Currently normalizes anything using the new layout to the old one for
the sake of getting things working as quickly as possible. Follow up
changes will gradually push the new layout through more of the stack.
Bug: dawn:642
Change-Id: Ie92fa9dde21174f62ceba1a1f4866cbc24c5fc6f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38600
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Async functions should fail by rejecting the callback instead of
generating a device error. This fixes a leak in the wire where
the allocation for the callback was never delete since it was
never called.
Fixed: chromium:1181627
Change-Id: I840073c1d1b5f1401aa8ed29d3c8f0e1e4fefd35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42540
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
The are replaced by Queue::OnSubmittedWorkDone. Only Queue::CreateFence
is deprecated since all other fence-related calls require a fence to
work.
Also ports a number of uses of fences in test harness to use
Queue::OnSubmittedWorkDone instead.
Bug: chromium:1177476
Change-Id: I479415f72b08158a3484013e00db8facd11e6f33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42660
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
In upstream WebGPU, error scopes do not wait for queue operations or
async operations like create*PipelineAsync or mapAsync. This simplifies
the implementation so we don't need to track error scopes by parent
pointers but can instead have a simple stack.
Bug: dawn:22, chromium:1177107
Change-Id: Ic7344cbd96e257cbabc0f414934a5e42a4020a13
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41980
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tint automatically infers a storage class of `handle` for these types
of variable, as per the WGSL spec. Explicitly specifying a storage
class for them will soon become an error.
Bug: tint:332
Change-Id: Ib67e44a5afcdd364470488fd4b456a2b42304daa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41402
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
The wire now supports more than one device, and Chrome is updated
to use the new code path. This fixes same-device validation for
createReadyPipeline.
Bug: dawn:565
Change-Id: Id05001ed1a7e535690c87f535da6f72a0e794c59
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40460
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Adds support for NV12 texture format and per plane view aspects.
Only allows planar sampling of imported DX11 textures. See usage
tests for examples and formats.h for rules.
Bug: dawn:551
Change-Id: I44b89d2c07bb9969638e77ce7c756ef367167f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38781
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
3D texture view's baseArrayLayer must be 0, and its arrayLayerCount
must be 1. In addition, 2D/2DArray/Cube/CubeArray (and 1D) views
upon 3D textures are not allowed.
Other behaviors for 3D texture views like default values are similar
to 2D/2DArray views.
This change also adds a test for aspect test against color format for
completeness, in addition to the existing depth/stencil formats.
Bug: dawn:558
Change-Id: I4f5d095b85c9b81e6f41497f1c8a54b569c210bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39600
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This CL makes the wire gracefully handle all invalid and unknown
sTypes. All unknown sType structs are serialized and deserialized
as the base WGPUChainedStruct with sType Invalid.
Bug: dawn:369, dawn:654
Change-Id: Ia2571df81fc96e2c672d3ea13c03237a2d5fa5c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
In order to support 3D texture, new validation rules are added:
- to say that multisample 3D texture is not supported.
- to distinguish 3D texture from 2D array texture via texture type,
and its impact on max values of size.depth, mipmap levels,
array layer count, etc.
- to say that 3D compressed texture is not supported.
This change also adds validation tests for zero-sized textures,
in addition to validation tests for the validation rules above.
Bug: dawn:558
Change-Id: Ib7d398fdab49a702eaa798f6353639d3721747e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34922
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This also adds missing coverage for push/pop debug group in render
bundles. The RenderBundleEncoder didn't validate itself on Finish, so
add a regression test for that too.
The overarching goal with this CL is to do validation at encoding time
which will help produce SyncScopeResourceUsage in the frontend for
dispatch() calls so that they can be reused by the backends.
Bug: dawn:635
Change-Id: Ie5a2d987fda3854b3145ba4b7a34994ea605e820
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38842
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This test is attempting to confirm that behaviour from the SPIR-V
WebGPU execution environment will occur. Given that the implementation
of this spec has been removed from SPIRV-Tools and Tint handles this
gracefully, the test will never succeed.
Bug=dawn:57
Change-Id: I0ee071c87a79947cbb63bcc816a7ab1314419b5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38900
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Use default SamplerDescriptor if not descriptor is passed in.
Change some createSampler calls to pass nothing in for testing.
The default values for SamplerDescriptor and that from
utils::GetDefaultSamplerDescriptor are different so we may still want to
keep it.
Bug: dawn:599
Change-Id: Ie75d9e1fde608cb19049b50f4613be63802c8719
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38621
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
In a future CL the PassResourceUsage structure will become a
SyncScopeResourceUsage and will be used to validate at each
synchronization scope. For separation of concerns, the validation that
resource have the correct usage shouldn't be done at the sync scope
level but at each entrypoint that uses the resource.
The validation tests had missing coverage of usage validation for
BeginRenderPass so validation tests are added. (Storage and Sampled
are validated at bindgroup creation and already had validation tests)
Bug: dawn:635
Change-Id: I36488c2d0222c4799476adf06c1c734989b1a158
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38381
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
In a future CL the PassResourceUsage structure will become a
SyncScopeResourceUsage and will be used to validate at each
synchronization scope. For separation of concerns, the validation that
resource have the correct usage shouldn't be done at the sync scope
level but at each entrypoint that uses the resource.
The validation tests had no coverage of usage validation for pass usage
so validation tests are added for Indirct/Index/Vertex usages. (Uniform
and Storage are validated at bindgroup creation and already had
validation tests)
Bug: dawn:635
Change-Id: I5058ad30eb041809f0f60d9403f3cc2d5d7e7c96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38380
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This patch allows the use of DepthOnly as the parameter 'aspect' in the
command CopyTextureToTexture() on the depth-only formats (Depth24Plus
and Depth32Float) to match the latest WebGPU SPEC.
BUG=dawn:439
TEST=dawn_unittests
Change-Id: I73c4055bb0a90bed2b5751ce9dff5b319787efca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38340
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
- Enable internal compute pipeline in ResolveQuerySet for Timestamp
Query.
- Known issue:
The user-provided resolve buffer cannot be used as binding resources
due to missing STORAGE usage. Currently implictly add STORAGE usage
if the buffer is created with QUERY_RESOLVE usage as a workaround.
Next we will add STORAGE_INTERNAL usage instead.
Bug: dawn:434
Change-Id: Ie66090de38bc3a04a58986669cd2a128b528f960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
This should be the last change BindGroupLayout change needed to complete
the conversion to the new structure aside from removing the deprecated
code paths in the future.
Bug: dawn:527
Change-Id: I44f67de80f1b4e1b7b32909d70d74610f7a06d8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37560
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.
Bug: dawn:558
Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Adds some maxAnisotropy implementation.
Adds an end2end test, drawing a slanted plane with a texture of which each mipmap has a different color, with different maxAnisotropy values.
You can get an idea of what it does at https://jsfiddle.net/t64kpu81/85/
Needs further CTS.
Bug: dawn:568
Change-Id: I89ac56d8cf0fbb655358bf6effa016ddc1f8426f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35143
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
- Limit the maximum query count to 8192 to fit Metal restriction.
- Add unittest tests of query count and remove the test of buffer
size overflow validation on 32-bits.
Bug: dawn:434
Change-Id: Ie573b715cc3f67ec158996119a8b4a49e493680a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36021
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Changes the internal BindingInfo structure and any references to it. The
BindGroupLayoutEntry information is normalized when converting it into
the internal representation, but still accepted as either the old or
new layout. A "bindingType" member is added to the BindingInfo that's
not present in the BindGroupLayoutEntry itself to indicate which of
buffer, sampler, texture, or storageTexture is populated. This proves
useful for a myriad of switch statements in the various backends.
Bug: dawn:527
Change-Id: I6ae65adae61d0005fc50ed6d1bc2ec9b2a1295ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35862
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>