These are tests for when there's no explicit target type for a
materialization. In this case we expect an abstract-int to
materialize to an i32 and an abstract-float to materialize to a
f32.
Fix a bug uncovered where we were creating a transposed matrix.
Bug: tint:1504
Change-Id: Ie69dd7ec47174d3d7bef20315fd3780dade3a325
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91845
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Previously, the device/adapter were all created on the service-side
of a test, and then injected into the client side. Injected devices
and adapters do not support querying limits and features.
This CL changes setup so that adapter and device creation is always
initiated by the client - and the implementation on the service side
may be overridden for test fixture-specific behavior.
It also adds more fuzzing coverage since the fuzzers can now also
create adapters and devices.
Bug: dawn:689
Change-Id: Ief7faa1908ceae973dcb2f600bf4dd1cf5417704
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91680
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reenable the following tests:
BindGroupTests.DrawTwiceInSamePipelineWithFourBindGroupSets and
BindGroupTests.ArbitraryBindingNumbers
Fixed by https://chromium-review.googlesource.com/c/angle/angle/+/3668840.
Bug: angleproject:7304, angleproject:7305
Change-Id: I9482ddfb26246fa4ed123654645cbcedc266294a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91723
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Try and make things a little clearer.
Change-Id: I66b051e71d4fc8366afe8b2b90067c7c0708d7cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91844
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
CollectTextureSamplerPairs() makes assumptions that the argument types are correct. If they're not, you can end up with NPEs.
Bug: chromium:1327698
Change-Id: Ic9b14126c4b7129bb080f01c90f692b59cd1631e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91850
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This patch replaces VK_MAKE_VERSION with VK_API_VERSION_1_x as
VK_MAKE_VERSION has been deprecated in vulkan_core.h.
Bug: tint:1497
Change-Id: I9e9d1d39a139aad687d1f2c7671b562b46e83768
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Should fix dawn -> skia roll
Change-Id: I8686052c45a1daf04469f5b90428b55632058413
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91841
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
SwiftShader does not export function pointer type information.
So, when fuzzing with UBSAN, fuzzers break whenever calling
a vk* function since it thinks the type of the function pointer
does not match.
Workaround this problem by proxying through a std::function
in UBSAN builds. The std::function delegates to a Call method
which does the same cast of the function pointer type, however
the Call method is tagged with
`__attribute__((no_sanitize("function")))` to silence the error.
Bug: chromium:1296934
Change-Id: I6971eecdda8ae10542a8d9bfb942f841c50227c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91740
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch adds the support of the experimental feature
chromium_experimental_dp4a on Vulkan. Currently this
feature is enabled on Vulkan backend only when DP4a
instructions are hardware-accelerated.
Bug: tint:1497
Test: dawn_end2end_tests
Change-Id: I5a63111a6b5972aa1934f0e7be984ebdb1e35080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This change moves the bulk of the existing GPUInfo functionality into an autogenerated source built from a JSON file that describes the GPU
vendor and device IDs, with device IDs broken down by GPU architecture.
Also adds the fields needed to implement GPUAdapterInfo in Blink to the AdapterProperties.
Bug: dawn:1427
Change-Id: I6a8b1fa7a63ec8d71556fc5bb3ae12cfe5abf28b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90962
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The "Mac Pro FYI (AMD)" bot these were added for probably doesn't exist anymore, and this issue seemed to be fixed long ago, in macOS 10.13.
Issue: dawn:58
Change-Id: I3490a39a32f6b80111574d123327a0e6865f2c25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91741
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
When fuzzing, silence all LogMessages as errors frequently come up.
Suppressing logs should make the fuzzer more efficient.
Bug: none
Change-Id: I827625446c2afc3771ebf14d676b4e211d99dbda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91601
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
And remove lexer errors about float magnitudes been too small.
Also add tests for non-hex float literal overflow.
Bug: tint:1504
Bug: tint:1564
Change-Id: Ia26817d4f2a99af694e9935692b98ef91f97d2b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91428
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
C++17 supports hex float literals. Use these to simplifty the test expectations.
Bug: tint:1504
Change-Id: Id47b0963da93f3b5da261c72fe863e791c16af1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91427
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Scale up the hex float parsing to support doubles.
Also make it an error if the hex float resolves to an inf or NaN.
See: https://github.com/gpuweb/gpuweb/issues/2953
Bug: tint:1504
Change-Id: Ie923bb5f660285fb7563cfe8dafa07d87b898a7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91426
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
When converting values between two concrete types, handle the case that
the value is unrepresentable by the target type.
For integers, the converted value will be either the maximum or minimum
value for the integer type.
For floats, the converted value will be positive or negative infinity.
Bug: tint:1504
Change-Id: Ia56fb8170c0ea994632194f166062823d9507249
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91621
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Currently Dawn ignores all zero-attribute vertex buffer in the given
pipeline descriptor when creating RenderPipelineBase because
zero-attribute vertex buffer is treated as unused slot, however the spec
doesn't state that zero-attribute vertex buffer should be ignored.
To support zero-attribute vertex buffer, this commit has the following
changes.
1. Add VertexBufferNotUsed enum value to wgpu::VertexStepMode to
represent unused slots
2. Ignore VertexBufferNotUsed step mode buffers when creating
RenderPipelineBase and add tests to check it
3. Record zero-attribute vertex buffers when creating RenderPipelineBase
and add tests to check it
4. Fix VertexStateTest::LastAllowedVertexBuffer broken by the above
changes
Temporarily we set the enum value of
wgpu::VertexStepMode::VertexBufferNotUsed to 0 to pass the CTS tests
because currently empty vertex buffer slots step mode can be
zero-initialized. We will make a CL to Blink to explicitly set
wgpu::VertexStepMode::VertexBufferNotUsed for empty slots and change
the enum value to 2.
Bug: dawn:1000
Change-Id: Ibd4ab87f2c922e8e460f2311547f13d58f1d5611
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
No-op change. Just makes it easier to migrate to float64.
Bug: tint:1504
Change-Id: Ice5bf40514bc7f7faf30e51e4b1e22e6cf2375ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91424
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
When abstract floats are supported, FloatLiteralExpression may hold values outside of the range of a f32. When we call FloatToString(), we may emit an 'inf', which is not a token for any backend.
Cast to f32 first, to ensure behavior remains consistent.
Note: Once the resolver materializes, and we constant fold, the backends shouldn't see any values outside of a f32.
Bug: tint:1504
Change-Id: I11942304a063d72302dad32e0d6d4e04aa39b5f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91425
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
is_debug defaults to true, not false. Be explicit to fix the use of:
./tools/setup-build gn release
Change-Id: I225f0009f99901e6afeb0c504c98b2be961b7f76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91423
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
by the materialized type.
Bug: tint:1504
Change-Id: I3534ce62308ba2ff32c52a2f5bc8480d102153a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91422
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
To point to the element type of T. Helpful for tests.
Change-Id: I41b5ad0923375e11509acf67959a849da3d1ebcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91421
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
EGLImageWrappingTests only need to compile against ANGLE's egl.h; they
don't need to link against it.
Also pass the correct filename (libEGL.dylib) on Mac.
Bug: dawn:1284
Change-Id: Iae7eb194263772bd0e92fe53c90d938b26a5735d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91641
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Instead of vector-of-variant.
This:
• Makes it impossible to produce a mix of scalar variant types, which
would make no sense.
• Reduces the size of a Constant, by removing the union-tag from each
element.
Also clean up terminology. Rename 'Constant::Scalar' to
'Constant::Element'. Scalars are well-defined in WGSL, and with the
introduction of abstract-numerics, this no longer makes sense.
Bug: tint:1504
Change-Id: I599aa97ad1ea798b7db8e512a5990ba75827faad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91304
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>