Commit Graph

52 Commits

Author SHA1 Message Date
Peng Huang 9cc2930453 d3d11: compile d3d11 backend in chromium build
So code search cross ref can work for d3d11 backend. Chrome webgpu
will only discover D3D12 device right now, so this build d3d11
backend should not break things.

Bug: dawn:1705
Change-Id: I2cb6753fe2be1588c9cf1190742f8169164d1662
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131200
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-05-03 23:42:25 +00:00
Peng Huang 925b77605e d3d11: enable d3d11 by default if it is not built with chromium
Bug: dawn:1705
Bug: dawn:1778
Change-Id: I8d84582f6f9e84676572ecb9c174d0117468888b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-01 16:13:00 +00:00
Peng Huang b0a1858eb5 Disable d3d11 backend
Bug: dawn:1705
Change-Id: I52dcc190cc54f36c079fa546c7dbc8c456352669
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127640
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-20 13:19:59 +00:00
Peng Huang f5966b09e1 d3d11: enable d3d11 if dawn is not build with chromium
This CL enable build d3d11 by default, if dawn is not build with
chromium. d3d11 backend is not full implemented yet, so no tests
will run against d3d11 backend.

Bug: dawn:1705
Change-Id: Id689ab5168511af0f75f0b3537f246713de5ca45
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-14 02:05:17 +00:00
Peng Huang ebfd505d29 d3d11: implement Adaptor, Backend, etc
This CL also moves some comman code in d3d12::Adapter and
d3d11::Backend to d3d::Adapter and d3d::Backend, so it can be
shared with d3d11 backend.

Bug: dawn:1705
Change-Id: Ica3bf33232d3380b7d4799c77bf9b43a8374a66e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-03 21:33:54 +00:00
Brandon Jones 61d2cf297a Making SPIR-V ingestion and validation optional
Browsers won't be exposing the ability to pass SPIR-V shaders, and the
ability to consume and validate them is adding a non-trivial amount to
the browser binary size on platforms like Android. To avoid that
overhead, this change puts those features behind a flag so that browser
usage can easily omit them.

Bug: dawn:286
Change-Id: Idf70683f2c4ccf479b723c00ba6914e27e4f765f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117241
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-01-19 21:17:42 +00:00
Kenneth Russell 417acaf650 Temporarily disable dawn_use_angle on Android.
It's adding dependencies on ANGLE's libEGL.so and libGLESv2.so which
Chromium's linker on Android doesn't allow. Temporarily disable it
(and, implicitly, WebGPU/Compat) in order to get Dawn's unit and
end2end tests running on the CI bots while this is investigated.

Bug: dawn:286
Bug: dawn:1545
Change-Id: Idd35c4e2b95454dca3faf9c522c028e0ff129e55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103300
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kenneth Russell <kbr@google.com>
2022-09-21 19:17:16 +00:00
Brandon Jones 8f3d7711d9 Add Vulkan extensions for AHardwareBuffer support
Just adds the appropriate extensions for AHardwareBuffer support on
Android doesn't yet attempt to expose any.

Bug: dawn:286
Change-Id: I1345d98044bbcaf91cb31235bffbdc28a163c6e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-09-06 22:40:13 +00:00
Corentin Wallez 2e22d9285c Add support for SurfaceDescriptorFromWaylandSurface
Bug: dawn:1246
Change-Id: I0af28e1820ad8da2121a00bdef7202695d23bbf7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75422
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-06-01 09:30:50 +00:00
Stephen White 7c0afdf390 Re-enable compilation of GL backends in Chromium.
Tint's GLSL backend has achieved test parity with the SPIRV-Cross path
for dawn_end2end_tests on both Desktop and ES and we have switched
exclusively to Tint for GLSL generation. Since the SPIRV-Cross
dependency has been removed, there should no longer be any binary size
concerns with the use of these backends in Chrome.

This reverts commit 6ef39372f8.

Bug: dawn:580
Change-Id: I6bcd2ce90c86e77570b4323481870590c6bd1efa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80300
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-15 22:16:29 +00:00
Stephen White a52abab38c Nuke SPIRV-Cross.
Change-Id: I1fc58d50ba3999e3a9b6f4e30a0799be301893de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79481
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-11 00:45:51 +00:00
Austin Eng 9157c78546 Revert "Don't enable SwiftShader on Linux platforms if X11 is not available"
This reverts commit 50e4140c11.

Reason for revert: SwiftShader on ChromeOS issue has been resolved.

Original change's description:
> Don't enable SwiftShader on Linux platforms if X11 is not available
>
> Compilation currently requires <xcb/xcb.h>
>
> Bug: chromium:1266550, b:209030951
> Change-Id: I2d0b6a36fc252bc141aaac26059b4d8f3150f635
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77300
> Auto-Submit: Austin Eng <enga@chromium.org>
> Reviewed-by: Loko Kung <lokokung@google.com>
> Commit-Queue: Loko Kung <lokokung@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: chromium:1266550, b:209030951
Change-Id: I164d081a49b68a2a217251c902a84690287bd0cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77645
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-21 20:00:18 +00:00
Austin Eng 50e4140c11 Don't enable SwiftShader on Linux platforms if X11 is not available
Compilation currently requires <xcb/xcb.h>

Bug: chromium:1266550, b:209030951
Change-Id: I2d0b6a36fc252bc141aaac26059b4d8f3150f635
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77300
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-20 00:15:57 +00:00
Austin Eng 017f9cc855 Default dawn_use_swiftshader to true
SwiftShader is required to implement WebGPU fallback adapters.

Perf tests are skipped for CPU adapters since they easily timeout
for intensive benchmarks.

Bug: chromium:1266550
Change-Id: Ib6e91da1128baae1770c797a69cf9ad605ea324d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76421
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-19 17:32:56 +00:00
Loko Kung 349062fb72 Fixes Dawn to use custom Vulkan loader on Linux systems.
- Adds system utility to get the module directory for dawn native.
- Updates Vulkan backend to use the module directory to find loader.
- Test ran on NVIDIA GTX 1660 here: https://chromium-swarm.appspot.com/task?id=576d77991add7c10.

Bug: dawn:1191
Change-Id: I7c577008b5252ac94f38c8cdb56f7e8d8a0aa956
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70860
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-11-29 18:18:58 +00:00
Maksim Sisov 08949a3fe7 rename use_x11 to ozone_platform_x11
Ozone is default now in Chromium and non-Ozone/X11 (aka use_x11) is
deprecated. During the transition period use_x11 == ozone_platform_x11.

Bug: c/1096425
Change-Id: Iaec1bd171423936f5a1817fae08a72079faf16fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Maksim Sisov <msisov@igalia.com>
2021-09-10 06:08:41 +00:00
Austin Eng 6ef39372f8 Don't enable GL backends by default if build_with_chromium
This is the simplest change necessary to remove GL backends from
the build in Chrome. The backends will still be enabled on bots
that test Dawn. A more proper fix might be to update the dawn.py
recipe to explicitly enable the GLES backend (we don't test the
GL backend on bots using dawn.py, but we do test GLES), and then
defaulting both dawn_enable_desktop_gl and dawn_enable_opengles
to false.

For now, stick with the most minimal change for two reasons:
 1. Defaulting to false would lose automatically enabling the
    backends in Dawn standalone builds where they're supported.
 2. LUCI changes have changed the permissions to trigger tryjobs
    on recipe changes, so testing a recipe change is not possible
    right now. See crbug.com/1168315.

Bug: dawn:1036
Change-Id: I7f4977fbd271200f1d6161d2e2b3438cdb4db1ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61600
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-11 20:03:41 +00:00
Stephen White 5d17ed6541 Wrap all uses of SPIRV-Cross in #define.
Put all cross-platform code references to Spirv-Cross behind
ifdef DAWN_USE_SPIRV_CROSS. Hide build dependencies behind
dawn_use_spirv_cross, which itself is set from dawn_enable_opengl,
since it is the only backend which is still using SPIRV-Cross.

Bug: dawn:1036

Change-Id: Id61512230b50a32c63827a16fece40d7899968d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61400
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-08-10 18:30:55 +00:00
陈俊嘉 16201e64c4 Disable OpenGLES in uwp compilation.
Bug: dawn:766
Change-Id: I0e6910edbb1ee794487ed7132484e445779f6cf7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52660
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: 陈俊嘉 <cjj19970505@live.cn>
2021-05-31 08:46:21 +00:00
Stephen White 21ce5d2965 Split #defines for OpenGL and OpenGL ES backends.
This permits enabling the OpenGL and OpenGL ES backends independently.
This change also enables the OpenGL ES backend on Windows.

This will cause the end2end tests to run on OpenGL ES on the
GPU-less bots, via SwANGLE.

Bug: dawn:580

Change-Id: I43d514b18862d176610b95e97013a67723ddac20
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50881
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-05-17 18:04:48 +00:00
陈俊嘉 02336e6f99 Add UWP support
Add necessary cflags and cflags_cc for winrt compilation.
Add 'dawn_is_winuwp'.
Set 'dawn_enable_vulkan' and 'dawn_supports_glfw_for_windowing' when compiling for UWP.
Link d3d12, d3d11 and dxgi stub libs when compiling for UWP.
Use LoadPackagedLibrary instead of LoadLibraryA in DynamicLib when compiling for UWP.

Swapchain related changes will be in another commit.

Bug: dawn:766
Change-Id: I1210798a21cc175bab77281403d262d4bfb02d99
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48480
Commit-Queue: 陈俊嘉 <cjj19970505@live.cn>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
2021-04-23 02:16:12 +00:00
Corentin Wallez a9439199b7 Use Tint/WGSL unconditionally
Bug: dawn:706
Change-Id: I102c37e67e7833bb7441ed8a355a4411bd7b9fb9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45421
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-03-22 21:23:36 +00:00
Corentin Wallez 92a0588ac8 Enable WGSL unconditionally in GN builds.
Bug: dawn:706
Change-Id: I1fdd0f8e61710f3375b6b2fb0152acdff4569528
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44862
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-16 19:17:19 +00:00
Stephen White 77fcdf7eaa Add ANGLE to Dawn build.
Bug: dawn:447, dawn:580
Change-Id: I77726651ca00d64768bddc0bb476fd920e11851f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35081
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-11 15:52:12 +00:00
Corentin Wallez a7278454b2 Make dawn_use_x11 = use_x11 when building inside Chromium
The variable use_x11 in Chromium takes into account more thinks like
whether we are building in LaCrOS mode and more. If we don't do this,
compilation of Chromium fails when Dawn tries to include X11/Xlib.h

Bug: chromium:976495
Change-Id: I8b4e865f50f60235466c8ba72683927124aa094e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30220
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-15 14:30:23 +00:00
Hidehiko Abe 948b3a0555 Expand is_linux to is_linux || is_chromeos.
Currnetly ,is_linux GN variable is set to true on Chrome OS build,
but it is planned to be set false. This CL is the preparation
to keep the bahavior compatible.

Bug: chromium:1110266
Test: Build locally.
Change-Id: Iffbfafe3ac5b00899804afa7471a04709046610a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28340
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Hidehiko Abe <hidehiko@chromium.org>
2020-09-11 02:24:16 +00:00
Ryan Harrison c4c4ff9eb4 Enable WGSL support by default
Explictly turned off for Skia, since it does not yet have Tint in its DEPS.

Roll third_party/tint/ e8c12f32f..c5cd8f5bd (3 commits)

https://dawn.googlesource.com/tint/+log/e8c12f32f9a9..c5cd8f5bd382

$ git log e8c12f32f..c5cd8f5bd --date=short --no-merges --format='%ad %ae %s'
2020-07-28 rharrison Remove binutils from DEPS and pull in changes to build.gni from Dawn
2020-07-28 rharrison Get 'gn gen --check' passing
2020-07-28 idanr Fix Tint ninja build

Created with:
  roll-dep third_party/tint

BUG=tint:123

Change-Id: Icd26c2d1b7329c94afa6f23c5c057de8efaee3e8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25523
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-28 21:57:18 +00:00
Corentin Wallez 8bd3bcf434 Revert "Turn on WGSL support by default in Dawn"
This reverts commit e1d976ed91.

Reason for revert: crbug.com/tint/123

Original change's description:
> Turn on WGSL support by default in Dawn
> 
> Tint is available in Chromium now, so we can turn this on. For situations were
> WGSL support is not needed it can still be turned off via args.gn.
> 
> Roll third_party/tint/ 16890b9ce..13904a612 (15 commits)
> 
> https://dawn.googlesource.com/tint/+log/16890b9ce8b7..5f43fedcd
> 
> $ git log 16890b9ce..5f43fedcd --date=short --no-merges --format='%ad %ae %s'
> 2020-07-16 rharrison Clean up how deps are defined in BUILD.gn
> 2020-07-16 dsinclair Remove refs.cfg.
> 2020-07-16 dsinclair Fixup group list name
> 2020-07-16 dsinclair [msl-writer] Emitting of program constants.
> 2020-07-16 dsinclair [msl-writer] Fixup matrix and array constructors.
> 2020-07-16 dsinclair Differentiate size and stride in array type name.
> 2020-07-16 dneto [spirv-reader] Support duplicate type definitions
> 2020-07-15 dsinclair [msl-writer] Add struct offset support.
> 2020-07-15 dsinclair [msl-writer] Add builtin support
> 2020-07-15 dsinclair Add helpers for referenced variables.
> 2020-07-15 dsinclair [msl-writer] Refactor some entry point variable code.
> 2020-07-15 dsinclair [msl-writer] Generate entry point functions.
> 2020-07-14 dsinclair [msl-writer] Handle emitting user function calls.
> 2020-07-14 dsinclair Inherit refererenced globals up the call stack.
> 2020-07-14 dsinclair [msl-writer] Generate input/output structs
> 
> Created with:
>   roll-dep third_party/tint
> 
> Change-Id: Ia437e8dc309b06a64ddd4d91ec3af1499af13553
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24920
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
> Reviewed-by: dan sinclair <dsinclair@chromium.org>
> Reviewed-by: Ryan Harrison <rharrison@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,dneto@google.com,rharrison@chromium.org,dsinclair@chromium.org

Change-Id: I21513d5b5d461eccd42aa650fa4b46e85daf642f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25480
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-22 14:34:49 +00:00
Ryan Harrison e1d976ed91 Turn on WGSL support by default in Dawn
Tint is available in Chromium now, so we can turn this on. For situations were
WGSL support is not needed it can still be turned off via args.gn.

Roll third_party/tint/ 16890b9ce..13904a612 (15 commits)

https://dawn.googlesource.com/tint/+log/16890b9ce8b7..5f43fedcd

$ git log 16890b9ce..5f43fedcd --date=short --no-merges --format='%ad %ae %s'
2020-07-16 rharrison Clean up how deps are defined in BUILD.gn
2020-07-16 dsinclair Remove refs.cfg.
2020-07-16 dsinclair Fixup group list name
2020-07-16 dsinclair [msl-writer] Emitting of program constants.
2020-07-16 dsinclair [msl-writer] Fixup matrix and array constructors.
2020-07-16 dsinclair Differentiate size and stride in array type name.
2020-07-16 dneto [spirv-reader] Support duplicate type definitions
2020-07-15 dsinclair [msl-writer] Add struct offset support.
2020-07-15 dsinclair [msl-writer] Add builtin support
2020-07-15 dsinclair Add helpers for referenced variables.
2020-07-15 dsinclair [msl-writer] Refactor some entry point variable code.
2020-07-15 dsinclair [msl-writer] Generate entry point functions.
2020-07-14 dsinclair [msl-writer] Handle emitting user function calls.
2020-07-14 dsinclair Inherit refererenced globals up the call stack.
2020-07-14 dsinclair [msl-writer] Generate input/output structs

Created with:
  roll-dep third_party/tint

Change-Id: Ia437e8dc309b06a64ddd4d91ec3af1499af13553
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24920
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2020-07-21 15:43:44 +00:00
Ryan Harrison 4f3811c064 Add Tint to BUILD.gn
Tint is behind a build flag, since Tint is not yet available in
chromium's third_party.

BUG=dawn:403

Change-Id: If5fa36b36216ef6965341b886c3bd70d27daf23a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-05-07 21:15:55 +00:00
Corentin Wallez 0925720ecb Add the Vulkan loader as an optional dependency and use it on Mac
On macOS we can't rely on having the Vulkan loader installed in the
system. So we add the Vulkan loader as an optional dependency of Dawn
and use it on macOS when building Dawn in standalone with Vulkan
support.

Usage of building our own loader might broaden if the loader gains
features that are useful on other OSes. For example the ability to pass
in the "root ICD" entrypoint to the loader so we can have both
Swiftshader and the system driver at the same time.

Bug: dawn:388

Change-Id: I7ade4961cce0463c66846ad17aebf95224f1afcc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19723
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-17 08:22:25 +00:00
Corentin Wallez b31015b836 Split examples, test and utils in their own BUILD.gn
The basic change was to copy-paste targets in the new BUILD.gn files and
fixup paths / add includes. There's a couple more changes that had to be
done at the same time:

 - Multiple files need to know if GLFW is supported so the variable was
moved to dawn_features.gni.
 - The gtest_and_gmock target used to abstract between Dawn's copy of
GTest/GMock is only needed by tests and was moved in src/tests/BUILD.gn.
 - A leftover dawn_end2end_tests target is left in the main BUILD.gn
file that is an exact copy of the on in src/tests/BUILD.gn. This is
because the GN path is hardcoded in Chromium's isolate_map.pyl that also
can't support GN groups. The only way to move a target I could figure
out was to duplicate it temporarily.

Bug: chromium:1064305
Change-Id: I96820e9d6510b8c9b9112c3e6cd8df2413f04287
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19201
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-10 08:20:10 +00:00
Austin Eng eb1ca45df7 Fix Vulkan fuzzer on mac_libfuzzer_chrome_asan
This commit fixes two problems:
1) It includes testing/libfuzzer/libfuzzer_exports.h which exports
   the LLVMFuzzerInitialize symbol. On Mac, not doing so causes it
   to be removed by the linker.
2) It makes it so that dawn_use_swiftshader is enabled by default
   when fuzzing, and enabling swiftshader also enables the Vulkan
   backend.

Bug: chromium:1042426
Change-Id: Ic0ae0d59c91476b0079148f33a4b1ebd1cc6743c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15462
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-01-25 02:14:39 +00:00
Corentin Wallez 3a1746e71c Introduce wgpu::Surface and implement it for HWND, X11 and Metal
This is another step to implement webgpu.h swapchains, Surface is
essentially a union type of all the types of windows that can be used to
create swapchains.

Changes to allow implementing wgpu::Surface and test its creation are:

 - Add GLFWUtils.cpp/.h/_metal.mm  that contains helpers used to use
WebGPU with GLFW. This deprecates BackendBinding.h that will be removed
when the NXT swapchain is removed.
 - Add a `dawn_use_x11` GN variable to factor all the places in BUILD.gn
where we checked whether we should use X11.
 - Add a `supports_glfw_for_windowing` GN variable in the main BUILD.gn
file to control which configuration tests and samples using GLFW can be
built.
 - Add a ObjCUtils.h to contain some ObjC functionality that we'd need
in files that otherwise would be C++ (so that they can be compiled on
all platforms).

Bug: dawn:269

Change-Id: I25548142a1d1d1f05b0f4d71aa3bdc4698d19622
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15081
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-15 13:14:12 +00:00
Austin Eng c3609d224a Reland "Use Swiftshader by default when fuzzing"
This is a reland of d08a14b709

It gates dawn_use_swiftshader on dawn_enable_vulkan because the
Vulkan backend isn't supported on Mac. We may support Swiftshader
Vulkan on Mac in the future, but that will first require changes
to how we initialize the Vulkan backend.

Original change's description:
> Use Swiftshader by default when fuzzing
>
> Note: This still requires Chromium to have set dawn_swiftshader_dir
> to take effect.
>
> Bug: dawn:295
> Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:295
Change-Id: Ia125005b35951021702104a99a78712bcd47dd1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14941
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-08 22:59:47 +00:00
Austin Eng 9b2712456f Revert "Use Swiftshader by default when fuzzing"
This reverts commit d08a14b709.

Reason for revert: This breaks the Mac fuzzer builds because it tries
to build with Swiftshader without Vulkan enabled. Reverting this now
to unblock the roll while I work on a fix.

Original change's description:
> Use Swiftshader by default when fuzzing
> 
> Note: This still requires Chromium to have set dawn_swiftshader_dir
> to take effect.
> 
> Bug: dawn:295
> Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:295
Change-Id: I7b73d5edc844e090d5d2c8efe9efacc60040463e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-08 18:16:47 +00:00
Austin Eng d08a14b709 Use Swiftshader by default when fuzzing
Note: This still requires Chromium to have set dawn_swiftshader_dir
to take effect.

Bug: dawn:295
Change-Id: I0c953196630dd2694f68d290e6f3f1e427c20a2f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14821
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-06 19:42:47 +00:00
Austin Eng 6ea362cae0 fuzzing: Add error injection macros to the Vulkan backend
This will enable fuzzing the Vulkan backend with randomly injected
errors to help ensure the backend properly handles all errors. It also
redefines VkResult in the dawn_native::vulkan namespace such that a
VkResult cannot be used unless it is explicitly wrapped.

Bug: dawn:295
Change-Id: I3ab2f98702a67a61afe06315658a9ab76ed4ccc3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-12-17 00:47:40 +00:00
Corentin Wallez 673146475f Allow compilation of Dawn on Android
BUG=dawn:286

Change-Id: Ia65b57fde12a1260d29913f61f9b24eded7dbc30
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13822
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-28 09:40:54 +00:00
Corentin Wallez 74cebd6879 Allow using swiftshader with the Vulkan backend
This adds swiftshader as a dependency of Dawn, and when it is present
dawn_use_swiftshader=true will force usage of it. (due to a Vulkan
loader limitation we can't have both regular drivers and swiftshader in
the same VkInstance).

BUG=dawn:283

Change-Id: Ib94f4dcca652eb380e994f007cdcfb145b1a5102
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-26 18:21:51 +00:00
Ryan Harrison 80d71ecd12 Remove build rules for spvc support & spirv-cross fuzzers
Disabling this while refactoring how dependencies are set up to avoid
breaking various builds and rolls.

BUG=dawn:285

Change-Id: Iaca2614fb73277a1ea850f90a487693cd4c54fcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-26 17:42:51 +00:00
Ryan Harrison 48bf745b96 Revert "Convert spvc build flag to a runtime toggle"
This reverts commit 1954436fe2.

Reason for revert:
The shaderc side of this multi-patch brings in a dependency on glslang, which uses a static initializer, which chromium doesn't like.

Original change's description:
> Convert spvc build flag to a runtime toggle
> 
> Also moves some of the spirv_cross code into the main library that was
> feature guarded, since spvc requires it.
> 
> BUG=dawn:281
> 
> Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rharrison@chromium.org

Change-Id: Ia9a025fb4440c96874d1b45776a9f97023ca591d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:281
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13941
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-21 20:31:05 +00:00
Ryan Harrison 1954436fe2 Convert spvc build flag to a runtime toggle
Also moves some of the spirv_cross code into the main library that was
feature guarded, since spvc requires it.

BUG=dawn:281

Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-21 18:08:15 +00:00
Brian Ho 858f93b86f Disable Vulkan validation layers on Chrome OS
An earlier CL [1] enabled Vulkan validation layers on Linux which
also enables validation layers on Chrome OS. Unfortunately, this
changes breaks the Chrome OS build of Dawn:

.../vulkan.h:63:10: fatal error: 'xcb/xcb.h' file not found

This is because including the validation layers also includes
the Vulkan-Headers repo which has a BUILD file that defines
VK_USE_PLATFORM_XCB_KHR [2]. XCB (and all of X11, for that matter)
is not supported on Chrome OS even though it is a Linux platform.

This is a quick fix for the problem to unbreak the BUILD, but I
think we should discuss what a long-term fix looks like. Do we send
a patch to Khronos to add an "is_chromeos" branch to their BUILD
file a la Fuchsia?

Also, as mentioned by cwallez@ in a different CL of mine, we should
really set up a Chrome OS trybot to catch these earlier. I can
assign a bug to myself for that!

[1] https://dawn-review.googlesource.com/c/dawn/+/13787
[2] https://github.com/KhronosGroup/Vulkan-Headers/blob/master/BUILD.gn#L23

Change-Id: Ic5fb4fa7990cc2232a7416145877e24b10a2a7b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
2019-11-20 20:31:31 +00:00
Ryan Harrison 8f3dc5836b Add in flag for using spvc instead of direct spriv-cross access
Currently does nothing interesting, future CLs will flesh out the
functionality.

BUG=dawn:281

Change-Id: I89750a45ff5a42a13e1494cafd433bb7ef719b10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13841
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-20 18:10:11 +00:00
Jiajie Hu 9e5b9edb43 Enable Vulkan validation layers on Linux
When vkDestroyDebugReportCallbackEXT() is called in Backend::~Backend()
and Vulkan validation layers are in use, the variable unique_id_mapping
is referenced internally[1]. However, the variable is global[2] and it's
destructed before Backend::~Backend(), which causes a use-after-free
issue. The issue was unnoticed on Windows, but we observed the crash at
exit on Linux.

[1] 9fba37afae/layers/generated/layer_chassis_dispatch.cpp (4961)
[2] 9fba37afae/layers/generated/chassis.cpp (40)

Bug: dawn:150
Change-Id: I505373a88ef9795243dd18da9785fb49d253e498
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-20 09:45:41 +00:00
Li, Hao 0e1bef3251 Add Vulkan validation layers on Windows
Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.

Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 12:13:27 +00:00
Ryan Harrison d561448d0d Add build time flag to control enabling SPIRV-Cross reflection
This adds a flag to enable using the reflection compiler from
SPIRV-Cross, and also updates the build rules to make sure that the
GLSL compiler is also present when using reflection, since the
reflection compiler subclassess the GLSL compiler.

BUG=dawn:231

Change-Id: I4e227cb955a3bb794d906dabdadffdaca001352b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-07 15:47:27 +00:00
David 'Digit' Turner b749d07ac9 Enable Vulkan for Chromium Fuchsia build.
Enable the Vulkan backend when building Dawn with
the Chromium build system for Fuchsia. To make this
work properly the following is required:

- Modify VulkanInfo.cpp and BackendVk.cpp to correctly probe
  the Fuchsia swapchain layer and its layer extension, as well
  as enabling them when creating a new VkInstance.

- Modify VulkanFunctions.cpp to load the Fuchsia swapchain
  related extension for this platform only.

- Provide a small mock GLFW library for Fuchsia under
  src/utils/Glfw3Fuchsia.cpp, since the upstream project
  does not support this platform at all. Its purpose is
  only to allow the creation of the right VulkanBinding
  instance, which depends on the creation of a display
  surface for latter swapchain creation.

- Add //third_party/fuchsia-sdk:vulkan_base and
  //third_party/fuchsia-sdk:vulkan_validation as
  data_deps of the libdawn_native_sources target in
  order to ensure that the Fuchsia package created by
  the build system will include the correct Vulkan
  libraries (loader and validation layers).

This builds correctly, and both dawn_unittests and
dawn_end2end_tests will run on a real Fuchsia device
or inside the Fuchsia emulator, using either GPU
virtualization or a software-based renderer.

Note: dawn_unittests will also run inside QEMU, but
not dawn_end2end_tests, since the latter requires
proper GPU emulation which is not available in this
environment.

NOTE: All end2end tests pass using a device with
      an "Intel HD Graphics 615 (Kaby Lake GT2)"
      adapter. However:

       - For some reason, a single test takes up
         to 129 seconds to pass
	 (BufferSetSubDataTests.ManySetSubData/Vulkan).

       - The test process crashes inside VkDestroyInstance(),
         apparently inside the Fuchsia-specific imagepipe
	 layer (which implements swapchain support).
	 This is likely a bug in the layer itself, and
	 not Dawn.

    Also, may end2end tests will crash when run inside
    the Fuchsia emulator (which uses GPU virtualization
    to talk to the host GPU). The crashes happen inside
    libvulkan-goldfish.so, the emulator-specific Vulkan
    ICD on this sytem. Not a Dawn bug either.

Bug=dawn:221
Change-Id: Id3598b673e8c6393f24db728b8da49fdde3cac76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8963
Commit-Queue: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-09 10:52:08 +00:00
Brian Ho 0ebd54cf38 Update BUILD flags to support Chrome OS
This CL updates a few flags to support Chrome OS:

- Disables the OpenGL backend on Chrome OS builds.
- Removes the X11 dependency for Chrome OS builds because we do not
support X11.
- Removes the XCB dependency (again, no X11).

BUG=chromium:993457
TEST=e2e and unit tests build and pass on Intel Chrome OS devices

Change-Id: I1cb06453ccc94d1b68a6998ea635bddd6fb7b5ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10100
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-13 22:45:14 +00:00