504 Commits

Author SHA1 Message Date
David Neto
a92c114c1a [spirv-reader] Label control flow constructs
Label basic blocks with:
- their nearest enclosing structured control flow constructs.
- their nearest enclosing continue construct, if any
- their nearest enclosing loop construct, if any

A construct consists of a span of blocks in the computed block order.
It knows its parent construct, if any, and its nesting depth.

Bug: tint:3
Change-Id: Ia945706e8ea2435d6c40fb4e36dc2daeeb9780d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20421
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-27 20:14:08 +00:00
Ryan Harrison
d34b210e73 Add fuzzing target to BUILD.gn
TEST=Built fuzzer in local checkout of Chromium with tint integrated.
BUG=dawn:14

Change-Id: I84aacd41f893070c3af40f5e640361e177689f9e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20343
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-27 15:31:27 +00:00
dan sinclair
20077b7b87 [spirv-writer] Start accessor chain additions.
This Cl adds the code for the ArrayAccessor generation. Some of the
MemberAccessor code is included, but tests are coming in a later Cl.

Bug: tint:5
Change-Id: Id7d006ab4a82c1d31d8036d141c83d0d61f9bea5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20180
Reviewed-by: David Neto <dneto@google.com>
2020-04-22 14:07:05 +00:00
dan sinclair
c9308dcb75 [spirv-writer] Generate Unary Op expression.
This CL adds the code to generate the negation and not operators.

Bug: tint:5
Change-Id: Ibb4d374586e1415a2a678e375c64ba69bbc20367
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20143
Reviewed-by: David Neto <dneto@google.com>
2020-04-22 00:24:11 +00:00
dan sinclair
21244880f8 Expression results should not be aliases.
This CL updates the expression class to set the alias value instead of
an alias as the result type.

Change-Id: If19ae394a09ba0dc76380514e53a488bbb5a7292
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20140
Reviewed-by: David Neto <dneto@google.com>
2020-04-22 00:23:49 +00:00
David Neto
9cba3e1850 [spirv-reader] Split arithmetic, bit tests
Separate them into different test files, to match SPIR-V spec sections

Bug: tint:3
Change-Id: I89fe76230740da060d57ac23870069a5483b2d7d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20043
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-21 17:44:44 +00:00
David Neto
571eea5a1a [spirv-reader] Compute basic block order
Test non-nested sequences and selections.

Bug: tint:3
Change-Id: Ibbbcd428d701d9e7d4da1682f94c2bdbef00121b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19920
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-21 17:44:44 +00:00
David Neto
89af8a23cc [spirv-reader] Add OpBitcast
Bug: tint:3
Change-Id: I51f4521edeacf9e7c4d8dbf4a1832295b1705550
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19886
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-20 21:06:43 +00:00
dan sinclair
fd5d4ca16c [spirv-writer] Add preliminary support for GLSL methods
This CL adds the type determination and builder code to support
outputting the GLSL Round call.

Bug: tint:5
Change-Id: I84dadebaf19aee3361fb13b5f32ce1a9f1b0c421
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19923
Reviewed-by: David Neto <dneto@google.com>
2020-04-20 15:46:18 +00:00
dan sinclair
6866cb7677 [spirv-writer] Add initial loop support.
This CL adds the initial generation of a loop construct into the
spirv-writer. This does not support break or continue yet.

Bug: tint:5
Change-Id: I41f5d9b634a1a4120f880c4143feacc7e58e2147
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19620
Reviewed-by: David Neto <dneto@google.com>
2020-04-20 14:07:29 +00:00
Ryan Harrison
0a196c13c8 Adding support for testing BUILD.gn
BUG=tint:50

Change-Id: Ie19a1af6a97a49a67dcc7474991c960b986ddebe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19782
Reviewed-by: David Neto <dneto@google.com>
2020-04-17 13:18:20 +00:00
Ryan Harrison
460345d993 Add support for WGSL writing to BUILD.gn
BUG=tint:49

Change-Id: I4473176d4177a719b7b2659f765b6b467ac43c84
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19682
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-15 20:54:10 +00:00
Ryan Harrison
0caab67e6e Add support for WGSL reading to BUILD.gn
BUG=tint:47

Change-Id: Ic50421f4dc712c614cf5783027ba273b53b2bd83
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19681
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-15 20:47:55 +00:00
Ryan Harrison
2b45a52cdf Add support for SPIRV writing to BUILD.gn
BUG=tint:48

Change-Id: I6b92bb372b783ad4498fdc4817d0893851b0bb90
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19680
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-15 20:37:02 +00:00
Ryan Harrison
d1cf8a8ba5 Add support for SPIRV reading to BUILD.gn
BUG=dawn:16

Change-Id: I1da30fed82a310007674801e3b1e853b25d5b573
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19640
Reviewed-by: dan sinclair <dsinclair@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-04-15 20:35:38 +00:00
Corentin Wallez
797fa62b91 Remove temporary GN proxy groups.
It also changes remaining deps for internal targets
from libdawn_proc to dawn_proc.

Bug: chromium:1064305
Change-Id: I36df2b5d7793be9d6c878b6a1f2ec238603a8205
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19289
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-14 17:36:44 +00:00
dan sinclair
efb5d4e10f Remove regardless.
This CL removes the regardless statement and turns `regardless` into a
reserved word.

Change-Id: I50c521111b90dbadddaeb36674e8c40205186076
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19361
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2020-04-14 14:46:51 +00:00
Corentin Wallez
8c8d16a1c5 BUILD.gn: Move dawn_end2end_tests to its final location
Bug: chromium:1064305
Change-Id: Ie51377301117a8ffbc6c21dc4c58349871bcf232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19285
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-13 21:23:46 +00:00
Corentin Wallez
b31015b836 Split examples, test and utils in their own BUILD.gn
The basic change was to copy-paste targets in the new BUILD.gn files and
fixup paths / add includes. There's a couple more changes that had to be
done at the same time:

 - Multiple files need to know if GLFW is supported so the variable was
moved to dawn_features.gni.
 - The gtest_and_gmock target used to abstract between Dawn's copy of
GTest/GMock is only needed by tests and was moved in src/tests/BUILD.gn.
 - A leftover dawn_end2end_tests target is left in the main BUILD.gn
file that is an exact copy of the on in src/tests/BUILD.gn. This is
because the GN path is hardcoded in Chromium's isolate_map.pyl that also
can't support GN groups. The only way to move a target I could figure
out was to duplicate it temporarily.

Bug: chromium:1064305
Change-Id: I96820e9d6510b8c9b9112c3e6cd8df2413f04287
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19201
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-10 08:20:10 +00:00
Brandon Jones
ab2c84ffd2 Residency 6: Enable D3D12 Residency and Add Tests
Toggles on D3D12 residency management by default. Adds basic residency
tests.

Bug: dawn:193
Change-Id: Idafa4a6d0f8f4052fb3428ac3d5f6be018db68cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16385
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-04-09 23:31:02 +00:00
Ryan Harrison
4d32be4f1b Remove suppressing [chromium-style] errors
Lots of little style nits needed to be fixed for this work.

BUG=tint:44

Change-Id: Ibb45d9e3f6795ee0c09f5eca994bb28e20979d97
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19221
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-09 18:52:06 +00:00
Corentin Wallez
0074b6e710 Remove temporary GN groups after Chromium fix
Bug: chromium:1064305
Change-Id: I8e169de411500c4b618c0a91bb0d8fd0ffb490d5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19180
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-09 17:27:40 +00:00
Ryan Harrison
2962888b8c Add in basic BUILD.gn and additional DEPS
This is a minimal config that gets us building the tint binary from samples/

BUG=tint:2

Change-Id: Ifafa903e99a34f1c47177eb954df69ecbe70cb36
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19106
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-08 20:40:25 +00:00
Corentin Wallez
7dbfc91d30 Fix Dawn's proxy groups to use public_deps instead of deps
To do perfect forwarding of GN targets, the proper method is to make a
group with public_deps. For example in the following:

 - Config C
 - Target T with a public_deps including C
 - Group G that proxies B
 - Target T2 that depends on G

If G uses deps = [ T ] then T2 won't see C, whereas if G uses
public_deps = [ T ] then T2 will dep on T, which will make it dep on C.

Bug: chromium:1064305
Change-Id: Iae236150c119b1a4003b957dcacf42e7759a936c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18965
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-04-07 16:16:37 +00:00
Corentin Wallez
2d10e954ce BUILD.gn: rename libdawn_native/wire to dawn_native/wire
This helps take advantage of the GN feature where when a directory is
used as a target name, like //foo/bar/baz, the //foo/bar/baz:baz target
is used automatically.

Bug: chromium:1064305
Change-Id: I2e2d9f308fda1b811482026962ab0770ac45e988
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18862
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-07 07:44:00 +00:00
Corentin Wallez
5c2d2e7ff8 Split dawn_(native|wire|platform) to their own BUILD.gn files
This will help external projects that want to use Dawn, like Skia, refer
to GN targets without GN discovering Dawn's main BUILD.gn file that
causes all the tests and third_party dependencies to be discovered.

This CL just splits off chunks of BUILD.gn into separate file, adds
necessary includes and fixes up GN paths. It also introduces temporary
groups for targets that are used in Chromium so that the paths can be
fixed in a 3-way patch.

Bug: chromium:1064305

Change-Id: Ib4b73bd8d3121ef67d4ecee2e54ec158875f2117
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-07 07:29:45 +00:00
Bryan Bernhart
cb859a2037 Reland "D3D12: Stage BindGroups on CPU descriptor heaps."
This reverts commit c7f454c24191131eb29b8f33f0e9d5b1702fd289
and relands commit 2479860e4bb0ef5a12d269557a088bace53f0f30.

> D3D12: Stage BindGroups on CPU descriptor heaps.
>
> Instead of directly populating GPU heaps, pre-encoded
> BindGroups are staged on CPU heaps then copied over
> to the GPU. Non-shader visible allocators are stored
> on the BGL, which hands out fixed-size chunks to
> simplify memory managment. To enable memory re-use,
> CPU allocations are tied to the lifetime of BindGroup
> objects.

Reason for revert: We can reland this CL now that the CTS suppression merged.

Note: Adds validation to ensure binding size > 0.

Bug: dawn:155
Bug: dawn:375
Change-Id: I75b9773bbb7c70bcea803a7ad8b6480d21ea90f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18904
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-04-06 22:07:42 +00:00
Corentin Wallez
c7f454c241 Revert "D3D12: Stage BindGroups on CPU descriptor heaps."
This reverts commit 2479860e4bb0ef5a12d269557a088bace53f0f30.

Reason for revert: Causes WebGPU CTS failures

Original change's description:
> D3D12: Stage BindGroups on CPU descriptor heaps.
> 
> Instead of directly populating GPU heaps, pre-encoded
> BindGroups are staged on CPU heaps then copied over
> to the GPU. Non-shader visible allocators are stored
> on the BGL, which hands out fixed-size chunks to
> simplify memory managment. To enable memory re-use,
> CPU allocations are tied to the lifetime of BindGroup
> objects.
> 
> BUG=dawn:155
> 
> Change-Id: I402e6686c96f7450a077c627c8499600979e426c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18100
> Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,rafael.cintron@microsoft.com,bryan.bernhart@intel.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:155
Change-Id: I3dfae3e15e2bc21de692513725c9cf3ca38110b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-04-06 08:16:31 +00:00
Austin Eng
76a8d0b92f Support chained extension structs on the wire
This CL also adds a couple of dummy extensions in dawn.json so that
the serialization/deserialization in the wire can be tested.

Bug: dawn:369
Change-Id: I5ec3853c286f45d9b04e8bf9d04ebd9176dc917b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-04-03 17:37:48 +00:00
Bryan Bernhart
2479860e4b D3D12: Stage BindGroups on CPU descriptor heaps.
Instead of directly populating GPU heaps, pre-encoded
BindGroups are staged on CPU heaps then copied over
to the GPU. Non-shader visible allocators are stored
on the BGL, which hands out fixed-size chunks to
simplify memory managment. To enable memory re-use,
CPU allocations are tied to the lifetime of BindGroup
objects.

BUG=dawn:155

Change-Id: I402e6686c96f7450a077c627c8499600979e426c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18100
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-03 16:52:28 +00:00
Austin Eng
06508118eb Merge BindGroupLayout and ShaderModule BindingInfos
This moves BindGroupLayoutBase::BindingInfo into the dawn_native
namespace and changes ShaderModule::BindingInfo to extend it with
SPIR-V ids.

Bug: dawn:354
Change-Id: I6a2187e94c0200bee729cf8290f74e4f8c648334
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17920
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-27 18:54:03 +00:00
Yunchao He
3665d28e6e Add validation tests for resource usage tracking
This change mainly does a code refactoring. It moves resource tracking
tests from CommandBufferValidationTests.cpp to a separate test file.

It also adds a few tests, like copy dst/src doesn't impact resources
used in render/compute pass.

More tests about resource usage tracking will be added into this
separate test file.

Bug: dawn:359

Change-Id: I29d9b87b8de9a07b39ee1087e9f6a53ad10fe8fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-03-27 15:52:50 +00:00
Corentin Wallez
11652ff8f8 Implement the webgpu.h swapchains on Metal
The webgpu.h surface-based swapchains are implement on Metal which
required adding the present mode to NewSwapChainBase.

Additional automated tests are added which require getting the Instance
so a new getter is added to DawnTest. Additional some the state tracking
of swapchains is performed in the backend, so the
SwapChainValidationTests are turned into regular DawnTests so they can
check backends do the correct state tracking. To not lose coverage of
the Null backend, a NullBackend() DawnTestParam factory is added.

Finally swapchains cannot be entirely tested in an automated fashion, so
a new example is added called "ManualSwapChainTests" that allows
manually checking a number of properties. Documentation of the controls
and a manual test plan is in a comment at the top of the example's
source.

Bug: dawn:269

Change-Id: If62fffc29a6cefdbec62747d01c523e2a5475715
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17181
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-20 17:07:20 +00:00
Brandon Jones
1f0596818d Residency 4: Add Facilities For Budgeting Device Memory
Use D3D12's QueryDeviceVideoMemoryInfo to get the OS-determined process
budget. Also introduces an export for reserving some amount of process
memory - which keeps Dawn from using the entire process's budget.

Bug: dawn:193
Change-Id: I6c17bd703d7cb24759bcee89c03add46944fec8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16383
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-03-17 13:47:57 +00:00
Jiawei Shao
971a6233c2 Validate the declaration of storage texture format in shader
This patch adds the validation on the storage texture format declared in
shaders when we create a rendering or compute pipeline with read-only or
write-only storage textures.

This patch also fixes a typo in the TextureValidationTest.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Id302b4b7803d7e03b57c61de1290cc71ba940e2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16940
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-17 10:28:07 +00:00
Jiawei Shao
1a56ce54e0 Validate creating bind group layout with storage textures
This patch adds the validation on the creation of the bind group
layout with read-only storage texture, write-only storage texture
and read-write storage texture. Currently read-write storage textures
are not supported in any shader stages.

This patch also fixes chromium:1061156.

BUG=chromium:1061156, dawn:267
TEST=dawn_unittests, dawn_end2end_tests

Change-Id: Ib42678719df48565a46e39f21c34ec640960dcdc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-16 10:53:36 +00:00
Austin Eng
463c394905 Slab-allocate OpenGL bind groups
Now that all backends use slab-allocated bind groups, this patch also
moves the BindGroup implementation with owned-data into the Null backend.

Bug: dawn:340
Change-Id: I08a952075b382008fb82f1fbab3f779cc05bc2a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16747
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-13 23:51:50 +00:00
Austin Eng
459c2f930f Slab-allocate Metal bind groups
Bug: dawn:340
Change-Id: I6185e41d9c71c49953a4de91e5f3042968679fd6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15862
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-03-13 22:50:00 +00:00
Jiawei Shao
421684f943 Support Storage Textures as Valid Binding Types
This patch adds the basic validation of read-only storage texture,
write-only storage texture and read-write storage texture as new
binding types with no bind group layout provided in the creation of
pipeline state objects.

- Read-only storage textures can be used in vertex, fragment and
  compute shaders.
- Write-only storage textures can only be used in compute shaders
  due to the limitation on Metal.
- Read-write storage textures are not allowed now and they are
  reserved to be supported as an extension in the future.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Iffc432f29a855b85d59451cb3c50269e03b84627
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16661
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-03-11 01:28:48 +00:00
Brandon Jones
2de34c1791 Residency 1: Add Chromium's LinkedList to /common/
A Chromium's LinkedList class to Dawn. Implementation and header are
a direct copy/paste. This is to be used to implement an LRU Cache
for the ResidencyManager class.

Bug: dawn:193
Change-Id: I7cb02649590be4db0fe54c9d80557ac49efc34de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-03-05 09:54:06 +00:00
Austin Eng
e5534c4419 Add SlabAllocator and tests
Bug: dawn:340
Change-Id: I6fa1948261e8e6f91324464dade3e9954bd833e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15861
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-03-04 17:48:24 +00:00
Bryan Bernhart
0363c3e46d D3D12: Allocate GPU bind groups at draw/dispatch.
Instead of counting descriptors to be allocated for the entire command
buffer in a pre-pass, the bindgroup state tracker is used to allocate
only dirty bindgroups upon recording draw/dispatch. If the heap has no
more room and must be changed, bindgroups will be re-created according
to the BGL.

A future change will address the CPU descriptors and removal of the
pre-pass.

BUG=dawn:256,dawn:307

Change-Id: I6603de17cfda713bd4512c46e1c93618ca01bb7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13400
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-02-27 01:14:22 +00:00
Brian Ho
f949a10e51 Reland "Create VulkanImageWrappingTests for dma-buf images"
This relands commit 0bbfec1f7f5e0dd92c17e2f8055d16a41fef7558 which
was reverted in 21e5074dcdb8e1eec7f622ac1c08bb70f8c606bf.

The original CL broke the Chromium roll because drm/drm_fourcc.h
could not be found. Still not sure why this is the case since it
seems to be present on all of my CrOS test machines, but at the end
of the day, I realized that I don't even need this header in the
first place.

This CL removes the header and relands the rest of the original CL.

Bug: chromium:996470
Change-Id: I77d6b1692094b7798f3c5d9c2b50219e674c8a8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16060
Commit-Queue: Brian Ho <hob@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-02-20 19:19:13 +00:00
Corentin Wallez
21e5074dcd Revert "Create VulkanImageWrappingTests for dma-buf images"
This reverts commit 0bbfec1f7f5e0dd92c17e2f8055d16a41fef7558.

Reason for revert: Makes the roll into Chromium fail with the following:

    [314/21578] CXX obj/third_party/dawn/dawn_white_box_tests_sources/VulkanImageWrappingTestsDmaBuf.o
    FAILED: obj/third_party/dawn/dawn_white_box_tests_sources/VulkanImageWrappingTestsDmaBuf.o
    ../../build/toolchain/clang_code_coverage_wrapper.py --target-os=chromeos --files-to-instrument=../....(too long)
    ../../third_party/dawn/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp:28:10: fatal error: 'drm/drm_fourcc.h' file not found
    #include <drm/drm_fourcc.h>
    ^~~~~~~~~~~~~~~~~~
    1 error generated.

Original change's description:
> Create VulkanImageWrappingTests for dma-buf images
> 
> This CL branches the existing VulkanImageWrappingTests to separate
> tests for OpaqueFD-backed amd DmaBuf-backed external images. On
> Chrome OS of Dawn, we no longer interop using opaque FDs, so these
> tests were failing in the end2end test suite.
> 
> The new VulkanImageWrappingTestsDmaBuf tests are essentially 1:1
> mappings of their counterparts in the Opaque FD version. The only
> difference is that we allocate memory directly on the device using
> GBM instead of creating a VkImage (which will likely call some GBM
> methods under the hood) and then extracting the FD using a Vulkan
> extension. We then communicate this to Dawn via the DmaBuf
> ExternalImageDescriptor.
> 
> Also, this fixes VulkanImageWrappingUsageTests::LargeImage on AMD
> devices (assuming the extension is implemented) as we can now
> specify DRM modifiers.
> 
> Bug: chromium:996470
> Change-Id: I2b3c57d7f5ff14131d415e99a09d32d2f16b3e54
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15800
> Commit-Queue: Brian Ho <hob@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,hob@chromium.org

Change-Id: Idb45586c608ce20432142834a4f14d42c76d3b3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:996470
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16001
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-02-19 12:35:51 +00:00
Brian Ho
0bbfec1f7f Create VulkanImageWrappingTests for dma-buf images
This CL branches the existing VulkanImageWrappingTests to separate
tests for OpaqueFD-backed amd DmaBuf-backed external images. On
Chrome OS of Dawn, we no longer interop using opaque FDs, so these
tests were failing in the end2end test suite.

The new VulkanImageWrappingTestsDmaBuf tests are essentially 1:1
mappings of their counterparts in the Opaque FD version. The only
difference is that we allocate memory directly on the device using
GBM instead of creating a VkImage (which will likely call some GBM
methods under the hood) and then extracting the FD using a Vulkan
extension. We then communicate this to Dawn via the DmaBuf
ExternalImageDescriptor.

Also, this fixes VulkanImageWrappingUsageTests::LargeImage on AMD
devices (assuming the extension is implemented) as we can now
specify DRM modifiers.

Bug: chromium:996470
Change-Id: I2b3c57d7f5ff14131d415e99a09d32d2f16b3e54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15800
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-02-18 20:57:36 +00:00
Kai Ninomiya
47b15048a1 Revert "Use libshaderc_spvc as a source_set, so complete_static_lib applies properly"
This reverts commit 97c3be26997f0638179fbc06d2ef753d3c58656f.

Reason for revert: Breaks linking on MSVC

Original change's description:
> Use libshaderc_spvc as a source_set, so complete_static_lib applies properly
> 
> Brings the list of dependencies for a standalone Dawn app down from:
> 
>   obj/libdawn_native.a
>   obj/libdawn_utils.a
>   obj/src/dawn/libdawn_proc.a
>   obj/third_party/shaderc/libshaderc_spvc/spvc.o
>   obj/third_party/shaderc/libshaderc_spvc/spvc_private.o
>   obj/third_party/shaderc/libshaderc_spvc/spvcir_pass.o
>   obj/third_party/SPIRV-Tools/libspvtools_opt.a
> 
> to
> 
>   obj/libdawn_native.a
>   obj/src/dawn/libdawn_proc.a
> 
> Bug: dawn:327
> Change-Id: I74654b304a9cb5f2aff19e72aa6a8bf1eb708c15
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15481
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>

TBR=kainino@chromium.org,rharrison@chromium.org

Change-Id: Ib6d17eccebf371b71e74f1857b50bb3cfd67595a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:327
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15722
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-02-04 02:48:43 +00:00
Kai Ninomiya
97c3be2699 Use libshaderc_spvc as a source_set, so complete_static_lib applies properly
Brings the list of dependencies for a standalone Dawn app down from:

  obj/libdawn_native.a
  obj/libdawn_utils.a
  obj/src/dawn/libdawn_proc.a
  obj/third_party/shaderc/libshaderc_spvc/spvc.o
  obj/third_party/shaderc/libshaderc_spvc/spvc_private.o
  obj/third_party/shaderc/libshaderc_spvc/spvcir_pass.o
  obj/third_party/SPIRV-Tools/libspvtools_opt.a

to

  obj/libdawn_native.a
  obj/src/dawn/libdawn_proc.a

Bug: dawn:327
Change-Id: I74654b304a9cb5f2aff19e72aa6a8bf1eb708c15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15481
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-02-03 18:55:44 +00:00
Corentin Wallez
d87e676845 Add the webgpu.h swapchain creation path
This commit changes wgpu::Device::CreateSwapChain to take an additional
wgpu::Surface argument. Passing nullptr is enough to stay on the
previous swapchain implementation, until the new one is ready.

In order to support both the "old" implementation-based swapchains and
the "new" surface-based swapchains. SwapChainBase is now split into
three abstract classes:

 - SwapChainBase that has a virtual method for each of the
wgpu::SwapChain methods.
 - OldSwapChainBase that corresponds to the implementation-based
swapchains.
 - NewSwapChainBase that will contain the surface-based swapchain
implementation and will eventually just be renamed to SwapChainBase.

The interaction of the surface-based swapchains with the Surface objects
aren't implemented yet, neither are the swapchain methods. Only creation
works.

Validation tests for surface-based swapchain creation are added in the
end2end test target because they need to create OS windows.

Bug: dawn:269

Change-Id: I7e07d6c666479867b9a16d7b1b8c181d5dbd69a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15281
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-23 17:20:38 +00:00
Austin Eng
636e6cee4f Directly load Swiftshader if no Vulkan driver is available
This may be a short term solution before linking our own version
of the Vulkan Loader.

Bug: dawn:283
Change-Id: Ifeddeaa5170bccc912c61059071a83c2b5fd9524
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15121
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-16 00:34:30 +00:00
Natasha Lee
0ecc48ecb7 Handle DeviceLost error
Handle DeviceLostCallback once DeviceLost error occurs.
Disallow any other commands or actions on device to happen after device
has been lost.

Bug: dawn:68
Change-Id: Icbbbadf278cae5e6213050d00439118789c863dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12801
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-15 19:02:13 +00:00