7227 Commits

Author SHA1 Message Date
David Neto
d8a4d4b06f [spirv-reader] Ignore empty string user names
Bug: tint:3
Change-Id: Ibef645b123706cf9fa7d5b98413a709d4624244d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/25102
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-16 20:58:09 +00:00
Austin Eng
34f5133104 Validate 1D texture bindings cannot be multisampled
Bug: chromium:1104737
Change-Id: I61d631f7fce2c7d68823f265f06f75069af765a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25101
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-16 20:43:26 +00:00
David Neto
5f43fedcdd [spirv-reader] Handle gl_Position
Emits it as a module-level variable.  Deconstruct and throw away
the gl_PerVertex struct.

Not handled: unusual patterns that are technically valid but
which don't occur in practice:
- loading, storing, or producing intermediate values of the whole structure.
- multiple definitions of the per-vertex structure (e.g. if someone had
  put both a vertex shader and a tessellation shader in the same
  module.)

Bug: tint:3, tint:99
Change-Id: I3ad9ff6ab780a002367f01f385bfa7d6ddba6db9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24880
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-16 20:15:22 +00:00
dan sinclair
4264af9d3d [msl-writer] Emitting of program constants.
This CL adds code to emit program constants in the MSL backend.

Bug: tint:8
Change-Id: I63e40983253349d2e293904fbe9b6f543b885b34
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24940
Reviewed-by: David Neto <dneto@google.com>
2020-07-16 17:54:26 +00:00
Corentin Wallez
c15c6eb9d8 dawn_wire/server: Use MapAsync to do Map[Read/Write]Async
This changes the format of the client->server command for async mapping
to match MapAsync and updates the doer on the server to implement it via
MapAsync. Previously the command had an isWrite boolean that routed to
either MapReadAsync or MapWriteAsync.

Also updates the Wire tests using mock_webgpu.h for the new server-side
traces.

Bug: dawn:445

Change-Id: I673cbe5e08b7c71539e8678dbb07b4043a9fadb2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24820
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-16 17:07:05 +00:00
Corentin Wallez
2a232ba399 DawnTest: Use MapAsync for expectations.
Bug: dawn:445
Change-Id: I1ef0e0f2eef03565254fb07a1ffca51cddeb0a97
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25040
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-16 16:35:40 +00:00
Corentin Wallez
af09f74913 Roll third_party/swiftshader/ ad65826a2..e8dd233c7 (10 commits)
Also removes suppressions for tests that pass after
https://swiftshader-review.googlesource.com/c/SwiftShader/+/46509

https://swiftshader.googlesource.com/SwiftShader/+log/ad65826a2ab1..e8dd233c7a85

$ git log ad65826a2..e8dd233c7 --date=short --no-merges --format='%ad %ae %s'
2020-07-16 cwallez Fix B<->T copies of multiple array layers and unpacked rowpitch
2020-07-15 bclayton Regres: Collate and add new documentation for Regres
2020-04-08 natsu Support Gralloc3 in SwiftShader
2020-07-14 swiftshader.regress Regres: Update test lists @ cd0af645
2020-07-13 capn Undefine Bool after the headers that define them
2020-07-11 capn Remove dead ASTC code for GLES
2020-07-09 capn Rename command classes to match API calls
2020-06-04 srisser Add decoder for BC6h
2020-06-15 sugoi Image dirtiness
2020-07-09 amaiorano Android: build against llvm-10 instead of llvm-7

Created with:
  roll-dep third_party/swiftshader

Bug: None

Change-Id: Ife6dcf9f832e4aaab40de3bdb62d4b1eb258d2f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25042
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-16 15:09:55 +00:00
dan sinclair
3f10421cee [msl-writer] Fixup matrix and array constructors.
This CL fixes up the array constructors to emit `{}` instead of
`<type>[<size>]()`. The matrix example is also updated to have the
correct data format for WGSL matrices which fixes the MSL output.

Bug: tint:8
Change-Id: I3a08a8814d4b8b38a57b6324e2182a271c958ef3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/25060
Reviewed-by: David Neto <dneto@google.com>
2020-07-16 14:35:44 +00:00
dan sinclair
4556cbe24f Differentiate size and stride in array type name.
This CL adds a `_stride_` into the array type name to differentiate an
array of 8 elements and a runtime array of stride 8.

Bug: tint:102
Change-Id: Iaf10fe5957acde16a9ccdf2a0fd8a83e47bb57bc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24962
Reviewed-by: David Neto <dneto@google.com>
2020-07-16 14:02:40 +00:00
David Neto
aa601387a2 [spirv-reader] Support duplicate type definitions
Affects structs, runtime arrays

Bug: tint:3, tint:99
Change-Id: I9ca73f8f3f6395c829d134460ad4b1a9e50c3ec9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24720
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-16 13:00:37 +00:00
Tomek Ponitka
e28cc55cac Implementing Queue::WriteTexture in Vulkan
Added implementation of writeTexture in Vulkan.

Bug: dawn:483
Change-Id: Id74b6518c46caf59e07a9d16dd51d8c28340fd50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24660
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-16 09:08:41 +00:00
dan sinclair
b0391c6fa4 [msl-writer] Add struct offset support.
This CL adds support for injecting padding into structs in the MSL
backend.

Bug: tint:8
Change-Id: I83631a71ce4a2f00b61974ee2c0c7ca1b97f3028
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24601
Reviewed-by: David Neto <dneto@google.com>
2020-07-15 20:54:48 +00:00
dan sinclair
7caf6e5959 [msl-writer] Add builtin support
This CL extends module scoped variables to include support for builtins.

Bug: tint:8
Change-Id: I9e4363be32401bfdd45ad5d1727d9432aca206fe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24786
Reviewed-by: David Neto <dneto@google.com>
2020-07-15 20:51:16 +00:00
Tomek Ponitka
ce665b4624 Adding TextureZeroInitTests for WriteTexture
Added TextureZeroInitTests: WriteWholeTexture, WriteTextureHalf,
WriteWholeTextureArray, WriteTextureArrayHalf,
WriteWholeTextureAtMipLevel, WriteTextureHalfAtMipLevel.

Bug: dawn:483
Change-Id: I54a1c9c918f8289df5285135cd27e01f2bef07b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24740
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-15 20:17:17 +00:00
dan sinclair
5423d91d87 Add helpers for referenced variables.
This CL adds a helper to get referenced builtins and referenced
locations from the ast::Function.

Change-Id: I95cf7efd6b0fe9569c5e514d3245112e78147ffe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24783
Reviewed-by: David Neto <dneto@google.com>
2020-07-15 18:26:25 +00:00
Natasha Lee
5a1d39ad0b [D3D12] Add DXGIAdapter to AdapterDiscoveryOptions
This gives Chromium the option to give Dawn the correct dxgi adapter to use

Bug: chromium:1036711
Change-Id: Ica544d2e76d1c300038fa07b5b639a35c43f60b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2020-07-15 18:26:17 +00:00
dan sinclair
d1684ed287 [msl-writer] Refactor some entry point variable code.
This CL cleans up some of the entry point variable code.

Bug: tint:8
Change-Id: Ic89ff3608d34af26eeb9fe9408cdbd5c7de22dda
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24782
Reviewed-by: David Neto <dneto@google.com>
2020-07-15 18:26:17 +00:00
Tomek Ponitka
9d66c5353f Implementing Queue::WriteTexture in Metal
Added implementation of writeTexture in Metal. It's using a
staging buffer instead of writing directly from the CPU to
the texture, because Dawn uses the private storage mode for
most of the Metal textures.

Bug: dawn:483
Change-Id: I6b85ee8bbe343881337bdb203a122dc1f1523177
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24581
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-15 18:06:07 +00:00
dan sinclair
df415a8919 [msl-writer] Generate entry point functions.
This CL generates entry point functions and duplicate functions as
needed to call from the entry points.

Bug: tint:8
Change-Id: I8092ce463248e7a887c26ae05b0774e8fa21ab94
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24764
Reviewed-by: David Neto <dneto@google.com>
2020-07-15 18:04:11 +00:00
Sylvain Defresne
212c5bd9b2 Convert GN libs lists to frameworks
GN recently added support for Apple frameworks to link, rather than
overloading the libs lists. This pulls .frameworks out of the libs
lists, so that GN can stop supporting .frameworks in libs in the
future.

Bug: chromium:1052560
Change-Id: I0b57a3c4c995887a57937317db30b67cf7a7f0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-15 09:59:46 +00:00
Jiawei Shao
3b17f0bde8 Optimize B2T and T2B copies with multiple texture layers on D3D12
This patch optimizes the implementation of buffer-to-texture and
texture-to-buffer computations on D3D12 backends by computing
TextureCopySplits once for all the 2D texture array layers in the
copy instead of computing it once per layer. You can see the
comments in the function D3D12::ComputeTextureCopySplits() for more
details.

BUG=dawn:453
TEST=dawn_end2end_tests

Change-Id: I1b66d24d2418147957fbe03e2c25144bd043a62e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24643
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-07-15 08:33:39 +00:00
Austin Eng
b31f5e717e Remove kMaxBindingsPerGroup limit
kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that
uses it now uses dynamically sized vectors, optimistic stack_vecs or
a different limit like kMaxDynamicBuffersPerPipelineLayout.

The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size
the static portion of stack_vecs, but the value is tentative.

Bug: dawn:443
Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-07-14 22:20:35 +00:00
dan sinclair
c5a5f9666f [msl-writer] Handle emitting user function calls.
This CL adds support for calling user defined functions from the MSL
backend. Intrinsics and imports are not handled yet.

Bug: tint:8
Change-Id: I45c3078d014ab89cc0eec76dd626759077e1a890
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24763
Reviewed-by: David Neto <dneto@google.com>
2020-07-14 20:37:38 +00:00
dan sinclair
de2dd68f2b Inherit refererenced globals up the call stack.
A given caller should inherit the globals referenced from a callee. This
way, a given entry point will have a list of all the variables used up
the stack which it needs to reference.

Change-Id: Ib6efcdd5c3347749ad2d54aecfa425bd966a62fd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24762
Reviewed-by: David Neto <dneto@google.com>
2020-07-14 20:37:28 +00:00
dan sinclair
a2eb8c52b2 [msl-writer] Generate input/output structs
This CL adds generation of the input/output structures for entry points.

Bug: tint:8
Change-Id: I93942496bcea0a2eea944e5e1cd0baf383530f5e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24721
Reviewed-by: David Neto <dneto@google.com>
2020-07-14 20:37:20 +00:00
dan sinclair
16890b9ce8 Add determination of entrypoint callees.
This Cl updates the type determiner to annotate each function with the
name of any entry points which call into the given function. This will
allow determining in the backends if we need to duplicate the function
due to differing entry point parameter requirements.

Bug: tint:8
Change-Id: Icd7c4ccab72dd6eabcf0abaf1159319949c4ecf5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24760
Reviewed-by: David Neto <dneto@google.com>
2020-07-14 19:45:47 +00:00
Corentin Wallez
0d52f800a1 Implement Buffer::MapAsync
MapAsync in dawn_native is fully implemented and only missing
a couple cleanups that can be done once MapRead/WriteAsync are
removed.

MapAsync in dawn_wire is left as a pure shim on top of
MapRead/WriteAsync and will be transitioned to its own commands
in follow-ups.

All MapRead/WriteAsync end2end and validation tests are duplicated
for MapAsync.

Bug: dawn:445

Change-Id: Ib1430b9257149917be19a84f13e0ddd2a8eccc32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-07-14 12:30:14 +00:00
Corentin Wallez
92f501dbfd Roll third_party/swiftshader/ f6f11215c..ad65826a2 (15 commits)
This fixes a couple of end2end copy tests that were failing with
swiftshader.

https://swiftshader.googlesource.com/SwiftShader/+log/f6f11215cd93..ad65826a2ab1

$ git log f6f11215c..ad65826a2 --date=short --no-merges --format='%ad %ae %s'
2020-07-03 capn Fix copying of multiple image layers
2020-07-02 capn Fix copying of multisample images
2020-07-02 capn Fix image slice / plane name usage
2020-07-09 amaiorano Android: add llvm-10 build file and fix build
2020-07-08 amaiorano Add llvm-10 configs for Android
2020-07-09 amaiorano Add arm64 support for Darwin to llvm-10 configs
2020-07-08 amaiorano Add validation and platform restrictions to LLVM-10 update script
2020-07-07 capn Remove unsupported formats
2020-07-02 sdefresne Convert GN libs lists to frameworks
2020-07-08 amaiorano Update llvm 10 Darwin config
2020-07-08 amaiorano Update llvm 10 Linux config
2020-07-06 amaiorano Enable Kokoro LLVM 10 builds on Windows
2020-07-06 amaiorano Add llvm-10 configs for Windows
2020-07-06 amaiorano Copy and modify update.py for LLVM 10
2020-07-07 swiftshader.regress Regres: Update test lists @ f6f11215

Created with:
  roll-dep third_party/swiftshader

Bug: swiftshader:152

Change-Id: Ie7cc23ef38e1befb952f2b92a8fb33d465687604
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24661
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-14 06:58:54 +00:00
Austin Eng
e700a6a764 Add ityp::vector class and unittests
In order to remove the kMaxBindingsPerGroup limit in Dawn, some static
ityp::arrays need to be made dynamically sized. This CL adds ityp::vector
wrapping std::vector.

This CL also fixes the assumption that ityp::stack_vec iterators are pointers

Bug: dawn:442, dawn:443
Change-Id: I8698cbba3ea80ac063ab918a77f223c527720d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-07-14 01:32:43 +00:00
Austin Eng
8e316f1177 Add per-stage and per-pipeline-layout limits and validation
This CL adds per-stage and per-pipeline-layout limits according
to the WebGPU spec. It also slightly increases kMaxBindingsPerGroup
from 16 to 24 so that these limits can be effectively tested
without hitting kMaxBindingsPerGroup. kMaxBindingsPerGroup is not a
real WebGPU limit and will be removed in future patches.

Bug: dawn:443
Change-Id: I72be062cd31dea4ebd851f2d9f8274a77f286846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24481
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-14 00:53:23 +00:00
Kai Ninomiya
261b05d3dd PipelineStatisticsName -> PipelineStatisticName
To match upstream WebGPU (and be grammatically more correct).

Upstream webgpu.h change:
https://github.com/webgpu-native/webgpu-headers/pull/60

Bug: dawn:22
Change-Id: Id665e883259b9297a90c13b43187461c64fdc3da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24702
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-13 18:21:03 +00:00
Kai Ninomiya
3e6db22fa8 Add BufferCopyView.layout and deprecate old fields
Bug: dawn:22
Change-Id: Idc37faf5edaa01a6fb1a38d1a81022ad652cf428
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24622
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-13 17:23:33 +00:00
David Neto
919011af0a [spirv-reader] Refactor how we emit const definitions
Take the type of a const-definition (or a write to a hoisted variable)
from the generated expression rather than the directly-converted type
from the SPIR-V ID.

This prepares the way for remapping storage buffers from
Uniform/BufferBlock to StorageBuffer/Block representation.

Bug: tint:99
Change-Id: I6104d8ad96312053562468a3cdb247932c1cb6cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24604
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-13 14:16:12 +00:00
David Neto
018428dcd0 [spirv-reader] avoid using WGSL reserved words
Bug: tint:3
Change-Id: I8ab9ee4604f725cefcfab854e953caba7051b1ee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24524
Reviewed-by: dan sinclair <dsinclair@chromium.org>
2020-07-13 14:15:52 +00:00
Enrico Galli
b9285f69ba Rename Buffer::IsMapWritable to Buffer::IsMappableAtCreation
Renaming method to better reflect the actual usage.

Bug: none
Change-Id: I3fcdeffaa06fceae9d5818f79c3b7985fb1885ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24701
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-12 16:16:01 +00:00
Kai Ninomiya
53405b54d5 Add occlusionQuerySet for compatibility with upstream webgpu.h
Adds RenderPassDescriptor.occlusionQuerySet for struct compatibility
with upstream webgpu.h, and validation errors that it's not used (since
it's not implemented).

Bug: dawn:22
Change-Id: I05ac75105038a0d7569cc720170e55f35b0f80d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24620
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-11 03:15:16 +00:00
Yunchao He
0b43a803bf Remove a unnecessary validation test in bind group
binding index >= kMaxBindingsPerGroup is actually valid.

Bug: none

Change-Id: Idfba743d50013b7115f125b6441fd49732dffc96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24700
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-07-10 23:30:56 +00:00
Brandon Jones
7695afc902 Implement Validation For DepthStencilAttachment ReadOnly
Implements validation for RenderPassDepthStencilAttachmentDescriptor depthReadOnly and
stencilReadOnly flags to match WebGPU specification. Includes corresponding unit tests.

bug: dawn:485
Change-Id: I21e624850d5a393469569417f102fb979dbfdf27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24602
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-10 23:13:58 +00:00
Bryan Bernhart
8c255acbe4 Add GPU detection for WARP
Adds WARP to known vendor/device Ids so
tests can detect when MBR is being used.

BUG=dawn:463
TEST=dawn_end2end_tests

Change-Id: I19f16dfeb4839c5a7c0a993bab94d2b6ca4ca36d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24680
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-07-10 22:58:48 +00:00
Kai Ninomiya
2afea0c671 Autoformat all tests and examples
Bug: none
Change-Id: I69904944db1d4c2fbcca74bb8b66b5a7524e76bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24642
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-10 20:33:08 +00:00
Kai Ninomiya
6328356129 Autoformat everything except tests/examples
Done by:
- Appending an extra newline at the end of src/**/*.{cpp,h,mm,gn}
  except src/tests/*
- Running git cl format --full to format the full contents of every
  changed file

Bug: none
Change-Id: Id88fc5ed0c5efbbc93b2c6a305c2f98465fe646d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24641
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-10 18:19:38 +00:00
dan sinclair
25058a9213 [msl-writer] Fix output of array-of-array.
This CL fixes the output of multi-dimentional arrays in the MSL backend.

Bug: tint:7, tint:100
Change-Id: I8fe925145973555f77673e9db97f150077e2471f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24560
Reviewed-by: David Neto <dneto@google.com>
2020-07-10 00:03:19 +00:00
Kai Ninomiya
479689912e Reorder minBufferBindingSize to match upstream webgpu.h
Bug: dawn:22
Change-Id: I409a2de9f1704613d1cdbda976c3ab50eff48d46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24603
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-09 20:49:43 +00:00
Enrico Galli
c9fc175bba D3D12: Empty CPU written range in Unmap calls on READBACK heaps
In order to remove a warning in the D3D debug layer, this patch passes
an empty range CPU written range to calls of Unmap on READBACK
buffers.

Bug: dawn:419
Change-Id: Ic4dcbf31beb3a257c3d88896f4bb97e19caf0cc6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24301
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-09 20:40:53 +00:00
Tomek Ponitka
c98988de11 Added validation tests for copying to 2d-array textures
Added validation tests for CommandEncoder::CopyB2T, CommandEncoder::CopyT2B and
Queue::WriteTexture which involve copying or writing to multiple layers
of a 2d-array texture.

Bug: dawn:483
Change-Id: I23f580dff86cd2512a94b41c9c0ce795122a045e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-07-09 17:33:13 +00:00
Jiawei Shao
dab10eae8a Implement buffer lazy initialization before CopyBufferToBuffer
This patch implements buffer lazy initialization before
CopyBufferToBuffer() behind the toggle LazyClearBufferOnFirstUse.
- If the source buffer is not initialized, it will be cleared to 0
  before CopyBufferToBuffer().
- If the destination buffer is not initialized and the copy doesn't
  overwrite the whole buffer, it will be cleared to 0 before
  CopyBufferToBuffer(), otherwise the buffer shouldn't be cleared.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I3d0512c6376a1ed8928e86f8e56fefebc16910fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24360
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-09 09:15:22 +00:00
Corentin Wallez
d3bf2188aa Remove usage of the UNIT_TEST macro.
It is breaking the roll of Dawn in Chromium because on ChromeOS the
macro is defined on the command-line, causing the compilation to fail
because of a macro redefinition.

Bug: None
TBR=enga@chromium.org
Change-Id: I13eebb9b40f2a5f7c1eed4e3572de3eda2db8bb6

Change-Id: I4797211f4d9ff122d992d78aeac83fd4f0585ff6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24580
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-09 07:00:32 +00:00
Corentin Wallez
1318c603d9 Don't rely on null::Queue::Submit resolving mapping operations.
In the validation tests, we relied on Queue.Submit(0, nullptr) to
resolve mapping operations. This is fragile so we replace it with a
FlushMappingOperations() function that uses device.Tick() instead.

This allows removing the mapSerial argument from
Buffer::MapRead/WriteAsyncImpl (which was the actual goal of this CL).

Bug: dawn:445
Change-Id: Id98822287370c371bebb83afb8e290e17f3c1b55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24381
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-07-09 06:12:04 +00:00
dan sinclair
45101598a1 [msl-writer] Add variable declarations.
This CL adds variable declarations to the MSL backend.

Bug: tint:7
Change-Id: Icf63ad44a217213e5036eb76429e25a3031822eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24540
Reviewed-by: David Neto <dneto@google.com>
2020-07-08 20:52:46 +00:00
Austin Eng
d761d5a575 Add Chromium's StackVector base class and ityp::stack_vec
In order to lift Dawn's restriction on the number of bindings
per bind group, static sized arays need to be converted to
dynamically sized vectors. This CL adds Chromium's StackVector
class which behaves like std::vector but provides a stack allocator
to allocate small vectors on the stack. Dawn can use this to avoid
making separate heap allocations for a smaller, realistic binding
counts.

The CL also adds an ityp::stack_vec class to support using
a StackVector with TypedInteger indices.

Bug: dawn:442, dawn:443
Change-Id: I7604c02b3ea52cd63990a2e8b45ed238a5d52232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-08 20:27:30 +00:00