76 Commits

Author SHA1 Message Date
Corentin Wallez
321c12255e Remove the "Base" from pure-frontend dawn_native types
This was unnecessary verbosity. Fix this by having the ProcTable
generator using type aliases so all types appear like they have
"Base".

BUG=

Change-Id: I8c472fb924f6ce739e4e41038452381b4f727a2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-11-13 17:00:37 +00:00
Corentin Wallez
0558f99119 Vulkan: Reuse descriptor pools
This changes puts descriptor pools in the BindGroupLayout so that they
can be reused between descriptors with the same layout.

This makes the DrawCallPerf.Run/Vulkan_NoReuseBindGroups benchmark go
from 1400ns to 800ns per run.

BUG=dawn::256

Change-Id: Ia9baf7f998d9ff4d552e255c80069b67c6a9ac40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-05 15:44:05 +00:00
Corentin Wallez
15e751e418 Vulkan: Implement initial version of the suballocation
This makes the Vulkan backend use the BuddyMemoryAllocator to
sub-allocate small resources inside a larger VkDeviceMemory object.
Right now the heuristic to decide to do suballocation is naive and
should be improved.

BUG=dawn:27

Change-Id: Idcc7b6686c086633c85328a7afb91ee84abf7b8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12662
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-24 21:32:27 +00:00
Corentin Wallez
60a04dd18c Vulkan: Use the ResourceMemoryAllocator for all resources
This removes the duplication of the memory allocators in preparation for
using sub-allocation in the Vulkan backend too.

Also renames ResourceMemory to ResourceHeap and MemoryResourceAllocator
to ResourceMemoryAllocator, and fixes a number of unused includes.

BUG=dawn:27

Change-Id: I1a9e7d41e5efafa5192bda1d89dc06455fa2af40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12660
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-24 21:24:27 +00:00
Corentin Wallez
1f6c8c4d54 Make dawn_native use the webgpu.h header
BUG=dawn:22

Change-Id: I66e2d998f5e09030e40ec88813cd65c492018fd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-23 11:57:41 +00:00
Corentin Wallez
2e666bd5de Vulkan: Remove two ASSERT(false) with more detailed reading of Vk spec.
QueueWaitIdle can fail but if it fails, the error codes show that we
can't do anything about it so we just ignore the result.

BufferGetMemoryRequirements should always return memory types bits that
allow Dawn to select a good memory type of a resource.

BUG=dawn:19

Change-Id: I52beebf9f2be2bfb997ca9c1bf306618a73c9c4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12183
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-15 07:29:55 +00:00
Corentin Wallez
c44b2d4881 Vulkan: Properly handle errors for fences and commands
This commit makes the following changes:
 - Unused fences are reset when they will next be used so there is a
   single place where error handling is needed, either for resetting
   an existing fence, or for creating a new fence.
 - All accesses to VkCommandBuffer are moved to using the
   CommandRecordingContext and GetPendingCommandBuffer is removed.
 - Instead of tracking both a current (VkCommandBuffer + Pool) and
   a command recording context that contains the same VkCommandBuffer,
   the RecordingContext now holds the pool too, as well as a tag to
   know if it was ever queried (meaning it contains commands).
 - mRecordingContext is now always valid, such that
   GetRecordingContext() doesn't need to return an error.

BUG=dawn:19

Change-Id: I853d4ecdc6905b66e842688f39d863e362f59b66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12022
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-11 12:12:07 +00:00
Corentin Wallez
76e1e41cc7 Vulkan: Proper error handling for submission.
BUG=dawn:19

Change-Id: I457a7d3f95a9f486b6d7dbf5fe1885758362d504
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12021
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-11 11:29:46 +00:00
Corentin Wallez
e09869ed52 Vulkan: Handle errors when wrapping external images
This also introduces another combinator to ConsumeError for
ResultOrError.

BUG=dawn:19

Change-Id: Ic204313436f5e919473d604efd049fe3d3c27a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11862
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-09 10:11:00 +00:00
Corentin Wallez
e986cb9254 Vulkan: Add proper error handling for all regular object creation.
This makes all the regular WebGPU object creation handle errors properly
in the Vulkan backend instead of ASSERTing no Vulkan error is raised.

Static Create functions are added to all these types so that the details
of how the initialization is done is private, and it isn't possible to
construct an object but forget to initialize it.

BUG=dawn:19

Change-Id: I362b2d66b74dd7799ffbf69d732bc58caa97950b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-08 08:16:11 +00:00
Rafael Cintron
86d921e048 Add MaybeError to d3d12::Device::ExecuteCommandList
Closing a command list can fail. We need to handle the error
gracefully instead of ignoring it.

As a fallout from adding MaybeError to ExecuteCommandList, need to
also add MaybeError to TickImpl, and OnBeforePresent.

Bug:dawn:19
Change-Id: I13685f3dd731f4ab49cbff4ce4edfa960d630464
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11841
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2019-10-07 15:32:10 +00:00
Bryan Bernhart
21dfc91954 Resource Management 7: Device memory sub-allocation using buddy allocator.
Uses a large buddy system to allocate binary sized heaps on-demand.

BUG=dawn:27

Change-Id: I72e425c23e601da6ee53827423bef7ff13be049c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10880
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-03 18:17:31 +00:00
Yunchao He
394553b02e Set y-axis up in normalized coordinate system.
BUG=dawn:224

Change-Id: I6bb4946e87b593f1d62a13b3b8ab38f21d3e9ffb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10201
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-09-20 23:04:47 +00:00
Bryan Bernhart
bdd88a7dc1 Check if allocation is valid before deallocating.
Ensure deallocate does not assert should allocation fail but still be used.

BUG=dawn:227

Change-Id: I5edd4c160bced7934970c5d59e541a3a8f7a8afb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11380
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-19 20:40:12 +00:00
Bryan Bernhart
450e212cf5 Remove device dependencies from ringbuffer.
Allows ringbuffer sub-allocator to be used for non-staging memory.

BUG=dawn:155

Change-Id: Id0021907f520909aaebaf79e992124a47797d38d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-09-18 22:06:41 +00:00
David 'Digit' Turner
fa00c69506 [fuchsia] Implement external semaphore and memory support.
This CL adds Fuchsia-specific implementations to the following
classes:

  dawn_native::vulkan::external_memory::Service
  dawn_native::vulkan::external_semaphore::Service

The implementation is based on two Fuchsia Vulkan extensions
that are provides by the vulkan_fuchsia_extras.h header (i.e.
are not upstreamed to Khronos yet, but used/provided by the
Fuchsia platform):

  VK_FUCHSIA_external_memory
  VK_FUCHSIA_external_semaphore

Their details are similar to VK_KHR_external_XXXX_fd, but
uses Zircon handles instead of file decriptors.

BUG=dawn:221
Change-Id: I48238bcf3193433970cbe200a84b86a67103a2f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10963
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: David Turner <digit@google.com>
2019-09-10 10:07:28 +00:00
Bryan Bernhart
22c3ff73c1 Resource Management 6: VK support for resource allocation.
Refactor existing memory allocators by using a common
memory type and handle.

BUG=dawn:27

Change-Id: Ieed4fa30a0bd8fedfb3a3c580920805f40b56fae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10680
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-09-05 17:36:47 +00:00
Austin Eng
5603dc9044 Rename ContextLost to DeviceLost
DeviceLost is a better name because we don't have a "context" as in
OpenGL.

Bug: dawn:153
Change-Id: Idf7fcb731a0e138f46a81fb31f0d11ff58b4fa96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-27 18:10:03 +00:00
Corentin Wallez
9e9e29f7a6 Remove Bit from TextureUsageBit and BufferUsageBit
This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:21:39 +00:00
Jiawei Shao
b097b3100b Vulkan: workaround texture-to-texture copy issue with compressed formats
This patch adds the workaround for the Vulkan SPEC issue in the T2T
copies with compressed formats when the parameter "extent" fitting in
one subresource but not fitting in another. You can get the detail of
the issue through the following link:
https://github.com/KhronosGroup/Vulkan-Docs/issues/1005

This patch implements the workaround for this issue by splitting the
affected T2T copy into a T2B and a B2T copy with an internal buffer.

BUG=dawn:42
TEST=dawn_end2end_tests

Change-Id: I29c48da0b5ff85f9860839a82733e8c1c43acfc6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10020
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-08-27 00:07:09 +00:00
Idan Raiter
09c12ca696 Validate shared semaphore and memory handles
Checks if we support specific handles and specific usages on the
current device. If we don't, Supported() fails and we stop the import.

Bug: chromium:976495
Change-Id: Icfe044a3c4d912913823728100888ab05f22afd5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10160
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Idan Raiter <idanr@google.com>
2019-08-16 17:58:44 +00:00
Idan Raiter
74e4834d3d Add wrapping for using external vulkan images as textures
This change adds platform-dependent services that handle creating
semaphores and importing image memory. Then, we use them to wrap a
texture from an outside source, and release a signal semaphore back
when we're done with it. This will be used to allow chrome to render
dawn on Vulkan platforms.

Bug: chromium:976495
Change-Id: I9f07eaf436e10aa6bd88cffdc74fd23834d62ee0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8340
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-10 03:17:52 +00:00
Idan Raiter
ef4f3bd174 Add external memory and semaphore extensions
Also adds GetGlobalInfo, similar to GetDeviceInfo, but for code that wants to query instance extensions or API version.

Bug: chromium:976495
Change-Id: Ia7131aa1780737ec2691cde0007acb86a120d307
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-08-02 18:10:38 +00:00
Idan Raiter
c1583a558c Create CommandRecordingContext
Adds a structure that contains wait / signal semaphores and the current command buffer. Will allow us to have a list of pending semaphores after recording, either to consume or do something smarter with in the future.

Bug: chromium:976495
Change-Id: Ib61455039bd97ac8b0ff701af2b694cc8794226d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9600
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-02 05:16:42 +00:00
Jiawei Shao
574b951188 Support BC formats as the first extension in Dawn
This patch refactors the current implementation of BC formats to treat
it as the first extension in Dawn and adds all the related tests.

Note that in Dawn all the extensions are disabled unless we enable them
when we create the device, which means the BC formats can only be used
when we enable the related extension on the creation of the device, and
the creation of the device will fail if the adapter does not support the
extension

BUG=dawn:42
TEST=dawn_end2end_tests
TEST=dawn_unittests

Change-Id: I04d818b0218ebb3b1b7a70a4fea71779f308f85f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9520
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-02 00:06:38 +00:00
Corentin Wallez
4b90c47ce0 Add missing descriptors that are present in WebGPU.
These are the CommandEncoder, ComputePass and CommandBuffer descriptors
that contains nothing but a debug name for now but are important for
later extensibility. Defaults are added so the C++ API doesn't require
the descriptors to be passed as arguments.

Also renames variables named "info" for RenderPassDescriptor to
"descriptor" as is now the standard in the codebase.

BUG=dawn:22

Change-Id: I9de4cfbbce952d01fb79ed1d9f34825a6fa174f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8686
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-07-10 20:43:13 +00:00
Corentin Wallez
ec05355c72 Rename Transfer[Src|Dst] to Copy[Src|Dst]
This is to match the equivalent rename in WebGPU's IDL.

BUG=dawn:22

Change-Id: Ibdf75869e58835d984df559878b884c55310a403
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8623
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Yunchao He <yunchao.he@intel.com>
2019-07-08 10:05:46 +00:00
Yan, Shaobo
3789858479 Fix the failures in dynamic buffer offset tests with Vulkan validation layer enabled.
The root causes of these failures are as follows:
1. 'fragmentStoresAndAtomics' feature is not enabled when we create the Vulkan device.
2. The binding value of dynamic buffer offset end2end test not set correctly.

For failure reason 1, this patch enabled fragmentStoresAndAtomics.
For failure reason 2, this patch modify dawn validation logic in SetBindGroup to check
binding size and update binding size in dynamic buffer offset end2end test.

BUG=dawn:170

Change-Id: I46f12453d4c83d9d3c7de6e183442cf516335f2f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8320
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-07-05 08:01:10 +00:00
Jiawei Shao
72508d6d06 Support BC5 formats on Vulkan
This patch supports BC5 formats on Vulkan backends and adds related
Dawn end2end tests.

For the textures with BC formats, they could have non-multiple-of-4
sizes on the non-zero mipmap levels in sampling, but we are still
required to provide texture data in complete 4x4 blocks in texture
copies because that is the size of which they are stored in GPU memory.

In this patch, we refer the term "physical memory size" as the memory
size of the texture subresource in GPU memory, and the term "virtual
memory size" as the size used in texture sampling. As Dawn requires
the Extent3D in texture copies must fit in the physical memory size,
while Vulkan requires it must fit in the virtual memory size, this
patch recalculates the imageExtent to ensure it always follow this
Vulkan validation rules.

For Dawn end2end tests, note that we use pure green and pure red for
the textures because BC5 does not support SRGB formats. Furthermore,
"CopyPartofTextureSubResourceIntoNonZeroMipmapLevel" is skipped in
this patch because there is an issue on the T2T copies from a region
within the virtual size of one texture to another one that exceeds
the virtual size of another texture in Vulkan SPEC.

BUG=dawn:42
TEST=dawn_end2end_tests

Change-Id: I17518cd335fb13125cb753bbf879bc06eb20e426
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-07-02 23:55:55 +00:00
Natasha Lee
97f08fa2e6 Create nonzero_clear_resources_on_creation_for_testing toggle
Created toggle to force texture clearing to 1 bits in order to
test the logic of lazy clearing.

Bug: dawn:145
Change-Id: I83bc32f046159c709c426b77458fbdf115f7bfd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7120
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-05-11 00:21:50 +00:00
Jiawei Shao
15d4c2e63b Emulate store and multisample resolve on Metal
This patch implements "store and MSAA resolve" store operation on Metal
drivers that don't support MTLStoreActionStoreAndMultisampleResolve with
a workaround that does MSAA resolve in another render pass.

Driver workaround is one type of Dawn Toggles. Dawn Toggles will include
other optional optimizations and features that can be configured to use
or not when we create Dawn Devices.

As all Metal try bots don't need this toggle, to better test this
patch on the try bots:
1. We add the support of forcing enabling a workaround when starting an
   Dawn end2end test so that we can test the workaround on the platforms
   where the workaround is disabled.
2. We add an optional parameter DeviceDescriptor to CreateDevice() so
   that we can custom the toggles the Dawn device should use.

This patch also adds the support of querying toggle details from Instance
and the names of the toggles in use from Device. These APIs are tested in
the Dawn unittests added in this patch.

BUG=dawn:56
TEST=dawn_end2end_tests
TEST=dawn_unittests

Change-Id: Iae31d2ded6057eee638b6099d3061e9d78b04d55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-04-26 07:52:57 +00:00
Austin Eng
cf52d711fb Change buffer-related sizes/offsets to be uint64_t
Bug: dawn:121
Change-Id: I9d88e2b2b8eff4eda98d25ae0922bc07199a69c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5720
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-04-05 20:51:29 +00:00
Yunchao He
889d743baa Input State Descriptorization
This change also removes InputState object.

BUG=dawn:107

Change-Id: Ia3fd2d348658f5719de0279bfe7bb10a4f183523
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5660
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-03-27 18:08:50 +00:00
Jiawei Shao
b2c5023c9c Remove RenderPassDescriptorBuilder
This patch removes RenderPassDescriptorBuilder completely from Dawn.
With this patch, RenderPassDescriptor is a structure instead of a Dawn
object, and all the checks in RenderPassDescriptorBuilder are moved into
CommandEncoder.cpp.

This patch also updates the helper functions and structures related to
RenderPassDescriptor because RenderPassDescriptor is no longer an
object but a structure with members in pointers.

BUG=dawn:6

Change-Id: Ic6d015582031891f35ffef912f0e460a9c010f81
Reviewed-on: https://dawn-review.googlesource.com/c/4902
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-02-27 09:21:56 +00:00
Brandon Jones
11d32c8095 Implementation of Debug Marker APIs
Introduces pushDebugGroup, popDebugGroup, and insertDebugMarker implementations
for Vulkan and Metal using VK_EXT_debug_marker and XCode, respectively.

Bug: dawn:44
Change-Id: I0ae56c4d67aa832123f27a1fcdddf65746261e57
Reviewed-on: https://dawn-review.googlesource.com/c/4241
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-02-20 20:21:00 +00:00
Corentin Wallez
f20f5b9493 WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder
This removes the CommandBufferBuilder and copies all the logic into
CommandEncoderBase instead. No changes were done to the logic except for
the implementation of CommandEncoderBase::HandleError and Finish.

BUG=dawn:8

Change-Id: I7b6f44c3cf501477422f067bd277cef470073860
Reviewed-on: https://dawn-review.googlesource.com/c/4820
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-02-20 11:46:16 +00:00
Jiawei Shao
81da14f45c Remove RenderPassDescriptor from BeginRenderPassCmd
This patch removes RenderPassDescriptor from BeginRenderPassCmd so that
all the backends can get the data of render pass from the non-pointer
field of BeginRenderPassCmd instead. In this patch, RenderPassDescriptor
has been removed from all Dawn backends other than the virtual function
DeviceBase::CreateRenderPassDescriptor().

This patch is one of the preparations on completely removing
RenderPassDescriptorBuilder from Dawn.

BUG=dawn:6

Change-Id: I3a78f0b2d5318c2bf85858d6fbe939b7861a2cf8
Reviewed-on: https://dawn-review.googlesource.com/c/4800
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-02-18 08:56:03 +00:00
Bryan Bernhart
67a73bd9fa Memory manager: buffer uploads (Metal+refactor) - Part 3
Manages a single persistently mapped GPU heap which is sub-allocated
inside of ring-buffer for uploads. To handle larger buffers without additional
unused heaps, ring buffers are created on-demand.

BUG=dawn:28
TEST=dawn_unittests

Change-Id: If4d3e717186895b1409502c1dea5ab751a4776b2
Reviewed-on: https://dawn-review.googlesource.com/c/4440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-02-15 21:18:40 +00:00
Corentin Wallez
7be2a71f2b Descriptorize SwapChain.
This also makes SwapChain support WebGPU-style error handling.

BUG=dawn:8

Change-Id: I5a142ae58600445f0f44f6dbe419cb7c3cdc9464
Reviewed-on: https://dawn-review.googlesource.com/c/4660
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-02-15 11:15:58 +00:00
Jiawei Shao
1809ff7423 Vulkan: Remove RenderPassDescriptorVk
This patch removes RenderPassDescriptorVk completely and move the
function RecordBeginRenderPass to CommandBufferVk.cpp, which is
a part of preparation of removing RenderPassDescriptorBuilder from
Dawn.

BUG=dawn:6

Change-Id: Id666ef2f998fa65de93deb16afedb1d53d6b8bc0
Reviewed-on: https://dawn-review.googlesource.com/c/4540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-02-13 19:53:58 +00:00
Bryan Bernhart
96e1911b0b Memory manager: buffer uploads (Vulkan) - Part 2
Manages a single persistently mapped GPU heap which is sub-allocated
inside of ring-buffer for uploads. To handle larger buffers without additional
unused heaps, ring buffers are created on-demand.

BUG=dawn:28
TEST=dawn_unittests

Change-Id: Ic2a5df3142fc24fa772b9a85b38248eea8c7e003
Reviewed-on: https://dawn-review.googlesource.com/c/4260
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-02-06 18:10:12 +00:00
Corentin Wallez
d1be0e7077 Vulkan: Implement the backend connection and adapter.
This also changes VulkanInfo to gather info on backends / adapters
instead of the device, because all the info gathering can happen before
the device is created.

BUG=dawn:29

Change-Id: I9dc4412f494428f1ae589544d3adf76fe8b9a3a3
Reviewed-on: https://dawn-review.googlesource.com/c/3941
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-02-04 09:31:09 +00:00
Bryan Bernhart
74e95fff4a Memory manager: buffer uploads (D3D) - Part 1
Manages a single persistently mapped GPU heap which is sub-allocated
inside of ring-buffer for uploads. To handle larger buffers without additional
unused heaps, ring buffers are created on-demand.

BUG=dawn:28
TEST=dawn_unittests

Change-Id: Ifc5a1b06baf8633f1e133245ac1ee76275431cc5
Reviewed-on: https://dawn-review.googlesource.com/c/3160
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-01-29 00:10:07 +00:00
Corentin Wallez
ec18f9683c Gather PCI device info through the adapter when possible
This will help migrate PCI info collection from the device to the
adapter where it belongs.

BUG=dawn:29

Change-Id: Ifa7d167249c97f1934f7c10d420f864f59babd37
Reviewed-on: https://dawn-review.googlesource.com/c/3843
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-01-10 10:50:54 +00:00
Corentin Wallez
97d2a71684 dawn_native: define exported functions in their own files.
This adds a new FooBackend.cpp file for each backend that defines
exactly the symbols that are exported by libdawn_native's headers. THis
will allow factoring most of the compilation of dawn_native between the
shared and static library variants.

BUG=dawn:85

Change-Id: I69c808dac2fe5e8bb08356117e3997677787b08a
Reviewed-on: https://dawn-review.googlesource.com/c/3760
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-01-09 08:35:16 +00:00
Corentin Wallez
7c0f0fbf91 Vulkan: Always request all VkSurfaceKHR-related extensions
The backend had a "requiredInstanceExtensions" parameter to device
creation so that we could request the right instance extensions to
support swapchains. When we have dawn_native::Instance we don't want to
require this information before we can use the Vulkan backend. Instead
we make the backend always require all VkSurfaceKHR extensions. This
should be safe because these extensions basically enable copying a
struct into an opaque VkSurfaceKHR object and not much else.

BUG=dawn:29

Change-Id: I7fc5426f5770b65bb35f02793a1319eb0653782c
Reviewed-on: https://dawn-review.googlesource.com/c/3662
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-01-07 12:04:46 +00:00
Corentin Wallez
ac67fec1c9 dawn_native: Add Instance and Adapters
New objects are introduced to control what happens before device
creation in dawn_native:
 - Instance: a connection from the application to dawn_native that is
used for dependency injection and to discover adapters.
 - Adapters: represents the possibility of device creation for a specific
(GPU, backend) pair.
 - BackendConnection: an internal object that standardizes the interface
between the frontend and backends.

The BackendConnection interface is implemented for the Null backend and
stubbed out in other backends. This allows this change to port the
ValidationTests to use the new Instance and Adapters concept and deal
with other backends later.

BUG=dawn:29

Change-Id: I19719a9342b4af091accc0c02fb6b9697eadde7b
Reviewed-on: https://dawn-review.googlesource.com/c/3500
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-01-04 10:30:40 +00:00
Corentin Wallez
e9212dfe30 Vulkan: Print the VkResult value on device creation failure.
This adds a CheckVkSuccess utility function that adds the VkResult value
to the context lost error message.

Also adds a small fix to dawn_native/Error.h interoperability between
MaybeError and ResultOrError<NonPointer> with tests.

BUG=chromium:917555
BUG=dawn:79

Change-Id: Icc01122d62d83693fc0ea3f26b272f2372fd3087
Reviewed-on: https://dawn-review.googlesource.com/c/3623
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-01-04 10:18:40 +00:00
Yunchao He
ea56333c1e Replace DepthStencilState builder via DepthStencilState descriptor.
This change also removes DepthStencilState object.

Bug=dawn:31

Change-Id: I7bb54ef4da527184bb2726c77d93d411d44c3956
Reviewed-on: https://dawn-review.googlesource.com/c/3541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-01-04 04:28:37 +00:00
Yunchao He
92700bfccd Replace BlendState builder via BlendState descriptor.
This change also removes BlendState object.

Bug=dawn:32

Change-Id: I8bf4ff7531e7504efb17b6bae3ca01f1f2b4131e
Reviewed-on: https://dawn-review.googlesource.com/c/3042
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2018-12-27 06:32:31 +00:00