This patch fixes a bug in the allocation of internal staging buffer
for Queue::WriteTexture() that we must ensure the buffer offset to
be 4 bytes when calling Queue::WriteTexture() on depth stencil
textures as is restricted by Vulkan SPEC.
BUG=dawn:1213
TEST=dawn_end2end_tests
Change-Id: Ia2d073ef12d48baff42fca97005c1185c9560f1c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71605
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Rename webgpu_cpp.h to api_cpp.h and webgpu_cpp_print.h to api_cpp_print.h.
BUG=dawn:1201
Change-Id: Icceee0fd70fb6497a9e2b0891b5c5843787593f9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Junwei Fu <junwei.fu@intel.com>
This reverts commit 1a57ee9d4e.
Reason for revert: Swiftshader does not support 2^16 at the moment, and this is causing all Swiftshader tests to be skipped silently.
Original change's description:
> Bump maxUniformBindingSize to 2^16 from 2^14
>
> This was upped in https://github.com/gpuweb/gpuweb/pull/2159
>
> Bug: dawn:1173
> Change-Id: I98d46b9b5a339280d21ddcb2ab039ce7ebce4ec3
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71608
> Commit-Queue: Brandon Jones <bajones@chromium.org>
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Brandon Jones <bajones@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org,bajones@chromium.org,bajones@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: Ib7d6023adac3f99b8e7238035eed2a16f2ced6d0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1173
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
D3D12, OpenGL, and OpenGLES have their own backend-specific
AdapterDiscoveryOptions. Add the same for Vulkan and Metal so we can
selectively discover just Vulkan or Metal adapters.
The Vulkan options include a boolean forceSwiftShader to force
Dawn to discover only SwiftShader on the Vulkan backend.
Also, refactor D3D12's DiscoverDefaultAdapters to simply call
DiscoverAdapters to match the other backends.
Bug: chromium:1266550
Change-Id: I137f94b40084b2d0ddeda39b6b7ef20f033d8a4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69522
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
This will allow the Vulkan backend connection to be initialized, and
then selectively discover adapters on just one of the instances.
This is needed so that discovery of the fallback WebGPU adapter can
avoid initializing any adapters other than SwiftShader.
Bug: chromium:1266550
Change-Id: Ia8b31c0239da89a41aa89f1c09a66e9e56e10d95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69980
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Add a metadata to configure the prefix of proc table and Make proc table
flexiable with the prefix and declared functions.
BUG=dawn:1201
Change-Id: Id28e5521506fa5dc8efca90a7883fbd3dd548e8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71526
Commit-Queue: Junwei Fu <junwei.fu@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Fix dependency graph traversal for bitcasts. These were not being traversed, leading to an ICE if the bitcast type was an alias, as the symbol was not resolved for later use by the resolver.
Add missing validation for bitcasts. We were permitting any bitcast that wasn't a being cast to a pointer type, when the spec only allows:
* numeric_scalar to numeric_scalar
* vecN<numeric_scalar> to vecN<numeric_scalar>
Add lots of tests.
Fixed: chromium:1276320
Change-Id: I9e5487ec7649ac543f73fc878e7e282bf932d8cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71681
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Migrate some of the validation logic over to use the results of behavior
analysis.
The most significant changes are:
* Unreachable-statements now consider merge-points of control flow. For
example, if all branches of a if-statement or switch-statement either
return or discard, the next statement will be considered unreachable.
* Unreachable statements are no longer an error, but a warning. See
https://github.com/gpuweb/gpuweb/issues/2378.
* Statements that follow a loops that does not break, or have a
conditional will now be considered unreachable.
* Unreachable statements produced by the SPIR-V reader are now removed
using the new RemoveUnreachableStatements transform.
Some other new changes include additional validation for the continuing
block for for-loops, to match the rules of a loop continuing block.
The new cases this validation is testing for are not expressible in
WGSL, but some transforms may produce complex continuing statements that
might violate these rules. All the writers are able to decay these
complex for-loop continuing statements to regular loops.
Bug: tint:1302
Change-Id: I0d8a48c73d5d5c30a1cddf92cc3383a692a58e61
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71500
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
writer::spirv::Function attempted to append a trailing OpReturn if the
function does not end with a terminating instruction. This wasn't
considering functions that have a non-void return type.
This has now been moved to spirv::Builder::GenerateFunction(),
where we can actually examine the function return type, and generate a
zero-expression to return if we need to.
Note: this was masked by WGSL validation that required all functions to
end with a return statement.
Bug: tint:1302
Change-Id: Iddfeda25a956622c318b8235dc6fc093a2a5c26d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71604
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
This brings more type safety to the code and is marginally more
readable.
Bug: None
Change-Id: I0330a8a8e95cd9b8b531af266acd8fdc50c50460
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71606
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Just having a "error: blah" emitted without any additional context is not helpful without seeing the parsed SPIR-V as WGSL.
Change-Id: I6bf665f7fd3ce2637ec1ab020b2215f7fd5ee482
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71603
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
This change implements the behavior analysis for expressions and
statements as described in:
https://www.w3.org/TR/WGSL/#behaviors
This CL makes no changes to the validation rules. This will be done as a
followup change.
Bug: tint:1302
Change-Id: If0a251a7982ea15ff5d93b54a5cc5ed03ba60608
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68408
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
The SwitchCaseBlockStatement was bound to the BlockStatement of an ast::CaseStatement, but we had nothing that mapped to the actual ast::CaseStatement.
sem::CaseStatement replaces sem::SwitchCaseBlockStatement, and has a Block() accessor, providing a superset of the old behavior.
With this, we can now easily validate the `fallthrough` rules directly, instead of scanning the switch case. This keeps the validation more tigtly coupled to the ast / sem nodes.
Change-Id: I0f22eba37bb164b9e071a6166c7a41fc1a5ac532
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71460
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Produces a direct SEM -> SEM pointer, reducing AST <-> SEM hopping.
Change-Id: I233b4c47d4e55b5f2c6e14ed08699a302b8fb64d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71321
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Also delete vulkan.hpp that we don't use, and vulkan_fuchsia_extras that
have since then been upstreamed.
Also updates the fuchsia external import code to use the non-temp
extension.
Bug: dawn:221
Change-Id: I23e1bfedc5a18731be1e58d0bae1bddf6b0f45fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71601
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Changes several DAWN_TEST_UNSUPPORTED_IF macros that were erroneously
used to DAWN_SUPPRESS_TEST_IF.
Bug: dawn:1216, dawn:1217
Change-Id: Iaa0d7eb1b3aad8c0b11ff395cebaff0f15631beb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71524
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Change backend connection in Instance.cpp to store a bitset of
backends that have been connected. This lets us only connect to a
single backend if AdapterDiscoveryOptions are passed explicitly,
and track which connections have/have not been made. Later, we can
connect to the rest of the backends if more are requested.
This is part of some improvements to the existing code so we can
selectively discover adapters and control discovery of the
high-performance, low-power, and fallback WebGPU adapters.
Bug: chromium:1266550
Change-Id: Iceb0d3f71751f5aac6218996ace3cf89deda8a29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/69521
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Adds functionality and tests for performing the multiplanar external
texture transform on texture_external parameters in user-defined
functions.
Bug: dawn:1082
Change-Id: I15f23e639a6cd24ed3428055420908f05b69c0c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Some versions of clang warn as error without this:
error: definition of implicit copy constructor for 'EnumSet<tint::ast::PipelineStage>' is deprecated because it has a user-declared copy assignment operator [-Werror,-Wdeprecated-copy]
Change-Id: I02cee0b1f7b70d74f29da0067e888b50acf27ee1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71600
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Rename "callback" to "function pointer" category.
The function does not belongs to any class that has below two keys:
- `"returns"` a string that's the name of the return type
- `"args"` a **record**, so an array of **record members**
BUG=dawn:1201
Change-Id: I546301a19af9472501122e759c495fd761e27ed5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71060
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Junwei Fu <junwei.fu@intel.com>
This patch uses memcpy to copy the arrays in basic types instead
of iterating every elements in a for-loop.
In the next step we will copy specific structures with memcpy.
With this patch, the performance of dawn_perf_tests
BufferUploadPerf.Run/*_WriteBuffer_BufferSize_* with "-w" will
be greatly improved (~30%).
BUG=chromium:1266727
Change-Id: I7c6fb0fafa63bd6b602eeef8cf2c0ae0cfc7b0be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Validate the storage texture views have a miplevel of 1 when creating
bind group. This validation is added in
https://github.com/gpuweb/gpuweb/pull/2285.
Also fix a bug in unittest BindGroupValidationTest.TextureBindingType.
Bug: dawn:1212
Change-Id: If32400ed1e4f3049b8b8979e6e6133bada36b45c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71380
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
- Update block size of depth/stencil formats in TextureUtils.h
- Allow to copy depth aspect for Depth32FloatStencil8 and disallow it
for Depth24UnormStencil8 in copyTextureToBuffer()
- Add Depth24UnormStencil8, Depth32FloatStencil8 and other depth/stencil
formats in CopyCommandsValidationTests.
Bug=dawn:690
Change-Id: I3f645b838b8a8cdafe0880bbd1e4e8d17d994510
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Suppresses several failures in Dawn's C++ tests that were found on
Windows machines with GTX 1660s.
Bug: dawn:1216, dawn:1217
Change-Id: I1b9feddd742837d0f91118803103eecbaa9effc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71560
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
The default dawn_vulkan_loader_dir path is only guaranteed to exist in
standalone builds.
Should fix roll into Skia, which doesn't override dawn_vulkan_loader_dir
in its BUILD.gn files. Build fix confirmed locally. Sample roll failure:
https://skia-review.googlesource.com/c/skia/+/477896/
Bug: dawn:1191
Change-Id: Iea56475504afbe8926557371be9af5d345010b38
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71443
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>