But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.
Bug: dawn:824
Change-Id: I1e99c4d0d2acf7644a225a88d07806d1a64478e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.
Some TraceEvent.h macro were using "platform" as an argument name so
that was renamed to "platformObj" to avoid conflicting with ::platform::
Bug: dawn:824
Change-Id: Iaf14853f02b0d9fcf866ce87788f87a3fdf8f364
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75541
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Chromium has switched to using a fixed key (0) for quite some time.
Using a fixed key enables future work needed for concurrent access of
external textures both inside Dawn (e.g. importing a video frame twice)
or across Dawn and GL. We want to try scoping the Acquire/Release calls
to command list submission, but with a non-fixed key concurrent access
for the same resource becomes ambiguous.
Bug: chromium:1241533
Change-Id: Ia8ff473b8c9c731c411a3fd59d69213f2d903e61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75642
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Dawn allows texture-to-texture copy happens between the textures that
formats only have diff on srgb-ness.
CopyTextureForBrowser could align on this rule to achieve copying to
*-srgb dst texture and keep the bytes the same as copying to non-srgb
formats.
This CL add support for *-srgb textures as dst textures and using an
extra gamma decoding step for this.
Bug: dawn:1195
Change-Id: I665dbca473aa84b9d87b7a35c4f90ce1897ade7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74580
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
This patch adds the missing comparisons on the storeOp when comparing
the key of RenderPassCache as now we support more than one storeOp
(Store and Discard).
With this patch the following end2end test will pass on Windows Intel
Vulkan drivers:
- TextureZeroInitTest.IndependentDepthStencilLoadAfterDiscard
BUG=dawn:1151
TEST=dawn_end2end_tests
Change-Id: I44d6f3e589341bba761503b1a06c388db92d1295
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75482
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This was done with these two commands and a couple manual fixups for
namespaces that had more than one space in the comment in the closing
brace, as well as vulkan_platform.h
git grep -l "namespace .* { namespace " | xargs sed -i "" "s/namespace \(.*\) { namespace /namespace \1::/"
git grep -l "}} // namespace" | xargs sed -i "" "s%}} // namespace%} // namespace%"
Bug: dawn:824
Change-Id: I6f448b820c12fc1004ea5270bf8e1f466b0c0aab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Not all std::tie can be replaced because structured binding introduces
references names and cannot bind member variables.
Bug: dawn:824
Change-Id: Ie2b45834aac72fb063d4aaea5949a53457bc73c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75068
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In previous T2T copy, Dawn requires textures have the same formats. But
Vulkan/Metal/D3D12 have ability to copy between "compatible" formats textures.
Metal has the most restrict rules without setting interpreter flags when creating
textures. It defines "compatible" texture formats to the formats that only have
difference on srgb-ness.
This CL follow Metal's rule and release the validations for T2T copies. It supports
T2T copy between "compatible" texture format textures.
Bug: dawn:1204
Change-Id: I50bf04ea15e8026530b3a5bdb5725f56aa192d85
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
- Add format implementation on D3D12, Metal and Vulkan
- Add more formats in depth/stencil copy, sampling and load op tests and
refactor them to test with parameters.
BUG=dawn:690
Change-Id: I829d1eea3ce35ffb39417ea23fb8afba6d542769
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/73180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Fixes / suppresses a couple warnings raised by the updated MSVC and
silences all C++17 deprecation warnings since we can only fix them after
we update to use C++17.
Bug: dawn:824
Change-Id: I047985f26244ed3a42c73740617aee15546ca9dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75072
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
This CL implements RequestDevice and also has changes for
Dawn to internally use wgpu::FeatureName enums, instead of
strings. Some of the string handling is kept for now to
support the deprecated creation path. GetFeatureInfo is added
to the instance to get a name and description of the feature,
for reporting in about://gpu.
Dawn device toggles are now passed in an extension struct off
of the device descriptor. This is only supported in dawn_native,
and not dawn_wire, for now, since dawn_wire doesn't have a way
to serialize lists of null-terminated const char*.
To enable the client to check whether the toggle descriptor is
supported, a `dawn-native` feature is added which is supported
all the time with dawn_native, but not supported with dawn_wire.
Feature `dawn-native` also enables a synchronous version of
CreateDevice for convenience.
Bug: dawn:160
Change-Id: Ifc195e7ea808c6c319021528ef4b36bd65583bff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72020
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This change add a couple end2end tests when readonly depth/stencil
attahcment is enabled in render pass and the pipeline doesn't
sample from the depth/stencil attachment. The pipeline only do
depth/stencil test.
This situation may not be useful in real world applications. But
it is possible that developers do it in this way. And it impacts
the implementation on some backend like Vulkan.
Bug: dawn:485
Change-Id: I8a81330659295cd4a2f00591b6ead719538babd9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
CopyTextureForBrowserOptions deprecated AlphaOp after supporting
color space conversion. AlphaMode for src and dst is the replacement.
Bug: dawn:1140
Change-Id: Id507bd7525d74be8a12d212b92cc22f0c7bc94b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/73141
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Bug: dawn:689
Change-Id: I032cfcba755be241126dfa8447a38625d7183334
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71523
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This has been removed from WGSL and is now deprecated in Tint.
Bug: tint:1324
Change-Id: Ic187ce3c5ce0723db6f3ca6483e9f5e73ce27acc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72880
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Rename mock_webgpu to mock_api and define the function "GetProcTableAndDevice" to "GetProcTable" for removing the special arguments "WGPUDevice* device" that can be got with "GetNewDevice()".
BUG=dawn:1201
Change-Id: I4fc47e4497ba4b6d280cc8af8605f1d93f43497e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72761
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Junwei Fu <junwei.fu@intel.com>
Struct member defined in dawn.json could have a 'length' attribute
defines the length of the member if it is an array.
In previous, the 'length' could only be 'strlen' or other variable
which has 'uint32_t' types. It cannot support constant length.
CopyTextureForBrowserOptions transfers conversion parameters and
conversion matrix with a constant length. This CL adds this ability
to meet such requirements.
Bug: dawn:1140
Change-Id: I6eeabbc55cc3853fe15e33bdd44060b16f6096bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
This is so we can implement the adapter/device APIs fully
on dawn_wire.
Bug: dawn:689
Change-Id: I47f68157d081f359f871e0efe0d974dfe53de7d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71521
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Adds upstream instance/adapter APIs. In dawn_native, the basic APIs
to get limits and properties are implemented, but requestAdapter and
requestDevice are not. In dawn_wire, nothing is implemented, but the
stub definitions are put in place, as well the mechanism to inject
WGPUInstance into the wire.
There is a lifetime concern with WGPUInstance and WGPUAdapter on the
wire in that we need to ensure that the client cannot free the
instance or adapter while they are in use. In the near term, this is
not a problem because Chromium will always hold ownership of the
instance and adapters outside of the wire - i.e. it won't inject and
then release ownership.
Bug: dawn:160, dawn:689
Change-Id: Id904272983f23babc9177bc163d78c4fa1044da0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71520
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL add color space conversion bases for CopyTextureForBrowser.
Theoretically, it could support any color space conversion. But
test cases only cover (Srgb, DisplayP3) to (Srgb).
It could be expanded to more color spaces conversions.
Bug: dawn:1140
Change-Id: I332e6d1f7cf2424fd5f5af83c71fa45c98d2d8ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
On Intel platforms, all planes in fact have same dma-buf, so the
DISJOINT bit shouldn't be used to create the vkimage.
For multi-planar formats, VkImageDrmFormatModifierListCreateInfoEXT
has to be used instead of
VkImageDrmFormatModifierExplicitCreateInfoEXT.
Bug: chromium:1258986
Change-Id: I25306a438e7ba9fd981848e63068e486bbddf11d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68961
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
In RenderPipelineDescriptor.DepthStencilState, if depth test or depth
write is enabled, the texture format must have depth aspect. Likewise,
if stencil test or stencil write is enabled, the texture format must
have stencil aspect.
Bug: dawn:1226
Change-Id: I9d7efb25675ff2c90704fa45703fb542bab6f1f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72101
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
It requires to revise quite a few flags in order to implement
readonly depth/stencil attachment on Vulkan. For example:
- VkAccessFlags,
- VkPipelineStageFlags,
- VkImageUsageFlags,
- and the most important: VkImageLayout.
These revised flags need to be applied to many Vulkan objects.
For examples:
- VkImageMemoryBarriers,
- IMAGE_LAYOUT revisions in descriptor set (bindings),
render pass, and subpass,
- and loadOp/storeOp revisions in render pass and subpass.
This change also does some workarounds in order to make Vulkan
validation layers happy. For example:
- use DEPTH_STENCIL_READ_ONLY image layout for binding a
depth/stencil texture,
- add DEPTH_STENCIL_ATTACHMENT_BIT image usage for binding a
depth/stencil texture.
Note that STORE_OP_STORE is used for depth/stencil's storeOp for
readonly attachment. It leads to Vulkan validation error. This
change igores that error and let it proceeds and it works well.
Bug: dawn:485
Change-Id: Ie247c9cbffbd837984b0933a905632ab5ad8862d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Bug was a result of an external BGL reference that lingered after device was destroyed leading to a bad read on the device's FencedDeleter when the BGL reference was finally released. Fix just makes sure that the previous code path runs during the device destruction instead of afterwards.
- Removes passthrough call in BGL to the allocator and instead has the device keep track of the allocator directly so that the list can be used to both deallocate bind groups and bind group layouts at the end.
- Makes the allocator an ObjectBase so that we can have an explicit copy of the device since getting it from the layout can be dangerous now that the allocator may outlive the layout.
Bug: chromium:1276928
Change-Id: Ibca5e3c313fc0c0980ecaaa9ad2c871e204ac153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Updates validation logic to match the recent changes in
https://github.com/gpuweb/gpuweb/pull/2385 that allows stripIndexFormat
to be undefined at pipeline creation time, even for strip topologies.
Non indexed draw calls are valid with such pipelines. Indexed draw calls
fail validation at draw time.
Bug: dawn:1224
Change-Id: I28ff78eac726d46f99a099ffb2338b5da81a4a88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The EnumClassBitmasks is used by dawn/api_cpp.h that needs to be common.
Define a macro to export the operators from dawn to other various namespace.
BUG=dawn:1201
Change-Id: I20badd54e844fead6ecf12546a2c9e0afa2fd83f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Junwei Fu <junwei.fu@intel.com>
This patch fixes a bug in the allocation of internal staging buffer
for Queue::WriteTexture() that we must ensure the buffer offset to
be 4 bytes when calling Queue::WriteTexture() on depth stencil
textures as is restricted by Vulkan SPEC.
BUG=dawn:1213
TEST=dawn_end2end_tests
Change-Id: Ia2d073ef12d48baff42fca97005c1185c9560f1c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71605
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
D3D12, OpenGL, and OpenGLES have their own backend-specific
AdapterDiscoveryOptions. Add the same for Vulkan and Metal so we can
selectively discover just Vulkan or Metal adapters.
The Vulkan options include a boolean forceSwiftShader to force
Dawn to discover only SwiftShader on the Vulkan backend.
Also, refactor D3D12's DiscoverDefaultAdapters to simply call
DiscoverAdapters to match the other backends.
Bug: chromium:1266550
Change-Id: I137f94b40084b2d0ddeda39b6b7ef20f033d8a4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69522
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
This brings more type safety to the code and is marginally more
readable.
Bug: None
Change-Id: I0330a8a8e95cd9b8b531af266acd8fdc50c50460
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71606
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Changes several DAWN_TEST_UNSUPPORTED_IF macros that were erroneously
used to DAWN_SUPPRESS_TEST_IF.
Bug: dawn:1216, dawn:1217
Change-Id: Iaa0d7eb1b3aad8c0b11ff395cebaff0f15631beb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71524
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Validate the storage texture views have a miplevel of 1 when creating
bind group. This validation is added in
https://github.com/gpuweb/gpuweb/pull/2285.
Also fix a bug in unittest BindGroupValidationTest.TextureBindingType.
Bug: dawn:1212
Change-Id: If32400ed1e4f3049b8b8979e6e6133bada36b45c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71380
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
- Update block size of depth/stencil formats in TextureUtils.h
- Allow to copy depth aspect for Depth32FloatStencil8 and disallow it
for Depth24UnormStencil8 in copyTextureToBuffer()
- Add Depth24UnormStencil8, Depth32FloatStencil8 and other depth/stencil
formats in CopyCommandsValidationTests.
Bug=dawn:690
Change-Id: I3f645b838b8a8cdafe0880bbd1e4e8d17d994510
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Suppresses several failures in Dawn's C++ tests that were found on
Windows machines with GTX 1660s.
Bug: dawn:1216, dawn:1217
Change-Id: I1b9feddd742837d0f91118803103eecbaa9effc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71560
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
- Fixes all class and implementations to call upwards when necessary.
- Makes DestroyImpl full virtual at ApiObjectBase.
- Fixes mock classes to call default DestroyImpl upwards on mock calls.
- Adds back D3D12 optimization for buffer destruction.
Bug: dawn:628, dawn:1189
Change-Id: Id2c2c6483dc7ed93daf8e4648af26ac1307e3d90
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71243
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Dynamic storage buffer sizes are loaded from a uniform buffer
which is bound to a set of root constants in the D3D12 root
signature.
Bug: dawn:429
Change-Id: I3bf0d9bbdb7a5b0a8c0f624f18081c6bf8d45fca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68960
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
- Only suppressing for Linux/Vulkan/Nvidia platforms for now as those are the reproducable ones. The issue could be larger though.
Bug: dawn:1214
Change-Id: I56f29fdef912b0857b33bb81d391a82702750b47
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71360
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
VulkanImageWrappingTestsOpaqueFD already has the same fixes, but
sadly didn't get applied to VulkanImageWrappingTestsDmaBuf.
DawnTest::Setup() and TearDown() are missing so the device isn't
initialized.
The expected values in CopyTextureToBufferSrcSync are wrong.
Bug: dawn:1210
Change-Id: I3810a626d840573ab7c1fa75ba7ca239e7288c3e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71245
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Add undef Bool for xlib_with_undefs.h
Also fix a link in perf_tests/README.md
Change-Id: I83718b2014b6fe2bdfbd82b248d358abbd463abb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>