When using a dynamic uploader we didn't align the offset
that the allocated memory might have already had.
That fixes WriteTexture, WriteBuffer, ClearTexture and
on D3D12 ClearBuffer.
Bug: dawn:512
Change-Id: I64c7511ad6b0d3d6a28a494e1324a10ad4d38091
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27020
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Also update RG11B10Float to be name RG11B10Ufloat
Bug: dawn:22
Change-Id: I0ea76dc25c37ebaeb4c2c2c2a119d00940acc145
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25760
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Command buffers hold references to all encoded objects. Freeing them
eagerly significantly reduces the amount memory held before the JS GC
clears the command buffers.
Bug: dawn:262, dawn:372
Change-Id: I68dfa973f980fba8d94611ed1de3c593bdb91a63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26562
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL updates all tests not specific to the old mapping API to use the
new mapping APIs. (a couple old tests that caused difficult diffs were
removed early).
Also fix an issue where the mapAsync callback wasn't fired with Unknown
when the buffer was destroyed.
Bug: dawn:445
Change-Id: I0101f533ecb1fd995066742b60a833dc2ad522aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This enables depth-stencil textures to track per aspect state
independently. It lifts the restriction that depth and stencil
store ops must be the same as they now have independent clear
states. It will also enable correct barriers on Vulkan and D3D12.
Bug: dawn:439
Change-Id: I8a73187df57a1d7eee6790cb4395bdecf42b63aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26127
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This makes the validation match the spec more.
Since the change makes the validation throw less errors
than it used to, most of the tests should still be fine,
except for those I fixed.
Bug: dawn:482
Change-Id: I1d01356df66c897191a2305df419f088b45c8467
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26302
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
That was missing. There's a new validation test for that and two
tests for submitting copy commands with destroyed buffer/texture
(I think only a mapped buffer was covered so far).
Also fixing some error state tests.
Bug: dawn:483
Change-Id: I691f34722e96866a06465b4b3b0cae9d31c08a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26161
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Format::aspect should be a mask so that it is easier to iterate over
and test if an aspect is present.
This CL also re-exports wgpu's EnumClassBitMask helpers in dawn_native.
It also adds an EnumMaskIterator which wraps BitSetIterator to allow
iterating over the enums in an enum mask.
Bug: dawn:439
Change-Id: I08180a45b27c6031e2f80b0fa1801716677fd813
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24682
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reland with a fix for narrowing of uint64_t to size_t of the buffer size
in 32 bit mode.
This inverts the shimming to have the old mapping at creation method
be implemented on top of the new method..
Also updates Wire tests to use mappedAtCreation instead of
CreateBufferMapped.
TBR=senorblanco@chromium.org
Bug: dawn:445
Change-Id: I89fe84b6e0b5d0d4a5c6a2db7b38cb7d6cd063f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25981
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Added the alphaToCoverage functionality with some
end2end tests. There is no validation for disabling alphaToCoverage
mode if SV_Coverage is statically used by the shader yet.
Bug: dawn:494
Change-Id: I9df15b35697ea05a064b092edae9d5d20f73c4d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25761
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This reverts commit 0811ecc7756f8913fdaf9c9bf589b8e498badd17.
Reason for revert: Makes the Dawn roll fail.
Original change's description:
> dawn_wire: Implement CreateBufferMapped on top of mappedAtCreation
>
> This inverts the shimming to have the old mapping at creation method
> be implemented on top of the new method..
>
> Also updates Wire tests to use mappedAtCreation instead of
> CreateBufferMapped.
>
> Bug: dawn:445
>
> Change-Id: I77dcfe72040e5bf187c41fe99c8dd785d5156a07
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25701
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org
Change-Id: Ied940d505fdf576860697dee8df2548c73581eba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:445
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This inverts the shimming to have the old mapping at creation method
be implemented on top of the new method..
Also updates Wire tests to use mappedAtCreation instead of
CreateBufferMapped.
Bug: dawn:445
Change-Id: I77dcfe72040e5bf187c41fe99c8dd785d5156a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25701
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
WebGPU currently allows as many as 108 view descriptors per bind
group. This is too many to have one descriptor allocator per size,
so we need to bucket them by size.
Bug: dawn:443, dawn:488
Change-Id: I4fc8cf7cd0dc8292bb6a8488fd2ceb7575e1e5f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This changes the format of the client->server command for async mapping
to match MapAsync and updates the doer on the server to implement it via
MapAsync. Previously the command had an isWrite boolean that routed to
either MapReadAsync or MapWriteAsync.
Also updates the Wire tests using mock_webgpu.h for the new server-side
traces.
Bug: dawn:445
Change-Id: I673cbe5e08b7c71539e8678dbb07b4043a9fadb2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24820
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch optimizes the implementation of buffer-to-texture and
texture-to-buffer computations on D3D12 backends by computing
TextureCopySplits once for all the 2D texture array layers in the
copy instead of computing it once per layer. You can see the
comments in the function D3D12::ComputeTextureCopySplits() for more
details.
BUG=dawn:453
TEST=dawn_end2end_tests
Change-Id: I1b66d24d2418147957fbe03e2c25144bd043a62e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24643
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that
uses it now uses dynamically sized vectors, optimistic stack_vecs or
a different limit like kMaxDynamicBuffersPerPipelineLayout.
The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size
the static portion of stack_vecs, but the value is tentative.
Bug: dawn:443
Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
MapAsync in dawn_native is fully implemented and only missing
a couple cleanups that can be done once MapRead/WriteAsync are
removed.
MapAsync in dawn_wire is left as a pure shim on top of
MapRead/WriteAsync and will be transitioned to its own commands
in follow-ups.
All MapRead/WriteAsync end2end and validation tests are duplicated
for MapAsync.
Bug: dawn:445
Change-Id: Ib1430b9257149917be19a84f13e0ddd2a8eccc32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In order to remove the kMaxBindingsPerGroup limit in Dawn, some static
ityp::arrays need to be made dynamically sized. This CL adds ityp::vector
wrapping std::vector.
This CL also fixes the assumption that ityp::stack_vec iterators are pointers
Bug: dawn:442, dawn:443
Change-Id: I8698cbba3ea80ac063ab918a77f223c527720d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL adds per-stage and per-pipeline-layout limits according
to the WebGPU spec. It also slightly increases kMaxBindingsPerGroup
from 16 to 24 so that these limits can be effectively tested
without hitting kMaxBindingsPerGroup. kMaxBindingsPerGroup is not a
real WebGPU limit and will be removed in future patches.
Bug: dawn:443
Change-Id: I72be062cd31dea4ebd851f2d9f8274a77f286846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24481
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
binding index >= kMaxBindingsPerGroup is actually valid.
Bug: none
Change-Id: Idfba743d50013b7115f125b6441fd49732dffc96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24700
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Implements validation for RenderPassDepthStencilAttachmentDescriptor depthReadOnly and
stencilReadOnly flags to match WebGPU specification. Includes corresponding unit tests.
bug: dawn:485
Change-Id: I21e624850d5a393469569417f102fb979dbfdf27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24602
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Added validation tests for CommandEncoder::CopyB2T, CommandEncoder::CopyT2B and
Queue::WriteTexture which involve copying or writing to multiple layers
of a 2d-array texture.
Bug: dawn:483
Change-Id: I23f580dff86cd2512a94b41c9c0ce795122a045e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
It is breaking the roll of Dawn in Chromium because on ChromeOS the
macro is defined on the command-line, causing the compilation to fail
because of a macro redefinition.
Bug: None
TBR=enga@chromium.org
Change-Id: I13eebb9b40f2a5f7c1eed4e3572de3eda2db8bb6
Change-Id: I4797211f4d9ff122d992d78aeac83fd4f0585ff6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24580
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In the validation tests, we relied on Queue.Submit(0, nullptr) to
resolve mapping operations. This is fragile so we replace it with a
FlushMappingOperations() function that uses device.Tick() instead.
This allows removing the mapSerial argument from
Buffer::MapRead/WriteAsyncImpl (which was the actual goal of this CL).
Bug: dawn:445
Change-Id: Id98822287370c371bebb83afb8e290e17f3c1b55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24381
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In order to lift Dawn's restriction on the number of bindings
per bind group, static sized arays need to be converted to
dynamically sized vectors. This CL adds Chromium's StackVector
class which behaves like std::vector but provides a stack allocator
to allocate small vectors on the stack. Dawn can use this to avoid
making separate heap allocations for a smaller, realistic binding
counts.
The CL also adds an ityp::stack_vec class to support using
a StackVector with TypedInteger indices.
Bug: dawn:442, dawn:443
Change-Id: I7604c02b3ea52cd63990a2e8b45ed238a5d52232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
- Fix a struct vs. class in forward declaration of std::hash
- Fix an unsigned vs. signed compare in BitSetIterator
- Fix the assumption that std::array::[const_]iterator is a pointer.
- Fix for reinterpret_cast from uint64_t to uint64_t not being allowed
for vulkan_platform.h
- Fix for a 32bit shift being expanded to 64bit.
Bug: None
Change-Id: I5f2bf8745aa1ef1eba9916fcf6ff7801b48f61cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24501
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Added Queue::WriteTexture with validation but no actual
implementation. Tests were mostly taken from validation tests
for copying buffer to texture. Validation tests for CopyB2T
and WriteTexture do not cover 2d-array textures yet.
Bug: dawn:483
Change-Id: I9027eb615c02fe2265cde912f6ba17a235b94728
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
This CL:
- Adds mappedAtCreation to dawn.json
- Changes dawn_native to implement CreateBufferMapped in terms of
mappedAtCreation.
- Duplicates all the CreateBufferMappedTests to mappedAtCreation tests
(both validation and end2end).
- Implements dawn_wire's mappedAtCreation in terms of
CreateBufferMapped. The reversal in dawn_wire will be done in a
follow-up CL.
Bug: dawn:445
Change-Id: I70b9fa729b1402524a6b993c3f288987eb65c6c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24083
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
GetMappedRange never produces errors and instead returns nullptr when it
is disallowed. When in a correct state, should return a valid pointer as
much as possible, even if the buffer is an error or if the device is
lost.
Adds tests for error buffers and device loss, and modify existing tests
to not expect a device error.
Also removes some dead code in the Vulkan backend and adds a fix for
missing deallocation of VkMemory on device shutdown.
Bug: dawn:445
Change-Id: Ia844ee3493cdaf75083424743dd194fa94faf591
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24160
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Added a constraint in ValidateBufferBinding function checking for too
large uniform buffer bindings. Added MaxUniformBufferBindingSize
test in BindGroupValidationTest.
Bug: dawn:436
Change-Id: I31c6e2236ce928d5e81c43455eb18cf4eacdc0f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24081
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL adds GetMappedRange reusing the existing GetMappedPointerImpl
call in dawn_native. In dawn_wire tracking is added to keep a
Buffer::mMappedData around.
Tests are added to test the result of Get[|Const]MappedRange in all
buffer states.
Bug: dawn:445
Change-Id: I3737dc4d36f31d392839952da0b5c0d10c7c8a88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch fixes a bug in buffer-to-texture and texture-to-buffer copies
when copySize.height == 0 or copySize.depth == 0. Previously we miss the
checks if either copySize.height or copySize.depth is 0 before doing
(copySize.height / blockHeight - 1) and (copySize.depth - 1) thus we
will get incorrect results because of arithmetic overflows.
This patch fixes this bug by adding the missed check and adds the
related regression tests in dawn_unittests
BUG=dawn:453
TEST=dawn_unittests
Change-Id: I970e420c0fa7f0b61c656365bef079c123a59e6a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23520
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This CL adds support for multisampled sampling on the D3D12 backend.
This was already working on other backends. It also adds tests that all
of the sample locations are correct.
Bug: dawn:431
Change-Id: I6849e5e2d708ad4824e6db2665d668d43a4ef5ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23245
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL adds a TypedInteger helper which provides additional type
safety in Dawn. It is a compile-time restriction that prevents integers
of different types from being used interchangably in Debug builds.
It also adds ityp::{array,bitset,span} as helper classes to wrap std::
versions (not span). These accept a template paramter as the Index type
so that typed integers, or enum classes, may be used as a type-safe
index.
For now, bind group layout binding indices use TypedInteger. Future
CLs will convert other indices to be type-safe as well.
Bug: dawn:442
Change-Id: I5b63b1e4f6154322db0227a7788a4e9b8303410e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19902
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
All existing tests and samples are updated and deprecation tests added.
CommandEncoder still encodes using arrayLayers so the backends are
unchanged. They will be handled in a follow-up CL.
Bug: dawn:22
Change-Id: Ib5346b46eb04d97349cab8f32ef8da5034726ca8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23104
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This CL checks buffer sizes before creating map read/write handles.
It is an error to map a buffer that can't be addressed on the CPU.
It also changes client-side synchronous errors on mapAsync to be
normal map failures, and not device lost errors. These should be
recoverable.
The CL adds additional testing for really large, but not UINT64_MAX
buffers, and fixes a VVL warning when buffer allocations exceed the
size of their memory heap.
Bug: dawn:450, dawn:398, chromium:1014740
Change-Id: Ieb34c04c3d01c429b7e3b7810729d5e91ecb6270
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22626
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This updates CL:
- Adds a deprecation warning to use size.depth instead of
arrayLayerCount.
- Changes all tests and samples to use size.depth.
- Adds deprecation tests for the change.
In particular the state tracking in TextureBase isn't changed yet
because it requires non-trivial changes in the backends. It will be done
in a follow-up CL.
Bug:dawn:22
Change-Id: Ic02dfb5baaba8d5b06cd339ce988e9b1d16cb5e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23101
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>