This moves ownership of ObjectAllocators and CommandSerializers
from the Device to the Client. There may be also be multiple
Devices, so New() now takes the Device the object belongs to.
Device allocation specializes New() to take the owning Client so
that we can get a pointer to the Client from any Dawn API object.
Bug: dawn:88
Change-Id: Ie4274d46313884c44a857159e95d236dc1141c0c
Reviewed-on: https://dawn-review.googlesource.com/c/4001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Manages a single persistently mapped GPU heap which is sub-allocated
inside of ring-buffer for uploads. To handle larger buffers without additional
unused heaps, ring buffers are created on-demand.
BUG=dawn:28
TEST=dawn_unittests
Change-Id: Ifc5a1b06baf8633f1e133245ac1ee76275431cc5
Reviewed-on: https://dawn-review.googlesource.com/c/3160
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
There are a lot of annoying warnings about uninteresting mock
function calls when running dawn_unittests because object release
function calls are not included into the gtest EXPECT_CALL.
BUG=dawn:93
Change-Id: I49f772bc1b9da9eaa86a51ca3a754886e8f0bcdc
Reviewed-on: https://dawn-review.googlesource.com/c/3960
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
New objects are introduced to control what happens before device
creation in dawn_native:
- Instance: a connection from the application to dawn_native that is
used for dependency injection and to discover adapters.
- Adapters: represents the possibility of device creation for a specific
(GPU, backend) pair.
- BackendConnection: an internal object that standardizes the interface
between the frontend and backends.
The BackendConnection interface is implemented for the Null backend and
stubbed out in other backends. This allows this change to port the
ValidationTests to use the new Instance and Adapters concept and deal
with other backends later.
BUG=dawn:29
Change-Id: I19719a9342b4af091accc0c02fb6b9697eadde7b
Reviewed-on: https://dawn-review.googlesource.com/c/3500
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This adds a CheckVkSuccess utility function that adds the VkResult value
to the context lost error message.
Also adds a small fix to dawn_native/Error.h interoperability between
MaybeError and ResultOrError<NonPointer> with tests.
BUG=chromium:917555
BUG=dawn:79
Change-Id: Icc01122d62d83693fc0ea3f26b272f2372fd3087
Reviewed-on: https://dawn-review.googlesource.com/c/3623
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
WebGPUSampler is much more complete than Dawn's Sampler.
This patch implement the missing part.
BUG=dawn:47
Change-Id: Ief45cb9710493e9d79ddab60fe3be5a123b76ebd
Reviewed-on: https://dawn-review.googlesource.com/c/3540
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This change also removes DepthStencilState object.
Bug=dawn:31
Change-Id: I7bb54ef4da527184bb2726c77d93d411d44c3956
Reviewed-on: https://dawn-review.googlesource.com/c/3541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
It has already been initialized to nullptr by C++ autogen code.
BUG=dawn:82
Change-Id: I2c1cad003a7a12227cb3d17a90e12c16739ee9a0
Reviewed-on: https://dawn-review.googlesource.com/c/3600
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This change also removes BlendState object.
Bug=dawn:32
Change-Id: I8bf4ff7531e7504efb17b6bae3ca01f1f2b4131e
Reviewed-on: https://dawn-review.googlesource.com/c/3042
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
To match the WebGPU idl, SetRenderPipeline and SetComputePipeline need to change
the name to SetPipeline.
This patch just rename these two APIs
BUG=dawn:52
Change-Id: I2545c94158ebd051027a018650bf760a25845d73
Reviewed-on: https://dawn-review.googlesource.com/c/3480
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
This patch is the first one of the descriptorization of render pass. In
this patch we add support of RenderPassColorAttachmentDescriptor
and RenderPassDepthStencilAttachmentDescriptor to
RenderPassDescriptorBuilder.
This patch also adds StoreOp to render pass color and depth stencil
attachment descriptor.
RenderPassDescriptorBuilder will be completely removed in the next
patch.
BUG=dawn:6, dawn:49
TEST=dawn_end2end_tests, dawn_unittests
Change-Id: If623b41d04016425efa53932ae1648daf2263675
Reviewed-on: https://dawn-review.googlesource.com/c/3300
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch updates the definition of TextureDescriptor to make it match
WebGPU IDL:
1. Rename 'arrayLayer' to 'arraySize'
2. Add the missing member "sampleCount" and check that currently
sampleCount can only be 1.
BUG=dawn:56
TEST=dawn_unittests
Change-Id: I642186529f045865ae344cb5545ac80e14445c59
Reviewed-on: https://dawn-review.googlesource.com/c/3180
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch remove render pipeline builder and use descriptor to create render pipeline.
Sub-objects in descriptor will be removed in future.
Bug: dawn:4
Change-Id: I58dd569c7be42c2648311847b939c681189c2854
Reviewed-on: https://dawn-review.googlesource.com/c/2180
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
The fuzzer is able to trigger nullptr reads by failing to create objects
and then using the resulting nullptr in other operations. The proper fix
is to implement WebGPU error handling where creation failure returns a
valid but "error" object.
However implementing this error handling is a lot of work, so in the
meantime we use nullptr checks in relevant places to fix the fuzzer
issue. These checks will be removed once the error handling is changed.
BUG=dawn:8
Change-Id: I6777a7fa40383b3d2235e071c3f0109de7605a22
Reviewed-on: https://dawn-review.googlesource.com/c/2565
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This reverts commit 672d29d14c26e39341d75b8d1dc1a4e7ee4b6f66.
Reason for revert: https://bugs.chromium.org/p/chromium/issues/detail?id=913171
Original change's description:
> Create new src/tests BUILD.gn file.
>
> Move all test-related build stuff into its own BUILD.gn file. This
> required moving the dawn_generator template into a common file, so it
> can be called by both BUILD.gn and src/tests/BUILD.gn.
>
> [This is a reland of https://dawn-review.googlesource.com/c/dawn/+/2940
> with a fix for mock_dawn.]
>
> Bug: dawn:61
> Change-Id: Id1e6d0c2b07caa2610cebe206511e972ac18fe8d
> Reviewed-on: https://dawn-review.googlesource.com/c/3020
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,senorblanco@chromium.org
Change-Id: I54cdc558b128935dc8a8d22ec2b5e879271c35ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:61
Reviewed-on: https://dawn-review.googlesource.com/c/3080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Move all test-related build stuff into its own BUILD.gn file. This
required moving the dawn_generator template into a common file, so it
can be called by both BUILD.gn and src/tests/BUILD.gn.
[This is a reland of https://dawn-review.googlesource.com/c/dawn/+/2940
with a fix for mock_dawn.]
Bug: dawn:61
Change-Id: Id1e6d0c2b07caa2610cebe206511e972ac18fe8d
Reviewed-on: https://dawn-review.googlesource.com/c/3020
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit adds utils::MakeBindGroup to make code craeting bind groups
nicer to read. Additional tests are added that give 100% coverage of
ValidateBindGroupDescriptor.
BUG=dawn:3
Change-Id: I56e1da8c2952306ad233845b0ec3ec32aef793d9
Reviewed-on: https://dawn-review.googlesource.com/c/2802
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This change implements timeline fences in Dawn.
It includes methods and descriptor members to eventually
support multi-queue, but does not implement them.
Bug: dawn:26
Change-Id: I81d5fee6acef402fe099227a034d9669a89ab6c3
Reviewed-on: https://dawn-review.googlesource.com/c/2460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This makes the name match WebGPU's IDL
BUG=dawn:3
Change-Id: I1338fa07580ba8c0f6700b7765fb7389018a4126
Reviewed-on: https://dawn-review.googlesource.com/c/2801
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Modify internal command buffer types to reflect the front end APIs for
copyTextureToBuffer and copyBufferToTexture.
Bug: dawn:17
Change-Id: I088a167ee7145d741e70ed28c1df7a12d24b72fc
Reviewed-on: https://dawn-review.googlesource.com/c/2740
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
It currently is a tagged pair instead of a tagged union because it was
much easier to write and the optimization can come later.
BUG=dawn:19
Change-Id: Idbfd86d559655b38871c2d1768bdd758e797dfbd
Reviewed-on: https://dawn-review.googlesource.com/c/2701
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Cosmetic changes to copyBufferToTexture and copyTextureToBuffer to
match WebGPU IDL. Introduces BufferCopyView, TextureCopyView,
TextureAspect, and Origin3D types.
Bug: dawn:17
Change-Id: Ic0e7f472a9dc1353d3fc3839ff02f348bb6067e8
Reviewed-on: https://dawn-review.googlesource.com/c/2520
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This change moves most of SerialQueue into SerialStorage
and factors it to make SerialMap and SerialQueue. SerialMap
does not enforce that items are Enqueue'd in monotonically
increasing order. This is useful for implement timeline fences
because OnCompletion callbacks may be added in an arbitrary order.
Bug: dawn:26
Change-Id: I03376117311112b0b94ed887a31974f36c4a5464
Reviewed-on: https://dawn-review.googlesource.com/c/2720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In preparation for the descriptorization of BindGroup, support was added
to treat wire ID 0 as nullptr for a bunch of objects. Now that we have a
fuzzer for the wire+frontend, we need to validate when we have a 0 id.
Either the wire needs to reject the ID or the frontend needs to validate
against nullptrs. Since only few entrypoints will have a use for
nullptrs (bind groups, render pass resolve textures), we require an
opt-in in the JSON file for a structure member or an argument to be
optional.
This disables the tests related to ID 0 = nullptr, because we don't yet
have optional argument/members in dawn.json.
BUG=chromium:905273
BUG=chromium:906418
BUG=chromium:908678
Change-Id: If9a3c4857db43ca26a90abff2437e1cebb0ab79b
Reviewed-on: https://dawn-review.googlesource.com/c/2704
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
New additions to the validation for the WebGPU execution environment
broke all the tests that use shaders because tests don't produce valid
SPIR-V for WebGPU and also backends don't know how to lower
WebGPU-flavored SPIR-V to target languages.
Also rolls SPIRV-Headers to a version compatible with SPIRV-Tools
TBR=kainino@chromium.org
BUG=dawn:57
Change-Id: Icd9a199efc39cf143e38d64841eb4b122c9f54a9
Reviewed-on: https://dawn-review.googlesource.com/c/2706
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds checks when we set a texture view as color or depth
stencil attachments:
1. The mipmap level of the texture view must be 1 as it is limited in
D3D12, Metal and Vulkan.
2. The array layer count of the texture view must be 1 as currently we
do not plan to support layered rendering in WebGPU.
3. The format of the texture view must be color renderable when it is
used as a color attachment.
4. The format of the texture view must be a depth stencil format when it
is used as a depth stencil attachment.
BUG=dawn:16
TEST=dawn_unittests
Change-Id: Ibce3bda20d49a725c26796aa627c5067532761ad
Reviewed-on: https://dawn-review.googlesource.com/c/2661
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch adds checks that we can only create cube map and cube
map array texture views on textures with width == height as is
required in Vulkan.
This patch enables the imageCubeArray feature on Vulkan back-ends
to ensure we can create cube map array image views on all Vulkan
back-ends.
This patch also adds a missing VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
flag when creating Vulkan images with arrayLayer >= 6. Without this
flag we cannot create cube map or cube map array views.
This patch fixes all the cube map end2end tests on Linux using
Vulkan back-ends.
BUG=dawn:16
TEST=dawn_end2end_tests
Change-Id: Id9386b9ee509d18a5ba8ae1ca085134486b242d7
Reviewed-on: https://dawn-review.googlesource.com/c/2522
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Likewise "presented" textures won't be available for use in submits so
this sets up state-tracking and validation for textures too.
Command buffer resource usage is now stored in the frontend instead of
done per-backend because it is used to validate resources are allowed in
the submits.
Also adds a test.
BUG=dawn:9
Change-Id: I0537c5113bb33a089509b4f2af4ddf4eff8051ea
Reviewed-on: https://dawn-review.googlesource.com/c/2142
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds the entry points for creating cube map and cube map
array texture views. This patch also adds validations that the array
layer in the texture view descriptor must be 6 when the texture view
dimension is cube map, and a multiple of 6 when the texture view
dimension is cube map array.
BUG=dawn:16
TEST=dawn_unittests
Change-Id: I86a66c3753a7678351f65b43f6cd54b96d1b762c
Reviewed-on: https://dawn-review.googlesource.com/c/2200
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch renames the field "mipLevel" of TextureDescriptor to
"levelCount" to align with the WebGPU idl.
BUG=dawn:16
Change-Id: I36b30d78831786e4c21ffd641f820375e95a1be5
Reviewed-on: https://dawn-review.googlesource.com/c/2100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This removes the need for Clone() so it is removed and also adds tests
for the new constructors.
BUG=dawn:11
Change-Id: Ia45c765c2d30e40b0e036427793a62327b2008fc
Reviewed-on: https://dawn-review.googlesource.com/c/1901
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds the entry point creating texture view with a
TextureViewDescriptor and all the validations on the parameters
according to https://github.com/gpuweb/gpuweb/issues/79.
BUG=dawn:16
TEST=dawn_unittests
Change-Id: Ibc04a0f7b9f334c57da191606313ab156e18af1f
Reviewed-on: https://dawn-review.googlesource.com/c/1800
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This splits off part of CommandBufferBuilder in separate
RenderPassEncoder and ComputePassEncoder objects. To match the WebGPU
IDL and factor some code, both these encoders inherit from
ProgrammablePassEncoder.
These encoders are pure frontend objects and record into the
CommandBufferBuilder command allocator objects, so no changes to the
backends were needed.
Error handling is still ew, because the "builder" mechanism we had
doesn't allow for "split builders". Nicer error handling will have to
wait on Dawn matching WebGPU.
All the tests and samples were updated to the new structure.
BUG=dawn:5
Change-Id: I5f5d4ad866e2c07fedd1ba7a122258c6610941f1
Reviewed-on: https://dawn-review.googlesource.com/1543
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This matches WebGPU and is a good test of having structures include
other structures by value.
BUG=dawn:13
Change-Id: Ibd5ea1340338e5aa16069499c498ac5a455fc2cd
Reviewed-on: https://dawn-review.googlesource.com/1500
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch is the first one to descriptorze texture view. In this
patch, we completely remove TextureViewBuilder and add the entry
point CreateDefaultTextureView for creating a texture view on a
non-array 2D texture using the same type and format.
Texture view descriptors and 2D array texture views will be supported
in the next patch.
BUG=dawn:1, dawn:16
Change-Id: Ibd2a0bcf02cbb567a98d2faaaaa897eff2c062e5
Reviewed-on: https://dawn-review.googlesource.com/1440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
The error type will help distinguish between validation errors, context
losts and others which should be handled differently.
Take advantage of advantage of this to change DAWN_RETURN_ERROR to
"return DAWN_FOO_ERROR" to have the return be more explicit. Also
removes usage of DAWN_TRY_ASSERT for more explicit checks.
Change-Id: Icbce16b0c8d8eb084b0af2fc132acee776909a36