8291 Commits

Author SHA1 Message Date
Austin Eng
38534b6e74 D3D12: Only set the root signature when bind groups are applied
Dawn only reapplies bind groups that have changed on the layout
since the last draw. However, the D3D12 backend was always resetting
the root signature state upon switching pipelines. This led to a
bug where the root signature could be changed and dirtied without
reapplying the dirty bind groups.

Moving application of the root signature state to the same loop
that applies bind groups helps ensure the state stays in sync.

Fixed: dawn:1055
Change-Id: Iae89088560e83f6104c921d42de27c03095d654f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61582
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
2021-08-11 18:44:59 +00:00
Austin Eng
e02bb36a2a Avoid [MTLDevice sampleTimestamps] unless the extension is enabled
This callsite was missed in a previous CL:
https://dawn-review.googlesource.com/c/dawn/+/59041

Bug: chromium:1226078
Change-Id: I3829dc16a8ec3c7b7274bc6057030bdade598ade
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61584
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-11 15:36:35 +00:00
Austin Eng
9978b2f742 Add Adapter::SupportsExternalImages
This commit adds a getter so that Chromium can check whether an
Adapter would support external images. External images are
necessary to implement the WebGPU swapchain and interop with the
rest of the web platform. We should not expose adapters that
cannot interop with the canvas and other web platform primitives
until WebGPU gains options to request more "limited" adapters.

Bug: dawn:1056
Change-Id: Iff83ac26b0e92dccdd4e29c0d854d9276a4a37bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61580
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Brian Ho <hob@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-11 14:27:55 +00:00
Vasyl Teliman
9e3e54b932 Reuse moved-from tint::Program variables
Currently, it's impossible to move a tint::Program instance into a
variables that has been moved. This CL fixes that.

Bug: tint:1105
Change-Id: Idc04cf2bb569d1cffc2c309117fc4615c41ac76a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61640
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2021-08-11 13:50:24 +00:00
Stephen White
bcbe2e0c94 Move SPIRV-Cross functions into OpenGL backend.
Since the other backends no longer need it, move all of the
utility functions specific to SPIRV-Cross into the OpenGL backend.
This obviates the need for the DAWN_USE_SPIRV_CROSS define, so remove it.

Bug: dawn:1036

Change-Id: I67bb5a85dc128a6f343d09876046cf559395e05f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61541
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-08-10 22:04:33 +00:00
Stephen White
5d17ed6541 Wrap all uses of SPIRV-Cross in #define.
Put all cross-platform code references to Spirv-Cross behind
ifdef DAWN_USE_SPIRV_CROSS. Hide build dependencies behind
dawn_use_spirv_cross, which itself is set from dawn_enable_opengl,
since it is the only backend which is still using SPIRV-Cross.

Bug: dawn:1036

Change-Id: Id61512230b50a32c63827a16fece40d7899968d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61400
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-08-10 18:30:55 +00:00
Stephen White
ebbbcc7ecb Remove SPIRV-Cross support from D3D12 backend.
Bug: dawn:1036

Change-Id: If447f93f7a17ecfe73f04605a60893edb00990d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61402
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-08-10 14:51:27 +00:00
Brandon Jones
27e17a6aad Update deprecated TextureUsage flag names
Older names are kept around as an alias for a while. Unfortunately we
have no mechanism for producing deprecation error messages when they
are used.

Bug: dawn:1035
Change-Id: Ic6716fd526ecbedaa8e7925ab93e3ff32f642d97
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61382
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-08-10 04:07:37 +00:00
Jiawei Shao
f99d5aa7d4 Remove a useless comment
This patch removes the comment about adding "interpolationType" and
"interpolationSampling" to InterStageVariableInfo as they have already
added before. Sorry that we forgot to remove it in the PR of adding
these two members to InterStageVariableInfo.

BUG=dawn:802

Change-Id: Ib2f3769f2dc1c8152280a28aad77bf90abf76608
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61384
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-08-10 03:42:44 +00:00
Stephen White
a03e847227 Remove SPIRV-Cross support from Vulkan backend.
Bug: dawn:1036

Change-Id: I463d067af03fbcd732402fd0e0cc7045669e13b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61220
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-08-10 02:56:03 +00:00
Bryan Bernhart
c61a24b5fd D3D12: Fix crash from non-initialized adapter.
If the Adapter failed to create a D3D device, it would
attempt to access it on destruction causing the
process to crash.

Bug: dawn:460
Change-Id: I3f13043e8049cd71806ee54efa92c70e26561580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61300
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-08-09 17:46:03 +00:00
Michael Tang
ed9681c921 dawn_native: Fallback sorting bindings in BindGroupLayout to use the binding number
This helps us merge contiguous descriptor ranges in https://dawn-review.googlesource.com/c/dawn/+/60764

Change-Id: I772262b117087ec1f1d744596be2585a5996325f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60765
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Michael Tang <tangm@microsoft.com>
2021-08-06 22:39:21 +00:00
Jiawei Shao
8d8fadbbe4 Validate MaxInterStageShaderComponents when creating shader module
According to the discussion[1], the sum of all the user-defined
inter-stage component count and all the inter-stage builtin component
count should be no more than MaxInterStageShaderComponents (currently
in Dawn it is always 60).

[1] https://github.com/gpuweb/gpuweb/issues/1962

BUG=dawn:1032
TEST=dawn_unittests

Change-Id: Id5266b72b89c48f5b7073b8307f8f2c0512c8a33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61104
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-08-06 20:57:18 +00:00
James Price
b2619443d9 reader/spirv: Propagate errors during composite extraction
This prevents nullptr dereferences when invalid OpConstantComposite
instructions make it past spirv-val.

Fixed: chromium:1231650
Change-Id: Iddfe04dcfdce382096ae7dec7af8718b579f7951
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61080
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-08-06 20:31:59 +00:00
Ben Clayton
1a1c42ef12 reader/spirv: Partially handle MatrixStride on matrix arrays
SPIR-V spec states:
> Each structure-type member that is a matrix or array-of-matrices must have be decorated with a MatrixStride Decoration

As already pointed out in https://dawn-review.googlesource.com/c/tint/+/59840, we were not handling arrays-of-matrices.
To do this correctly, we need the ast::StrideDecoration to be placed on the Matrix type, which is a much bigger change to support.
For now, chase the type, and error if we have a custom MatrixStride on an array of matrices, otherwise drop the decoration.

Bug: tint:1049
Fixed: tint:1088
Change-Id: Idcb75b3df88040836a03a14e0ca402ebee7be9a7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60923
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-08-06 19:48:32 +00:00
Austin Eng
93011d0305 Set the Tint MSL emit_vertex_point_size option when necessary
If [[point_size]] is not emitted, it is undefined. Set the option for
Tint to explicitly set it to 1.0 when necessary.

Bug: dawn:1059
Change-Id: I27c19e88cda30aef0a8f31b213c58d5bf87feabd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61280
Commit-Queue: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-08-06 18:19:38 +00:00
Austin Eng
567e071b5b Free VkCommandPool if vkResetCommandPool fails
Bug: chromium:1234680
Change-Id: If8f5c2dc0cdf14bf8a0c713d724b883657bd1463
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61103
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-08-06 16:16:20 +00:00
Brandon Jones
9096fc290f Remove createRenderPipeline2 and GPURenderPipelineDescriptor2
Blocked on:
https://chromium-review.googlesource.com/c/chromium/src/+/3075622
https://skia-review.googlesource.com/c/skia/+/437076

Change-Id: I49773b422c0fda7c752b90c341e5a9f243fc0b36
Bug: dawn:751
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61101
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-08-06 03:58:50 +00:00
Stephen White
6ab06f8881 Remove SPIRV-Cross usage from Metal backend.
Change-Id: I456b6cc660779175afc73bbef5134fbcf4988ad3
Bug: dawn:1036
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60900
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-08-06 01:24:59 +00:00
Jiawei Shao
b612c50593 Inspector: Add input [[sample_mask]] to EntryPoint
This patch adds the missing input [[sample_mask]] to EntryPoint in
the Inspector and the related unittests to inspector_test.cc.
According to the latest WGSL SPEC [[sample_mask]] can be used as
both fragment shader input and output.

Bug: dawn:802, dawn:1032
Change-Id: I80640f26c7d771e35039fd7f3c941859729f26ce
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61020
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-08-06 00:26:31 +00:00
Juanmi
f00c68a216 Adding APICopyTextureToTextureInternal
This CL adds an internal method to copy textures, that will disregard
the need of having CopySrc usage.

This CL adds an intermediate helped method to be used by both
APIContextTextureToTexture and APIContextTextureToTextureInternal.

Fixed: dawn:1052
Change-Id: Icd28e0ef58ecfaa412eefe8c95e41cd2298a9acc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58440
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Juanmi Huertas <juanmihd@chromium.org>
2021-08-05 22:55:09 +00:00
James Price
565863e954 Fix linker error with iOS build
The IsMacOSVersionAtLeast() function is only defined on macOS, but was
being used on all Apple platforms.

Change-Id: Ie5e37fb8e408f424e55795327cca7f2a345bfdfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61120
Commit-Queue: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-08-05 20:35:19 +00:00
James Price
11c6fcdb51 spirv: Use generic transform to process shader IO
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-05 17:34:19 +00:00
James Price
11e172ab64 msl: Add generator option to emit [[point_size]]
This option is passed through to the CanonicalizeEntryPointIO
transform, which adds it to the set of builtin shader outputs for all
vertex shaders in the module.

Bug: tint:1000
Change-Id: Ibba4adde2c468b11ebfd7012fcb42ee48aad04e4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60522
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-05 16:21:59 +00:00
Austin Eng
6c6707021a Add Buffer::GetAllocatedSize()
Buffer allocations may need padding based on backend requirements.
GetAllocatedSize returns the size of the buffer actually allocated.

This CL also updates the backends to use GetAllocatedSize for buffer
clearing and barrier operations which should operate over the
entire allocated resource.

Bug: dawn:1011
Change-Id: Ic5233214414fa090725a4f50fff70d6e178494c3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60701
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-05 15:26:58 +00:00
Sarah
4038fa7f43 validation: atomics access mode and storage class
Bug: tint:901 tint:909
Change-Id: Ibbcdd80ddbe2aa9940bbd73bb404349afc633836
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60080
Auto-Submit: Sarah Mashayekhi <sarahmashay@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-05 15:18:29 +00:00
Aleksi Sapon
fef90b8a4a Fix bind groups not being applied
Fix for crbug.com/dawn/1049, where setting a pipeline without drawing can
prevent bind groups from being applied later. This occurs because the mask
for the pipeline is being saved but not its layout, because the bind
groups are never applied. This changes to only save the mask if the bind
groups are applied (the pipeline is used in a draw or dispatch).

Bug: dawn:1049
Change-Id: I4c7ae1125d1b6a06af90aea49a9dd1e4883f4826
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60740
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-05 14:45:48 +00:00
Austin Eng
ae840d5e61 D3D12: Check for device lost after ID3D12Fence::GetCompletedValue
The D3D12 docs say it returns UINT64_MAX if the device was removed

Fixed: dawn:1051
Change-Id: Ide3731e9389bdb4a5a81c9f65aa9bcad1b049446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60961
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-05 14:02:49 +00:00
Jiawei Shao
b5025dbc82 Inspector: Add all fragment builtin inputs to EntryPoint
This patch adds all the fragment builtin inputs (position, front_face,
sample_index) to EntryPoint for the validation on the total number of
fragment inputs. According to Vulkan SPEC: "All variables in both the
built-in interface block and the user-defined variable interface count
against these limits".

BUG=dawn:802

Change-Id: I8a8503c1a33646b50f010c6b6e38d74de9a40ff5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2021-08-05 00:22:38 +00:00
James Price
a5d73ce965 transform/shader_io: Generate a wrapper function
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.

The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.

The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.

Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-04 22:15:28 +00:00
Ben Clayton
3e92e9f8ba Fix structure builtin emission
Fix the Renamer to preserve builtin structure member names.
Fix the HLSL writer to emit the modf / frexp result type even if there is no private / function storage usage of the types.

Fixed: chromium:1236161
Change-Id: I93b9d92980682f9a9cb090d07b04e4c3f6a2f705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60922
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-08-04 22:03:28 +00:00
Bryan Bernhart
18bc89ee62 D3D12: Enable D3D12 debug names in Dawn builds.
Labels GPU allocations by Dawn resource type so we
can debug GPU memory consumption given traces or
full memory dumps.

BUG=dawn:967

Change-Id: I7eb19b4f2f9dd4c55c9039d39ffec9f09461556f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60620
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-08-04 21:52:29 +00:00
Austin Eng
b5e2089768 Hook up dump_shaders toggle to dump SPIRV and GLSL
Bug: none
Change-Id: I742067d70bac5b43afe38d8d39b5eb2dae647a74
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60960
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-04 21:11:19 +00:00
Ben Clayton
5c19bf25e3 metal: Fix stray '\' prefix on MSL shaders
Seems harmless, but I'm assuming it was not intentional.

Change-Id: I86875f8bbe5923435b4c02cd224197ec2dc6f3a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60924
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-04 20:44:18 +00:00
Ben Clayton
63e7ad699c diag: Remove ICE bug report message
We're about to go into a Chrome Origin Trial, and crbug.com/tint is not the correct place to file Chrome related bugs.
Move this message to the tint executable, which is code not used by chrome.

Change-Id: Ib33630164fa5d7bec3c581e5eca6ff188921eef8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60562
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2021-08-04 20:19:28 +00:00
James Price
5c61d6d12c msl: Fold &* when converting module-scope vars
This transform was previously converting this code:
```
var<private> v : f32;
fn foo() {
  bar(&v);
}
```

into this:
```
fn foo(vp : ptr<private, f32>) {
  bar(&*vp); // Invalid, since ptr args must be &ident
}
```

Fixed: tint:1086
Change-Id: Ic9efafa219c89a11a4d6e1d11fc69b3c0b9a5464
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60520
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-08-04 19:18:38 +00:00
Austin Eng
8ec325cfc6 Fix VVL error when creating a bind group from a destroyed texture
Fixed: dawn:1043
Change-Id: Ibc91361a984cd5d51d192d130206c20d620dff9a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60641
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-03 21:48:59 +00:00
Austin Eng
8e957160b1 Use Tint SingleEntryPoint transform in Vulkan/GL backends
Some Vulkan drivers don't handle multiple entrypoints well.
In addition, SPIRV-Cross translation can be wrong for
shader modules with multiple entrypoints. Always emit a single
SPIR-V entrypoint to workaround these issues.

This allows updating CopyTextureForBrowser to use a single
shader module, and it fixes some tests with multiple
entrypoints.

Fixed: dawn:948, dawn:959, dawn:1013
Change-Id: Ie129a32a54845316d11917331937ca44fba3d347
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60640
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-03 19:07:29 +00:00
Ben Clayton
51750f15d2 writer/hlsl: Don't emit literal integer divide-by-zeros
FXC errors on these, and they are undefined behavior in WGSL.

Bug: tint:1083
Change-Id: I7643fdc6991f8729f274535b603b761398412398
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60500
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-08-03 17:51:32 +00:00
Antonio Maiorano
72f9ce98d1 HexFoat: detect exponent overflow and report errors
Make ParserImp::const_literal() bubble up any error by the tokenizer.
These were being ignored.

Also:
* Detect and report significand too large
* Detect and report missing exponent
* Fix invalid mantissa overflow detection for fractional trailing zeroes
* Fix zero with non-zero exponent triggering an assert, and instead,
make the result zero (added tests for this).

Bug: chromium:1235132
Bug: tint:77
Change-Id: I364a4c944121a2c55ff3161de1bb50126c8a5526
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60680
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-08-03 17:12:59 +00:00
Austin Eng
a0b92db396 Unsuppress tests failing from crbug.com/dawn/978
Tests are no longer failing.

Fixed: dawn:978
Change-Id: I60f19935bf81e3249c94f0d8b8dcfd7de52e47fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-08-03 15:29:38 +00:00
Ben Clayton
c0fbce65d8 writer/hlsl: Inline fallthrough case statements
FXC does not support fallthrough case statements (DXC does).

Fixed: tint:1082
Change-Id: I82e1add5455e438056259f773f34bf9db05970b4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60480
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-08-02 12:58:19 +00:00
Ben Clayton
ec4a1df77b utils: Put temporary files in the tmp directory
Instead of the CWD.
Can improve performance of the test-runner, as emitting a lot of short-lived files in the source tree can waist a lot of cycles triggering IDE file monitoring logic.

Change-Id: I25de15af02ab816fff5d8a079fda901883793478
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60342
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-07-30 19:14:08 +00:00
Antonio Maiorano
d388bc9b36 Restore "MSL writer: make signed int overflow defined behaviour"
This reverts commit e33b0baa088146fc06881387157a92e19fcf5b7b.

Added tests/expressions/literals/intmin.wgsl test.

Bug: tint:124
Change-Id: I3d46f939ff20fa377ddb5fcb52f9afe728b8e430
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60441
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-07-30 18:59:06 +00:00
Antonio Maiorano
9bdf2dcc6b MSL: fix i32 INT_MIN literal emitted as long instead of int
Bug: tint:124
Change-Id: Ie632b78cd67948b65e823f0a3c52fda7ef7343f3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60440
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-07-30 18:56:26 +00:00
Ben Clayton
558a3537c9 reader/spirv: Don't pass invalid programs to DecomposeStridedMatrix
This transform expects valid input.

Fixed: chromium:1233795
Change-Id: I6460bded0a7e89888a4b034e792db6dc07012127
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60348
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-30 16:05:26 +00:00
Ben Clayton
38c5a28efd transform/DMA: Fix ignore() for buffer members
https://dawn-review.googlesource.com/c/tint/+/60213 special cased ignore() to work around tint:1046.
This fix produced bad output for structures when they are fully decomposed into ByteAddressBuffers, as the final HLSL references a structure that no longer exists.

Fixes CTS tests, and tint->dawn roll.

Change-Id: If6eab083c5f0bcca4a90c582df255b77e97a8e9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60347
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-07-30 15:13:58 +00:00
Ben Clayton
89a0bde59c transform: Optimize ZeroInitWorkgroupMemory for arrays
Spread the array zeroing across as many workgroup invocations as possible.

Bug: tint:910
Change-Id: I1cb5a6aaafd2a0a4093ea3b9797c173378bc5605
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-07-30 14:08:06 +00:00
Ben Clayton
669c57f3d1 utils: Add HASH template parameter to UniqueVector
Defaults to std::hash.

Change-Id: I99cc545ce8651f9e4f92fc5ba3f1ffdb3f5de289
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60208
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-07-30 11:23:06 +00:00
Ben Clayton
8f271f4cf8 ast: Make the fields of WorkgroupDecoration const
Change-Id: I76208ca1f6e3ccfb74c4732dfed8caddd4cec2ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60207
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-07-30 11:23:06 +00:00