645 Commits

Author SHA1 Message Date
Ben Clayton
a9ca8cb4ab wgsl: Replace use of [[attribute]] with @attribute
Bug: tint:1382
Change-Id: I58ad2c88fde1e7c96f2ae8257e6df924b94b61db
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77660
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-25 16:29:04 +00:00
Zhaoming Jiang
fd3505ba43 Validate texture usage is non-zero in createTexture
Validate that texture usage is not 0 (None) when creating buffer.

Bug: dawn:1266
Change-Id: I1bbb766319b8680d1303f214632708f5234bd9d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-01-25 02:54:23 +00:00
Zhaoming Jiang
e67adac441 Validate buffer usage is non-zero in createBuffer
Validate that buffer usage is not 0 (None) when creating buffer.

Bug: dawn:1266
Change-Id: I690582aca91fb505c7b8c7b79c9530e71b958ebc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77642
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-01-22 05:57:25 +00:00
Brandon Jones
d90a4f50a1 Remove External Texture Format Member Validation
Removes validation of the format member of an external texture
descriptor. Replaces it with format information inferred from the passed
texture.

Bug: dawn:1082
Change-Id: I333c3659859501eff48a532aa4701f25a33124c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-01-21 23:38:08 +00:00
Jiawei Shao
3619a2b017 Add validation on blend factors and blend operations
This patch adds validations on blend factors and blend
operations according to the latest WebGPU SPEC:
If component.operation is "min" or "max":
component.srcFactor and component.dstFactor must both
be "one".

BUG=dawn:1257
TEST=dawn_unittests

Change-Id: Id17c06044900eb0fa8d2ebab6fd3132f9deb157a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76480
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-01-21 02:05:47 +00:00
Austin Eng
aa9475e973 Add WGPUDawnEncoderInternalUsageDescriptor
This descriptor, when chained on WGPUCommandEncoderDescriptor makes
internal usages visible to validation.

This CL is to help implement WebGPU Swiftshader support in Chrome.

Bug: chromium:1266550
Change-Id: I7253fe45003e9ad5ac4d8ddd2d4782989e9b5c27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76440
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-18 21:54:25 +00:00
Loko Kung
15e3592fd5 Guards explicit device.destroy() until tested.
Bug: dawn:628
Change-Id: Ib6a6be0e5467d3cdd6432834d6f9d5c2000b18be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-13 23:47:20 +00:00
Corentin Wallez
22bd21ef74 Add support for creating 1D textures.
However there are a lot more things to implement for full support:

 - Copies from/to buffers.
 - Copies from/to other textures.
 - WriteTexture
 - Lazy initialization (if needed)
 - Anything using views and 1D textures in shaders

So they are currently marked as unsafe API.

Bug: dawn:814
Change-Id: I3f1aac87bd5bc27f710d58e525938c1226d093d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64542
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-13 10:53:36 +00:00
Corentin Wallez
ec9cf2a85c Rename namespace dawn_native to dawn::native.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Done with through the following steps:

 - git grep -l dawn_native:: | xargs sed -i "" "s/dawn_native::/dawn::native::/g"
 - git grep -l "namespace dawn_native" | xargs sed -i "" "s/namespace dawn_native/namespace dawn::native/g"
 - git cl format
 - Manual fixups in generator/templates (and the addition of
   namespace_case in dawn_json_generator.py).
 - The addition of the namespace alias in DawnNative.h

Bug: dawn:824
Change-Id: I676cc4e3ced2e0e4bab32a0d66d7eaf9537e3f09
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75982
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-12 09:17:35 +00:00
Corentin Wallez
1c49d1b43b Use C++17 structure bindings instead of some std::tie
Not all std::tie can be replaced because structured binding introduces
references names and cannot bind member variables.

Bug: dawn:824
Change-Id: Ie2b45834aac72fb063d4aaea5949a53457bc73c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75068
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-06 09:14:17 +00:00
Yan
cf0e4fceb3 Support T2T copies between formats that have only difference on srgb-ness
In previous T2T copy, Dawn requires textures have the same formats. But
Vulkan/Metal/D3D12 have ability to copy between "compatible" formats textures.

Metal has the most restrict rules without setting interpreter flags when creating
textures. It defines "compatible" texture formats to the formats that only have
difference on srgb-ness.

This CL follow Metal's rule and release the validations for T2T copies. It supports
T2T copy between "compatible" texture format textures.

Bug: dawn:1204
Change-Id: I50bf04ea15e8026530b3a5bdb5725f56aa192d85
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-01-06 09:01:58 +00:00
Austin Eng
dc518772c6 Update tests to use wgpu::DeviceDescriptor
Bug: dawn:160
Change-Id: I2fce45c5cc6f9e95054ad5fa42acfeb42ad787c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72062
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-12-22 19:04:33 +00:00
James Price
d4f8c39f52 Remove [[block]] attribute from all shaders
This has been removed from WGSL and is now deprecated in Tint.

Bug: tint:1324
Change-Id: Ic187ce3c5ce0723db6f3ca6483e9f5e73ce27acc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72880
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-12-15 13:13:26 +00:00
Yan
5204053954 Support "length" in dawn.json could be a integer
Struct member defined in dawn.json could have a 'length' attribute
defines the length of the member if it is an array.

In previous, the 'length' could only be 'strlen' or other variable
which has 'uint32_t' types. It cannot support constant length.

CopyTextureForBrowserOptions transfers conversion parameters and
conversion matrix with a constant length. This CL adds this ability
to meet such requirements.

Bug: dawn:1140
Change-Id: I6eeabbc55cc3853fe15e33bdd44060b16f6096bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2021-12-15 04:08:56 +00:00
Austin Eng
0e6f443359 Remove dawn_native::DeviceDescriptor typedef
Bug: dawn:160, dawn:689
Change-Id: I9ec5f2056ac70c4150e6555291045690ee295403
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70582
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-12-14 22:35:35 +00:00
Yan
483bead0e2 CopyTextureForBrowser: Support display p3 to Srgb color space conversion
This CL add color space conversion bases for CopyTextureForBrowser.
Theoretically, it could support any color space conversion. But
test cases only cover (Srgb, DisplayP3) to (Srgb).
It could be expanded to more color spaces conversions.

Bug: dawn:1140
Change-Id: I332e6d1f7cf2424fd5f5af83c71fa45c98d2d8ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2021-12-14 04:51:45 +00:00
Austin Eng
6ad6278bc5 Enable dynamic storage buffers
Validation is implemented with CTS tests added in
https://github.com/gpuweb/cts/pull/850

Fixed: dawn:429
Change-Id: Iee570c712f81fbafc158c0ceec89a28011a3fed8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71960
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-12-10 01:50:08 +00:00
Yunchao He
0e922b5995 Add validations for depth/stencil aspect requirement for DepthStencilState
In RenderPipelineDescriptor.DepthStencilState, if depth test or depth
write is enabled, the texture format must have depth aspect. Likewise,
if stencil test or stencil write is enabled, the texture format must
have stencil aspect.

Bug: dawn:1226

Change-Id: I9d7efb25675ff2c90704fa45703fb542bab6f1f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72101
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-12-09 22:02:14 +00:00
Brandon Jones
370e6bd734 Validate stripIndexFormat at draw time.
Updates validation logic to match the recent changes in
https://github.com/gpuweb/gpuweb/pull/2385 that allows stripIndexFormat
to be undefined at pipeline creation time, even for strip topologies.
Non indexed draw calls are valid with such pipelines. Indexed draw calls
fail validation at draw time.

Bug: dawn:1224
Change-Id: I28ff78eac726d46f99a099ffb2338b5da81a4a88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-12-08 17:24:37 +00:00
Corentin Wallez
c6d3a840da Replace reinterpret_cast with FromAPI/ToAPI where possible
This brings more type safety to the code and is marginally more
readable.

Bug: None
Change-Id: I0330a8a8e95cd9b8b531af266acd8fdc50c50460
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71606
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2021-12-03 16:47:18 +00:00
Brandon Jones
d3105bfa47 Implement GPUCommandEncoder::ClearBuffer
Implements ClearBuffer for all backends.

Bug: dawn:1170
Change-Id: Ifc687d55727821c4fc134bf95020794c9d325025
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68642
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-12-02 21:43:49 +00:00
Zhaoming Jiang
3a036ab698 Validate that storage texture views have a single miplevel
Validate the storage texture views have a miplevel of 1 when creating
bind group. This validation is added in
https://github.com/gpuweb/gpuweb/pull/2285.
Also fix a bug in unittest BindGroupValidationTest.TextureBindingType.

Bug: dawn:1212
Change-Id: If32400ed1e4f3049b8b8979e6e6133bada36b45c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71380
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2021-12-02 05:38:30 +00:00
Li Hao
c871df0b19 Validate depth/stencil texture formats in image copies
- Update block size of depth/stencil formats in TextureUtils.h
- Allow to copy depth aspect for Depth32FloatStencil8 and disallow it
for Depth24UnormStencil8 in copyTextureToBuffer()
- Add Depth24UnormStencil8, Depth32FloatStencil8 and other depth/stencil
  formats in CopyCommandsValidationTests.

Bug=dawn:690

Change-Id: I3f645b838b8a8cdafe0880bbd1e4e8d17d994510
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-12-02 02:06:40 +00:00
Li Hao
a329997e27 Add features of depth24unorm-stencil8 and depth32float-stencil8 texture formats
The depth240unorm-stencil8 and depth32float-stencil8 are optional
features. Enable them and add validation tests for texture creation
and texture view creation.

They are unimplmented on backends, skip their end2end tests.

TODO: add validtion for copy commands.

BUG=dawn:690

Change-Id: I980631d2f3fa6397a6125221a76980a15c8cb2f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-11-25 01:11:57 +00:00
Austin Eng
3482a80bdd Rename DeviceDescriptor -> DawnDeviceDescriptor
This is preventing supporting DeviceDescriptor from upstream
webgpu.h because the name conflicts with the existing struct.

A typedef using the original name DeviceDescriptor is added
until all embedders of Dawn are updated to use the new name.

Bug: dawn:160, dawn:689
Change-Id: Ib9cb7443b7e46e3ffe29d2ec109f2f1a831754e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70581
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-11-23 18:03:16 +00:00
Brandon Jones
828f674bf8 Add label tracking for several object types (pt 2)
Adds label tracking for:
  - CommandBuffer
  - CommandEncoder
  - ComputePassEncoder
  - RenderBundleEncoder
  - RenderPassEncoder

It's not clear to me if these structures have labelable equivalents in
D3D12 or Vulkan, so no changes were made to the individual backends.

Bug: dawn:840
Change-Id: Ib1786ab45466a3d13fbd4c772f8e8af4cc1786af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70400
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-11-23 00:09:25 +00:00
Brandon Jones
88aeeae41b Add label tracking for several object types
Adds label tracking for:
 - BindGroup
 - BindGroupLayout
 - PipelineLayout
 - TextureView
 - ExternalTexture
 - Sampler
 - QuerySet

Labels are passed to Vulkan and D3D12 where applicable, though many of
the related structures don't appear to be labelable objects in D3D12.

Bug: dawn:840
Change-Id: Ic7073dc9c02c9fb05bb46f2f8a84e575d5ba5c16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70180
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-11-19 18:26:08 +00:00
shrekshao
c6c4588036 Pipeline overridable constants: D3D12 backend
D3D12 doesn't have native pipeline constants feature.
This is done by using #define. Add some new tests to make
sure these define approaches work as expected.

Also makes duplicate pipeline constant entries an invalid
case.

Bug: dawn:1137
Change-Id: Iefed44a749625b535bbafbb39f42699f0b42e06a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2021-11-18 17:47:45 +00:00
Loko Kung
970739e4e3 Add/update destruction handling for command encoding objects
- Renames ProgrammablePassEncoder to just ProgrammableEncoder since it is also used in RenderBundleEncoder which is not a "pass"
- Adds testing infrastructure to further test device errors
- Ensures AttachmentStates are de-reffed when encoder objects are destroyed for proper cleanup
- Makes sure that both encoded and partial encoded commands are freed at destruction

Bug: dawn:628
Change-Id: Id62ab02d54461c4da266963035e8666799f61e9a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68461
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2021-11-16 22:46:34 +00:00
Zhaoming Jiang
90c30f7355 Remove deprecated zero default size of setIndexBuffer and setVertexBuffer
Remove deprecated usage of size=0 as default size in setIndexBuffer and
setVertexBuffer. Using size=0 now result in a zero-size binding instead
of default size.

Bug: dawn:1058
Change-Id: I2ef0afc8d8826aa87a17c037d4dd1baf14e09f89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67744
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-11-15 08:15:34 +00:00
Zhaoming Jiang
c38c4d32f4 Remove deprecated zero default size of buffer mapAsync
In this patch the deprecated usage of size=0 as default size is removed.
Using size=0 in buffer.mapAsync now result in a zero size mapping,
instead of the default size.

Bug: dawn:1159
Change-Id: Ie8badc5eb7440980d0df3d3d27867e710e77f44b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67743
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2021-11-15 08:08:35 +00:00
Yunchao He
0994bbeee6 Revise readonly depth/stencil compability between pass and bundle
Bug: dawn:485
Change-Id: I4082d2c255ce24440f0d6a34b5cb6fe6cb2e9c63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68462
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-11-10 02:06:05 +00:00
Yunchao He
05946d01e3 Add more validation tests for readonly depth/stencil attachment
If the texture attachment doesn't have a stencil aspect, we can
set stencilReadOnly flag in RenderPassDepthStencilAttachment as
we want. And it is totally ignored and it doesn't impact whether
the depth/stencil attachment is readonly or not.

That's true for depthReadOnly flag upon a stecil-only format like
stencil8, but we haven't support stencil8 yet.

Bug: dawn:485

Change-Id: If0a21250ce7cc7a1ad9cc17a05ecf64d05342cd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67962
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-11-02 00:22:03 +00:00
Loko Kung
ff9a1f7b20 Adds/refactors destroy handling for Buffer and QuerySet.
The changes should pass through the destroy changes such that when the device is destroyed, the respective destroy functionality currently existing in the backends should be called.

For buffers, destroy no longer causes validation errors since even error buffers may need to be destroyed in the case of mappedAtCreation.

Bug: dawn:628, dawn:1002
Change-Id: I42a475af5d67cc60f86d95ac53c2b377a9fd2e82
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65863
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2021-11-01 23:42:52 +00:00
Austin Eng
1722f9e78e Unmark DispatchIndirect as an unsafe API
Validation is now implemented.
end2end_tests added in https://dawn-review.googlesource.com/c/dawn/+/67142
CTS tests enabled in https://chromium-review.googlesource.com/c/chromium/src/+/3254613

Fixed: dawn:1039
Change-Id: I03ae6bba4f11d6fa0aa2a83f3b6d72aa43c5e2df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68040
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-11-01 18:01:32 +00:00
Corentin Wallez
deb4057d27 Remove the use_tint_generator toggle
We now always use Tint.

Bug: dawn:571
Change-Id: Ic65669a9e00493292ed60cde00af6fa3f6e55ec2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65665
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-29 13:17:27 +00:00
Brandon Jones
f33afcdba6 Improve validation errors for encoders
Improves the validation messages in ComputePassEncoder.cpp,
ProgrammablePassEncoder.cpp, RenderBundleEncoder.cpp, and
EncodingContext.cpp/h to give them more contextual information.

Bug: dawn:563
Change-Id: I3807c30fb0de8e766fbc35b98ef9c059f9d441ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67603
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-28 00:13:17 +00:00
Shrek Shao
5e2e2d863e Pipeline constants: validate if any uninitialized overridable constants exist
Now an overridable constant need to be initialized, either via value specified
in shader, or via constant entry from pipeline stage. Otherwise it is invalid.

Together fix the bool 32bit initialize problem on vulkan and re-enable the
overridable constants shader test, and use assigning to _ instead of
ignore() in tests.

Bug: dawn:1041
Change-Id: I49e7885c8d6134647b09926ceb15234ac21ee35d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67560
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-28 00:04:07 +00:00
Shrek Shao
f4c8a6ac9b Mark pipeline overridable constants as unsafe
Until all backend implementations are done.

Bug: dawn:1169
Change-Id: I16d184bec03bbc9a255ad33cf11aa615b1986389
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67422
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-26 02:06:36 +00:00
Ben Clayton
066ab14e34 wgsl: Remove unnecessary phony-assignments
A call-statement can now be made on a function that returns a value.

Bug: tint:1256
Change-Id: I9a3cc4e330f7441e09dc408bdc1cfa515adac392
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67382
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-25 15:27:52 +00:00
Ben Clayton
5c4ce7bd9b wgsl: Migrate from ignore() to phony-assignment
The rules have been relaxed about function values always needing to be
consumed, so a bunch of these phony-assignments can be replaced with the
RHS, but this will be done as a follow-up.

Bug: tint:1213
Change-Id: Ie7c4280f87b4ad7e5a429994b0b88ac22c2f3a9f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67300
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-25 15:14:23 +00:00
Yunchao He
d2c9cd369d Add validation rule for depth/stencil between bundle and pass
If we use render bundle, the compability validation between
writeDepth/Stencil in DepthStencilState in render pipeline and
depth/stencilReadOnly in DepthStencilAttachment in render pass
will become two steps:
  1. validation between render pipeline and render bundle during
    RenderBundleEncoder's SetPipeline().
  2. validation between render bundle and render pass during
    RenderPassEncoder's ExecuteBundles().

So, render bundle is like a bridge for this compability validation
between pipeline and pass.

The first step has been done in previous patch. The patch does
the second step.

Bug: dawn:485

Change-Id: I1226494e901c07bdb9f565bce7b9073d420f2fe2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66842
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-10-19 21:10:23 +00:00
Yunchao He
e43eaabac9 Add validation rule for depth/stencil between pipeline and render bundle
This change also adds a unittest to validation colorFormatCount in
RenderBundleEncoderDescriptor, and fixes a style issue as well.

Bug: dawn:485

Change-Id: I642f0e250835d76288ac42fa18a8dabf2db30047
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66621
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-10-18 16:57:31 +00:00
Zhaoming Jiang
2a5b981a87 Deprecation of using 0 as default size in buffer mapAsync
For size parameter in mapAsync, use wgpu::kWholeMapSize rather than 0 to
indicate using the default size, i.e. remaining buffer size after
offset. Using size=0 is still available but will cause a deprecation
warning.

Bug: dawn:1159
Change-Id: I474d87ecae4a54ceb28d636f883a6233c91f16fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66284
Auto-Submit: Zhaoming Jiang <zhaoming.jiang@intel.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-18 05:30:39 +00:00
Yunchao He
79d2099125 Add depth/stencilReadOnly and validations in RenderBundleEncoderDescriptor
This change adds two arguments depthReadOnly and stencilReadOnly
into RenderBundleEncoderDescriptor in order to follow WebGPU spec.
It also adds one more validation rule: depthReadOnly must be equal
to stencilReadOnly if depthStencilFormat has both depth and stencil
aspects in RenderBundleEncoderDescriptor. We have already had a
similar validation rule in RenderPassDepthStencilAttachment in
RenderPassDescriptor.

Bug: dawn:485

Change-Id: I32c45b2bd90c7041aa881d8589720a9146d6ac7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-10-15 16:56:13 +00:00
Yunchao He
daffd22b68 Add validation rule for depth/stencil between pipeline and pass
depthWrite/stencilWrite in DepthStencilState in RenderPipeline
should be compatible with depthReadOnly/stencilReadOnly in
DepthStencilAttachment in RenderPass. Otherwise, you may need
to generate validation errors.

Bug: dawn:485

Change-Id: I7b541056dafc4dee4eb31f4cefbac48c0ffc4b18
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66240
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-14 04:09:21 +00:00
Austin Eng
91851e23a8 Remove several compile-time constants in favor of limits
Bug: dawn:685
Change-Id: Ifac25116c741fdab7b6a8093b4230065beca4773
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65483
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-13 18:57:18 +00:00
Corentin Wallez
2d1762049b Make Dawn's feature name casing match WebGPU (- instead of _)
Bug: dawn:550
Change-Id: I1017b4a2e93a75925e8762f2d09ace9a8d5d7b49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65802
Reviewed-by: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: François Beaufort <fbeaufort@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-10-11 10:18:09 +00:00
François Beaufort
3f689a4c5a Rename "extension" to "feature"
This CL renames "extension" to "feature" to follow WebGPU. It still
supports both. A future Chromium CL will pick this change, then all
"extension" occurrences will be removed.

Change-Id: I070e32d7ae042f9b846df01f200b39f6741a0a14
Bug: dawn:1149
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65664
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
2021-10-04 11:30:02 +00:00
Brandon Jones
bb417ace11 Validate index formats in SetIndexBuffer
Fuzzer discovered that it was possible to send invalid IndexFormats
to SetIndexBuffer and cause IndexFormatSize to hit an UNREACHABLE().
This validates that the passed format is part of the enum before
doing any further operations on it.

Bug: 1254571
Change-Id: I1e4075f8d26afdb8e4bcae3cfc72e6219ff28f78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65610
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-02 01:54:31 +00:00