7218 Commits

Author SHA1 Message Date
Austin Eng
5528d0edd2 Metal: Allocate threadgroup memory based on Tint reflection
Tint passes threadgroup memory in MSL as entrypoint arguments since
threadgroup memory at the module scope cannot be default initialized.
MSL lacks default constructors for matrices in threadgroup memory.

Bug: dawn:1110
Change-Id: I7462fa448c6ebdb3cc4dc24bd5ff0a99287cdba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64240
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-09-15 18:16:50 +00:00
Ben Clayton
d1d99bc7de Resolver: Validate that type sizes fit in uint32_t
Bug: chromium:1249708
Bug: tint:1177
Change-Id: I31c52f160e4952475e977453206ab4224fd20df7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64320
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-09-15 17:37:00 +00:00
Corentin Wallez
49d794fbcc Use IterateBitSet in AddVertexPullingPass
BUG=dawn:529
Change-Id: Ibc05ee56f79c967b6dc8e08303ad726aff83c7a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64300
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-09-15 15:35:43 +00:00
jchen10
4935c14eec Use WGPU_MIP_LEVEL_COUNT_UNDEFINED instead of 0
The follow up CL will remove 0.

Bug: dawn:1026
Change-Id: Ida62f8d8b0dd8f9722e40f3f95366d3db0c7ab52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64164
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2021-09-15 06:27:25 +00:00
Zhaoming Jiang
857d4e62e3 Support vertex-only render pipeline
Support vertex-only render pipeline on D3D12, Vulkan, Metal, OpenGL
and OpenGL ES backends. Related validation tests and end to end tests
are also implemented.

Bug: dawn:136
Change-Id: If266fd441c1d39ccd940ea26b74b405f8abb351a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63080
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-15 03:17:42 +00:00
Jiawei Shao
43ce892284 Remove descriptor in RenderPipeline::Initialize
This patch removes the parameter "descriptor" from the function
RenderPipeline::Initialize() on D3D12, Metal and Vulkan backends as
a preparation of creating render pipeline asynchronously.

BUG=dawn:529

Change-Id: I6bdd74ad0af6a1924fac3703908cd5f66b75994b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64163
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-09-15 01:41:42 +00:00
Jiawei Shao
24cad6e2c3 Metal: Remove vertexState in the parameter of TranslateToMSL
This patch removes the parameter "vertexState" from TranslateToMSL
and ShaderModule::CreateFunction as we have already been able to
get the vertex states from the RenderPipelineBase object.

BUG=dawn:529

Change-Id: I2971438bfd5e0f3fbea900e1f06c1b33349571da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-09-15 01:28:23 +00:00
Brandon Jones
020d69905e Added Abseil as a third-party dependency
Using the version in the Chromium repo in order to make use of the .gn
files it contains.

Doing so also appears to require us to switch where we pull googletest
from so that the directory structure matches what the Abseil build
config expects. Fortunately this doesn't seem to cause issues in our
tests.

Bug: dawn:563
Change-Id: I55831ad33f282b3d8b03b67826fd2776e5602d89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63780
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
2021-09-14 16:56:15 +00:00
François Beaufort
088071a5a7 Add device ID and vendor ID to device properties
This CL adds device ID and vendor ID to device properties so that WebGPU
can access it to help populate GPUAdapter.name.

Bug: chromium:1231163
Change-Id: I460e5a72ffba350f88d2649789a61eaea9670135
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
2021-09-14 16:15:35 +00:00
Corentin Wallez
77755b9f55 Remove deprecated wgpu::StoreOp::Clear
Bug: dawn:937
Change-Id: I80cdb3b6b3caecc83a6e8cc009bb494179808cd9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63742
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-14 16:02:00 +00:00
Corentin Wallez
c7203ba890 Remove deprecated ComputePipelineDescriptor.computeStage
Bug: dawn:800
Change-Id: I8d9d2a7cdba328d1cf040f7c8c622d1d7d403be2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63741
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-14 11:42:27 +00:00
Corentin Wallez
1ac4565115 Remove deprecated RenderPass*Attachment.attachment
Bug: dawn:762
Change-Id: I86144f77ffd647d2e5c01742fb67367c7a5c914e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63382
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-14 10:42:22 +00:00
jchen10
96ac969a33 Use WGPU_ARRAY_LAYER_COUNT_UNDEFINED instead of 0
This seperates the undefined 'arrayLayerCount' from 0 to
WGPU_ARRAY_LAYER_COUNT_UNDEFINED. So 0 arrayLayerCount is treated
as a validation error.

Bug: dawn:1026
Change-Id: I7b4ae024b02ac0d2aa260b2a8c64b09bd967db87
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63660
Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2021-09-14 02:41:49 +00:00
Brandon Jones
1934e56159 Disable multiple mip levels for r8/rg8unorm textures on Metal
Bug: dawn:1071
Change-Id: I2cc9173f0dff325e4bb2583bb27a98bbaaa61531
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63462
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-09-14 00:54:59 +00:00
Brian Sheedy
cc3f16c437 Suppress Mac 11.5 failure
Suppresses LoadOpClearIntegerFormatsToLargeValues on Mac 11.5 with
Metal on Intel GPUs.

Bug: dawn:1109

Change-Id: Ia4316ee00ad790752fa3b5d1778d885c5eb3a188
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64160
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-13 20:35:49 +00:00
James Price
acaecab29d msl: Handle workgroup matrix allocations
Use a threadgroup memory argument for any workgroup variable that
contains a matrix.

The generator now provides a list of threadgroup memory arguments for
each entry point, so that the runtime knows how many bytes to allocate
for each argument.

Bug: tint:938
Change-Id: Ia4af33cd6a44c4f74258793443eb737c2931f5eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64042
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2021-09-13 19:56:01 +00:00
Sarah
de767b1842 validation: fix arrayAcceor/memberAccessor error msg and add unit-tests
Bug: tint:1172
Change-Id: Icbc920dbc6adc9a5c78b8ae7d700b527a4fa48f7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64100
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
2021-09-13 19:30:19 +00:00
Austin Eng
02fbf168e0 Add validation, storage, and querying of limits
Adds a way to store the limits on the Adapter and the
Device. For now, adapter limits are always the default
limits, and device limits are stored but not used.

This CL also adds usage of an ErrorObjectIdResolver and
Provider in the WGPUDeviceProperties serialization and
deserialization helpers. Serializing/deserializing this
struct should never have objects.

Bug: dawn:685
Change-Id: I1479b4407b0f9ec9f9b2bff62cad7caa693c99d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63983
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-09-13 18:49:09 +00:00
Bryan Bernhart
caf6e8b3f0 Disable remap binding test on WARP.
Adds a supression to the failing test.

BUG=dawn:1106

Change-Id: Ib0cfd49b6d1af59c60d7bc4f2e3e1bec5ae80601
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64062
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-09-13 17:27:29 +00:00
James Price
c306cda4db inspector: reflect num_workgroups builtin usage
Dawn needs to know if a given entry point uses this builtin, so that
it can pass this information via a root constant for HLSL.

Bug: tint:752
Change-Id: I8bcd3a343db16774ffedd9db9813451f97f10aba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64040
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-13 17:11:58 +00:00
James Price
922fce7295 Implement and test num_workgroups for all backends
For HLSL, use the new NumWorkgroupsFromUniform transform, and expose
the binding point to use for the generated uniform as a backend
option.

The MSL mapping is trivial, and it was already implemented for WGSL
and SPIR-V.

Bug: tint:752
Change-Id: I4bd37b5d26181629d72b152fe064a60caf8ecdc5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63962
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-13 17:11:58 +00:00
James Price
77a25c060f transform: Add NumWorkgroupsFromUniform transform
This transform scans entry points for struct parameters that contain
the num_workgroups builtin, and replace accesses to these members with
a value loaded from a uniform buffer.

This will be used by the HLSL backend to implement the num_workgroups
builtin.

Bug: tint:752
Change-Id: Iefab3b14af8a08a6135348fded368a06d932e915
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-13 17:11:58 +00:00
James Price
1bb637195b resolver: Enable the num_workgroups builtin
The subsequent commits will implement this for all remaining backends.

Bug: tint:752
Change-Id: Id26f920fea93b5678466705612dcbfc229dc878a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63921
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: James Price <jrprice@google.com>
2021-09-13 17:11:58 +00:00
David Neto
d705a13599 Fix typo in a comment
Change-Id: I85aa498e6f593567b361f01734af1e8eb586ceba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64080
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-09-13 15:18:59 +00:00
James Price
f66f651374 transform/BindingRemapper: Validate access mode
Ensure that remapped access modes are valid enum values.

NB: This is hard to test, as UBSan flags an out-of-range enum value as
a hard error.

Fixed: chromium:1248754, chromium:1248755
Change-Id: I2e686843134e6a285fb8316a1960fc4eadff2a93
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64120
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-13 14:58:39 +00:00
Jiawei Shao
42448dafb4 Remove descriptor from the parameter of ComputePipeline::Initialize()
This patch removes the parameter "descriptor" in the function
ComputePipeline::Initialize() so that we don't need to define
FlatComputePipelineDescriptor right now.

For render pipeline, as descriptor->vertex is being used for vertex
pulling (passed into vertexModule->CreateFunction()), we will first
refactor the related code in vertex pulling before removing the
parameter "descriptor" in the function RenderPipeline::Initialize().

BUG=dawn:529

Change-Id: Ib172ac0c76fa24070e78c0e57c3262acad9399b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-09-11 09:04:34 +00:00
Michael Tang
b21ccebac8 D3D12: Use a separate space for the index offset constants
Tint's HLSL writer can now map sets to spaces, so we can use a dedicated
space  and register to store the index offset constants. Currently, we
use the first space (0) and find a free unused register.

Bug: dawn:1103
Change-Id: Ie1fe95ec314097baf0e0952a0c78222cad493c95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Michael Tang <tangm@microsoft.com>
2021-09-10 23:16:33 +00:00
Austin Eng
2092a66ab5 dawn_native: Add RequestDevice to the Adapter
Adds a basic RequestDevice method to the adapter, only in
dawn_native. We will revisit this when we implement adapters
in dawn_wire.

RequestDevice allows us to have tests of the limit bounds
because it receives a callback which can return status codes
and error messages.

Bug: dawn:685
Change-Id: I7a68922b078c6a436f49a16346cb41fb9df9cfee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63982
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-09-10 21:07:39 +00:00
Austin Eng
dc7971ce58 dawn_wire: Support deserializing s->c chained structs
Chained structs *may* contain objects which means
deserialization may need an ObjectIdResolver.
However, in practice, we never need to send chained
structs from the server to the client that contain objects for
a valid command.

The one upcoming need for chained server->client structs is to
serialize limit structs.

Because limit structs never need objects, we provide a dummy
implementation of the ObjectIdResolver which always yields an error.
An analogous change is done for ObjectIdProvider.
These classes will be used in a follow-up CL.

Bug: dawn:685
Change-Id: I1c0f3f2d080377f2e1a77bc6e896f24d3d9ab931
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63981
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-09-10 20:36:20 +00:00
Corentin Wallez
8ee643c9d0 Remove suppression for fixed Tint issue
Bug: tint:449
Change-Id: I7a1ee41bbd149c211096d0ce84c35ab8a0f937f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63745
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-10 17:46:29 +00:00
Bryan Bernhart
d9331035a6 Skip failing CopyTexture tests on WARP
BUG=dawn:1104

Change-Id: Ie4e870fd182bcf5ec0a0007317705a0555a76e0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63980
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-09-10 16:09:19 +00:00
Corentin Wallez
363c28e5d1 Remove typedefs for deprecated types.
Bug: dawn:762
Change-Id: I1581d80898d4a98010bb14c5823a1a343c229664
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63383
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@google.com>
Reviewed-by: Brandon Jones <bajones@google.com>
2021-09-10 15:50:19 +00:00
Ben Clayton
2ebcb93cb3 reader/spiv: Fix typo in entry-point IO sorting
We were sorting the inputs twice.
Also make use the UniqueVector::operator std::vector() to simplify the code a little.

Doesn't appear to change any tests.
Just spotted while looking through code.

Change-Id: Iddb433b9c8c429f32b40a10cf466c712fde7a317
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63701
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-09-10 15:25:13 +00:00
Corentin Wallez
d4b85fbd76 Lift suppression for incorrect VVL image layout tracking
Fixed: dawn:785
Change-Id: I618d2d44c02ae5e256841392cb2359f3992e32dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64020
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: Brandon Jones <bajones@google.com>
2021-09-10 15:02:24 +00:00
Corentin Wallez
7a446220a1 Reenable / delete DISABLED tests.
- We use Tint unconditionally so binding reflection is now correct.
 - WGSL disallows textureSampleCompare in compute shaders and is not
   likely to change.
 - We now support reading back stencil in tests.

Bug: dawn:439, dawn:667, dawn:216, dawn:704
Change-Id: I7ba0026bb906ce985abb495581b56977da7be2da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63680
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-09-10 14:56:09 +00:00
Jiawei Shao
6fa50b5e6c Vulkan: Support extension "depth_clamp"
This patch implements the extension "depth_clamp" on Vulkan, which
we need to test if we can correctly record "PrimitiveDepthClampingState"
in FlatRenderPipelineDescriptor - Currently FlatRenderPipelineDescriptor
fails to record this because we incorrectly ignore all the members in
"nextInChain".

BUG=dawn:529, dawn:716
TEST=dawn_end2end_tests

Change-Id: Iec407245a3f37d10a3d1428b0612f0e18e80c616
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-09-10 01:33:41 +00:00
James Price
6e1f01f32b metal: Use single-entry point transform
We only remap bindings for the target entry point, so we need to strip
all other entry points to avoid generating invalid bindings for them.

Bug: tint:1170
Change-Id: Ia1a73601e8d620341fb4f7170dfa856632a04245
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63880
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-09 20:40:31 +00:00
James Price
ebab7d2f7a spirv: Remove the sanitizer transform
Invoke the required transforms directly in the SPIR-V backend.

Change-Id: I78dc667d5c4c9c1d4da13ef5a99ece831c103982
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-09 14:40:07 +00:00
James Price
5b3be6a64a hlsl: Remove the sanitizer transform
Invoke the required transforms directly in the HLSL backend.

Change-Id: I9465fef375dd4dad6a91c1e7e16ede6401b9bfc0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-09 14:40:07 +00:00
Ben Clayton
25517e9ce8 resolver: Validate unreachable stmts when terminator is in block(s)
Will requires updating the WGSL spec, which currently has rules looser than SPIR-V.

Fixed: tint:1167
Bug: chromium:1246163
Change-Id: Ie8fcfabc0bb89c7fb69c345475ff99c07fa04172
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63560
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-09-09 12:38:19 +00:00
Jiawei Shao
d7ddfb4a91 Add FlatRenderPipelineDescriptor for CreateRenderPipelineAsync
This patch implements the struct FlatRenderPipelineDescriptor to
save all the pointer members of RenderPipelineDescriptor in
CreateRenderPipelineAsync so that the render pipeline descriptor
is always valid when the render pipeline is created asynchronously.

BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: I99e06581f84c52d484f877ba29e8cc1ca50d68b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63368
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-09-09 00:59:29 +00:00
James Price
733addc20f msl: Remove the sanitizer transform
Invoke the required transforms directly in the MSL backend.

Change-Id: Id8026b1a64415fbe363f8f8a5790e8216cd12c68
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63620
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2021-09-08 19:57:47 +00:00
Ben Clayton
b7bcbf0d20 Resolver: Traverse expressions without recursion
This CL changes the way that the resolver traverses expressions to avoid stack overflows for deeply nested expressions.

Instead of having the expression resolver methods call back into
Expression(), add a TraverseExpressions() method that collects all the
expression nodes with a simple DFS.

This currently only changes the way that Expressions are traversed. We
may need to do the same for statements.

Bug: chromium:1246375
Change-Id: Ie81905da1b790b6dd1df9f1ac42e06593d397c21
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63700
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-09-08 15:18:36 +00:00
David Neto
be514a1efb wgsl-reader: hex float: zero mantissa results in zero result
When the magnitude is zero, then we don't care about the magnitude
of the exponent. The result value is always zero, without emitting
an error.

Fixed: tint:1166
Change-Id: I303d7c336e7ea42719571854f0a22cbfd19da32c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63520
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-09-08 13:46:51 +00:00
Zhaoming Jiang
c6140d5c95 Initializing stencil reference for render pass in D3D12
When creating a new render pass in D3D12, call the OMSetStencilRef
to set the stencil reference value to zero.

Bug: dawn:1097
Change-Id: I5dd94691b1b354b601c06a02d3d5fa619d8b58ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63360
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-08 02:21:33 +00:00
James Price
676ec7cf99 spirv: Handle sample_mask in shader IO transform
This is easy to do while we are processing builtins in the main
transform now that we use wrapper functions.

This is step towards removing the sanitizers completely.

Change-Id: If5472ce552e3cce1e5905916eeffa8fef90461c9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63585
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-07 18:59:21 +00:00
James Price
1b9ed7de4a msl/module-scope-var: Add unit test for folding &*
As noted in the CL that folded &* during this transform, we were
missing a unit test for this:
https://dawn-review.googlesource.com/c/tint/+/60520

Bug: tint:1086
Change-Id: I61941d40dbcc478e8cc2672144186e5c0f10e587
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63584
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-07 18:59:21 +00:00
James Price
3646400342 transform: Add ModuleScopeVarToEntryPointParam
This is the HandleModuleScopeVars() part of the MSL sanitizer moved
verbatim to a standalone transform. The transform code is unchanged,
but some expected test outputs are different as this is now tested in
isolation instead of along with the rest of the sanitizer transforms.

This is step towards removing the sanitizers completely.

Change-Id: I7be826e2119451fc2ce2891740cc94f978e7d5a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63583
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-07 18:59:21 +00:00
James Price
b584b374a1 transform: Add transform to add empty entry point
Use this from the HLSL and SPIR-V sanitizers, instead of duplicating
this logic for them.

This is step towards removing the sanitizers completely.

Change-Id: Ifa9f23d84fd3505d30a928c260181a699c5f1783
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63582
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-09-07 18:59:21 +00:00
Loko Kung
37a8649f92 Adds ASTC texture compression formats and Vulkan support for them.
The end to end texture tests with the binary information for the textures are generated using the open source astc-encoder tool.

Also: Refactors end2end compressed texture tests to allow for non-4x4 texel compression formats (ASTC formats are not all 4x4).

Bug: dawn:955
Change-Id: I5311a5aa7bd017de72300bf7c87fba6c869b1db5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63121
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-09-07 18:39:04 +00:00