7449 Commits

Author SHA1 Message Date
Austin Eng
e700a6a764 Add ityp::vector class and unittests
In order to remove the kMaxBindingsPerGroup limit in Dawn, some static
ityp::arrays need to be made dynamically sized. This CL adds ityp::vector
wrapping std::vector.

This CL also fixes the assumption that ityp::stack_vec iterators are pointers

Bug: dawn:442, dawn:443
Change-Id: I8698cbba3ea80ac063ab918a77f223c527720d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-07-14 01:32:43 +00:00
Austin Eng
8e316f1177 Add per-stage and per-pipeline-layout limits and validation
This CL adds per-stage and per-pipeline-layout limits according
to the WebGPU spec. It also slightly increases kMaxBindingsPerGroup
from 16 to 24 so that these limits can be effectively tested
without hitting kMaxBindingsPerGroup. kMaxBindingsPerGroup is not a
real WebGPU limit and will be removed in future patches.

Bug: dawn:443
Change-Id: I72be062cd31dea4ebd851f2d9f8274a77f286846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24481
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-14 00:53:23 +00:00
Kai Ninomiya
261b05d3dd PipelineStatisticsName -> PipelineStatisticName
To match upstream WebGPU (and be grammatically more correct).

Upstream webgpu.h change:
https://github.com/webgpu-native/webgpu-headers/pull/60

Bug: dawn:22
Change-Id: Id665e883259b9297a90c13b43187461c64fdc3da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24702
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-13 18:21:03 +00:00
Kai Ninomiya
3e6db22fa8 Add BufferCopyView.layout and deprecate old fields
Bug: dawn:22
Change-Id: Idc37faf5edaa01a6fb1a38d1a81022ad652cf428
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24622
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-13 17:23:33 +00:00
David Neto
919011af0a [spirv-reader] Refactor how we emit const definitions
Take the type of a const-definition (or a write to a hoisted variable)
from the generated expression rather than the directly-converted type
from the SPIR-V ID.

This prepares the way for remapping storage buffers from
Uniform/BufferBlock to StorageBuffer/Block representation.

Bug: tint:99
Change-Id: I6104d8ad96312053562468a3cdb247932c1cb6cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24604
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-13 14:16:12 +00:00
David Neto
018428dcd0 [spirv-reader] avoid using WGSL reserved words
Bug: tint:3
Change-Id: I8ab9ee4604f725cefcfab854e953caba7051b1ee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24524
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-13 14:15:52 +00:00
Enrico Galli
b9285f69ba Rename Buffer::IsMapWritable to Buffer::IsMappableAtCreation
Renaming method to better reflect the actual usage.

Bug: none
Change-Id: I3fcdeffaa06fceae9d5818f79c3b7985fb1885ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24701
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-12 16:16:01 +00:00
Kai Ninomiya
53405b54d5 Add occlusionQuerySet for compatibility with upstream webgpu.h
Adds RenderPassDescriptor.occlusionQuerySet for struct compatibility
with upstream webgpu.h, and validation errors that it's not used (since
it's not implemented).

Bug: dawn:22
Change-Id: I05ac75105038a0d7569cc720170e55f35b0f80d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24620
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-11 03:15:16 +00:00
Yunchao He
0b43a803bf Remove a unnecessary validation test in bind group
binding index >= kMaxBindingsPerGroup is actually valid.

Bug: none

Change-Id: Idfba743d50013b7115f125b6441fd49732dffc96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24700
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-07-10 23:30:56 +00:00
Brandon Jones
7695afc902 Implement Validation For DepthStencilAttachment ReadOnly
Implements validation for RenderPassDepthStencilAttachmentDescriptor depthReadOnly and
stencilReadOnly flags to match WebGPU specification. Includes corresponding unit tests.

bug: dawn:485
Change-Id: I21e624850d5a393469569417f102fb979dbfdf27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24602
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-10 23:13:58 +00:00
Bryan Bernhart
8c255acbe4 Add GPU detection for WARP
Adds WARP to known vendor/device Ids so
tests can detect when MBR is being used.

BUG=dawn:463
TEST=dawn_end2end_tests

Change-Id: I19f16dfeb4839c5a7c0a993bab94d2b6ca4ca36d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24680
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-07-10 22:58:48 +00:00
Kai Ninomiya
2afea0c671 Autoformat all tests and examples
Bug: none
Change-Id: I69904944db1d4c2fbcca74bb8b66b5a7524e76bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24642
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-10 20:33:08 +00:00
Kai Ninomiya
6328356129 Autoformat everything except tests/examples
Done by:
- Appending an extra newline at the end of src/**/*.{cpp,h,mm,gn}
  except src/tests/*
- Running git cl format --full to format the full contents of every
  changed file

Bug: none
Change-Id: Id88fc5ed0c5efbbc93b2c6a305c2f98465fe646d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24641
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-10 18:19:38 +00:00
dan sinclair
25058a9213 [msl-writer] Fix output of array-of-array.
This CL fixes the output of multi-dimentional arrays in the MSL backend.

Bug: tint:7, tint:100
Change-Id: I8fe925145973555f77673e9db97f150077e2471f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24560
Reviewed-by: David Neto <dneto@google.com>
2020-07-10 00:03:19 +00:00
Kai Ninomiya
479689912e Reorder minBufferBindingSize to match upstream webgpu.h
Bug: dawn:22
Change-Id: I409a2de9f1704613d1cdbda976c3ab50eff48d46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24603
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-09 20:49:43 +00:00
Enrico Galli
c9fc175bba D3D12: Empty CPU written range in Unmap calls on READBACK heaps
In order to remove a warning in the D3D debug layer, this patch passes
an empty range CPU written range to calls of Unmap on READBACK
buffers.

Bug: dawn:419
Change-Id: Ic4dcbf31beb3a257c3d88896f4bb97e19caf0cc6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24301
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-09 20:40:53 +00:00
Tomek Ponitka
c98988de11 Added validation tests for copying to 2d-array textures
Added validation tests for CommandEncoder::CopyB2T, CommandEncoder::CopyT2B and
Queue::WriteTexture which involve copying or writing to multiple layers
of a 2d-array texture.

Bug: dawn:483
Change-Id: I23f580dff86cd2512a94b41c9c0ce795122a045e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-07-09 17:33:13 +00:00
Jiawei Shao
dab10eae8a Implement buffer lazy initialization before CopyBufferToBuffer
This patch implements buffer lazy initialization before
CopyBufferToBuffer() behind the toggle LazyClearBufferOnFirstUse.
- If the source buffer is not initialized, it will be cleared to 0
  before CopyBufferToBuffer().
- If the destination buffer is not initialized and the copy doesn't
  overwrite the whole buffer, it will be cleared to 0 before
  CopyBufferToBuffer(), otherwise the buffer shouldn't be cleared.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I3d0512c6376a1ed8928e86f8e56fefebc16910fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24360
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-09 09:15:22 +00:00
Corentin Wallez
d3bf2188aa Remove usage of the UNIT_TEST macro.
It is breaking the roll of Dawn in Chromium because on ChromeOS the
macro is defined on the command-line, causing the compilation to fail
because of a macro redefinition.

Bug: None
TBR=enga@chromium.org
Change-Id: I13eebb9b40f2a5f7c1eed4e3572de3eda2db8bb6

Change-Id: I4797211f4d9ff122d992d78aeac83fd4f0585ff6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24580
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-09 07:00:32 +00:00
Corentin Wallez
1318c603d9 Don't rely on null::Queue::Submit resolving mapping operations.
In the validation tests, we relied on Queue.Submit(0, nullptr) to
resolve mapping operations. This is fragile so we replace it with a
FlushMappingOperations() function that uses device.Tick() instead.

This allows removing the mapSerial argument from
Buffer::MapRead/WriteAsyncImpl (which was the actual goal of this CL).

Bug: dawn:445
Change-Id: Id98822287370c371bebb83afb8e290e17f3c1b55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24381
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-09 06:12:04 +00:00
dan sinclair
45101598a1 [msl-writer] Add variable declarations.
This CL adds variable declarations to the MSL backend.

Bug: tint:7
Change-Id: Icf63ad44a217213e5036eb76429e25a3031822eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24540
Reviewed-by: David Neto <dneto@google.com>
2020-07-08 20:52:46 +00:00
Austin Eng
d761d5a575 Add Chromium's StackVector base class and ityp::stack_vec
In order to lift Dawn's restriction on the number of bindings
per bind group, static sized arays need to be converted to
dynamically sized vectors. This CL adds Chromium's StackVector
class which behaves like std::vector but provides a stack allocator
to allocate small vectors on the stack. Dawn can use this to avoid
making separate heap allocations for a smaller, realistic binding
counts.

The CL also adds an ityp::stack_vec class to support using
a StackVector with TypedInteger indices.

Bug: dawn:442, dawn:443
Change-Id: I7604c02b3ea52cd63990a2e8b45ed238a5d52232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-08 20:27:30 +00:00
Corentin Wallez
8a9919980f Don't leak buffers if MapAtCreation fails.
This required changing DeviceBase::CreateBufferImpl to return
ResultOrError<Ref<BufferBase>>

Bug: chromium:1103154
Change-Id: I1a5811d293333b6ef29c988a08f2f1f84ac65702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24500
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-07-08 19:45:40 +00:00
Corentin Wallez
519edd5890 Fix MSVC compilation.
- Fix a struct vs. class in forward declaration of std::hash
 - Fix an unsigned vs. signed compare in BitSetIterator
 - Fix the assumption that std::array::[const_]iterator is a pointer.
 - Fix for reinterpret_cast from uint64_t to uint64_t not being allowed
   for vulkan_platform.h
 - Fix for a 32bit shift being expanded to 64bit.

Bug: None
Change-Id: I5f2bf8745aa1ef1eba9916fcf6ff7801b48f61cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24501
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-08 18:50:30 +00:00
Tomek Ponitka
a9c7d64aad Adding Queue::WriteTexture
Added Queue::WriteTexture with validation but no actual
implementation. Tests were mostly taken from validation tests
for copying buffer to texture. Validation tests for CopyB2T
and WriteTexture do not cover 2d-array textures yet.

Bug: dawn:483
Change-Id: I9027eb615c02fe2265cde912f6ba17a235b94728
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-07-08 18:42:30 +00:00
dan sinclair
d0f7381090 [msl-writer] Better error message for missing statement and expression.
If the statement or expression being emitted is not implemented this
will now output the failed statement.

Bug: tint:7
Change-Id: I8a359abd369067540d503a1facbee018e91e8666
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24523
Reviewed-by: David Neto <dneto@google.com>
2020-07-08 18:29:21 +00:00
dan sinclair
723c5b4889 [msl-writer] Add missing include.
Need the algorithm include to build on Windows.

Bug: tint:7
Change-Id: I5691c9e30c762271c767934921fe925120a67e01
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24522
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2020-07-08 17:17:46 +00:00
dan sinclair
928f59ca46 [msl-writer] Handle remapping remap collisions.
If the remapper give an ident a new name which collides with a future
ident name we need to rename the future name to not collide.

Bug: tint:7
Change-Id: I162a3071f75ed714cee730b78aebefa8c75c77de
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24521
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2020-07-08 17:17:35 +00:00
Enrico Galli
83fe1bc34d D3D12: Added default optimized clear color to resource creation
Adding zero as the optimized clear value to silence a warning in
the D3D12 debug layer. Warning will still occur under non-zero
clears.

Bug: dawn:418
Change-Id: Idada948950f28130618834d966b237dcc39460c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24300
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-08 07:39:56 +00:00
Bryan Bernhart
7622be0544 D3D12: Avoid re-binding sampler tables.
Skip re-binding samplers since sampler heap
allocations are cached and the pipeline would
redundantly get set every draw. This is
particularly important for draw heavy scenarios.

After the change:
+3% in RendererPerfTest/1.* via SkiaDawn
+100% for Forest Demo FPS (55ms vs 28ms)

BUG=dawn:479

Change-Id: I93cbca4e365d6ff89ec86fc15eaccf70b49ea916
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24161
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-07-07 23:32:52 +00:00
Ryan Harrison
7b819aa162 Multiple fixes to get BUILD.gn builds working again
Change-Id: I00c8050d85e25c4e926c06b4df1381434de92f34
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24460
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-07-07 19:11:07 +00:00
David Neto
6453bee795 [spirv-reader] Even better hoisted variables
Use the fact that in WGSL the scope corresponding to the loop construct
encloses the scope for its associated continue construct.
In our construct data structure, the two are adjacent but not
overlapping.

This improvement means that when a definition is in a loop construct,
but used only in the loop or associated continue construct, then no
hoisting is required.

Bug: tint:3
Change-Id: I8d33b8f76303ab2868306847e846b4c26899e746
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24420
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-07-07 17:25:48 +00:00
Corentin Wallez
b2ea1915d4 Implement GPUBufferDescriptor.mappedAtCreation.
This CL:

 - Adds mappedAtCreation to dawn.json
 - Changes dawn_native to implement CreateBufferMapped in terms of
   mappedAtCreation.
 - Duplicates all the CreateBufferMappedTests to mappedAtCreation tests
   (both validation and end2end).
 - Implements dawn_wire's mappedAtCreation in terms of
   CreateBufferMapped. The reversal in dawn_wire will be done in a
   follow-up CL.

Bug: dawn:445

Change-Id: I70b9fa729b1402524a6b993c3f288987eb65c6c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24083
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-07-07 11:21:51 +00:00
Tomek Ponitka
0f5d496f12 Rephrasing CopyBufferToTexture validation
Moved some of the validation helper functions from CommandEncoder.cpp
to CommandValidation.cpp. This will make them accessible for
Queue::WriteTexture. Also introduced ValidateLinearTextureData
and ValidateTextureCopyRange which combine already implemented
checks in a way that's defined in WebGPU spec.

Bug: dawn:483
Change-Id: I04304c5e4906f3745c6adf75758fae179c6ffcfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24283
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-07 10:18:51 +00:00
dan sinclair
6249e38189 Use Tint Generator Number.
This Cl updates the code to use the new Tint generator ID.

Bug: tint:5

11d7637e7a..308bd07424

$ git log 11d7637e7..308bd0742 --date=short --no-merges --format='%ad %ae %s'
2020-06-26 dj2 Register the Tint compiler

Created with:
  roll-dep build buildtools testing third_party/binutils third_party/googletest third_party/spirv-headers third_party/spirv-tools tools/clang

Change-Id: I703d7bf7ad81bc6190e45a5271a30bc7110f4cb7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24401
Reviewed-by: David Neto <dneto@google.com>
2020-07-06 19:50:42 +00:00
Corentin Wallez
9585c468a2 Update dawn.json to more closely match webgpu.h
- Move wgpu::TextureUsage::Storage at the end of the enum.
 - Reorder some methods of device to be in alphabetical order.
 - Reorder members of wgpu::QuerySetDescriptor.
 - Change SurfaceDescriptorFromHTMLCanvasID to
   SurfaceDescriptorFromCanvasHTMLDescriptor.

Bug: dawn:22
Change-Id: Ib18fbaf153ad2969b0d0c4e49682e8736b00776c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24280
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-06 18:50:00 +00:00
David Neto
91cb60f2ec [spirv-reader] Improve placement of hoisted vars
When we hoist a variable out of a continue construct, put it
in associated loop construct, if it exists.  This reduces its
lifetime in WGSL, and easier to understand as a code reader.

Change-Id: I8f0cc37640bfe67874cbc27b55029e79e9a8992c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24321
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-07-06 18:10:52 +00:00
Corentin Wallez
dbf805fe8d Update GetMappedRange to not produce validation errors
GetMappedRange never produces errors and instead returns nullptr when it
is disallowed. When in a correct state, should return a valid pointer as
much as possible, even if the buffer is an error or if the device is
lost.

Adds tests for error buffers and device loss, and modify existing tests
to not expect a device error.

Also removes some dead code in the Vulkan backend and adds a fix for
missing deallocation of VkMemory on device shutdown.

Bug: dawn:445

Change-Id: Ia844ee3493cdaf75083424743dd194fa94faf591
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24160
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-07-06 18:08:10 +00:00
David Neto
4c48622aa1 [spirv-reader] Allow multi-block continue construct being the entire loop
The special case is not "single-block-loop" but rather the
case where a continue target is also its own loop header.
This can occur for single-block loops and multi-block loops.

Bug: tint:3
Change-Id: I4af1410793caf8b26a1f781e221fc0b395f07aa3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24320
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-07-06 16:13:54 +00:00
David Neto
9b9a0b07da [spirv-reader] Support OpPhi
For each OpPhi, make a variable to carry values from predecessor blocks
to the OpPhi.  Declare the variable at the smallest scope enclosing all
the predecessor blocks (where we write to it), and the OpPhi (where we
read from it).

Bug: tint:3
Change-Id: I7898b4b903d9ee1a25a7466e3c5aaf6840550e2d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24181
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-07-06 16:08:17 +00:00
Xinghua Cao
db34c78910 Check FP16 support on D3D backend
True FP16 is only supported in DXC through Shader Model 6.2, also
check the value of the Native16BitShaderOpsSupported member of
D3D12_FEATURE_DATA_D3D12_OPTIONS4 to view whether hardware actually
supports FP16 operations.

BUG=dawn:426
TEST=dawn_end2end_tests

Change-Id: If675f7ba650cb1bd8c792928b70619b9ccda048a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23243
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
2020-07-06 08:28:00 +00:00
Jiawei Shao
80f927d763 Implement buffer lazy initialization before writeBuffer
This patch implements buffer lazy initialization before writeBuffer():
if the buffer is not initialized and writeBuffer() doesn't cover the
whole buffer, the buffer will be cleared to 0, otherwise the buffer
shouldn't be cleared.

This patch also introduces a toggle LazyClearBufferOnFirstUse for the
development of buffer lazy initialization: before buffer lazy
initialization being completely supported, all the related code will
only be enabled behind this toggle to prevent the buffers with valid
content being unexpectedly cleared.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I99a2aa98ca4b9b21d69c6b32080afb525e2c4ad3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24041
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-06 08:24:30 +00:00
Dirk Pranke
59ccb1f6de Add proper data_deps to dawn_perf_tests.
Currently the Chromium build defines a wrapper build target
for Dawn (//chrome/test:dawn_perf_tests) that seems to exist
only to specify some extra data dependencies. By moving this
data dependencies onto the Dawn dawn_perf_tests itself, this
removes a problematic target in Chromium that would otherwise
block my planned changes for crbug.com/816629.

Bug: chromium:816629
Change-Id: I428698fe164bd1aad09c8dba14e57a4b7acebb1c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24302
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-03 05:47:07 +00:00
dan sinclair
f2aaa0e985 [msl-writer] Always add the metal_stdlib include.
This CL adds the metal_stdlib include to the MSL generator.

Bug: tint:8
Change-Id: Ie80a7aa3921e2c4594cb7dc5a69d1b04a253c752
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24185
Reviewed-by: David Neto <dneto@google.com>
2020-07-02 20:53:54 +00:00
dan sinclair
6002a3345f [msl-writer] Add namer class.
This CL adds a namer class to prevent collisions with builtin names in
MSL. The MSL generator has been updated to use the namer anywhere that
names are emitted.

Bug: tint:8
Change-Id: I820f226a7286be1d5b0d613bd0fa41b68cb9f8ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24184
Reviewed-by: David Neto <dneto@google.com>
2020-07-02 20:53:45 +00:00
Corentin Wallez
f695264d30 Broaden -Wno-tautological-type-limit-compare
In https://dawn-review.googlesource.com/c/dawn/+/24162 it was added
inside the is_win condition so it didn't take effect on Linux.

TBR=enga@chromium.org
TBR=senorblanco@chromium.org
Bug: None
Change-Id: Icc9ea20ed3a5ae4e5c514ce32bff88009ad82b1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24240
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-02 09:21:08 +00:00
Jiawei Shao
4d007f34f3 Fix bugs in the multi-layer copies with BC formats on D3D12 and OpenGL
This patch fixes two bugs in the copy commands with BC formats and
multiple array layers on D3D12 and OpenGL and adds two end2end tests as
the regression tests.

This patch also removes "viewArrayLayer" in the struct CopyConfig used
in CompressedTextureBCFormatTest and sets the base array layer into
CopyConfig.copyOrigin3D.z instead.

BUG=dawn:453
TEST=dawn_end2end_tests

Change-Id: I1c2e6b79fb7c44fc996655ab5a908e27ba8c4729
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24183
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-02 09:08:09 +00:00
Idan Raiter
bcc65f2d48 Vulkan: Enable robust buffer access if validation is on
Bug: dawn:480
Change-Id: Id145fab2fe24b70a063c3cc1f75f0a565635abf8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24182
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-01 21:37:57 +00:00
Austin Eng
509b811a75 Vulkan: Fix MemoryServiceOpaqueFD CreateImage
vkCreateImage when bound to imported memory, must also have
a VkExternalImageCreateInfo struct in its pNext chain that
has VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT as a
handleType.

This was discovered when tests started failing after a roll
of the Vulkan validation layers.

Tbr=cwallez@chromium.org, senorblanco@chromium.com
Bug: none
Change-Id: I4692d650af27b9325342baeda34a0d982fc49041
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24200
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-01 20:44:47 +00:00
Corentin Wallez
96c78ec737 Disable -Wtautological-type-limit-compare
This unblocks a roll into Skia.

Allow comparison against type limits that might be tautological on
32bit or 64bit systems. Without this the following produces an error
on 64bit:

  if (myUint64 > std::numeric_limits<size_t>::max()) {...}

Bug: None
Change-Id: I31fc579738b6fb85b40cfeac8f30936161a15da1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-01 14:36:56 +00:00