Commit Graph

1307 Commits

Author SHA1 Message Date
Natasha Lee 01600dfb3d Use clear loadop to lazy clear depth stencil attachments
Bug: dawn:210, dawn:145
Change-Id: I1eb990266ccd7b51b4a336b0d4d37e0195c6fe69
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11020
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-11 22:04:42 +00:00
Corentin Wallez fad96f6e59 BUILD.gn: Only expose the GLFW target on platforms that support it
Due to the way GN target discovery works, glfw would get discovered in
Fuchsia / Android / ChromeOS builds when it isn't supported causing
compilation failures. This changes third_party/BUILD.gn so that glfw
targets are only created on supported platforms. It also changes
dawn_glfw in BUILD.gn to be more robust to building on all platforms.

Bug=dawn:221
BUG=chromium:1002895

Change-Id: I8f40b06f680094406d24e9a6dea44b128e59b854
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11160
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-11 16:53:46 +00:00
Li, Hao 2a2392073b Set point size value for vertex shader in OptionalVertexInputTest
When pipeline topology is set to Point_List, PointSize must be written
in vertex shader for Vulkan backend.

BUG=dawn:146

Change-Id: I0ea6aa937866d1985287d353f82d344100b41acd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2019-09-11 15:59:16 +00:00
Li, Hao 4cc1891039 Skip some end2end tests for Vulkan validation layers enable on Windows
Temporarily skip some tests to make Vulkan validation layers could be
enabled on Windows, these tests are failing on Vulkan with validation
layers enabled.

BUG=dawn:210

Change-Id: I03a6ab6aca94f7c7044cc27cc1ff5d79ad1f88d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11141
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-11 15:08:16 +00:00
Rafael Cintron 03e31edd98 Cleanup d3d12::Device::ExecuteCommandLists
- All callers were passing either 0 or 1 commandlist to this
function. Removing the initializer list means we can save an
std::vector heap allocation.
- Checking the number of lists before calling ExecuteCommandLists
eliminates superfluous entries in PIX logs.

Bug:dawn:222
Change-Id: Ic50b9293c3f31bf8f52e7de10161fd284ef2e0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11060
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2019-09-11 00:09:40 +00:00
Austin Eng f35dcfe60a Implement ErrorScopes for synchronous errors
This patch implements Push/PopErrorScope except for asynchronous
or GPU commands. These commands, such as Queue::Submit will need
to hold onto the ErrorScope until GPU execution is complete.

Bug: dawn:153
Change-Id: I2d340b8b391d117a59497f35690993a9cd7503e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-10 23:19:11 +00:00
Ryan Harrison 619935f7f2 Rolling 4 dependencies
Roll third_party/SPIRV-Tools/ 19b256616..e2e95172d (9 commits)

19b256616d..e2e95172df

$ git log 19b256616..e2e95172d --date=short --no-merges --format='%ad %ae %s'
2019-09-10 afdx Rework management of probabilities in spirv-fuzz (#2839)
2019-09-10 afdx Fix add-dead-break and add-dead-continue passes to respect dominance (#2838)
2019-09-10 stevenperron Handle id overflow in the ssa rewriter. (#2845)
2019-09-09 stevenperron Handle id overflow in the constant manager. (#2844)
2019-09-09 alanbaker Add generic builtin validation of target (#2843)
2019-09-09 stevenperron Don't register duplicate decoration in validator. (#2841)
2019-09-06 stevenperron Replace CubeFaceCoord and CubeFaceIndexAMD (#2840)
2019-09-05 stevenperron Fold Min, Max, and Clamp instructions. (#2836)
2019-09-05 stevenperron Replace uses of SPV_AMD_shader_trinary_minmax extension (#2835)

Roll third_party/glslang/ 56f61ccce..664ad418f (2 commits)

56f61cccef..664ad418f8

$ git log 56f61ccce..664ad418f --date=short --no-merges --format='%ad %ae %s'
2019-09-05 cepheus Fix #1879: Check for valid variable before checking for unsized arrays.
2019-09-04 greg Update spirv-tools and spriv-headers known good.

Roll third_party/shaderc/ 3b038fa1c..4baa46a5d (3 commits)

3b038fa1c3..4baa46a5d1

$ git log 3b038fa1c..4baa46a5d --date=short --no-merges --format='%ad %ae %s'
2019-09-09 zoddicus Rolling 4 dependencies and update known_failures (#803)
2019-09-06 zoddicus Improve testing .asm., .nocompat., and .vk. chases (#797)
2019-09-05 zoddicus Remove unsetting compiler check variables (#801)

Roll third_party/spirv-cross/ f24654db8..b32a1b415 (8 commits)

f24654db8c..b32a1b4150

$ git log f24654db8..b32a1b415 --date=short --no-merges --format='%ad %ae %s'
2019-09-06 wadetb MSL: Fix array copies to/from interpolators
2019-09-06 post Run format_all.sh.
2019-09-05 post Refactor into stronger types in public API.
2019-09-06 post Add dynamic offsets to C API.
2019-09-06 post Fix some issues on certain compilers.
2019-09-05 cdavis MSL: Support dynamic offsets for buffers in argument buffers.
2019-09-04 cdavis MSL: Force storage images on iOS to use discrete descriptors.
2019-09-05 lifeng.pan Fix ParsedIR::mark_used_as_array_length(uint32_t id)

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: Id2e571ec15c78a43e3e435f25a0e8299ce82f623
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11100
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-10 21:28:49 +00:00
David 'Digit' Turner f60522f5a4 [fuchsia] Fix Chromium build.
For some unknown reason, during the Chromium build, the
third_party/dawn/third_party:glfw always get rebuilt even when
nothing actually references is (as is the case for "is_fuchsia ==
true").

This ends up in a build failure, since glfw doesn't support this
platform. See [1] for an example.

This CL is a work-around that makes the library empty for Fuchsia
instead. Note that this is never linked into anything so should
not be an issue for any Chromium-related code either.

[1] https://chromium-review.googlesource.com/c/chromium/src/+/1795302

Bug=dawn:221

Change-Id: Ia4344e93b01722b3dd0cddf70a5d13a5b71488b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11041
Commit-Queue: David Turner <digit@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-10 13:01:59 +00:00
David 'Digit' Turner fa00c69506 [fuchsia] Implement external semaphore and memory support.
This CL adds Fuchsia-specific implementations to the following
classes:

  dawn_native::vulkan::external_memory::Service
  dawn_native::vulkan::external_semaphore::Service

The implementation is based on two Fuchsia Vulkan extensions
that are provides by the vulkan_fuchsia_extras.h header (i.e.
are not upstreamed to Khronos yet, but used/provided by the
Fuchsia platform):

  VK_FUCHSIA_external_memory
  VK_FUCHSIA_external_semaphore

Their details are similar to VK_KHR_external_XXXX_fd, but
uses Zircon handles instead of file decriptors.

BUG=dawn:221
Change-Id: I48238bcf3193433970cbe200a84b86a67103a2f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10963
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: David Turner <digit@google.com>
2019-09-10 10:07:28 +00:00
Corentin Wallez 86e74e0dc1 Implement BGLBinding::textureDimension
In WebGPU the BGLBinding needs to know the texture dimension for
compatibility reasons between the texture views passed and the
pipelines.

This adds the member and implements the restriction.

BUG=dawn:22

Change-Id: I95204de1cd621c936994739e840c76351fea9035
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:58:28 +00:00
Corentin Wallez dbe74bc4a2 Add TextureViewDescriptor.aspect.
This is to match the WebGPU IDL, but currently that member defaults and
must be set to "all".

BUG=dawn:22

Change-Id: I5f4d160163cb45e0ef043853518fe91b47b00d0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10961
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:30:43 +00:00
Corentin Wallez b8ea84cbb8 Implement debug markers and groups for CommandEncoder
BUG=dawn:22

Change-Id: I1fc6ac3dec936268a043753169ed1d4a405881bd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10962
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-10 08:20:40 +00:00
Austin Eng 57354037bd Metal: Support setting bind groups before pipeline to match WebGPU semantics
Bug: dawn:201
Change-Id: I3bd03bbce3c38d0182e5e93f3898a43183bd647d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-09 23:38:00 +00:00
Austin Eng f35420dfca D3D12: Add IndexBufferTracker
Setting an index buffer is dependent on getting the index format
from the pipeline. This adds a tracker to lazily apply the index
format before a draw call if it changes.

Bug: dawn:201
Change-Id: I83c87cc950bf6c93637dd14765c340c97b461061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-09 21:26:01 +00:00
Austin Eng 8e37315012 D3D12: Factor SetVertexBuffer tracking to match other tracking classes
Bug: dawn:201
Change-Id: I711e93a706b5043318263b203d3f3dc7f1a675bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-09 21:09:11 +00:00
David 'Digit' Turner 882ff72742 [fuchsia] Add headers containing extra vulkan definitions.
The Fuchsia platforms relies on a number of Vulkan extensions
that have not been upstreamed to Khronos yet, and thus are not
part of the official Vulkan headers (i.e. <vulkan/vulkan.h>).

This CL adds a new header under src/common/ that contains these
declarations, extracted from the Fuchsia source tree, and ensures
they are included automatically from <common/vulkan_platform.h>

This is necessary to support certain features when building
Dawn on Fuchsia.

IMPORTANT NOTE: Some of the things declared in this header will
change once everything is upstreamed, which will require updating
the source code using them. For example,

  VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_TEMP_ZIRCON_EVENT_BIT_FUCHSIA

Will likely be renamed officially as:

  VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_ZIRCON_EVENT_BIT

And will be assigned a new value by Khronos.

BUG=dawn:221
Change-Id: If88a1dd06083a01d7b34b5cf5ab93f4e3f3681eb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: David Turner <digit@google.com>
2019-09-09 16:48:58 +00:00
David 'Digit' Turner b749d07ac9 Enable Vulkan for Chromium Fuchsia build.
Enable the Vulkan backend when building Dawn with
the Chromium build system for Fuchsia. To make this
work properly the following is required:

- Modify VulkanInfo.cpp and BackendVk.cpp to correctly probe
  the Fuchsia swapchain layer and its layer extension, as well
  as enabling them when creating a new VkInstance.

- Modify VulkanFunctions.cpp to load the Fuchsia swapchain
  related extension for this platform only.

- Provide a small mock GLFW library for Fuchsia under
  src/utils/Glfw3Fuchsia.cpp, since the upstream project
  does not support this platform at all. Its purpose is
  only to allow the creation of the right VulkanBinding
  instance, which depends on the creation of a display
  surface for latter swapchain creation.

- Add //third_party/fuchsia-sdk:vulkan_base and
  //third_party/fuchsia-sdk:vulkan_validation as
  data_deps of the libdawn_native_sources target in
  order to ensure that the Fuchsia package created by
  the build system will include the correct Vulkan
  libraries (loader and validation layers).

This builds correctly, and both dawn_unittests and
dawn_end2end_tests will run on a real Fuchsia device
or inside the Fuchsia emulator, using either GPU
virtualization or a software-based renderer.

Note: dawn_unittests will also run inside QEMU, but
not dawn_end2end_tests, since the latter requires
proper GPU emulation which is not available in this
environment.

NOTE: All end2end tests pass using a device with
      an "Intel HD Graphics 615 (Kaby Lake GT2)"
      adapter. However:

       - For some reason, a single test takes up
         to 129 seconds to pass
	 (BufferSetSubDataTests.ManySetSubData/Vulkan).

       - The test process crashes inside VkDestroyInstance(),
         apparently inside the Fuchsia-specific imagepipe
	 layer (which implements swapchain support).
	 This is likely a bug in the layer itself, and
	 not Dawn.

    Also, may end2end tests will crash when run inside
    the Fuchsia emulator (which uses GPU virtualization
    to talk to the host GPU). The crashes happen inside
    libvulkan-goldfish.so, the emulator-specific Vulkan
    ICD on this sytem. Not a Dawn bug either.

Bug=dawn:221
Change-Id: Id3598b673e8c6393f24db728b8da49fdde3cac76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8963
Commit-Queue: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-09 10:52:08 +00:00
Austin Eng abec145b04 dawn_wire: Fix leak in Server::DoDevicePopErrorScope
Also fixes a uint64_t -> uint32_t narrowing conversion.

Bug: chromium:1001045, dawn:153
Change-Id: I0f94d201884071325c7c5bb40a8c9c67c066e251
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10980
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-09 09:41:28 +00:00
Li, Hao 77f091ce46 Align the size of Uniform and Storage buffer to 16 bytes in Metal
On Metal, it requires the size of the constant buffer to be no less
than the size of the constant buffer block defined in shader, and
the overall size of the constant buffer must be aligned to the
largest alignment of its members.

BUG=dawn:139

Change-Id: I37730b1415baecb6638aaaacec87789decf07606
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10920
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2019-09-07 03:08:45 +00:00
Bryan Bernhart 22c3ff73c1 Resource Management 6: VK support for resource allocation.
Refactor existing memory allocators by using a common
memory type and handle.

BUG=dawn:27

Change-Id: Ieed4fa30a0bd8fedfb3a3c580920805f40b56fae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10680
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-09-05 17:36:47 +00:00
Corentin Wallez a900ccebcf Remove indirection for computeStage
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: I0904297bb4411b12f9d99e8457d32613058ef9b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-05 09:41:17 +00:00
Corentin Wallez a560104617 Match WebGPU's TextureViewDescriptor.dimension defaults.
This matches the choice made in https://github.com/gpuweb/gpuweb/pull/424

BUG=dawn:214

Change-Id: I9913f2c9c2f40b1ccc40c51cf79f50c171a48b3d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-05 09:35:57 +00:00
Corentin Wallez c6c7a42e6e Remove indirection for vertexStage
This is to match the work in progress webgpu.h header.

Also contains a fix for the wire where it wouldn't GetExtraRequiredSize
for structures that are by-value members of other structures.

BUG=dawn:22

Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:35:07 +00:00
Corentin Wallez d55bd7ad94 Make TextureFormat/ViewDimension::None Undefined and value 0.
This matches the conclusion the changes in the webgpu-header pull
request where we discussed these values:
https://github.com/webgpu-native/webgpu-headers/pull/5

BUG=dawn:22
Bug=dawn:214

Change-Id: I7e9168c2b5e09dcb4c1882725a5cc0580a73d853
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10860
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:12:32 +00:00
Ryan Harrison 3bcb567d8f Rolling 5 dependencies
Roll third_party/SPIRV-Tools/ 5a581e738..19b256616 (14 commits)

5a581e738c..19b256616d

$ git log 5a581e738..19b256616 --date=short --no-merges --format='%ad %ae %s'
2019-09-04 zoddicus For WebGPU<->Vulkan optimization, set correct execution environment (#2834)
2019-09-04 40687079+rumblehhh Export SPIRV-Tools targets on installation (#2785)
2019-09-04 jmadill GN: Add Chromium GoogleTest deps. (#2832)
2019-09-03 stevenperron Upadate CHANGES
2019-09-03 greg Instrument: Be sure Float16 capability on when generating float16 null (#2831)
2019-09-03 greg Add --relax-float-ops and --convert-relaxed-to-half (#2808)
2019-09-03 jmadill GN: Make SPIRV-Tools target use public_deps. (#2828)
2019-09-03 stevenperron Fold Fmix should accept vector operands. (#2826)
2019-09-02 afdx Fix end comments in header files (#2829)
2019-08-30 bclayton AggressiveDCEPass: Set modified to true when appending to to_kill_ (#2825)
2019-08-30 stevenperron Replace SwizzleInvocationsAMD extended instruction. (#2823)
2019-08-30 stevenperron Replace SwizzleInvocationsMaskedAMD extended instruction. (#2822)
2019-08-30 cwallez Fix gn check (#2821)
2019-08-29 stevenperron Amd ext to khr (#2811)

Roll third_party/glslang/ 796df2d74..56f61ccce (3 commits)

796df2d74e..56f61cccef

$ git log 796df2d74..56f61ccce --date=short --no-merges --format='%ad %ae %s'
2019-09-02 lryer code refine
2019-08-30 cepheus Placeholder fix for part of #1870.
2019-08-30 cepheus Non-functional: Make whitespace/braces consistent for a recent commit.

Roll third_party/shaderc/ f4786674e..3b038fa1c (3 commits)

f4786674e3..3b038fa1c3

$ git log f4786674e..3b038fa1c --date=short --no-merges --format='%ad %ae %s'
2019-09-04 zoddicus Pass in source not target env into spirv-opt (#799)
2019-09-04 cwallez Use agreed upon include paths for spirv-cross (#795)
2019-09-03 zoddicus Rolling 5 dependencies and updating known_failures (#796)

Roll third_party/spirv-cross/ ee7357f2a..f24654db8 (13 commits)

ee7357f2a6..f24654db8c

$ git log ee7357f2a..f24654db8 --date=short --no-merges --format='%ad %ae %s'
2019-09-04 post Add test case for interlocks in control flow.
2019-09-04 post Make sure not to propagate loads outside interlock region.
2019-09-04 post Add interlock test for split functions doing begin/end.
2019-09-04 post Deal with complex interlock cases in GLSL.
2019-09-04 post Add test shader for simple case of interlocked callstack.
2019-09-04 post Deal with call stacks when analyzing access.
2019-09-04 post Analyze complex cases for fragment interlocks.
2019-08-04 cdavis Support the SPV_EXT_fragment_shader_interlock extension.
2019-08-02 cdavis MSL: Add support for sampler Y'CbCr conversion.
2019-08-30 t.roughton Clang-format changes
2019-08-30 t.roughton Update tests to account for all non-entry-point functions being inlined
2019-08-29 t.roughton Inline all non-entry-point functions
2019-06-10 t.roughton MSL: inline all emitted functions

Roll third_party/spirv-headers/ 059a49598..38cafab37 (1 commit)

059a49598c..38cafab379

$ git log 059a49598..38cafab37 --date=short --no-merges --format='%ad %ae %s'
2019-08-30 cepheus Minor tweak for Rev. 2 of SPIR-V 1.4.

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: Icab7f6d423709089e6793048f2578021d0688173
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10900
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-05 06:40:52 +00:00
Austin Eng 45238d775a Add empty implementations of Push/PopErrorScope
This adds Push/PopErrorScope to the API with empty implementations which
just call the error callback. Also adds unittests that the wire callbacks
return as expected.

Bug: dawn:153
Change-Id: I63826360e39fbac4c9855d3d55a05b5ca26db450
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10543
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-04 22:54:03 +00:00
Corentin Wallez f5c44772a6 Use the agreed upon include path for spirv-cross.
Everyone using spirv-cross includes its headers via <spirv_msl.hpp> for
example. Make Dawn match that convention so it can play better with the
setup used by other projects.

Still leave <spirv-cross/spirv_msl.hpp> working for now because it is
used by shaderc_spvc. A follow up CL to that repo will do the same
change.

BUG=

Change-Id: I9dc590a809d7ba733113b07930a285acfca64a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10801
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-04 08:47:14 +00:00
Austin Eng ce2adba679 Fix parsing of DawnPerfTest --override-steps argument
Bug: dawn:208
Change-Id: I1abee97758383558946ace06d2ea4844be40e7b4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10720
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-04 02:29:44 +00:00
Natasha Lee 086835f3ff Vulkan: Use dynamic uploader for temp buffer when clearing textures.
Use dynamic uploader so that we don't have to create a new buffer each
time we lazy clear.

Bug: dawn:145
Change-Id: I2d7a769532bd303fdabb7fc70051b70a1114cc07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-09-03 18:21:41 +00:00
Corentin Wallez c7910d19fe Fix missing virtual on destructor
BUG=

Change-Id: Id5571ec775c8cf0109dd5348c2054e524911e0e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-03 07:47:45 +00:00
Rafael Cintron 179d7b28a3 Add WrapSharedHandle to D3D12 backend
WrapSharedHandle uses a HANDLE and an acquire key to create
a Dawn texture object.

A future change will use the acquire key to manage a keyed shared
mutex with Chromium code.

Bug: dawn:27
Change-Id: I1c0ef8d022158abf3f1c6731a37ee3f51632fcf9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10540
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-02 19:19:34 +00:00
Bryan Bernhart 824424fa35 Fix MSVC build error due to sign mismatch.
BUG=dawn:219

Change-Id: I2560b6c82c60208d446f75bc829ed50078fde3c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-08-30 23:46:51 +00:00
Bryan Bernhart 58e68e0665 Disable flaky BC texture tests.
Disables all BC texture tests failing
on non-wire Intel/Vulkan bots.

BUG=dawn:199

Change-Id: I8e4dd32c3fc79b94b94103484c2e9b6013e008ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10721
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-30 19:20:36 +00:00
Austin Eng 3c26e42e36 Add dawn_perf_tests as a data_dep of dawn_perf_tests_temp_group
This is needed so that the script to produce the isolate can correctly
detect the binary.

Bug: dawn:208
TBR: cwallez@chromium.org
Change-Id: I62fc4c40edfe9320d55a587d2176bbd9c93bb540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10761
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-30 19:16:46 +00:00
Natasha Lee adbecedad5 D3D12: clear nonrenderable texture formats
Clears nonrenderable color formats and merges zero vs nonzero clears
to use the same code path.

Bug: dawn:145
Change-Id: Ibe0745907688e149e6d017ff088a05f4b613b4a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10140
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-30 18:19:56 +00:00
Jiawei Shao 864bae4cc6 Enable two BindGroupTests on Metal
This patch enables BindGroupTests/ReusedUBO and BindGroupTests/UBOSamplerAndTexture
on Metal as both of them can pass with the latest version of SPIRV-Cross.

BUG=dawn:33
TEST=dawn_end2end_tests

Change-Id: I906d782a93232dd272edb93f30952ba6cac1d6d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-08-30 07:55:25 +00:00
Ryan Harrison f018c05e44 Rolling 5 dependencies
Roll third_party/SPIRV-Tools/ 0cbdc7a2c..5a581e738 (8 commits)

0cbdc7a2c3..5a581e738c

$ git log 0cbdc7a2c..5a581e738 --date=short --no-merges --format='%ad %ae %s'
2019-08-29 bclayton spvtools::Optimizer - don't assume original_binary and optimized_binary are aliased (#2799)
2019-08-28 stevenperron Check feature mgr in context consistency check (#2818)
2019-08-26 stevenperron Refactor instruction folders (#2815)
2019-08-23 8729214+jonahryandavis Add missing files to BUILD.gn (#2809)
2019-08-22 afdx Extend reducer to remove relaxed precision decorations (#2797)
2019-08-22 stevenperron Handle Id overflow in private-to-local (#2807)
2019-08-21 stevenperron Even more id overflow in sroa (#2806)
2019-08-21 stevenperron Add name for variables in desc sroa (#2805)

Roll third_party/glslang/ 95609e6d9..796df2d74 (35 commits)

95609e6d92..796df2d74e

$ git log 95609e6d9..796df2d74 --date=short --no-merges --format='%ad %ae %s'
2019-08-28 rharrison Change to initializing the variable
2019-08-28 rharrison Return nullptr after assert to avoid uninitialized variables
2019-08-28 cepheus ESSL/SPV: Fix #1856: Allow ESSL shaders to compile to OpenGL SPIR-V.
2019-08-28 cepheus Documentation: Provide more detail in setting up the environment.
2019-08-27 cwallez BUILD.gn: Add missing HLSL files.
2019-08-26 cwallez GN build (for Chromium): enable HLSL in dependents.
2019-08-26 baldurk Dereference any array type before expanding root-level SSBO members
2019-08-23 dneto GN build (for Chromium): enable HLSL
2019-08-22 jbolz GL_NV_integer_cooperative_matrix support
2019-08-22 cepheus Bump revision.
2019-08-22 cepheus GLSL: Inherit memory qualifiers, both declaratively and in execution.
2019-08-22 jonahr Fix conformance with -Wextra-tokens
2019-08-21 cepheus Bump version.
2019-08-21 cepheus web: Fix accidental additon of refract() prototypes and update README.
2019-08-13 cepheus Web: Turn off includes, independent preprocessing path, fine tune all.
2019-08-11 cepheus Web: Make switched methods all be non-virtual, more web-dependent code,
2019-08-10 cepheus Web: Optional error management and error tightening.
2019-08-09 cepheus Web: Use isEsProfile() instead of run-time testing; remove more atomics
2019-08-08 cepheus Web: Remove unused stage functionality, SPIR-V logger, and hex_utils
2019-08-08 cepheus Web: Remove unnecessary GLSL numeric types, and some collateral.
2019-08-08 cepheus Web: Tighten up sampling code and interfaces.
2019-08-07 cepheus Web: Complete the removal of vendor-specific #ifdef's, including CMake.
2019-08-06 cepheus Web: Prune grammar and lexor down to needed subset.
2019-08-06 cepheus Web: Generalize _EXTENSIONS* in SPIR-V back-end.
2019-08-06 cepheus Web: Turn off bracket-style attributes, reflection, and IO mapping.
2019-08-01 cepheus Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.
2019-07-31 cepheus Web: First pass of tabling the built-in function declarations.
2019-07-28 cepheus Web: Selectively remove a few key features, using #ifndef GLSLANG_WEB
2019-07-27 cepheus Web: Change a bunch of HLSL methods from dynamic to compile-time known.
2019-07-27 cepheus Web: Remove a few additional HLSL constructs with ENABLE_HLSL.
2019-07-26 cepheus Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 cepheus Bump revision.
2019-08-14 kainino convert_glsl_to_spirv: fail early, reduce copies, remove input buffer allocation
2019-07-25 kainino make glslang.js easy to use
2019-08-14 kainino enable build for node

Roll third_party/shaderc/ 210fac890..f4786674e (10 commits)

210fac8904..f4786674e3

$ git log 210fac890..f4786674e --date=short --no-merges --format='%ad %ae %s'
2019-08-28 zoddicus Seperate non-API spvc code into private source file (#794)
2019-08-27 zoddicus Rolling 7 dependencies and updating known_failures (#791)
2019-08-27 zoddicus Add ToVulkan API methods (#792)
2019-08-27 zoddicus Refactor internals of conversion API to be more modular (#785)
2019-08-25 dneto Remove extra semi-colons (#790)
2019-08-23 dneto GN build: enable HLSL in Glslang (#789)
2019-08-22 9856269+sarahM0 spvc: Add option to inject code to enforce robust-buffer-access
2019-08-21 dneto Force Glslang to support HLSL in its interface (#784)
2019-08-21 zoddicus Fix some Python2 vs 3 issues in update_build_version.py (#783)
2019-08-20 zoddicus Manually cast fuzzing data to avoid new GCC warning (#782)

Roll third_party/spirv-cross/ 4ce04480e..ee7357f2a (11 commits)

4ce04480ec..ee7357f2a6

$ git log 4ce04480e..ee7357f2a --date=short --no-merges --format='%ad %ae %s'
2019-08-29 post MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load.
2019-08-02 cdavis GLSL: Fix post-depth coverage for ESSL.
2019-08-28 post Run format_all.sh.
2019-08-27 post GLSL: Assume image and sampler can be RelaxedPrecision.
2019-08-27 post MSL: Deal with array copies from and to threadgroup.
2019-08-27 post Do not allow base expressions for non-native row-major matrices.
2019-08-27 post Deal with ldexp taking uint input.
2019-08-26 post Move branchless analysis to CFG.
2019-08-26 post Elide branches to continue block when continue block is also a merge.
2019-08-26 post Deal correctly with sign on bitfield operations.
2019-08-26 post Fix variable scope when switch block exits multiple times.

Roll third_party/spirv-headers/ e4322e3be..059a49598 (1 commit)

e4322e3be5..059a49598c

$ git log e4322e3be..059a49598 --date=short --no-merges --format='%ad %ae %s'
2019-06-12 cepheus Grammar: Add instruction-printing classes.

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: Iaa7791ec4d7ed0c383ba19544e74e0281372495c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10660
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-29 16:24:01 +00:00
François Beaufort 13c472e196 Make vertex input descriptor optional
Following WebGPU spec change at https://github.com/gpuweb/gpuweb/issues/378,
vertexInput descriptor from GPURenderPipelineDescriptor should not be
required anymore.

BUG=dawn:22

Change-Id: I5d2500a758f44b7a7db2d2c23b359f1012221227
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10640
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-29 15:56:31 +00:00
Jiawei Shao 18b2cb51d7 Enable CopyTests_T2B.Texture2DArrayMip/Vulkan on Intel
This patch enables CopyTests_T2B.Texture2DArrayMip/Vulkan on Intel
because it can pass on the Mesa driver version >= 18.2.8

BUG=dawn:101
TEST=dawn_end2end_tests

Change-Id: I93bb6458989a6602ddda1adef5be0194362147d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-08-29 09:08:50 +00:00
Yan, Shaobo b58435c6f9 Vertex buffer stride size needs to be a multiple of 4 bytes
Metal requests that stride size of vertex buffer needs to be a multiple of 4 bytes. Dawn
should also follow the restriction.

BUG=dawn:130

Change-Id: I92eb67e944ab170a5dac5305c930bae507cb034d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10621
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-29 08:20:02 +00:00
Austin Eng ca0eac314b Add Dawn perf test harness
This patch adds a perf test harness for Dawn and a simple test of
buffer upload performance. The test harness is based off of ANGLE's
perf tests.

Because perf tests are parameterized to support multiple test
variants, this patch also adds DawnTestWithParams and ParamGenerator
to support instantiating tests with additional parameters.

Bug: dawn:208
Change-Id: I60df730e9f9f21a4c29fc21ea1a8315e4fff1aa6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-28 23:18:10 +00:00
Bryan Bernhart 650859b420 Use first-fit policy to reduce upload memory.
Reverts CL9160 by replacing the existing policy with one
that re-uses smaller ring-buffers.

Before
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 397865.698113 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 398025.660377 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 438816.754717 ns

After
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 118189.847059 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 116808.235294 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 117133.964706 ns

No change for Vulkan. About 3x faster with D3D.

BUG=dawn:211

Change-Id: Iaa6b0ef50305bf7df482f7e10e92353320039965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10441
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-28 16:06:50 +00:00
Bryan Bernhart 7ffd2346f8 Resource Management 5: D3D support for resource allocation.
Refactor existing resource allocators by adding a memory type
and memory handle.

BUG=dawn:27, dawn:153

Change-Id: I090b6ab40e7eaa0d7ea5ce1e8b760e961be9b559
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9420
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 23:36:26 +00:00
Kai Ninomiya f0b17d00b9 Use TextureFormat::None for RenderBundleEncoder and AttachmentState
Bug: dawn:214
Change-Id: Ia9432582b0a5627c00d46ebcfa63ebf1ba246651
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10520
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 22:19:16 +00:00
Austin Eng 45ea7e66bf Rename SetErrorCallback to SetUncapturedErrorCallback
This is to better match the naming of the uncapturederror event
in WebGPU.

Bug: dawn:153
Change-Id: Ic2bc1f46bf3d1f0d14cbd5cb8ea6e54d1679f987
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10542
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 21:43:56 +00:00
Austin Eng cb0cb658d4 Rename DeviceErrorCallback to ErrorCallback and add ErrorType arg
This same callback will be used for push/pop error scope.

Bug: dawn:153
Change-Id: I2771539e13f8a4e6a59f13c8082689d25ba44905
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 21:41:56 +00:00
Austin Eng 5603dc9044 Rename ContextLost to DeviceLost
DeviceLost is a better name because we don't have a "context" as in
OpenGL.

Bug: dawn:153
Change-Id: Idf7fcb731a0e138f46a81fb31f0d11ff58b4fa96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-27 18:10:03 +00:00
Kai Ninomiya 4078ed8b62 Remove Texture::createDefaultView
https://github.com/gpuweb/gpuweb/pull/389

Bug: dawn:214
Change-Id: I86b8c46c71c3e5b9622ab3656124b312d3e85a7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10420
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 17:56:23 +00:00
Corentin Wallez b9b088f57e Rename ShaderStageBit to ShaderStage.
This is to follow changes to WebGPU's IDL and header file where the Bit
suffix disappeared. This caused a conflict with
utils/dawn_native::ShaderStage that were both renamed to
SingleShaderStage.

BUG-dawn: 22
Change-Id: I7b085686775fa19e4b4a3b54979903d72f3ef660
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10462
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:42:29 +00:00
Corentin Wallez 9e9e29f7a6 Remove Bit from TextureUsageBit and BufferUsageBit
This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:21:39 +00:00