This patch adds the support of the experimental feature
chromium_experimental_dp4a on Vulkan. Currently this
feature is enabled on Vulkan backend only when DP4a
instructions are hardware-accelerated.
Bug: tint:1497
Test: dawn_end2end_tests
Change-Id: I5a63111a6b5972aa1934f0e7be984ebdb1e35080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This change moves the bulk of the existing GPUInfo functionality into an autogenerated source built from a JSON file that describes the GPU
vendor and device IDs, with device IDs broken down by GPU architecture.
Also adds the fields needed to implement GPUAdapterInfo in Blink to the AdapterProperties.
Bug: dawn:1427
Change-Id: I6a8b1fa7a63ec8d71556fc5bb3ae12cfe5abf28b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90962
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The "Mac Pro FYI (AMD)" bot these were added for probably doesn't exist anymore, and this issue seemed to be fixed long ago, in macOS 10.13.
Issue: dawn:58
Change-Id: I3490a39a32f6b80111574d123327a0e6865f2c25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91741
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
When fuzzing, silence all LogMessages as errors frequently come up.
Suppressing logs should make the fuzzer more efficient.
Bug: none
Change-Id: I827625446c2afc3771ebf14d676b4e211d99dbda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91601
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
And remove lexer errors about float magnitudes been too small.
Also add tests for non-hex float literal overflow.
Bug: tint:1504
Bug: tint:1564
Change-Id: Ia26817d4f2a99af694e9935692b98ef91f97d2b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91428
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
C++17 supports hex float literals. Use these to simplifty the test expectations.
Bug: tint:1504
Change-Id: Id47b0963da93f3b5da261c72fe863e791c16af1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91427
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Scale up the hex float parsing to support doubles.
Also make it an error if the hex float resolves to an inf or NaN.
See: https://github.com/gpuweb/gpuweb/issues/2953
Bug: tint:1504
Change-Id: Ie923bb5f660285fb7563cfe8dafa07d87b898a7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91426
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
When converting values between two concrete types, handle the case that
the value is unrepresentable by the target type.
For integers, the converted value will be either the maximum or minimum
value for the integer type.
For floats, the converted value will be positive or negative infinity.
Bug: tint:1504
Change-Id: Ia56fb8170c0ea994632194f166062823d9507249
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91621
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Currently Dawn ignores all zero-attribute vertex buffer in the given
pipeline descriptor when creating RenderPipelineBase because
zero-attribute vertex buffer is treated as unused slot, however the spec
doesn't state that zero-attribute vertex buffer should be ignored.
To support zero-attribute vertex buffer, this commit has the following
changes.
1. Add VertexBufferNotUsed enum value to wgpu::VertexStepMode to
represent unused slots
2. Ignore VertexBufferNotUsed step mode buffers when creating
RenderPipelineBase and add tests to check it
3. Record zero-attribute vertex buffers when creating RenderPipelineBase
and add tests to check it
4. Fix VertexStateTest::LastAllowedVertexBuffer broken by the above
changes
Temporarily we set the enum value of
wgpu::VertexStepMode::VertexBufferNotUsed to 0 to pass the CTS tests
because currently empty vertex buffer slots step mode can be
zero-initialized. We will make a CL to Blink to explicitly set
wgpu::VertexStepMode::VertexBufferNotUsed for empty slots and change
the enum value to 2.
Bug: dawn:1000
Change-Id: Ibd4ab87f2c922e8e460f2311547f13d58f1d5611
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
No-op change. Just makes it easier to migrate to float64.
Bug: tint:1504
Change-Id: Ice5bf40514bc7f7faf30e51e4b1e22e6cf2375ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91424
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
When abstract floats are supported, FloatLiteralExpression may hold values outside of the range of a f32. When we call FloatToString(), we may emit an 'inf', which is not a token for any backend.
Cast to f32 first, to ensure behavior remains consistent.
Note: Once the resolver materializes, and we constant fold, the backends shouldn't see any values outside of a f32.
Bug: tint:1504
Change-Id: I11942304a063d72302dad32e0d6d4e04aa39b5f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91425
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
is_debug defaults to true, not false. Be explicit to fix the use of:
./tools/setup-build gn release
Change-Id: I225f0009f99901e6afeb0c504c98b2be961b7f76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91423
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
by the materialized type.
Bug: tint:1504
Change-Id: I3534ce62308ba2ff32c52a2f5bc8480d102153a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91422
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
To point to the element type of T. Helpful for tests.
Change-Id: I41b5ad0923375e11509acf67959a849da3d1ebcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91421
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
EGLImageWrappingTests only need to compile against ANGLE's egl.h; they
don't need to link against it.
Also pass the correct filename (libEGL.dylib) on Mac.
Bug: dawn:1284
Change-Id: Iae7eb194263772bd0e92fe53c90d938b26a5735d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91641
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Instead of vector-of-variant.
This:
• Makes it impossible to produce a mix of scalar variant types, which
would make no sense.
• Reduces the size of a Constant, by removing the union-tag from each
element.
Also clean up terminology. Rename 'Constant::Scalar' to
'Constant::Element'. Scalars are well-defined in WGSL, and with the
introduction of abstract-numerics, this no longer makes sense.
Bug: tint:1504
Change-Id: I599aa97ad1ea798b7db8e512a5990ba75827faad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91304
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Also update the BUILD.gn files for GLFW.
9477311130..62e175ef9f
$ git log 947731113..62e175ef9 --date=short --no-merges --format='%ad %ae %s'
2022-05-05 elmindreda Win32: Add comment clarifying use of ToUnicode
2022-05-03 elmindreda Fix GLAPIENTRY not being defined for native access
2022-05-03 elmindreda Remove OSMesa specific code from offscreen example
2022-04-21 elmindreda Win32: Make monitor area retrieval more consistent
2022-04-21 elmindreda Fix and clarify comments for GLFWAPI
2022-04-06 elmindreda Move last bits of window setup to platform code
2021-11-09 elmindreda Simplify struct stitching for sync primitives
2022-04-08 elmindreda Wayland: Add support for older wayland-scanner
2022-04-06 elmindreda Win32: Fix message reported by VS 2022
2022-04-06 elmindreda Win32: Remove superfluous cast
2022-04-18 elmindreda Move CODEOWNERS to .github directory
2022-04-18 elmindreda X11: Fix segfault on malformed INCR response
2022-04-18 elmindreda X11: Fix returned clipboard string freed too early
2022-04-18 elmindreda Document delayed initialization of EGL display
2022-04-18 elmindreda Update stb_image_write.h to version 1.16
2022-04-28 elmindreda X11: Fix OSMesa library not being unloaded
2022-04-28 elmindreda Wayland: Fix OSMesa library not being unloaded
2022-04-28 elmindreda Cocoa: Fix EGL and OSMesa not being unloaded
2022-04-28 elmindreda Win32: Fix OSMesa library not being unloaded
2022-04-21 elmindreda Fix order of error checks in glfwSetGammaRamp
2022-04-08 elmindreda Fix glfwMakeContextCurrent using uninitialized TLS
2022-03-31 elmindreda Wayland: Add support for file drop events
2022-03-31 elmindreda Wayland: Clean up listener struct initialization
2022-03-29 elmindreda Wayland: Make data offer reading a generic utility
2022-03-29 elmindreda Wayland: Move window related code to window module
2022-03-24 elmindreda Wayland: Remove check for error that cannot happen
2022-03-24 elmindreda Wayland: Remove error reporting of external bugs
2022-03-24 elmindreda Wayland: Clean up clipboard writing
2022-03-24 elmindreda Move URI list parsing to shared code
2022-03-24 elmindreda Wayland: Add strerror output to error descriptions
2022-03-24 elmindreda Wayland: Clean up clipboard reading
2022-03-24 elmindreda Wayland: Simplify clipboard string allocation
2022-03-23 elmindreda Wayland: Improve handling of pending data offers
2022-03-24 elmindreda Wayland: Return our clipboard without roundtrips
2022-03-23 elmindreda Wayland: Fix error paths not closing sending fd
2022-03-23 elmindreda Wayland: Rename listener user data parameters
2022-03-23 elmindreda Wayland: Clean up pointer declarations
2022-03-23 elmindreda Wayland: Rename data transfer parameters
2022-03-22 elmindreda Wayland: Fix phrasing and type of error messages
2022-03-22 elmindreda Wayland: Fix partial writes of clipboard string
2022-03-22 elmindreda Wayland: Remove superfluous global struct member
2022-03-22 elmindreda Wayland: Fix double free on data source error
2022-03-22 elmindreda Wayland: Fix handling of clipboard set to self
2022-03-21 elmindreda Fix missing newline
2022-03-22 elmindreda POSIX: Fix data type of return values
2022-03-18 elmindreda Cocoa: Fix AirPlay causing harmless init error
2022-03-17 elmindreda Win32: Fix using executable instance and not ours
2022-03-15 elmindreda Add checks for some invalid values to public API
2022-03-15 elmindreda Win32: Fix glfwGetKeyScancode for GLFW_KEY_PAUSE
2022-03-15 elmindreda Win32: Fix scancode and key for Alt+PrtSc events
(...)
2021-07-14 elmindreda Add credit
2021-07-07 david.v.mckay realizing "as you would" is platform dependent
2021-07-07 david.v.mckay Clarify "as you would" for beginners.
2021-06-25 elmindreda Remove errors for gamepad element mismatch
2021-06-23 lazylumpster+github Consistent subsections in compile guide
2021-06-22 elmindreda Wayland: Fix missing constant on FreeBSD
2021-06-22 elmindreda Wayland: Fix case of epollshim find module name
2021-06-15 elmindreda Add missing changelog entry
2021-06-14 elmindreda Add notes on getting the HDC of a window on Win32
2021-06-09 elmindreda Fix some documentation URLs still using http:
2021-06-09 elmindreda Update IRC network to Libera.Chat
2021-06-09 elmindreda Add 'latest' branch to all CI builds
2021-06-09 elmindreda Move VS 2019 builds from AppVeyor to GH Actions
2021-06-07 elmindreda Migrate from Travis CI to GitHub Actions
2021-06-07 elmindreda Fix numeric conversion warnings in example
2021-05-14 elmindreda EGL: Fix creation of single-buffered windows
2021-05-14 elmindreda Move single/double-buffer filtering to backends
2021-05-13 elmindreda Skip initial buffer swap when single-buffered
2021-05-13 elmindreda Make GLFW_DOUBLEBUFFER a window attribute
2021-05-13 elmindreda Make monitor and joystick names static strings
2021-05-13 elmindreda Remove claim that EGL is not supported on macOS
2021-05-12 elmindreda Clarify documentation for hints
2021-05-12 elmindreda Fix header version macro descriptions in docs
2021-04-20 elmindreda Win32: Always define UNICODE and _UNICODE
2021-04-16 elmindreda Win32: Fix macros being enabled for other backends
2021-04-22 elmindreda Fix description of video mode ordering in docs
2021-04-15 konstantin Fix hardcoded runtime destination in CMake install
2021-04-12 elmindreda Win32: Fix compilation with standalone LLVM
2021-04-12 elmindreda Replace GL_ARB_debug_output in comments
2021-04-12 elmindreda Replace GL_ARB_debug_output in context guide
2021-04-11 elmindreda Add Vulkan device presentation support to glfwinfo
2021-04-11 elmindreda Add window surface creation to glfwinfo
2020-12-10 elmindreda Fix grammar in MoltenVK support docs
2021-04-11 elmindreda Add GLFW_X11_XCB_VULKAN_SURFACE flag to glfwinfo
2020-12-10 elmindreda Add docs for GLFW_X11_XCB_VULKAN_SURFACE
2020-10-23 caramelli.devel Add GLFW_X11_XCB_VULKAN_SURFACE init hint
2020-10-12 elmindreda Update USE_MSVC_RUNTIME_LIBRARY_DLL for CMake 3.15
2021-03-21 elmindreda Fix implicit double-to-float in linmath.h
2021-03-19 elmindreda Add issue number to changelog
2021-03-19 elmindreda Remove deprecated Doxygen tag
2021-03-15 elmindreda Win32: Add warning when option will have no effect
2020-08-20 elmindreda Ignore cached state when setting window attributes
2021-03-10 elmindreda Update linmath.h
2021-03-09 elmindreda Win32: Add MinGW-w64 detection to version string
2021-03-08 elmindreda X11: Fix attribs not applied on leaving fullscreen
2021-02-17 elmindreda Update changelog
2021-02-09 elmindreda Wayland: Move DPI fallback work to output done
2021-01-20 elmindreda Win32: Fix content area rescaling on older systems
2021-01-19 elmindreda Win32: Fix full screen windows affected by scaling
2021-02-10 elmindreda Cocoa: Fix console apps getting a dock icon
Created with:
roll-dep third_party/glfw
Bug: dawn:1246
Change-Id: I516d939e791868b158c5c6daefc9d7ad18cdb461
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91432
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
• Add tint::CheckedConvert for converting between Number values and
checking that the value fits in the target type.
• Quantize the f16 values.
• Add tint::NumberUnwrapper<T> to obtain the underlying type of a
number.
• Add ostream '<<' operator.
• Add inequality operators.
Bug: tint:1504
Change-Id: I7afa64867a8df0e55ccee16de14ce6a93fbe1965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91303
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
A fork of utils::Transform() that transforms at most 'n' elements of the
input vector.
Change-Id: I0ec546f99ee74817ebfd20abf02db5faf5f8ec5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91302
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Implement materialization of abstract-numeric typed expressions to
concrete types.
TODO: Validation to ensure that the abstract-numeric values actually fit
in their materialized types.
Bug: tint:1504
Change-Id: I72b3a6a8801d872a4c4dfb85741073a05847ad48
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91028
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
The reformatting has taken place so the namespace no lint entries
are no longer required. Removed.
Bug: dawn:1381
Change-Id: I200f540ad5464e5f1ff103919cca71daf13c505c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91380
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Textures with more than one arrayLayer will now default to 2DArray
rather than 2D.
Change-Id: I34dd58aae27c4add65166343641777b3ac4dabcb
Bug: dawn:1380
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87306
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This member should not be cleared after Destroy() since the application
may ask for it if it still has a reference to the device.
Instead, only clear the member after the application has dropped their
last reference to the device.
Bug: chromium:1327865
Change-Id: I282482fec5db11b4c75b91ba5995d7e2599b89a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91281
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Chromium creates gbm_bo buffers without the
GBM_BO_USE_SW_WRITE_RARELY flag to hold the video frames from VAAPI
decoder. The added case could better cover this and catch the recent
mesa regression:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/5940
Bug: chromium:1258986
Change-Id: Ib8313b35fe90928aae03791560d80fdb47bcea32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91081
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Changes the yuv-to-rgb constant matrix to be optional during external
texture creation because it is not necessary for single-plane scenarios.
Bug: dawn:1082
Change-Id: I543f4009e58f1571b0be80abb6b464b2b8c9d749
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91280
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This will later be used to remove GLFW from the direct DEPS of Chromium,
which will help update GLFW at the same time as the BUILD.gn file change
for GLFW in Dawn.
Bug: dawn:1246
Change-Id: If39575c9a4bbc84c58a63a23dfbe1cb812ff3562
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91162
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>