158 Commits

Author SHA1 Message Date
dan sinclair
13d88a6438 Fixup build/include issues in src/dawn
This CL fixes up a few include issues in the dawn folder allowing the
build/include lint rule to be enabled.

Bug: dawn:1339
Change-Id: I585c0b6a7e9c1f8bff466ea8c3765e2a1486e79c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86240
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 14:01:50 +00:00
Stephen White
ca4a8cf02a OpenGLES: simulate glTextureView() with texture-to-texture copies.
This is obviously a non-optimal solution, but works in all cases
except compressed textures.

Change-Id: I3fd5fd89ef4978a18917b068632f25f75527c594
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@google.com>
2022-04-09 18:27:50 +00:00
Loko Kung
23d09c6114 Add compute pipeline cache key generation for Vulkan.
- Adds dependency to vulkan-tools for pNext chain helpers.
- Adds extra caching to vulkan shaders to keep the spirv in the in-memory cache as well.
- Adds pNext chain serializer infra for Vulkan.

Change-Id: Ibe73183fbff15f7310eaaeae92fbd622be1ac096
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85022
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-09 00:10:08 +00:00
dan sinclair
db9db31cab Fixup whitespace/comments issues.
This CL fixes a few tabs to be spaces which makes the whitespace/comments
lint check pass. The check is set to enabled.

Change-Id: I2a6c590aa3bfee888239adc89d1ce4c8c99f3e78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-08 19:23:36 +00:00
Jiawei Shao
9d27aaaaa1 Always use 0 for the Depth operand of OpTypeImage
This CL is based on the below one with changes on the unittests:
https://dawn-review.googlesource.com/c/tint/+/60860

Bug: dawn:1030
Test: tint_unittests

Change-Id: I4624a0abd3c4905137b6ce1b3f57e4d9a4510eb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85324
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86065
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 08:33:28 +00:00
Corentin Wallez
e17a13c60c Validate that alignment limits are powers of two.
Also changes enums to use the concept of "limit class" from the WebGPU
specification.

Fixed: dawn:1242
Change-Id: I328ce98c2eaaf3f4b7ff1c253ee5f3db5a2980f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-08 07:04:26 +00:00
Austin Eng
f02bf9e76d Make texture view default format robust against invalid aspects
Computation of the default depends on the aspect, but the aspect
may be invalid. Make the default computation robust such that it
picks some valid aspect if a valid one is not provided. This will
make computing the default OK, but still fail validation of the
aspect later.

Bug: chromium:1314049
Change-Id: I2dcfe7962c7e30ac627605b6d0f1c269b3a6af6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86020
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-07 20:20:14 +00:00
Austin Eng
e1f2dcd3b3 Implement rendering with view format reinterpretation
Includes fixes for the backends to create and use a texture view
if reinterpretation is required. Multiple backends used the original
texture and its format instead of the view.

Bug: dawn:1276
Change-Id: Ic31231b2955314e90e011905c9048db6f7899299
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84704
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-07 12:14:55 +00:00
Corentin Wallez
b28d6c8e1c Remove lintcpp from presubmits since it fails on all Dawn files
Also fixes some other lint issues.

Bug: dawn:1339
Change-Id: I19a212218db3249191deedc671fc6e36991ecad8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86061
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-04-07 11:36:06 +00:00
Austin Eng
aae6bce1fb Add regression test for crbug.com/1313172
This adds a test, and a toggle disable_resource_suballocation.
This enables testing the behavior discovered in the bug without
creating enormous resources.

Bug: chromium:1313172
Change-Id: I779aad50c051e5022a9c85ebfbf33c18173a748f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85861
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-06 01:21:43 +00:00
Brandon Jones
29b72c87e9 Updated the syntax for WGSL structs in all tests.
Change-Id: Ia80b1bed84aa7d16421d432d5da861e55175b335
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85841
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
2022-04-05 18:41:23 +00:00
Yunchao He
7ee6bf3dda Disable a flaky T2T copy test on Intel Windows D3D12
Bug: chromium:1312066
Change-Id: Ia31496cdf9178a860e44503d81eda5be10c3d4e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-05 16:48:33 +00:00
Austin Eng
e8498e7f04 Validate texture view format is supported
Fixed: chromium:1312780
Change-Id: I29f13a2df3ef1db6961a5760a6c1bb05ab3fa89b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85680
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-04 20:28:37 +00:00
Corentin Wallez
2787a4c64c Rely on Tint to validate shader IO and bindings have decorations.
This removes a little bit of noise from the reflection of shader
metadata in Dawn. Tests are added to make sure that Tint does the
correct validation (it does).

Bug: None
Change-Id: I334e7c23b723cf5b5985c9914cc9f8d79a7c0568
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85502
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-04 18:57:52 +00:00
Corentin Wallez
a2f7d02c5e Validate ShaderModule limits at pipeline creation time.
A list of errors, `infringingLimits`, is added to EntryPointMetadata.
During shader reflection, instead of directly bubbling limit errors up,
they are stored in this list and check only later during pipeline
creation.

Several ShaderModule tests are reworked to create a pipeline to check
for the validation of these limits. For the IO variable limits the tests
needed to be reworked to check for strings in the error messages because
since IO structs have to match between VS and FS, if one failed the
other failed too. (so it's no possible to target the validation of one
of these in particular)

Bug: dawn:986

Change-Id: I689e16454488d4a3c746ece53828555ed72ed561
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-04-04 16:11:42 +00:00
Loko Kung
c96ef43684 Updates remainder of references to old vulkan headers and removes them.
Change-Id: I7b0563a9bd3a98c08b81569be04a9c45dbb61f0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-02 03:02:40 +00:00
Yunchao He
2a87c84c56 Add end2end tests to expose buffer size error on D3D12
When we do B2T or T2B copy from/to a buffer with paddings,
D3D12 may wrongly calculate the required buffer size.

For example, if copySize = {1, 1, 2}, offset = 0, bytesPerRow =
256, and rowsPerImage = 2 (there is 1-row padding for every image),
and we are copying a non-compressed format like rgba8unorm,
the required minimum buffer size should be:
offset + bytesPerRow * rowsPerImage * (copySize.depthOrArrayLayers - 1)
+ bytesPerRow * (copySize.height - 1) + bytesPerBlock * copySize.width.
It is 0 + 256 * 2 * (2 - 1) + 256 * (1 - 1) + 4 * 1 = 516.

The required minimum buffer on D3D12 (including WARP) size is:
offset + bytesPerRow * rowsPerImage * (copySize.depthOrArrayLayers - 1)
+ bytesPerRow * (rowsPerImage - 1) + bytesPerBlock * copySize.width.
Or offset + bytesPerRow * rowsPerImage * copySize.depthOrArrayLayers
+ bytesPerBlock * copySize.width - bytesPerRow.
It is 0 + 256 * 2 * (2 - 1) + 256 * (2 - 1) + 4 * 1 = 772.

It looks like D3D12 requires unnecessary buffer storage for
rowsPerImagePadding in the last image. It does respect
bytesPerRowPadding in the last row and doesn't require storage for
that part, though.

You can verify the buffer size requirement on D3D12 backend with the
new tests via --enable-backend-validation. The validation layer
says that D3D12 requires 772 bytes but we only provide a 516-bytes
buffer, and leads to E_INVALIDARG (Error code 0x80070057) when run
mD3d12CommandList->Close() in CommandRecordingContext::ExecuteCommandList
and causes device lost.

Bug: dawn:1278, dawn:1288, dawn:1289
Change-Id: Icfb792dec60ff7444cb20b3c283709cdb165f80a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85341
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-04-02 00:18:00 +00:00
Austin Eng
42e76ba82a TextureView defaults and validation updates
Spec PR: https://github.com/gpuweb/gpuweb/pull/2687

Fixed: dawn:682
Bug: dawn:1276
Change-Id: Ifa8f94fa4c1a27fb40d0ccfb9f032ca4a28ed24e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84520
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-04-01 23:04:50 +00:00
Loko Kung
c53bc6f698 Fixes cache key generation to handle binary data.
Bug: dawn:549
Change-Id: Ie6b3ceb610b362adfed96a0982d7541002660809
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-01 00:44:35 +00:00
Jiawei Shao
eab5300e87 Set depthWriteEnabled to default in ExpectAttachmentDepthStencilTestData
This patch sets depthWriteEnabled to its default value (false) in the
helper function DawnTest::ExpectAttachmentDepthStencilTestData() as all
the tests can pass with depthWriteEnabled == false on the Linux Intel
bots now.

Note that previously using depthWriteEnabled == false and writing into
FragDepth will cause Linux Intel Mesa driver crash on Mesa 19.0.2.

BUG=dawn:821
TEST=dawn_end2end_tests
Change-Id: I22cc0dcdb8521fd8eae436d99a7c06167af89b09

Change-Id: Id0dd1c31099c6aafad175bde038ba9662b02a160
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85322
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-03-31 23:37:05 +00:00
Loko Kung
f57867264a Adds a generated file with the dawn git hash encoded at build time.
Bug: dawn:549
Change-Id: I5d6306f33b7ad2247ee75a0c5387a2bc6fac0497
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-31 05:09:04 +00:00
Austin Eng
8e02ebf6c6 Implement WGPUTextureDescriptor.viewFormats and sampling reinterpretation
Reinterpretation for render/resolve attachments not yet implemented.

Bug: dawn:1276
Change-Id: I43d73ce5c943c4ba49df06c6865867f378f2de25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-31 03:53:04 +00:00
Austin Eng
10ec4ee7ef Disallow creating a 2D-array view on a multisampled texture
Spec issue: https://github.com/gpuweb/gpuweb/issues/2715
Spec PR: https://github.com/gpuweb/gpuweb/pull/2716

This is invalid in the Metal API because MTLTextureType2DArray is
imcompatible with MTLTextureType2DMultisample, even if the layer
count is 1.

MTLTextureType2DMultisampleArray is not supported until macOS 10.14
and iOS 14.0.

Further, the view type must match between the API and the shader.
a 2D view array requires texture2d_array in MSL.
It would be inconsistent to allow 1-layer 2D arrays which internally
get translated as (non-array) MTLTextureType2DMultisample. You would
expect to need to use texture2d_ms_array in the shader.

Change-Id: Ib9268c1276d3d31e90d6c61118e27fa2afd0617d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85200
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-31 01:26:49 +00:00
Stephen White
9be06c8d23 GL: fix clear-on-init of depth/stencil textures.
Disable the scissor test during clear.

Change-Id: Ia6945304c257867ed5cb6a6ae0c2c49998a33ca7
Bug: dawn:1340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85143
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-30 10:26:44 +00:00
Stephen White
f32ae5b680 GLES: fix texture-to-texture copy with offset src or dest region.
glBlitFramebuffer() takes min and max coordinates, not min and size.

Bug: dawn:1084

Change-Id: I7b8b53ecd9c5ade20d4d7a909bd134c13a2d960b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85081
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 16:11:34 +00:00
Loko Kung
b8a4f34ed9 Enables device.destroy API now that CTS tests have been implemented.
Bug: dawn:628
Change-Id: I52e9c2d04c605b64a5fd80762891fc44e2c2c53a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84921
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-29 01:23:22 +00:00
Shaobo
0a6c2b0f99 Wrap multiplanar iosurface in wgpuTexture
This CL supports wrapping multiplanar iosurface in wgpuTexture.
It also provides mechanism to create TextureView on each planes.

Bug:1307194

Change-Id: I5e82f47944fdea542abba097240c880628b1181f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81482
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-03-28 06:59:22 +00:00
Corentin Wallez
0bf63577d2 Implement the stencil8 format.
Rolled in changes made by cwallez@ as part of
https://dawn-review.googlesource.com/c/dawn/+/75983, which was
originally based on this change.

Bug: dawn:666

Change-Id: I5d6ad592294ee8302f3b18f7f31bbfd982297251
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68280
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-03-24 17:54:56 +00:00
Loko Kung
a9386f3060 Fixes popErrorScope to match the specs.
- Prepares for removal of unnecessary bool return, and just call callbacks appropriately. For now always returns true until all users are updated.
- Removes PushErrorScope from handwritten commands now that we no longer need to do anything special.
- Updates tests to reflect the change and make sure to set EXPECTs before calling functions to make tests easier to follow.

Bug: dawn:1324, dawn:526
Change-Id: I90b09c54f9adbf2d6d50ad20dcedf68b5ed0b1fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83942
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-22 14:45:34 +00:00
James Price
3b5415f53a Remove usages of the @stride attribute in tests
Support for @stride is about to removed from Tint.

Bug: tint:1381
Change-Id: I6e30ed67d61ab82fd50843caf14216274b1e05fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83960
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-21 16:48:23 +00:00
Brandon Jones
39c2029063 Allow CopyBufferToTexture with Depth16Unorm
Removes the validation logic that was blocking this copy from being
valid and update tests to ensure that it works properly.

Copy logic worked with this format as-is, so no updates were necessary.

Bug: dawn:1251
Change-Id: Id0ca503ed0f82e79e75f63ad6870389f7f647d22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81024
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-18 20:40:08 +00:00
Loko Kung
2391382b14 Implements a cache key serializer and tests.
- Introduces necessary infra to support cache key serialization templating and extensibility.
- Tests cover basic use cases of the infra.

Bug: dawn:549
Change-Id: Idc0bbcb07a3037e9c59841bb3ad7d1040d7b401f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83121
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-17 00:27:26 +00:00
shrekshao
ed840583eb Relax vertex stride requirement
Relax validation of last stride of vertex buffer according to the
updated spec.

Bug: dawn:1287
Change-Id: I7a58401933b48c5cb121ba73c592575ada3e7151
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83203
Auto-Submit: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-11 01:09:02 +00:00
Shrek Shao
5b9b9867cd Rename SurfaceDescriptorFromXlib -> SurfaceDescriptorFromXlibWindow
As suggested by
https://github.com/webgpu-native/webgpu-headers/pull/150#discussion_r822311773

Bug: none
Change-Id: I4f611a1c345eb644168cf923c6c0c1672114b9d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83201
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-03-09 19:04:21 +00:00
Austin Eng
74d4e53fc6 Make loapOp/storeOp undefined valid
It is valid for depth/stencil attachment if the attachments are
readonly. It is not valid for color attachments. Make the enum valid,
and update validation.

Caught in CTS roll
https://chromium-review.googlesource.com/c/chromium/src/+/3499286

Bug: dawn:1269
Change-Id: Ib849ed757ccca145f85cadea6f92a1f2a5082d49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82540
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-09 18:43:51 +00:00
Austin Eng
154bcbbf4d Metal/GL: Make new texture view for non-2D view of single-layer texture
Fixed: dawn:1309
Change-Id: Ide68f6498fc5fe9dd9e06c6c5caf7d3fff74e526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83060
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-09 01:07:20 +00:00
Austin Eng
5073fb5685 Fix BindGroupLayoutEntry validation message for no bindings types set
Fixed: dawn:1318
Change-Id: I9c5953d77c9758f0814fa50a98f5f813daf5e705
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83061
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-09 00:07:31 +00:00
Shrek Shao
1554a7d8f9 Fix dawn.json for upstream webgpu-headers
- Add disabled_tags 'dawn' to webgpu_headers_gen
- Rename WGPUSurfaceDescriptorFromXlib to sync with upstream
- Other sync with upstream: surface wayland and android enums

Bug: dawn:269
Change-Id: I5ca5c5362c54018f9d217af6a6ab4e3e84a5d780
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83000
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-03-08 20:56:10 +00:00
Jiawei Shao
345bf87c35 Vulkan: Use Zero Initialize Workgroup Memory extension if possible
This patch adds a toggle to enable/disable workgroup memory
initialization with OpConstantNull according to the Vulkan extension
VK_KHR_zero_initialize_workgroup_memory. This toggle is by default
enabled when VK_KHR_zero_initialize_workgroup_memory is supported by
the Vulkan driver.

BUG=dawn:1302
TEST=dawn_end2end_tests

Change-Id: Ie04484c2d0944ead082bd22a436b1c52bc7d93bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-03-08 02:23:19 +00:00
Austin Eng
ea287f5b48 Remove WGSL readonly-storage to storage binding type promotion
Fixed: dawn:1188
Change-Id: Ied8e1fb8a47884456de3d56e049a361fdbcaf640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82403
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-03-05 01:37:25 +00:00
Shrek Shao
6d205fcb5d Allow sparse color attachments
Add implementations and related tests reflecting the spec update.

Bug: dawn:1294
Change-Id: I2c20af313259e1d6d6049189cb8adebe4c2436af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81922
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2022-03-05 01:34:02 +00:00
Li Hao
131c422489 Add timestampWrites on render/compute passes
The timestampWrites in render/compute pass descriptor store the
timestamps at the beginning and end of passes, this requires validating
all timestampWrite members in BeginXxxPass and inserting the
timestampWrite cmd as close as possible to the BeginXxxPass and
EndXxxPass. To do that, we first record only the querySets and
queryIndexes that need to be used in BeginXxxPassCmd and EndXxxPassCmd,
then insert timestampWrite cmd after the native BeginXxxPass and before
the native EndXxxPass in backends.

This CL adds timestampWrites in render/compute pass descriptor
including the validation and tests first.

Implement timestampWrites in backends in following CL.

Bug: dawn:1250

Change-Id: I39b50975aa03cc1afe7a736c3b39df284f54d163
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82100
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2022-03-05 01:22:52 +00:00
Shaobo
a24acf2fbc Validate destination texture states for CopyTextureForBrowser
Current implmentation of ValidateCopyTextureForBrowser has a bug
to verify destination texture states.
This CL fix the simple bug and add noop copy in unittest to catch this
issue.

Bug: dawn:1306
Change-Id: I193105ced89db5092873d604c7dbf43d7ea4fba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82101
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-03-02 02:44:01 +00:00
Loko Kung
44f039d3c2 Adds new chained struct for device creation to specify cache options.
- Adds isolation key option, DawnNative support, and relevant unit tests.

Bug: dawn:549
Change-Id: I16344581c7956ce8576c0a4c14655fbdb4e15a54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81920
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-03-01 22:59:40 +00:00
Jiawei Shao
ec3e4b0510 Fix use-after-free issue in Create*PipelineAsyncTasks::Run()
This patch fixes a use-after-free issue in Create*PipelineAsyncTasks
that when pipeline->Initialize() returns error, the pipeline object
will be deleted, while we still attempt to call its member function
after it is deleted.

BUG=dawn:1310
TEST=dawn_unittests

Change-Id: I57d5ca98d6c97b14df1d7c3bf2941c9cc87adeff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81800
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-25 16:28:39 +00:00
Li Hao
7abcadfce6 Add toggle to disable the tick->ns conversion of timestamp query
Although the error rate of timestamp tick->ns conversion is very small
(3e-5), some profiling scenarios, such as CPU/GPU timestamp calibration
on Windows, require absolutely accurate timestamps.

Add new toggle to resolve timestamps to ticks for those cases where zero
error is required.

Add an end2end test for GPU timestamp calibration on D3D12 backend.

Disable timestamp period calculation on Device when the
DisableTimestampQueryConversion is enabled.

Bug: dawn:1305
Change-Id: I31ee6b4c1686d5dd2ac29ccb0bd398e650481c26
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81023
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-23 17:50:35 +00:00
Jiawei Shao
68d44a7006 Add validations on the format of a resolve target
This patch adds the validations on the format of a resolve target
according to the latest updates in WebGPU SPEC. WebGPU SPEC only
supports the below texture formats being used as the resolve target
of a render pass encoder:
- R8Unorm
- RG8Unorm
- RGBA8Unorm
- RGBA8UnormSrgb
- BGRA8Unorm
- BGRA8UnormSrgb
- R16Float
- RG16Float
- RGBA16Float
- RGB10A2Unorm

BUG=dawn:1244
TEST=dawn_unittests

Change-Id: I16f9c3984f4ffb4641f4f43ecdb3cc76be6a562a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81080
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-02-19 02:53:32 +00:00
Brandon Jones
6e8c473fa5 Updating names of attachment clear values
Renames multiple attachment clear values to match their new names in the
spec, deprecating the old ones.
 - GPURenderPassColorAttachment.clearColor -> clearValue
 - GPURenderPassDepthStencilAttachment.clearDepth -> depthClearValue
 - GPURenderPassDepthStencilAttachment.clearStencil -> stencilClearValue

Additionally, the old names are marked as deprecated with appropriate
warnings if they are used during the deprecation period.

Bug: dawn:1269
Change-Id: I6649184d65578118942c1f51a41f350719665272
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80941
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-02-19 00:44:12 +00:00
Yan,Shaobo
893889b0bb CopyTextureForBrowser(): Validate src/dst texture state
The validation of CopyTextureForBrwoser() fails to valid src and dst
texture state. And a bug has been caught by cts
webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:*
after changing CopyExternalImageToTexture() to use CopyTextureForBroswer()
to upload CPU resource.

The CL fix this.

Bug: dawn:1306
Change-Id: Ie4cfd174dc9f54f6cf2099226c4e1cc00ed1d446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80900
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-02-18 06:26:11 +00:00
Brandon Jones
df70004c52 Add Validation For External Texture Bind Group Layout Mismatch
Adds validation to ensure that external texture binding entries match
the bind group layout. This should fix an issue found by the fuzzer.

Bug: dawn:1082
Bug: chromium:1296935
Change-Id: I1cc542ed9105dbe29d775e01e52475a7d6c8d393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80460
Reviewed-by: Loko Kung <lokokung@google.com>
Auto-Submit: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-02-17 19:20:31 +00:00