Bug: dawn:1164
Change-Id: Ib743afb1e86ef16740d49613f43f9e2f009232bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90583
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-18 13:28:21 +00:00
Stephen White cc8cc9c67b Implement a --use-angle= argument in DawnTest.
This will allow the bots to specify a particular backend.

Change-Id: I9486019c3aef3f8aafb79e30dfc62d23ae9eefac
Bug: dawn:1420
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90320
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-05-16 15:36:21 +00:00
Shrek Shao 8faaad9b5e Validate if device is alive in EncodeFunction of EncodingContext::TryEncode
GetOrCreateAttachmentState access mCaches in Device even if device is
already destroyed. Gate the function by checking if encoder is
destroyed.

Bug: chromium:1323310
Change-Id: I8151c5ec696e4da28b8296d9142f3120379782ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89860
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-05-13 21:05:57 +00:00
Corentin Wallez c9ebe9104d Allow writeMask==0 && format==undefined when the shader outputs the target
The WebGPU spec says that a validation error is produced if there is a
color target in the pipeline descriptor that has writeMask!=0 while
there are no shader outputs for this target. In Dawn format==undefined
is used as a tag that the color target is not present, so writeMask is
allowed to be 0 if format==undefined. (the validation in the case where
format!=undefined was already present).

Fixed: dawn:1376
Change-Id: I7737b6557223e0fc31740fd4ec2cbfaa54b77a71
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90040
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-05-12 18:09:46 +00:00
Austin Eng 6400e3bfc0 Add a way to query if a device exists on the wire server
Chromium tracks the devices which live on the wire so it can
automatically call tick on devices that have pending work. This used
to be done by querying an (id, generation) pair and checking if it
resolves to a non-null device.

This CL adds a new way to query directly using the device, since a
refactor in Chrome will change creation such that the id and generation
is not known when a new device is requested.

Also fixes a bug for device callbacks where the required callback
userdata wasn't fully populated for devices created with
requestAdapter. Update a test to check for this as well.

Bug: chromium:1315260
Change-Id: I7468edc3e77bade191e1e9f3eaadebbf4441d88a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89520
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-12 00:09:26 +00:00
Austin Eng ca8a54ed35 Raise base maxComputeWorkgroupStorageSize limit. 16352 -> 16384
Bug: dawn:1410
Change-Id: I0ad4873474614bcd62638583bf905ff2742eaae2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89821
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-05-11 18:28:46 +00:00
dan sinclair a5ff0e9dc3 [warnings] Add Wsuggest-override and Wsuggest-destructor-override.
This CL adds the `-Wsuggest-override` and
`-Wsuggest-destructor-override` warnings and fixes up the identified
issues.

Change-Id: I0ec1303a822abc258ce34d3bf1900e37ade6a8dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89561
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-10 18:44:34 +00:00
Corentin Wallez a439e7b89c DawnTest: Make error/device loss mocks StrictMocks
Any unhandled error or device loss in the tests that are not expected
should cause a test failure. Mocks other than StrictMock will not cause
a failure and instead just write to stdout (or not write at all).

Fixed: dawn:1412
Change-Id: I2dd108da8fa6ba2cd7967790de4d7fa4b9f821ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89600
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-10 17:06:34 +00:00
dan sinclair 010f32bca0 [warnings] Add -Wunused-macros
This CL adds the `-Wunused-macros` warning and removes the unused macro
found.

Change-Id: I1b2aa925f89e19ff6184e34b59d5ee076cb3807c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89560
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-05-10 13:31:16 +00:00
Corentin Wallez 65271f6645 Vk: Run SingleEntryPoint before BindingRemapper.
This avoids Tint validation errors between transforms caused by unused
entry-points having conflict with the remapped bindings.

Fixed: dawn:1363
Change-Id: If7d22d09905816bfe777ab22211af21513f98698
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89441
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2022-05-10 03:33:34 +00:00
Loko Kung bfe9f91975 Remove NiceMock on device lost callback.
- Unexpected device lost should result in an error.

Fixes: dawn:1412
Change-Id: I6fe0b1ccc3e4b51cc85b9a058f8eac65c7622d89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89500
Auto-Submit: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-09 23:10:54 +00:00
dan sinclair bcdb6e9da8 [chromium-style] Split mock constructors/destructors to cpp files.
This CL moves the constructors and desctructors for the  native
unittest mocks into separate cpp files.

Bug: dawn:1405
Change-Id: I20dccaa8114f3d7f8b61da1c1495648cb7328148
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89121
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-05-09 18:24:53 +00:00
dan sinclair d84daed72c [chromium-style] Fixup a few chromium-style issues.
This CL fixes a few missing overrides and updates some `auto`'s to
have a `*` on them.

Bug: dawn:1405
Change-Id: I621cd35fb10d8308a5831db11c22a3595e52e295
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89120
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-05-09 16:26:44 +00:00
Zhaoming Jiang d6b2501be2 dawn: Add shader module validation for WGSL extension
Tint has already implemented the enable directive for using WGSL
extension in the future, and using a WGSL extension that is not allowed
for the device should result in a shader creation error.
In this patch a WGSL extension allow list is added in DeviceBase, and
a validation is added in shader module base initialization to make sure
all extensions used in the WGSL program are in the allow list. This
patch also rename the `ValidateShaderModuleDescriptor` to
`ValidateAndParseShaderModule`, which is more descriptive for what it
actually does.

Bug: tint:1472
Change-Id: I4b039a3e37c25159b4fc6cfa37488aa817004ab2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88241
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2022-05-06 08:51:12 +00:00
Peter Kasting d3921b8230 Fixes for C++20 support.
Various things are deprecated or removed in C++20, including
* Various allocator member types
* std::iterator
* std::result_of

Replace these with supported versions.

Bug: chromium:1284275
Change-Id: I11a2909e3a269cdb98ada2bd6621086409878242
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89040
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Peter Kasting <pkasting@google.com>
Commit-Queue: Peter Kasting <pkasting@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-05-05 17:00:31 +00:00
Stephen White 6d33b8a1c6 OpenGLES: disable some end2end tests which require reading from depth textures.
Bug: dawn:667
Change-Id: I6a78c7f6f9a850ef9ba30d3bafde9b198bab2edc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88940
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-05-04 23:43:19 +00:00
Loko Kung 3b2b34f0ff Hide blob caching behind a toggle on the device for now.
Bug: dawn:549
Change-Id: If704e528166938ff9beb2b7f9f222b75fde8ec08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88465
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-03 07:06:33 +00:00
Loko Kung 9b34bece93 Removes device from load/store in caching interface.
- No longer needed since the device information should be stored in the cache key.

Bug: dawn:549
Change-Id: I7c4e31e61df93ba317bc6eeb6a84074585f7eed2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88365
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-05-03 02:53:33 +00:00
Loko Kung d181a3cf55 Adds pipeline cache and implementation for Vulkan backend.
- Adds testing for Vulkan pipeline caching.
- Removed redundant VK_NULL_HANDLE and use explicit {} initialization for 0 handles when necessary.
- Adds some const qualifiers where applicable and useful.
- Removes overloaded GetCacheKey (const/non-const) versions and exposed the cache key member directly for modifiers in derived classes.

Bug: dawn:549
Change-Id: I5e8ab9716eebc916b813c9d032f8dc1f3f5261bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86581
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-03 00:33:33 +00:00
dan sinclair 41e4d9a34c Consistent formatting for Dawn/Tint.
This CL updates the clang format files to have a single shared format
between Dawn and Tint. The major changes are tabs are 4 spaces, lines
are 100 columns and namespaces are not indented.

Bug: dawn:1339
Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-05-01 14:40:55 +00:00
Brandon Jones 41cbf0279c Reland ExternalTexture Gamma/Gamut Correction
Adds configurable gamma and gamut correction in Tint's external texture
transform. Adds constants in Dawn to perform correct conversion from
BT.709 to sRGB.

Bug: dawn:1082
Change-Id: I68b7ad7ccec29977c637a0a0d4f526cd47fe73d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88367
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2022-04-29 21:00:14 +00:00
Shrek Shao 286061d810 Update default value for map range size to WGPU_WHOLE_MAP_SIZE
Bug exposed by emscripten webgpu binding issue.

It seems the spec updated after the last code updates. Update the
validation part a bit (introduce rangeSize).

Bug: dawn:1400
Change-Id: I0ddefd5c1a0976cc34102a44514bccd70f7a1ac0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88080
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-04-29 18:12:17 +00:00
Brandon Jones 3daebe896f Deprecate dispatch* in favor of dispatchWorkgroups*
In https://github.com/gpuweb/gpuweb/pull/2689 both dispatch and
dispatchIndirect were renamed to dispatchWorkgroups and
dispatchWorkgroupsIndirect in order to clarify the meaning of the
arguments.

Change-Id: Iadb9d8b60c43445a69f9c569fba2340b5dca95a9
Bug: dawn:22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88364
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-04-29 17:51:54 +00:00
Stephen White a734f81922 OpenGL: skip depth and stencil tests if readback is unsupported.
Add appropriate toggles.

Change-Id: I99906d1622f4c30b364ba8a9d7d808faa0203e1d
Bug: dawn:667
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-29 11:57:45 +00:00
Loko Kung 04912aa836 Add multiple device testing capability in DawnTest.
- Factors out device creation code to helper.
- Updates callbacks and test infra to support different devices and use mock callbacks.
- Updates some tests that were using outdated device lost callbacks and multiple devices.

Change-Id: I4210280420b8dadbc6355d27995ccf0cd864108c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87480
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-28 21:55:33 +00:00
Corentin Wallez bd8de5d2a4 Add MetalRenderR8RG8UnormSmallMipToTempTexture workaround
This workaround replaces the toggle that forbids creating mipmapped
R8Unorm and RG8Unorm textures on Metal. Instead it adds a Metal render
pass workaround that renders to a temporary texture under certain
conditions, then copies back to the correct mip level.

The texture lazy-clearing code is also changed to use the helper that
does workarounds for Metal render passes.

A test is added that triggers the issue with a small amount of code, but
more extensive coverage is left to the CTS. For example texture_zero
tests caught multiple issues during the creation of this CL.

Bug: dawn:1071

Change-Id: I7ef1151524e71e5a9a8e8f5205d9b554bee438b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-28 19:00:53 +00:00
Loko Kung 928a7d1e93 Fix freed memory access due to DestroyObjects.
- Use a while loop to pop the list instead of iterating it and deleting at the same time.
- Adds regression tests to verify that the fix works.

Bug: chromium:1318792
Change-Id: I84fb494c64b07d3e1bd2b5b3af7cb9f82eee28b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88043
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-28 02:54:43 +00:00
Stephen White 79c217ba36 OpenGL ES: implement support for BGRA textures and reads.
ES requires GL_EXT_texture_format_BGRA8888 or GL_APPLE_texture_format_BGRA8888 to create BGRA8 internalFormat textures, and GL_EXT_read_format_bgra to read from them. Desktop GL can swizzle back and forth from RGBA8, so keep using RGBA8 if the extension is unavailable.

Intel's implementation of GL_EXT_texture_format_BGRA8888 on ES is broken, and won't create GL_BGRA8_EXT or GL_BGRA internalFormat textures, so disable the test there and modify another test to not use BGRA textures.

Change-Id: Ia81d9ff20e2849b00379f8e01fb5d2ecfa34bd53
Bug: dawn:596, dawn:1393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86744
Commit-Queue: Stephen White <senorblanco@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-27 19:45:33 +00:00
Corentin Wallez 646ba4e716 Remove test suppressions due to SPIRV-Cross
Bug: dawn:259, dawn:945, dawn:571
Change-Id: I0c6da9c186697396c42a7e6416b9f66c51440633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88002
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-27 11:15:12 +00:00
Loko Kung f92040a3d9 Remove PersistentCache and suppress shader cache tests.
- Removed to allow for easier development changes to caching interface as it is implemented for pipeline caching without having to keep supporting this incomplete feature.

Bug: dawn:549, dawn:1341
Change-Id: Id27deca45ac5607a4a6a7a016b19e3d60693ed72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87610
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-27 01:25:12 +00:00
Corentin Wallez f49fbbfb88 DawnTest: handle buffer readbacks not aligned to 4.
Bug: None
Change-Id: I69e8b9a9c0eae5d0287351cacbe21e550741cacc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87861
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-26 17:02:42 +00:00
Ben Clayton 1d882f55b7 Revert "Add External Texture Gamma/Gamut Correction"
This reverts commit 857175e59b.

Reason for revert: Suspected change for Dawn -> Chromium roll failures:

* https://chromium-review.googlesource.com/c/chromium/src/+/3607875/
* https://ci.chromium.org/ui/p/chromium/builders/try/mac-rel/982037/overview
* https://chrome-public-gold.skia.org/search?issue=3607875&crs=gerrit&patchsets=3&corpus=chrome-gpu


Original change's description:
> Add External Texture Gamma/Gamut Correction
>
> Adds configurable gamma and gamut correction in Tint's external texture
> transform. Adds constants in Dawn to perform correct conversion from
> BT.709 to sRGB.
>
> Bug: dawn:1082
> Change-Id: Id5eecc37f0224541bf36e2f9757e7e2047e4b66b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87666
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>

TBR=cwallez@chromium.org,enga@chromium.org,brandon1.jones@intel.com,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Id3880e506172a18ff1258462c8c4cedb5c51c235
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1082
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88001
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-26 12:20:02 +00:00
Brandon Jones 857175e59b Add External Texture Gamma/Gamut Correction
Adds configurable gamma and gamut correction in Tint's external texture
transform. Adds constants in Dawn to perform correct conversion from
BT.709 to sRGB.

Bug: dawn:1082
Change-Id: Id5eecc37f0224541bf36e2f9757e7e2047e4b66b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87666
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-04-25 22:22:51 +00:00
dan sinclair a2e94a5ac3 Fix readability/todo issues.
This CL adds names to the TODOs which did not have them and enables
the readability/todo lint. The names are based on the git blame for
the TODO lines.

Bug: dawn:1339
Change-Id: I25a2920bc8fa9606f5dda67a629fdef1c10f8948
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87600
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-21 20:48:11 +00:00
dan sinclair b0acbd436d Fix build/namespaces issues
This CL fixes up various build/namespaces lint errors and enables
the lint check.

Bug: dawn:1339
Change-Id: Ib2edd0019cb010e2c6226abce6cfee50a0b4b763
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-21 16:46:56 +00:00
Brandon Jones 6cb57a9847 Change External Texture YUV-to-RGB Conversion to Use Matrix
Changes Dawn and Tint to use a 3x3 matrix for external texture
YUV-to-RGB conversions. This will allow us to use standard matrices
as they exist in SkYuvMath.

Bugs: dawn::1082
Change-Id: I8e0c7c3dc1c085d8f336da956aea9496913b70fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86847
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-04-21 16:02:36 +00:00
Loko Kung 4091e0fa9c Factor out common cache testing code.
- To be used for pipeline cache testing.
- Plumbs overriding the platform to the adapters for testing.
- Restructures build a little bit so that the test infrastructure can have full access to dawn native internals. Also differentiates end2end and white_box a bit more to make it clear that end2end should not have access to dawn native internals.

Bug: dawn:549, dawn:1374
Change-Id: Ibcc6c44a116c7967ee2317c74409f613e896eb0a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86841
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-21 03:14:37 +00:00
Enrico Galli 45ec7c3528 D3D12: Duplicate first/baseVertex on Draw[Indexed]Indirect
Adds support for non-zero first/baseVertex on Draw[Indexed]Indirect by
duplicating the first/baseVertex indirect parameter onto a root
constant in the indirect buffer.

Change-Id: I280149065179806d3e57b07f1a396f9e2e4e8fcb
Bug: dawn:548
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84240
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Auto-Submit: Enrico Galli <enrico.galli@intel.com>
2022-04-21 02:25:35 +00:00
Austin Eng 775fee6b6a Check GLFW window creation before discovering GL adapters
GLFW window creation can fail. If so, we should not attempt to
make the context current and create adapters on it.

Bug: dawn:1375
Change-Id: Ie1a94a42d1f56514b41a715add7a2b4eebb763f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87460
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-20 20:56:15 +00:00
dan sinclair 4c9b72b4fa Fixup readability/casting lint issues
This CL fixes a few readability/casting issues and enables the lint
check.

Bug: dawn:1339
Change-Id: Ib0d127c3e01fad9b5ac074d8ca09f3a1956ad4fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87020
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-20 19:02:29 +00:00
Yunchao He 803f033392 D3D12: work around buffer size insufficient issue for copy
D3D12 requires more buffer storage than it should. If the buffer used
for B2T/T2B copy is big enough according to WebGPU spec but it doesn't
meet D3D12's requirement, we need to workaround it via split the copy
into two copies, in order to make B2T/T2B copy being done correctly on
D3D12.

Bug: dawn:1289, dawn:1278

Change-Id: Id88c580dce00553845817677a2d356690ef4acfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-04-20 16:18:05 +00:00
Jiawei Shao 93a2bed032 Only allow creating 2D textures with RenderAttachment usage
BUG=dawn:1364
TEST=dawn_unittests

Change-Id: I49cdeeac8b951c3715211fc3b3b71934a19a6e64
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86622
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-04-20 04:01:39 +00:00
dan sinclair 09ce76b0d5 Fix runtime/int issues.
This CL fixes up various runtime/int types to be more specific.

Bug: dawn:1339
Change-Id: I61c8ecc89abd0373173b95bfb594c75d05a5d505
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86865
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-20 02:05:24 +00:00
dan sinclair 36af06343c Fixup readability/namespace issues.
This CL fixes a few readability/namespace issues and suppresses one
which is in conflict with the current formatting rules.

Bug: dawn:1339
Change-Id: Ifb688b05d50ebc3e698a77700178f87c93b14a46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86867
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-20 01:54:25 +00:00
dan sinclair 13e9699b1c Fix build/include_what_you_use
This CL adds the needed headers to pass the include what you use lint
check.

Bug: dawn:1339
Change-Id: Ib8df68e51b2c3711169b400e84768d4804568580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-20 00:58:34 +00:00
dan sinclair fb5a492787 Fix inclusive language presubmit
The current presubmit has the filter inverted so it would only attempt
to match the filtered files. The file name also has to be converted to
`LocalPath` otherwise it's attempting to compare a python object to a
string and always fails to match.

Bug: dawn:1339
Change-Id: Ie7712dee60f6b9df2cb78c9feab11769f7ea1f02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-19 22:25:45 +00:00
Yunchao He 8f28d21176 Add more tests to RequiredBufferSizeInCopyTests
The new tests reveal that this incorrect calculation of buffer size
requirement on D3D12 exist only when:
  - the texture dimension is 3D, and
  - there are rowsPerImage paddings (imageLayout.rowsPerImage >
  copySize.height), and
  - it's copying multiple depth images (copySize.depthOrArrayLayers > 1).

The new tests can guide and narrow down the workaround for this issue.

Bug: dawn:1289
Change-Id: I4136d6e3aa3680a65739bfdd402dc0d46debfd8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87162
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-04-19 21:57:45 +00:00
dan sinclair b02535557e Fixup build/include_order issues in src/dawn.
This Cl moves the cpp includes to above the project includes fixing up
the build/include_order issues and enabling the lint check.

A couple includes are marked as NOLINT as the c header has to come after
the project header due to setting defines.

Bug: dawn:1339
Change-Id: Ia47499c94fff99106397b83f6c5c7fe100c44a0e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86513
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-19 20:38:44 +00:00
Austin Eng 37200bd0be Revert "Speculatively suppress RequiredBufferSizeInCopyTests on Win Intel x86"
This reverts commit 3199179167.

Reason for revert: Suppressing these tests didn't help flakes at all.

Original change's description:
> Speculatively suppress RequiredBufferSizeInCopyTests on Win Intel x86
>
> Bug: dawn:1375
> Change-Id: Ieb218fc90e93734f2ccaacaf9a0dd22c57d93163
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86866
> Reviewed-by: Loko Kung <lokokung@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1375
Change-Id: I3b725340516e25b0c8bffb8b817c86278645aba8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87320
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-19 17:06:54 +00:00
dan sinclair f0469eb65a Update tools/format
This Cl updates tools/format to match the various Dawn extensions and to
use the `clang_format.py` file from depot_tools instead of the one from
clang. This fixes up some formatting differences so `tools/format` will
now match `git cl format`.

Bug: dawn:1339
Change-Id: I32a2cdbd2d7e950794268616fae38b5bf54ab370
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86874
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-19 14:44:14 +00:00
dan sinclair d0fb4a36ac Convert all dawn includes to use non-system include syntax.
This CL changes several includes which were using the system include
syntax to the local syntax. This causes GN check to verify that the
headers are specified correctly in the dependencies.

Two missing dependencies are added to the BUILD.gn file for the
Dawn tests.

Bug: dawn:1373
Change-Id: I7afd5ab48f4f2e2ddaf1839058c6bbeec2b97fd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-19 14:24:04 +00:00
dan sinclair b92f31bf53 Fixup whitespace lint issues.
This CL fixes a few blank_line, todo, and comment whitespace errors.

Bug: dawn:1339
Change-Id: Iba524396c2fb6750503cbf18e830dac3257beada
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86960
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-19 09:04:44 +00:00
dan sinclair d1b9d5cc4f Fixup runtime/arrays issue.
This CL converts a variable-length array into a std::array and enables
the runtime/arrays lint check.

Bug: dawn:1339
Change-Id: Ib71828dab84c1651655494108d9fd11922b84e81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86868
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-19 08:44:05 +00:00
dan sinclair 3878a30828 Fix runtime/printf lint
This Cl changes a hardcoded 4 to sizeof(buf) and re-enables the
runtime/printf lint.

Bug: dawn:1339
Change-Id: Iaeeab2bc0d500c1aa8085352e7b26febb810bd4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86863
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-19 08:42:58 +00:00
dan sinclair cccadddcb0 Add explicit to test files.
This CL updates the test files to have explicit added for single
parameter constructors and removed from zero parameter constructors.

Bug: dawn:1339
Change-Id: I21339148bba5e7e89debc38ec426ba15e0d734e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87021
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-19 08:28:34 +00:00
dan sinclair 92bef59295 Fixup readability/check issues.
This CL fixes a few readability/check issues and enables the lint.

Bug: dawn:1339
Change-Id: I09950e8c3822d77a4ddaea6629b35b8fed4232cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86869
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-19 07:32:44 +00:00
Aleksi Sapon baeed1f72c Fix integer truncation bug
On Apple M1, maxStorageBufferBindingSize has all 0 in the lower 32 bits,
which was resulting in a value of 0 and causing an internal error.

Bug: dawn:1367
Change-Id: I00719051738f1ad87989dae0ddd96f1ddf325dab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87180
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-18 22:18:05 +00:00
Brandon Jones c6be53e172 Revert "Enable gn check for all build targets."
This reverts commit 61bc38fd52.

Reason for revert: Appears to have broken the Dawn->Chromium autoroller, which is now seeing Abseil linking issues on Mac and Linux.

Example failing roll: https://chromium-review.googlesource.com/c/chromium/src/+/3590451/

Example error log: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket/8816532799903001889/+/u/compile__with_patch_/stdout

Log Excerpt:
[802/31819] LINK ./dawn_unittests
FAILED: dawn_unittests 
TOOL_VERSION=1650247560 ../../build/toolchain/apple/linker_driver.py -Wcrl,strippath,../../build/mac_files/xcode_binaries/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip -Wcrl,installnametoolpath,../../build/mac_files/xcode_binaries/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool ../../third_party/llvm-build/Release+Asserts/bin/clang++  -Werror -fuse-ld=lld -Wl,-fatal_warnings -Wl,--color-diagnostics -arch x86_64 -no-canonical-prefixes -Wl,-dead_strip -nostdlib++ -isysroot ../../build/mac_files/xcode_binaries/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.3.sdk -mmacosx-version-min=10.11.0 -fprofile-instr-generate -Wl,-ObjC -rpath @executable_path/ -o "./dawn_unittests" "@./dawn_unittests.rsp"
ld64.lld: error: duplicate symbol: __ZN4absl15AsciiStrToLowerEPNSt3__112basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEE
>>> defined in obj/third_party/dawn/third_party/gn/abseil-cpp/strings/ascii.o
>>> defined in obj/third_party/abseil-cpp/absl/strings/strings/ascii.o

ld64.lld: error: duplicate symbol: __ZN4absl15AsciiStrToUpperEPNSt3__112basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEE
>>> defined in obj/third_party/dawn/third_party/gn/abseil-cpp/strings/ascii.o
>>> defined in obj/third_party/abseil-cpp/absl/strings/strings/ascii.o

ld64.lld: error: duplicate symbol: __ZN4absl26RemoveExtraAsciiWhitespaceEPNSt3__112basic_stringIcNS0_11char_traitsIcEENS0_9allocatorIcEEEE
>>> defined in obj/third_party/dawn/third_party/gn/abseil-cpp/strings/ascii.o
>>> defined in obj/third_party/abseil-cpp/absl/strings/strings/ascii.o

Original change's description:
> Enable gn check for all build targets.
>
> This CL removes the `check_targets` entry from the .gn file which
> will enable checking all targets. Two of the GN targets have had
> missing dependencies added.
>
> The `gn/abseil-cpp/BUILD.gn` was referenced against the Chromium
> BUILD.gn for abseil to make sure the `public_deps` and `deps`
> match in the two versions. The paths are re-written to match
> the Dawn paths.
>
> Bug: dawn:1372
> Change-Id: I371e17ec9647e6627429be5c81eb7985da3cc5b3
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86861
> Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Brandon Jones <bajones@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:1372
Change-Id: I1ce6d62138cd99aa3a75c74eea0ac04ce5048b6b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87161
Reviewed-by: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-18 17:35:53 +00:00
Austin Eng 3199179167 Speculatively suppress RequiredBufferSizeInCopyTests on Win Intel x86
Bug: dawn:1375
Change-Id: Ieb218fc90e93734f2ccaacaf9a0dd22c57d93163
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86866
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-15 22:19:51 +00:00
dan sinclair 61bc38fd52 Enable gn check for all build targets.
This CL removes the `check_targets` entry from the .gn file which
will enable checking all targets. Two of the GN targets have had
missing dependencies added.

The `gn/abseil-cpp/BUILD.gn` was referenced against the Chromium
BUILD.gn for abseil to make sure the `public_deps` and `deps`
match in the two versions. The paths are re-written to match
the Dawn paths.

Bug: dawn:1372
Change-Id: I371e17ec9647e6627429be5c81eb7985da3cc5b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86861
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-15 08:01:01 +00:00
dan sinclair df5b5daecf Convert test dep to use dawn_angle_dir
This CL updates the dep in the dawn test to use the `${dawn_angle_dir}`
instead of `//third_party/angle` to match other gn files.

Bug: dawn:1372
Change-Id: I5ac5b39e3ca98e8061eb5ae3cd757841c8711bbd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86862
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Stephen White <senorblanco@google.com>
Commit-Queue: Stephen White <senorblanco@google.com>
2022-04-14 18:36:40 +00:00
Yunchao He 3dc4a34385 Add data verification for e2e tests in RequiredBufferSizeInCopyTests.cpp
When we try to work around the bug exposed by tests in this file,
it is necessary to make D3D12 runtime happy and no validatin error
is reported. It is also essential to verify the correctness of
buffer/texture data after T2B/B2T copy whether workaround is applied
or not.

Bug: dawn:1289
Change-Id: I0d86375c513ffd579fdebc786d00e9eccb60cc10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86511
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-04-14 14:44:40 +00:00
Corentin Wallez 147da21856 Change Dawn samples to use surface-based swapchains.
This helps people looking at samples on how to use Dawn from getting
confused when implementation-based swapchains break (because they were
just made to be good enough N years ago).

Fixed: dawn:1361
Change-Id: Ia989fca4d0455fb8e0ff754056a3d60eb2958b04
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86531
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-13 15:33:06 +00:00
Loko Kung c083d65a0c Adds device-side cache key generation.
- Note that the device-side cache key will be prepended to object cache keys to prevent incompatible adapter/device cache clashes.
- Adds a new template file to auto=generate these cache serializers based on arguments.

Bug: dawn:549
Change-Id: I24b9d11eb38c579acfcc173a5dced9e1b649cf2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86081
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-12 23:50:56 +00:00
Stephen White cedd55a9bf GLES: revert part of the view format reinterpretation on GLES.
View format reinterpretation doesn't work, but its implementation was causing failures on other content.

This patch came from: https://dawn-review.googlesource.com/c/dawn/+/84704/comments/339d5a75_5dce5ce3

Bug: dawn:1360
Change-Id: I76adc264d6f185f840d975b46b6e92a0e5a7b4a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86362
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-04-12 03:31:16 +00:00
Brandon Jones 8085367233 Enable Queue, Device labels to be set. (Take 2)
Queue labels can be set by the defaultQueue.label member of the device
descriptor or the setQueue method.

Device labels can be set label member of the device
descriptor or the setQueue method.

D3D12 and VK backend label support included.

Bug: dawn:1323
Change-Id: Ic44f1fac268c20d5338220eaf959d949a5f66536
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85843
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-04-12 03:28:40 +00:00
dan sinclair 479dc6b7eb Enable build/header_guard
This CL enables the build/header_guard lint check. The existing headers
which failed the check were updated, missing headers added. An exclusion
file for the generator templates was added as well.

Bug: dawn:1339
Change-Id: If572e460179ad501293d5d6cf01e0ea900daa979
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86207
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 18:30:50 +00:00
dan sinclair 69347de37b Enable runtime/printf
This CL changes the single `sprintf` to an `snprintf` which allows the
runtime/printf lint check to be enabled.

Change-Id: Ieed654a8d5f23250e4bc8ee07001489a060f8dc5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86084
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 14:10:40 +00:00
dan sinclair 13d88a6438 Fixup build/include issues in src/dawn
This CL fixes up a few include issues in the dawn folder allowing the
build/include lint rule to be enabled.

Bug: dawn:1339
Change-Id: I585c0b6a7e9c1f8bff466ea8c3765e2a1486e79c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86240
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 14:01:50 +00:00
Stephen White ca4a8cf02a OpenGLES: simulate glTextureView() with texture-to-texture copies.
This is obviously a non-optimal solution, but works in all cases
except compressed textures.

Change-Id: I3fd5fd89ef4978a18917b068632f25f75527c594
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@google.com>
2022-04-09 18:27:50 +00:00
Loko Kung 23d09c6114 Add compute pipeline cache key generation for Vulkan.
- Adds dependency to vulkan-tools for pNext chain helpers.
- Adds extra caching to vulkan shaders to keep the spirv in the in-memory cache as well.
- Adds pNext chain serializer infra for Vulkan.

Change-Id: Ibe73183fbff15f7310eaaeae92fbd622be1ac096
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85022
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-09 00:10:08 +00:00
dan sinclair db9db31cab Fixup whitespace/comments issues.
This CL fixes a few tabs to be spaces which makes the whitespace/comments
lint check pass. The check is set to enabled.

Change-Id: I2a6c590aa3bfee888239adc89d1ce4c8c99f3e78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-08 19:23:36 +00:00
Jiawei Shao 9d27aaaaa1 Always use 0 for the Depth operand of OpTypeImage
This CL is based on the below one with changes on the unittests:
https://dawn-review.googlesource.com/c/tint/+/60860

Bug: dawn:1030
Test: tint_unittests

Change-Id: I4624a0abd3c4905137b6ce1b3f57e4d9a4510eb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85324
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86065
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 08:33:28 +00:00
Corentin Wallez e17a13c60c Validate that alignment limits are powers of two.
Also changes enums to use the concept of "limit class" from the WebGPU
specification.

Fixed: dawn:1242
Change-Id: I328ce98c2eaaf3f4b7ff1c253ee5f3db5a2980f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-08 07:04:26 +00:00
Austin Eng f02bf9e76d Make texture view default format robust against invalid aspects
Computation of the default depends on the aspect, but the aspect
may be invalid. Make the default computation robust such that it
picks some valid aspect if a valid one is not provided. This will
make computing the default OK, but still fail validation of the
aspect later.

Bug: chromium:1314049
Change-Id: I2dcfe7962c7e30ac627605b6d0f1c269b3a6af6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86020
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-07 20:20:14 +00:00
Austin Eng e1f2dcd3b3 Implement rendering with view format reinterpretation
Includes fixes for the backends to create and use a texture view
if reinterpretation is required. Multiple backends used the original
texture and its format instead of the view.

Bug: dawn:1276
Change-Id: Ic31231b2955314e90e011905c9048db6f7899299
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84704
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-07 12:14:55 +00:00
Corentin Wallez b28d6c8e1c Remove lintcpp from presubmits since it fails on all Dawn files
Also fixes some other lint issues.

Bug: dawn:1339
Change-Id: I19a212218db3249191deedc671fc6e36991ecad8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86061
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-04-07 11:36:06 +00:00
Austin Eng aae6bce1fb Add regression test for crbug.com/1313172
This adds a test, and a toggle disable_resource_suballocation.
This enables testing the behavior discovered in the bug without
creating enormous resources.

Bug: chromium:1313172
Change-Id: I779aad50c051e5022a9c85ebfbf33c18173a748f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85861
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-06 01:21:43 +00:00
Brandon Jones 29b72c87e9 Updated the syntax for WGSL structs in all tests.
Change-Id: Ia80b1bed84aa7d16421d432d5da861e55175b335
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85841
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
2022-04-05 18:41:23 +00:00
Yunchao He 7ee6bf3dda Disable a flaky T2T copy test on Intel Windows D3D12
Bug: chromium:1312066
Change-Id: Ia31496cdf9178a860e44503d81eda5be10c3d4e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-05 16:48:33 +00:00
Austin Eng e8498e7f04 Validate texture view format is supported
Fixed: chromium:1312780
Change-Id: I29f13a2df3ef1db6961a5760a6c1bb05ab3fa89b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85680
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-04 20:28:37 +00:00
Corentin Wallez 2787a4c64c Rely on Tint to validate shader IO and bindings have decorations.
This removes a little bit of noise from the reflection of shader
metadata in Dawn. Tests are added to make sure that Tint does the
correct validation (it does).

Bug: None
Change-Id: I334e7c23b723cf5b5985c9914cc9f8d79a7c0568
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85502
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-04 18:57:52 +00:00
Corentin Wallez a2f7d02c5e Validate ShaderModule limits at pipeline creation time.
A list of errors, `infringingLimits`, is added to EntryPointMetadata.
During shader reflection, instead of directly bubbling limit errors up,
they are stored in this list and check only later during pipeline
creation.

Several ShaderModule tests are reworked to create a pipeline to check
for the validation of these limits. For the IO variable limits the tests
needed to be reworked to check for strings in the error messages because
since IO structs have to match between VS and FS, if one failed the
other failed too. (so it's no possible to target the validation of one
of these in particular)

Bug: dawn:986

Change-Id: I689e16454488d4a3c746ece53828555ed72ed561
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-04 16:11:42 +00:00
Loko Kung c96ef43684 Updates remainder of references to old vulkan headers and removes them.
Change-Id: I7b0563a9bd3a98c08b81569be04a9c45dbb61f0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-02 03:02:40 +00:00
Yunchao He 2a87c84c56 Add end2end tests to expose buffer size error on D3D12
When we do B2T or T2B copy from/to a buffer with paddings,
D3D12 may wrongly calculate the required buffer size.

For example, if copySize = {1, 1, 2}, offset = 0, bytesPerRow =
256, and rowsPerImage = 2 (there is 1-row padding for every image),
and we are copying a non-compressed format like rgba8unorm,
the required minimum buffer size should be:
offset + bytesPerRow * rowsPerImage * (copySize.depthOrArrayLayers - 1)
+ bytesPerRow * (copySize.height - 1) + bytesPerBlock * copySize.width.
It is 0 + 256 * 2 * (2 - 1) + 256 * (1 - 1) + 4 * 1 = 516.

The required minimum buffer on D3D12 (including WARP) size is:
offset + bytesPerRow * rowsPerImage * (copySize.depthOrArrayLayers - 1)
+ bytesPerRow * (rowsPerImage - 1) + bytesPerBlock * copySize.width.
Or offset + bytesPerRow * rowsPerImage * copySize.depthOrArrayLayers
+ bytesPerBlock * copySize.width - bytesPerRow.
It is 0 + 256 * 2 * (2 - 1) + 256 * (2 - 1) + 4 * 1 = 772.

It looks like D3D12 requires unnecessary buffer storage for
rowsPerImagePadding in the last image. It does respect
bytesPerRowPadding in the last row and doesn't require storage for
that part, though.

You can verify the buffer size requirement on D3D12 backend with the
new tests via --enable-backend-validation. The validation layer
says that D3D12 requires 772 bytes but we only provide a 516-bytes
buffer, and leads to E_INVALIDARG (Error code 0x80070057) when run
mD3d12CommandList->Close() in CommandRecordingContext::ExecuteCommandList
and causes device lost.

Bug: dawn:1278, dawn:1288, dawn:1289
Change-Id: Icfb792dec60ff7444cb20b3c283709cdb165f80a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85341
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-04-02 00:18:00 +00:00
Austin Eng 42e76ba82a TextureView defaults and validation updates
Spec PR: https://github.com/gpuweb/gpuweb/pull/2687

Fixed: dawn:682
Bug: dawn:1276
Change-Id: Ifa8f94fa4c1a27fb40d0ccfb9f032ca4a28ed24e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84520
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-01 23:04:50 +00:00
Loko Kung c53bc6f698 Fixes cache key generation to handle binary data.
Bug: dawn:549
Change-Id: Ie6b3ceb610b362adfed96a0982d7541002660809
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-01 00:44:35 +00:00
Jiawei Shao eab5300e87 Set depthWriteEnabled to default in ExpectAttachmentDepthStencilTestData
This patch sets depthWriteEnabled to its default value (false) in the
helper function DawnTest::ExpectAttachmentDepthStencilTestData() as all
the tests can pass with depthWriteEnabled == false on the Linux Intel
bots now.

Note that previously using depthWriteEnabled == false and writing into
FragDepth will cause Linux Intel Mesa driver crash on Mesa 19.0.2.

BUG=dawn:821
TEST=dawn_end2end_tests
Change-Id: I22cc0dcdb8521fd8eae436d99a7c06167af89b09

Change-Id: Id0dd1c31099c6aafad175bde038ba9662b02a160
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85322
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-03-31 23:37:05 +00:00
Loko Kung f57867264a Adds a generated file with the dawn git hash encoded at build time.
Bug: dawn:549
Change-Id: I5d6306f33b7ad2247ee75a0c5387a2bc6fac0497
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-31 05:09:04 +00:00
Austin Eng 8e02ebf6c6 Implement WGPUTextureDescriptor.viewFormats and sampling reinterpretation
Reinterpretation for render/resolve attachments not yet implemented.

Bug: dawn:1276
Change-Id: I43d73ce5c943c4ba49df06c6865867f378f2de25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-31 03:53:04 +00:00
Austin Eng 10ec4ee7ef Disallow creating a 2D-array view on a multisampled texture
Spec issue: https://github.com/gpuweb/gpuweb/issues/2715
Spec PR: https://github.com/gpuweb/gpuweb/pull/2716

This is invalid in the Metal API because MTLTextureType2DArray is
imcompatible with MTLTextureType2DMultisample, even if the layer
count is 1.

MTLTextureType2DMultisampleArray is not supported until macOS 10.14
and iOS 14.0.

Further, the view type must match between the API and the shader.
a 2D view array requires texture2d_array in MSL.
It would be inconsistent to allow 1-layer 2D arrays which internally
get translated as (non-array) MTLTextureType2DMultisample. You would
expect to need to use texture2d_ms_array in the shader.

Change-Id: Ib9268c1276d3d31e90d6c61118e27fa2afd0617d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85200
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-31 01:26:49 +00:00
Stephen White 9be06c8d23 GL: fix clear-on-init of depth/stencil textures.
Disable the scissor test during clear.

Change-Id: Ia6945304c257867ed5cb6a6ae0c2c49998a33ca7
Bug: dawn:1340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85143
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-30 10:26:44 +00:00
Stephen White f32ae5b680 GLES: fix texture-to-texture copy with offset src or dest region.
glBlitFramebuffer() takes min and max coordinates, not min and size.

Bug: dawn:1084

Change-Id: I7b8b53ecd9c5ade20d4d7a909bd134c13a2d960b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85081
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 16:11:34 +00:00
Loko Kung b8a4f34ed9 Enables device.destroy API now that CTS tests have been implemented.
Bug: dawn:628
Change-Id: I52e9c2d04c605b64a5fd80762891fc44e2c2c53a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84921
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-29 01:23:22 +00:00
Shaobo 0a6c2b0f99 Wrap multiplanar iosurface in wgpuTexture
This CL supports wrapping multiplanar iosurface in wgpuTexture.
It also provides mechanism to create TextureView on each planes.

Bug:1307194

Change-Id: I5e82f47944fdea542abba097240c880628b1181f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81482
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-03-28 06:59:22 +00:00
Corentin Wallez 0bf63577d2 Implement the stencil8 format.
Rolled in changes made by cwallez@ as part of
https://dawn-review.googlesource.com/c/dawn/+/75983, which was
originally based on this change.

Bug: dawn:666

Change-Id: I5d6ad592294ee8302f3b18f7f31bbfd982297251
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68280
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-03-24 17:54:56 +00:00
Loko Kung a9386f3060 Fixes popErrorScope to match the specs.
- Prepares for removal of unnecessary bool return, and just call callbacks appropriately. For now always returns true until all users are updated.
- Removes PushErrorScope from handwritten commands now that we no longer need to do anything special.
- Updates tests to reflect the change and make sure to set EXPECTs before calling functions to make tests easier to follow.

Bug: dawn:1324, dawn:526
Change-Id: I90b09c54f9adbf2d6d50ad20dcedf68b5ed0b1fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83942
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-22 14:45:34 +00:00
James Price 3b5415f53a Remove usages of the @stride attribute in tests
Support for @stride is about to removed from Tint.

Bug: tint:1381
Change-Id: I6e30ed67d61ab82fd50843caf14216274b1e05fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83960
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-21 16:48:23 +00:00
Brandon Jones 39c2029063 Allow CopyBufferToTexture with Depth16Unorm
Removes the validation logic that was blocking this copy from being
valid and update tests to ensure that it works properly.

Copy logic worked with this format as-is, so no updates were necessary.

Bug: dawn:1251
Change-Id: Id0ca503ed0f82e79e75f63ad6870389f7f647d22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81024
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-18 20:40:08 +00:00
Loko Kung 2391382b14 Implements a cache key serializer and tests.
- Introduces necessary infra to support cache key serialization templating and extensibility.
- Tests cover basic use cases of the infra.

Bug: dawn:549
Change-Id: Idc0bbcb07a3037e9c59841bb3ad7d1040d7b401f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83121
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-17 00:27:26 +00:00
shrekshao ed840583eb Relax vertex stride requirement
Relax validation of last stride of vertex buffer according to the
updated spec.

Bug: dawn:1287
Change-Id: I7a58401933b48c5cb121ba73c592575ada3e7151
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83203
Auto-Submit: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-11 01:09:02 +00:00
Shrek Shao 5b9b9867cd Rename SurfaceDescriptorFromXlib -> SurfaceDescriptorFromXlibWindow
As suggested by
https://github.com/webgpu-native/webgpu-headers/pull/150#discussion_r822311773

Bug: none
Change-Id: I4f611a1c345eb644168cf923c6c0c1672114b9d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83201
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-03-09 19:04:21 +00:00
Austin Eng 74d4e53fc6 Make loapOp/storeOp undefined valid
It is valid for depth/stencil attachment if the attachments are
readonly. It is not valid for color attachments. Make the enum valid,
and update validation.

Caught in CTS roll
https://chromium-review.googlesource.com/c/chromium/src/+/3499286

Bug: dawn:1269
Change-Id: Ib849ed757ccca145f85cadea6f92a1f2a5082d49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82540
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-09 18:43:51 +00:00
Austin Eng 154bcbbf4d Metal/GL: Make new texture view for non-2D view of single-layer texture
Fixed: dawn:1309
Change-Id: Ide68f6498fc5fe9dd9e06c6c5caf7d3fff74e526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83060
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-09 01:07:20 +00:00
Austin Eng 5073fb5685 Fix BindGroupLayoutEntry validation message for no bindings types set
Fixed: dawn:1318
Change-Id: I9c5953d77c9758f0814fa50a98f5f813daf5e705
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83061
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-09 00:07:31 +00:00
Shrek Shao 1554a7d8f9 Fix dawn.json for upstream webgpu-headers
- Add disabled_tags 'dawn' to webgpu_headers_gen
- Rename WGPUSurfaceDescriptorFromXlib to sync with upstream
- Other sync with upstream: surface wayland and android enums

Bug: dawn:269
Change-Id: I5ca5c5362c54018f9d217af6a6ab4e3e84a5d780
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83000
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-03-08 20:56:10 +00:00
Jiawei Shao 345bf87c35 Vulkan: Use Zero Initialize Workgroup Memory extension if possible
This patch adds a toggle to enable/disable workgroup memory
initialization with OpConstantNull according to the Vulkan extension
VK_KHR_zero_initialize_workgroup_memory. This toggle is by default
enabled when VK_KHR_zero_initialize_workgroup_memory is supported by
the Vulkan driver.

BUG=dawn:1302
TEST=dawn_end2end_tests

Change-Id: Ie04484c2d0944ead082bd22a436b1c52bc7d93bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-03-08 02:23:19 +00:00
Austin Eng ea287f5b48 Remove WGSL readonly-storage to storage binding type promotion
Fixed: dawn:1188
Change-Id: Ied8e1fb8a47884456de3d56e049a361fdbcaf640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82403
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-05 01:37:25 +00:00
Shrek Shao 6d205fcb5d Allow sparse color attachments
Add implementations and related tests reflecting the spec update.

Bug: dawn:1294
Change-Id: I2c20af313259e1d6d6049189cb8adebe4c2436af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81922
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-03-05 01:34:02 +00:00
Li Hao 131c422489 Add timestampWrites on render/compute passes
The timestampWrites in render/compute pass descriptor store the
timestamps at the beginning and end of passes, this requires validating
all timestampWrite members in BeginXxxPass and inserting the
timestampWrite cmd as close as possible to the BeginXxxPass and
EndXxxPass. To do that, we first record only the querySets and
queryIndexes that need to be used in BeginXxxPassCmd and EndXxxPassCmd,
then insert timestampWrite cmd after the native BeginXxxPass and before
the native EndXxxPass in backends.

This CL adds timestampWrites in render/compute pass descriptor
including the validation and tests first.

Implement timestampWrites in backends in following CL.

Bug: dawn:1250

Change-Id: I39b50975aa03cc1afe7a736c3b39df284f54d163
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82100
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-03-05 01:22:52 +00:00
Shaobo a24acf2fbc Validate destination texture states for CopyTextureForBrowser
Current implmentation of ValidateCopyTextureForBrowser has a bug
to verify destination texture states.
This CL fix the simple bug and add noop copy in unittest to catch this
issue.

Bug: dawn:1306
Change-Id: I193105ced89db5092873d604c7dbf43d7ea4fba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82101
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-03-02 02:44:01 +00:00
Loko Kung 44f039d3c2 Adds new chained struct for device creation to specify cache options.
- Adds isolation key option, DawnNative support, and relevant unit tests.

Bug: dawn:549
Change-Id: I16344581c7956ce8576c0a4c14655fbdb4e15a54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81920
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-01 22:59:40 +00:00
Jiawei Shao ec3e4b0510 Fix use-after-free issue in Create*PipelineAsyncTasks::Run()
This patch fixes a use-after-free issue in Create*PipelineAsyncTasks
that when pipeline->Initialize() returns error, the pipeline object
will be deleted, while we still attempt to call its member function
after it is deleted.

BUG=dawn:1310
TEST=dawn_unittests

Change-Id: I57d5ca98d6c97b14df1d7c3bf2941c9cc87adeff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81800
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-25 16:28:39 +00:00
Li Hao 7abcadfce6 Add toggle to disable the tick->ns conversion of timestamp query
Although the error rate of timestamp tick->ns conversion is very small
(3e-5), some profiling scenarios, such as CPU/GPU timestamp calibration
on Windows, require absolutely accurate timestamps.

Add new toggle to resolve timestamps to ticks for those cases where zero
error is required.

Add an end2end test for GPU timestamp calibration on D3D12 backend.

Disable timestamp period calculation on Device when the
DisableTimestampQueryConversion is enabled.

Bug: dawn:1305
Change-Id: I31ee6b4c1686d5dd2ac29ccb0bd398e650481c26
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81023
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-23 17:50:35 +00:00
Jiawei Shao 68d44a7006 Add validations on the format of a resolve target
This patch adds the validations on the format of a resolve target
according to the latest updates in WebGPU SPEC. WebGPU SPEC only
supports the below texture formats being used as the resolve target
of a render pass encoder:
- R8Unorm
- RG8Unorm
- RGBA8Unorm
- RGBA8UnormSrgb
- BGRA8Unorm
- BGRA8UnormSrgb
- R16Float
- RG16Float
- RGBA16Float
- RGB10A2Unorm

BUG=dawn:1244
TEST=dawn_unittests

Change-Id: I16f9c3984f4ffb4641f4f43ecdb3cc76be6a562a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81080
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-02-19 02:53:32 +00:00
Brandon Jones 6e8c473fa5 Updating names of attachment clear values
Renames multiple attachment clear values to match their new names in the
spec, deprecating the old ones.
 - GPURenderPassColorAttachment.clearColor -> clearValue
 - GPURenderPassDepthStencilAttachment.clearDepth -> depthClearValue
 - GPURenderPassDepthStencilAttachment.clearStencil -> stencilClearValue

Additionally, the old names are marked as deprecated with appropriate
warnings if they are used during the deprecation period.

Bug: dawn:1269
Change-Id: I6649184d65578118942c1f51a41f350719665272
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80941
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-02-19 00:44:12 +00:00
Yan,Shaobo 893889b0bb CopyTextureForBrowser(): Validate src/dst texture state
The validation of CopyTextureForBrwoser() fails to valid src and dst
texture state. And a bug has been caught by cts
webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:*
after changing CopyExternalImageToTexture() to use CopyTextureForBroswer()
to upload CPU resource.

The CL fix this.

Bug: dawn:1306
Change-Id: Ie4cfd174dc9f54f6cf2099226c4e1cc00ed1d446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80900
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-02-18 06:26:11 +00:00
Brandon Jones df70004c52 Add Validation For External Texture Bind Group Layout Mismatch
Adds validation to ensure that external texture binding entries match
the bind group layout. This should fix an issue found by the fuzzer.

Bug: dawn:1082
Bug: chromium:1296935
Change-Id: I1cc542ed9105dbe29d775e01e52475a7d6c8d393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80460
Reviewed-by: Loko Kung <lokokung@google.com>
Auto-Submit: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-17 19:20:31 +00:00
Li Hao a73050795e Fix QueryInternalShaderTests
1. The left cases will be not checked if the first value is 0 in Check
function.
2. All timestamps are the same value at initialization.
3. Update 83.33 to 83.333 which is closer to the actual period on Intel.

Bug: dawn:1250
Change-Id: I7378cf45453682a3d364b6930072ccc229085f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-17 16:12:41 +00:00
Jiawei Shao ab1a2b7407 Add validation on format when creating a multisampled texture
This patch adds the validation on the texture format when we create
a texture with sample count > 1 according to the latest updates in
WebGPU SPEC.

Below formats can't be used to create a multisampled texture:
- R32Uint, R32Sint, RG32Uint, RG32Sint, RG32Float, RGBA32Uint,
  RGBA32Uint, RGBA32Sint, RGBA32Float
- All compressed formats
- RGB9E5UFloat

BUG=dawn:1244
TEST=dawn_unittests

Change-Id: I71743281ce12158be4b1904732934fad95f39cee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80240
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-02-17 00:48:26 +00:00
James Price 0fe8d27903 Roll Tint and update WGSL syntax for overrides
The syntax for pipeline-overridable constants has changed in
WGSL. Since this feature is still hidden behind the
disallow-unsafe-APIs flag in Dawn, we removed support for the old
syntax in Tint. This commit rolls Tint forward to get that change, and
updates the WGSL syntax in affected tests at the same time.

Bug: tint:1403
Change-Id: I1d081d9dea0c1de9def5cd123020700df3419f35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80500
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-02-15 18:36:10 +00:00
Li Hao 3a60f96079 Reset root descriptor table for samplers when descriptor heaps are changed
When shader-visible heap switch happens, we re-populate all bindgroups
and change the descriptor heaps, which need to reset root descriptor
tables, but for the samplers which are cached in
mBoundRootSamplerTables and not changed, they won't be reset, which make
shaders cannot access the sampler heaps.

Bug: dawn:1255

Change-Id: Icc142206121af9daf8b9352b4c639f7d7ef8f1d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2022-02-15 02:05:06 +00:00
Stephen White 96b72c262c OpenGL: use Tint for GLSL generation.
Change-Id: Ibced679fa6568f1eb33707f0157d03505e6f8a1c
Bug: dawn:1263
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-10 22:17:41 +00:00
Brandon Jones cff04b4d3f Integrate Multiplanar External Texture Transform
Introduces the majority of the logic associated with enabling
multiplanar external textures. Removes most backend logic associated
with external textures in favor of expanding them into their components
in the frontend. Includes a basic e2e test demonstrating multiplanar
YUV-to-RGB conversion.

Bug: dawn:1082
Change-Id: Ib5c042e5639b1a8efe2954680abc346c8c6c76d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78248
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-02-10 19:31:13 +00:00
Corentin Wallez 82ca6096ac Mark 1D textures as safe.
Fixed: dawn:814
Change-Id: I216ebdb68cfb1634cfad8b44de998c2f1a87edaf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79320
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-02-09 18:40:51 +00:00
Austin Eng 189b0cec37 tint->dawn: Move src/dawn_tests -> src/dawn/tests
Bug: dawn:1275
Change-Id: I79f2aeb0c54a74dd5becd90c46792705a28e87da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-09 14:54:31 +00:00