CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Alastair F. Donaldson 00cc485add Regex fuzzer: add swizzles
Adds random swizzle operations to candidate vector expressions.

Also excludes certain common keywords from the set of identifiers that
are matched by the regex fuzzer, which will serve to make other
mutations performed by the regex fuzzer more preise.

Fixes: tint:1619
Change-Id: I10b6937f2c6f7341ec4a85d3b7ab56b3a36ef169
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96780
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Alastair Donaldson <allydonaldson@googlemail.com>
2022-07-29 16:29:21 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides GN: Wayland build overrides 2022-06-27 15:17:34 +00:00
docs Mark descriptor/options as optional for requestDevice/Adapter 2022-07-26 17:36:44 +00:00
generator Rename CacheKey-related files to Stream 2022-07-29 00:36:21 +00:00
include tint: Add tint::OverrideId 2022-07-27 20:50:40 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Add alternative method to use a version/git hash from a file. 2022-06-22 04:19:43 +00:00
src Regex fuzzer: add swizzles 2022-07-29 16:29:21 +00:00
test tint: Add f16 support for parts of float built-in, part 1 2022-07-29 11:41:51 +00:00
third_party Roll third_party/webgpu-cts/ e88fcf99d..65130c197 (8 commits) 2022-07-28 19:43:01 +00:00
tools tint: Add f16 support for parts of float built-in, part 1 2022-07-29 11:41:51 +00:00
webgpu-cts Roll third_party/webgpu-cts/ e88fcf99d..65130c197 (8 commits) 2022-07-28 19:43:01 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore Remove third_party/gpuweb-cts 2022-05-19 13:07:49 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt GL: implement EGL context creation in Dawn native. 2022-06-29 15:29:41 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 6142b8397991 to 9c6c072c9d1a (4 revisions) 2022-07-29 16:23:51 +00:00
DIR_METADATA
Doxyfile tint: Re-enable doxygen 2022-04-11 22:27:34 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add bclayton's chromium account to OWNERS 2022-06-16 09:57:41 +00:00
PRESUBMIT.py Early out Is checks. 2022-07-20 15:53:14 +00:00
README.chromium
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Mark descriptor/options as optional for requestDevice/Adapter 2022-07-26 17:36:44 +00:00
dawn_wire.json dawn: Add Device::CreateErrorTexture(desc) 2022-07-20 16:07:44 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Move tint unittest behind a build flag. 2022-06-22 12:40:43 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.