CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez 0ebe86d1ca dawn::wire::client: Merge object allocators, add variadic Make.
This commit changes all the [Object]Allocators from the Client into a
PerType<ObjectStore> member that contains a bunch of ObjectStore acting
on ObjectBase.

Adds a new (template) member functions to the client, Make/Get/Free that
act on any object type, and update all the uses of previous
[Object]Allocator to use these new methods.

Also removes generated code that was generated per object type in favor
of using the type-generic ObjectAllocator.

Bug: dawn:1451
Change-Id: I6463b2fc4a827e3000c2a666abf08aa1a71c3b3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93141
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-06-17 21:21:39 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
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docs Add while statement parsing. 2022-06-16 12:01:27 +00:00
generator dawn::wire::client: Merge object allocators, add variadic Make. 2022-06-17 21:21:39 +00:00
include Delete WGPUDeviceProperties 2022-06-13 16:58:27 +00:00
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scripts Add support for SurfaceDescriptorFromWaylandSurface 2022-06-01 09:30:50 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 5975eb034505 to ca96cba9c5dc (8 revisions) 2022-06-17 17:37:59 +00:00
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README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
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dawn.json Remove support for depth24unorm-stencil8 2022-06-14 22:48:31 +00:00
dawn_wire.json Add reflection APIs for wgpu::QuerySet. 2022-06-09 10:12:13 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.