Commit Graph

3252 Commits

Author SHA1 Message Date
Yang Gu 3b46eb9d7b Replace 'elseif' with 'else if' in end2end tests
Bug: tint:1289
Change-Id: Icc93f4d6136238b6942f6ca7daae5ce494e2f0e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78160
Commit-Queue: yang gu <yang.gu@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-25 09:03:10 +00:00
jchen10 8e7b513f95 Refactor vulkan image wrapping tests on CROS
This implements the test "backend" for DmaBuf.

Bug: chromium:996470
Change-Id: I9a4b8c7d345669e26c1349b87101c6f076e1f613
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-01-25 08:08:09 +00:00
Zhaoming Jiang fd3505ba43 Validate texture usage is non-zero in createTexture
Validate that texture usage is not 0 (None) when creating buffer.

Bug: dawn:1266
Change-Id: I1bbb766319b8680d1303f214632708f5234bd9d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-01-25 02:54:23 +00:00
Zhaoming Jiang 8e9fbbe7ca Recording timing info in trace events when D3D12 queue submit
Add a toggle RecordDetailedTimingInTraceEvents. When this toggle is
enabled, record detailed timing information in trace events right
before calling ExecuteCommandLists on a D3D12 command queue, and the
information includes system time, CPU timestamp, GPU timestamp, and
their frequency.

Bug: dawn:1264
Change-Id: Ie06d3f2b7eb25c641ee00476334bd276227c3678
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77381
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-01-25 01:40:44 +00:00
jchen10 778cf04126 Suppress some cases in ComputeDispatchTests
These cases fail on D3D12 with the full validation layer turned on.

Bug: dawn:1262
Change-Id: I7778f081fcb1b69d85e58bbe7fcce47205d7ec12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-01-25 01:25:54 +00:00
Yan Shaobo 25fe51a2ae Suppress D3D12 Debug Layer warning D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET
In the end2end test BufferZeroInitTests.PaddingInitialized, the case use
drawIndex to access OOB vertexBuffer to see whether the padding part has
been set to zero. The case use
'renderPass.SetVertexBuffer(0, vertexBuffer, vertexBufferOffset)' to set
the vertexBuffer.

But when the vertexBufferOffset == vertexBufferSize, this SetVertexBuffer
won't create any vertex buffer view on D3D12 backend. And it turns out
input slot 0 has nothing.

This warning has been reported by win11 full debug layer. But this
behaviour is allowed by WebGPU.

So this CL suppress the warning
D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET in D3D12 adapter.

Bug: dawn:1255
Change-Id: I0dcf816b284cf7d7013f633186d010bae8fa6523
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77640
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-01-24 10:04:24 +00:00
Zhaoming Jiang e67adac441 Validate buffer usage is non-zero in createBuffer
Validate that buffer usage is not 0 (None) when creating buffer.

Bug: dawn:1266
Change-Id: I690582aca91fb505c7b8c7b79c9530e71b958ebc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77642
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-01-22 05:57:25 +00:00
Loko Kung 4f37ae7f3e Loosens validation for APITick.
- Validation no longer produces an error if the device is destroyed. Instead it just no-ops now.
- Internal Ticks are still validated the same as before.
- Necessary because Chromium may call Tick after device.destroy() which causes noisy validation errors that can break tests.
- Removes the current tests for this bahavior with new follow up tests in child CL.

Bug: dawn:628
Change-Id: Idc676490c7dcf1edd104b5dfd0e9fa5c023089ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77200
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-22 01:40:28 +00:00
Brandon Jones d90a4f50a1 Remove External Texture Format Member Validation
Removes validation of the format member of an external texture
descriptor. Replaces it with format information inferred from the passed
texture.

Bug: dawn:1082
Change-Id: I333c3659859501eff48a532aa4701f25a33124c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-01-21 23:38:08 +00:00
Jiawei Shao 3619a2b017 Add validation on blend factors and blend operations
This patch adds validations on blend factors and blend
operations according to the latest WebGPU SPEC:
If component.operation is "min" or "max":
component.srcFactor and component.dstFactor must both
be "one".

BUG=dawn:1257
TEST=dawn_unittests

Change-Id: Id17c06044900eb0fa8d2ebab6fd3132f9deb157a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76480
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-01-21 02:05:47 +00:00
jchen10 0d415ff26c D3D12: Ignore the debug warning for vertex buffer out-of-bounds
This adds D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL to
the filter list of debug layer warning messages.

BUG=dawn:1261

Change-Id: Ifd0fdf9eb8314a1b2a4f9cd7d248daf0a92a6c17
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-01-20 07:23:28 +00:00
Austin Eng 017f9cc855 Default dawn_use_swiftshader to true
SwiftShader is required to implement WebGPU fallback adapters.

Perf tests are skipped for CPU adapters since they easily timeout
for intensive benchmarks.

Bug: chromium:1266550
Change-Id: Ib6e91da1128baae1770c797a69cf9ad605ea324d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76421
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-19 17:32:56 +00:00
Austin Eng aa9475e973 Add WGPUDawnEncoderInternalUsageDescriptor
This descriptor, when chained on WGPUCommandEncoderDescriptor makes
internal usages visible to validation.

This CL is to help implement WebGPU Swiftshader support in Chrome.

Bug: chromium:1266550
Change-Id: I7253fe45003e9ad5ac4d8ddd2d4782989e9b5c27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76440
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-18 21:54:25 +00:00
Austin Eng d0530a6e03 Use ErrorLog instead of InfoLog in InstanceBase::ConsumedError
Printing to stdout actually impacts Web Tests results which
makes managing expectations difficult, especially if logs
change.

Change InfoLog to ErrorLog:
 1) because this is ConsumedError, after all
 2) until we figure out if we can make Web Tests ignore stdout

Bug: chromium:1266550
Change-Id: I05f47f8b6d7a8e11568c5ee87eabab0cfd7c02d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76680
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-18 19:40:35 +00:00
Yunchao He 0fe647b817 Add d3d12-render-pass toggle in readonly depth/stencil attachment test
Bug: dawn:485
Change-Id: I569a98d59b05fafbc4f594bfe9106d26258964d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76504
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-01-14 18:53:40 +00:00
Loko Kung 15e3592fd5 Guards explicit device.destroy() until tested.
Bug: dawn:628
Change-Id: Ib6a6be0e5467d3cdd6432834d6f9d5c2000b18be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-13 23:47:20 +00:00
Brandon Jones 4abe2a0b53 Add TRACEs to backend shader module creation
Specifically ensuring that Tint's generator is individually traced so
that we can better see how much time is going into Tint's transforms
vs the backend's compiler.

Change-Id: I9903cdca137d652ee400e94f0570eeeb17779207
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-01-13 21:43:26 +00:00
Corentin Wallez 3148b49730 Start introducing a "backend" for vulkan image wrapping tests
Bug: dawn:221

Change-Id: I8077d6a873bbd4f4ed549b386014e10020ffc725
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75424
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-13 13:11:17 +00:00
Corentin Wallez 22bd21ef74 Add support for creating 1D textures.
However there are a lot more things to implement for full support:

 - Copies from/to buffers.
 - Copies from/to other textures.
 - WriteTexture
 - Lazy initialization (if needed)
 - Anything using views and 1D textures in shaders

So they are currently marked as unsafe API.

Bug: dawn:814
Change-Id: I3f1aac87bd5bc27f710d58e525938c1226d093d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64542
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-13 10:53:36 +00:00
Austin Eng a78192741e Implement upstream RequestAdapter
Bug: dawn:160
Change-Id: Ifbce6f71fdf43a749c332bd691b63119929e0128
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75640
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-12 23:08:35 +00:00
Yunchao He b765c59c7d Implement readonly depth/stencil attachment on Metal
Bug: dawn:485
Change-Id: Ifb119361d8c383c43b4fad51f6a1f6b12ccea434
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76040
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-01-12 19:21:35 +00:00
Corentin Wallez ec9cf2a85c Rename namespace dawn_native to dawn::native.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Done with through the following steps:

 - git grep -l dawn_native:: | xargs sed -i "" "s/dawn_native::/dawn::native::/g"
 - git grep -l "namespace dawn_native" | xargs sed -i "" "s/namespace dawn_native/namespace dawn::native/g"
 - git cl format
 - Manual fixups in generator/templates (and the addition of
   namespace_case in dawn_json_generator.py).
 - The addition of the namespace alias in DawnNative.h

Bug: dawn:824
Change-Id: I676cc4e3ced2e0e4bab32a0d66d7eaf9537e3f09
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75982
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-12 09:17:35 +00:00
Sunny Sachanandani 0114ade92a d3d12: Acquire/release keyed mutex around ExecuteCommandLists
D3D keyed mutex cannot be acquired recursively and therefore external
D3D textures cannot be concurrently read within Dawn (e.g. multiple
imports of the same video frame) or across Dawn and GL (e.g. both WebGPU
and WebGL importing a video frame).

Within Dawn, we can scope keyed mutex acquire/release to command list
submission so that Chromium can always guarantee that Dawn doesn't hold
access to any resources after running Dawn wire commands. We also check
that keyed mutexes aren't recursively acquired in Dawn by keeping track
of the acquire count per resource.

This solves the multiple acquire problem within Dawn and provides a path
for concurrent read access across Dawn and GL once the GL decoders are
changed so that they also don't hold access to resources after switching
contexts.

Bug: chromium:1241533
Change-Id: If88fd4a4f798b972836a134809e4fed8832ec89c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75644
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-12 00:28:37 +00:00
Corentin Wallez 5d846ab503 Rename namespace dawn_wire to dawn::wire.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Bug: dawn:824
Change-Id: I1e99c4d0d2acf7644a225a88d07806d1a64478e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-11 09:57:33 +00:00
Corentin Wallez f07477a1ce Remove deprecated DawnNative Adapter getters.
Bug: dawn:824
Change-Id: I4e73598ccd8eb5ce85c8a0ed86629daef4b575c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75584
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-11 09:30:34 +00:00
Corentin Wallez 8bf8587eb3 Rename namespace dawn_platform to dawn::platform.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Some TraceEvent.h macro were using "platform" as an argument name so
that was renamed to "platformObj" to avoid conflicting with ::platform::

Bug: dawn:824
Change-Id: Iaf14853f02b0d9fcf866ce87788f87a3fdf8f364
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75541
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-11 02:10:53 +00:00
Sunny Sachanandani e53bfc561c d3d12: Use fixed key for keyed mutex acquire and release
Chromium has switched to using a fixed key (0) for quite some time.
Using a fixed key enables future work needed for concurrent access of
external textures both inside Dawn (e.g. importing a video frame twice)
or across Dawn and GL. We want to try scoping the Acquire/Release calls
to command list submission, but with a non-fixed key concurrent access
for the same resource becomes ambiguous.

Bug: chromium:1241533
Change-Id: Ia8ff473b8c9c731c411a3fd59d69213f2d903e61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75642
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-11 01:36:54 +00:00
Jiawei Shao 9acdbcba85 Vulkan: Add StoreOp to the computation of the key of RenderPassCache
This patch adds StoreOp to the computation of key of RenderPassCache,
which was missed in the last CL that fixes a failure of end2end test
on Windows Intel Vulkan drivers.

BUG=dawn:1151

Change-Id: Iec03d70303c89906154db5256fd8691cc018a91a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-01-11 00:19:54 +00:00
Ben Clayton 6fad9e9745 dawn_node: Add support for diffing against expectations file
Adds the command line flags:
*  `--output <path>` which will write the current test results to the given file
* `--expect <path>` will compare the current run against the given expectations file

Bug: dawn:1123
Change-Id: Ie1bfa4e0c0698a95922e350387f8493b7a6ac68b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75980
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-01-10 20:57:37 +00:00
Corentin Wallez 5bab76a64d run-cts: Hint to use --isolate on POST failures.
Bug: dawn:1123
Change-Id: Ifac813410b7ec36e48282875c5915a5d8cf89282
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75904
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-10 16:36:02 +00:00
Corentin Wallez 0275a4c83b Roll third_party/gpuweb/ 67edc187f..0aadaca4c (519 commits)
- Adds supports for the ETC2 and ASTC extensions.
 - Adds support for all texture formats supported by the spec.
 - Removes pipeline statistic queries.
 - Removes support for depthClamping since it has been reworked in a
   depthClipControl extension that Dawn doesn't implement yet.
 - Removes GPUCommandBuffer.getExecutionTime.
 - Adds support for GPUCommandBuffer.clearBuffer.
 - Removes writeTimestamp inside passes and adds TODO to add support for
   timestampWrites.

67edc187f5...0aadaca4c5

$ git log 67edc187f..0aadaca4c --date=short --no-merges --format='%ad %ae %s'
2022-01-07 dneto Clarify fract (#2485)
2022-01-07 dneto Clarify fract (#2485)
2022-01-07 dneto Clarify fract (#2485)
2022-01-06 dneto Behaviors: Ban obviously infinite loops (#2430)
2022-01-06 dneto Fix declaration-and-scope section for out-of-order decls (#2479)
2022-01-06 dneto Behaviors: Ban obviously infinite loops (#2430)
2022-01-06 dneto Fix declaration-and-scope section for out-of-order decls (#2479)
2022-01-06 dneto Behaviors: Ban obviously infinite loops (#2430)
2022-01-06 dneto Fix declaration-and-scope section for out-of-order decls (#2479)
2022-01-06 dneto Move Limits section to under "WGSL Program" (#2480)
2022-01-06 dneto Move Limits section to under "WGSL Program" (#2480)
2022-01-06 dneto Move Limits section to under "WGSL Program" (#2480)
2022-01-05 dneto [editorial] Rename "built-in variable" -> "built-in value" (#2476)
2022-01-05 dneto [editorial] Rename "built-in variable" -> "built-in value" (#2476)
2022-01-05 dneto [editorial] Rename "built-in variable" -> "built-in value" (#2476)
2022-01-05 dneto Only define image format names usable for storage textures (#2475)
2022-01-05 dneto Only define image format names usable for storage textures (#2475)
2022-01-05 dneto Only define image format names usable for storage textures (#2475)
2022-01-04 dneto Remove 'read','read_write','write' as keywords, image formats as keywords (#2474)
2022-01-04 dneto Remove 'read','read_write','write' as keywords, image formats as keywords (#2474)
2022-01-04 dneto Remove 'read','read_write','write' as keywords, image formats as keywords (#2474)
2022-01-04 jrprice [editorial] wgsl: left shifts are logical (#2472)
2022-01-04 jrprice [editorial] wgsl: left shifts are logical (#2472)
2022-01-04 jrprice [editorial] wgsl: left shifts are logical (#2472)
2022-01-04 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7371fbf6d3 🚀
2021-12-30 kvarkus Texture format caps for MSAA and resolve (#2463)
2021-12-30 kvarkus Texture format caps for MSAA and resolve (#2463)
2021-12-30 kvarkus Texture format caps for MSAA and resolve (#2463)
2021-12-30 kainino Fully describe validation of render attachments (#2458)
2021-12-30 kainino Fully describe validation of render attachments (#2458)
2021-12-30 kainino Fully describe validation of render attachments (#2458)
2021-12-29 kainino Rework encoder state and mixins (#2452)
2021-12-29 kainino Rework encoder state and mixins (#2452)
2021-12-29 kainino Rework encoder state and mixins (#2452)
2021-12-29 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@68fe77316d 🚀
2021-12-29 mehmetoguzderin Fix examples classes, globals, and previews (#2412)
2021-12-29 mehmetoguzderin Fix examples classes, globals, and previews (#2412)
2021-12-29 mehmetoguzderin Fix examples classes, globals, and previews (#2412)
2021-12-28 kainino Clarify that attachments may not alias (#2454)
2021-12-28 kainino Clarify that attachments may not alias (#2454)
2021-12-28 kainino Clarify that attachments may not alias (#2454)
2021-12-28 shaobo.yan Add source image orientation to copyExternalImageToTexture (#2376)
2021-12-28 shaobo.yan Add source image orientation to copyExternalImageToTexture (#2376)
2021-12-28 shaobo.yan Add source image orientation to copyExternalImageToTexture (#2376)
2021-12-28 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@e7224b9949 🚀
2021-12-24 kainino Restore the box around algorithm divs (#2453)
2021-12-24 kainino Restore the box around algorithm divs (#2453)
2021-12-24 kainino Restore the box around algorithm divs (#2453)
2021-12-24 kainino Define GPUTextureViewDimension values (#2455)
2021-12-24 kainino Define GPUTextureViewDimension values (#2455)
(...)
2021-10-14 dneto Deploying to gh-pages from @ gpuweb/gpuweb@6f239ffda6 🚀
2021-10-14 lokokung Add ETC2 and ASTC texture formats and feature name documentation (#2180)
2021-10-14 lokokung Add ETC2 and ASTC texture formats and feature name documentation (#2180)
2021-10-14 lokokung Add ETC2 and ASTC texture formats and feature name documentation (#2180)
2021-10-14 kvark Deploying to gh-pages from @ gpuweb/gpuweb@ab71f65a80 🚀
2021-10-13 dneto describe builtin functions as prototypes (#2178)
2021-10-13 dneto describe builtin functions as prototypes (#2178)
2021-10-13 dneto describe builtin functions as prototypes (#2178)
2021-10-13 dneto Integral pipeline IO must be specified interpolate(flat) (#2183)
2021-10-13 dneto Integral pipeline IO must be specified interpolate(flat) (#2183)
2021-10-13 dneto Integral pipeline IO must be specified interpolate(flat) (#2183)
2021-10-12 mehmetoguzderin Fix render by closing table (#2177)
2021-10-12 mehmetoguzderin Fix render by closing table (#2177)
2021-10-12 mehmetoguzderin Fix render by closing table (#2177)
2021-10-12 mehmetoguzderin Allow syntactic navigation and styling (#2143)
2021-10-12 mehmetoguzderin Allow syntactic navigation and styling (#2143)
2021-10-12 mehmetoguzderin Allow syntactic navigation and styling (#2143)
2021-10-12 dneto Deploying to gh-pages from @ gpuweb/gpuweb@59d839d767 🚀
2021-10-06 dneto wgsl: remove ignore, add phony-assignment (#2127)
2021-10-06 dneto wgsl: remove ignore, add phony-assignment (#2127)
2021-10-06 dneto wgsl: remove ignore, add phony-assignment (#2127)
2021-10-06 dneto wgsl: editorial cleanup: memory vs. storage (#2155)
2021-10-06 dneto wgsl: editorial cleanup: memory vs. storage (#2155)
2021-10-06 dneto wgsl: editorial cleanup: memory vs. storage (#2155)
2021-10-06 mehmetoguzderin Make hex exponent suffix optional for floats (#2164)
2021-10-06 mehmetoguzderin Make hex exponent suffix optional for floats (#2164)
2021-10-06 mehmetoguzderin Make hex exponent suffix optional for floats (#2164)
2021-10-06 dneto wgsl: Add limits section, and "spurious" failure (#1997)
2021-10-06 dneto wgsl: Add limits section, and "spurious" failure (#1997)
2021-10-06 dneto wgsl: Add limits section, and "spurious" failure (#1997)
2021-10-06 alanbaker Clarify memory locations accessed when writing a vector component (#2152)
2021-10-06 alanbaker Clarify memory locations accessed when writing a vector component (#2152)
2021-10-06 alanbaker Clarify memory locations accessed when writing a vector component (#2152)
2021-10-04 jrprice Fix inequality symbol in compute shader grid bound (#2153)
2021-10-04 jrprice Fix inequality symbol in compute shader grid bound (#2153)
2021-10-04 jrprice Fix inequality symbol in compute shader grid bound (#2153)
2021-10-04 jimb Fix some misplaced characters in the `select` description. (#2154)
2021-10-04 jimb Fix some misplaced characters in the `select` description. (#2154)
2021-10-04 jimb Fix some misplaced characters in the `select` description. (#2154)
2021-09-29 dneto wgsl: Function call statement may call non-void functions (#2148)
2021-09-29 dneto wgsl: Function call statement may call non-void functions (#2148)
2021-09-29 bclayton wgsl: Update README.md (#2150)
2021-09-29 dneto wgsl: Function call statement may call non-void functions (#2148)
2021-09-29 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7e87583853 🚀
2021-09-28 kainino Remove no-op minBindingSize text (#2141)
2021-09-28 kainino Remove no-op minBindingSize text (#2141)
2021-09-28 kainino Remove no-op minBindingSize text (#2141)
2021-09-28 kainino Clarify copies into -srgb formats (#2146)
2021-09-28 kainino Clarify copies into -srgb formats (#2146)
2021-09-28 kainino Clarify copies into -srgb formats (#2146)

Created with:
  roll-dep third_party/gpuweb

Fixed: dawn:1130
Bug: dawn:1123
Change-Id: I9a9539696fbd0a4d15a7e3369959ac97b262d9d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75902
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-10 15:26:31 +00:00
Corentin Wallez 6d9ee4254b dawn_node: handle literals on typdef'd interface members
Bug: dawn:1123
Change-Id: Ie7f388a0322b195937aa76ab30b1513ca642b572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75901
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-10 15:23:21 +00:00
Corentin Wallez 4fe5d65446 dawn_node: Allow Include and Mixins to come out of order in idlgen
Bug: dawn:1123
Change-Id: I120e6234e194f46954e3c7e75a3a8cc667df9611
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75900
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-10 15:23:01 +00:00
Corentin Wallez 0d2c6c6215 dawn_node: Return undefined for "void" methods instead of null
Bug: dawn:1123
Change-Id: I38a5b160c12485ea23b34a6b3c8cdf44baee2ada
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75903
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-10 14:30:14 +00:00
Corentin Wallez 03b3594f79 Add C overload for dawn_native::Adapter::GetProperties
This helps Chromium move to using this method and stop using
dawn_native::AdapterType/BackendType.

Bug: dawn:824
Change-Id: I9e16edd271d3406bc45e3b9fd472bd94bbf53b30
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75583
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-01-07 17:30:48 +00:00
Ben Clayton 8b4d03d302 tint: Remove deprecated texel formats.
Issue: tint:1361
Change-Id: Id49ad89c439443ea30cc8693a10a23af52eb9ebf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75542
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-07 11:10:18 +00:00
James Price 72ba3039eb dawn_node: Fix default adapter selection
The Null adapter was always being used when no backend override was
specified, instead of the platform's default adapter.

Change-Id: I3d8ae62aacda1309a141c3ca39d6e03252fc5e94
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75700
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-07 09:19:08 +00:00
Shaobo Yan c40f04b85b Support *-srgb format as dst formats in CopyTextureForBrowser
Dawn allows texture-to-texture copy happens between the textures that
formats only have diff on srgb-ness.

CopyTextureForBrowser could align on this rule to achieve copying to
*-srgb dst texture and keep the bytes the same as copying to non-srgb
formats.

This CL add support for *-srgb textures as dst textures and using an
extra gamma decoding step for this.

Bug: dawn:1195
Change-Id: I665dbca473aa84b9d87b7a35c4f90ce1897ade7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74580
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-01-07 03:05:27 +00:00
Jiawei Shao e009ad7edd Vulkan: Compare storeOp when comparing the key of RenderPassCache
This patch adds the missing comparisons on the storeOp when comparing
the key of RenderPassCache as now we support more than one storeOp
(Store and Discard).

With this patch the following end2end test will pass on Windows Intel
Vulkan drivers:
- TextureZeroInitTest.IndependentDepthStencilLoadAfterDiscard

BUG=dawn:1151
TEST=dawn_end2end_tests

Change-Id: I44d6f3e589341bba761503b1a06c388db92d1295
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75482
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-01-07 00:02:57 +00:00
Austin Eng 3ac7b9ce79 Change uint32_t -> size_t in *Enumerate functions
Follows https://github.com/webgpu-native/webgpu-headers/pull/142

Bug: dawn:160
Change-Id: Ic8aa5868bf1a68ae5ff80ce6e5fc0e8d687c34bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75481
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-06 22:11:28 +00:00
Corentin Wallez 7f8fa04edc Use C++17 nested namespaces instead of manually nesting them.
This was done with these two commands and a couple manual fixups for
namespaces that had more than one space in the comment in the closing
brace, as well as vulkan_platform.h

git grep -l "namespace .* { namespace " | xargs sed -i "" "s/namespace \(.*\) { namespace /namespace \1::/"
git grep -l "}}  // namespace" | xargs sed -i "" "s%}}  // namespace%}  // namespace%"

Bug: dawn:824
Change-Id: I6f448b820c12fc1004ea5270bf8e1f466b0c0aab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75400
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:22:17 +00:00
Corentin Wallez 5984d8d1a8 Use C++17 structured binding in more places.
Bug: dawn:824
Change-Id: Ie39d4f622bfb3dcc3a74b03d594efcea7139a9dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75069
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:17:57 +00:00
Corentin Wallez 1c49d1b43b Use C++17 structure bindings instead of some std::tie
Not all std::tie can be replaced because structured binding introduces
references names and cannot bind member variables.

Bug: dawn:824
Change-Id: Ie2b45834aac72fb063d4aaea5949a53457bc73c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75068
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:14:17 +00:00
Corentin Wallez a4357a7619 Add Window at the end of SurfaceDescriptorFromXlib.
Bug: dawn:1246
Change-Id: I1917056e9bb2bde0997c072ab76963e9dd079bb3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75420
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:10:00 +00:00
Corentin Wallez 31f12242da dawn_wire::server: Simplify ForwardToServer usage with C++17
This uses template parameter type deduction to pass the member function
pointer and then extract the types that compose it. Which means that the
member function pointer only needs to be written once.

The order of arguments of the Server::On*Callback methods is changed to
put the userdata first. This helps make template type deduction simpler.

Bug: dawn:824
Change-Id: I4e2bc33dfd52a11620dea51b40508eca6c878d72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75071
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:09:49 +00:00
Corentin Wallez 2994d2e7b9 Use C++17 [[nodiscard]] and [[fallthrough]] attributes
Bug: dawn:824
Change-Id: Ied4f2eb736e0c3488a79e4872e7ffa3eb2fdaac5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75063
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:02:38 +00:00
Corentin Wallez 3f011e6807 SlabAllocator: Remove note about C++17
We can't use aligned_alloc because it is only available starting from
macOS 10.15 and above. Now that we have C++17 the only thing blocking
use from using aligned_alloc is the macOS version, so note that.

Bug: dawn:824

Change-Id: Icb3bc22047193c189932dea4d10073dabb0cf32a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75065
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:02:28 +00:00
Yan cf0e4fceb3 Support T2T copies between formats that have only difference on srgb-ness
In previous T2T copy, Dawn requires textures have the same formats. But
Vulkan/Metal/D3D12 have ability to copy between "compatible" formats textures.

Metal has the most restrict rules without setting interpreter flags when creating
textures. It defines "compatible" texture formats to the formats that only have
difference on srgb-ness.

This CL follow Metal's rule and release the validations for T2T copies. It supports
T2T copy between "compatible" texture format textures.

Bug: dawn:1204
Change-Id: I50bf04ea15e8026530b3a5bdb5725f56aa192d85
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-01-06 09:01:58 +00:00
Corentin Wallez fa2fde1432 Use C++17 non-const string.data() in WindowsUtils
Bug: dawn:824
Change-Id: I9a7880bc38b15864364505f9f9399e440c048e7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75064
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:01:48 +00:00
Brandon Jones cef2d17385 Prevent negative error message ranges
If an error message was reported from Tint that had a end line/position
that occurred before the start line/position then the range would have
a negative length, causing the unsigned length to underflow into a very
large value. Also, specifically, if the start line was non-zero but the
end line was zero (indicating no line, and the value ranges are
constructed with by default) the for loop that adds the line offsets
would underflow and cause it to read off the end of the line list.

Clamping the end of the range to always be less than or equal to the
start of the range avoids both of these problems.

Bug: dawn:1245
Change-Id: I780a1f5acc228297cbbea86f33679d00e9153b4c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-05 18:27:36 +00:00