mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-05 06:03:34 +00:00
a3cda60714..e7affd555a
2022-07-27 steven@valvesoftware.com d3d11: allow selecting render device by PCI vendor/device ID
2022-07-27 penghuang@chromium.org Remove WARN() in getPixelFormatInfo()
2022-07-27 syoussefi@chromium.org Vulkan: Fix xfb buffer redefine to smaller size
2022-07-27 ynovikov@chromium.org Roll chromium_revision 1201dfbc62..85c57e6023 (1027387:1028671)
2022-07-27 steven@valvesoftware.com Vulkan: allow selecting render device by PCI device/vendor IDs
2022-07-27 penghuang@chromium.org Disable share context lock for Chromium
2022-07-27 lubosz.sarnecki@collabora.com Context: Also disable ASTC on mState when emulation is disabled.
2022-07-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from b6ddcf331865 to 1739966fee2a (1 revision)
2022-07-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 03d4f8e01303 to 7158d6e8eaad (3 revisions)
2022-07-27 jmadill@chromium.org Test Utils: Get executable path from command line.
2022-07-26 senorblanco@chromium.org D3D11: implement image load/store format reinterpretation.
2022-07-26 jmadill@chromium.org dEQP: Allow running against system GL.
2022-07-26 mfoltz@chromium.org [Cast Convergence] Remove is_chromecast in ANGLE.
2022-07-26 lubosz.sarnecki@collabora.com Tests: Add Battle Of Polytopia trace.
2022-07-26 syoussefi@chromium.org Translator: Fix deep copy of loops and branches
2022-07-26 sywow.choi@samsung.com Vulkan: Move dmabuf extensions support
2022-07-26 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 50a58c2a73cb to 03d4f8e01303 (3 revisions)
2022-07-26 syoussefi@chromium.org Remove suppressions added due to VK_ATTACHMENT_UNUSED bug
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC enga@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Tbr: enga@google.com
Change-Id: I120c9df20dd844d09ec2ca3aa98026e97018da73
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97480
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL).
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%