CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller 4e40f0ed59 Roll ANGLE from 7353de23153a to bc33b1584ff3 (13 revisions)
7353de2315..bc33b1584f

2022-09-21 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from a34a3f07bf17 to 2c406fc99b42 (426 revisions)
2022-09-21 syoussefi@chromium.org GLES1: Implement logic op through framebuffer fetch
2022-09-21 cnorthrop@google.com FrameCapture: Ignore GetActiveAttrib
2022-09-21 cnorthrop@google.com FrameCapture: Improve renderbuffer reset
2022-09-21 constantine.shablya@collabora.com Add GLES 1.x lighting tests
2022-09-21 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from c8b930c34ad9 to d9371f187fcc (1 revision)
2022-09-21 djg@apple.com EGL: Implement ANGLE_metal_shared_event_sync on metal
2022-09-21 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from fc6a5c804833 to c8b930c34ad9 (1 revision)
2022-09-21 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 3811e73c4b6f to fc6a5c804833 (1 revision)
2022-09-20 penghuang@chromium.org Handle Mesa llvmpipe in GetSystemInfoVulkanWithICD
2022-09-20 syoussefi@chromium.org GLES1: Fix Fog rendering
2022-09-20 j.vigil@samsung.com Vulkan: Fix native ID for GBM configs
2022-09-20 syoussefi@chromium.org GLES1: Implement logic op through ANGLE_logic_op

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC bclayton@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: bclayton@google.com
Change-Id: I266f47bf85224357aac26f1fd1f0bcd34f0febf5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103180
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-09-21 11:03:22 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs tint/intrinsics.def: Implement saturate() 2022-09-13 22:57:52 +00:00
generator Delete the remove_stale_autogen_files mechanism. 2022-09-20 17:28:33 +00:00
include tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Add Vulkan extensions for AHardwareBuffer support 2022-09-06 22:40:13 +00:00
src Delete the remove_stale_autogen_files mechanism. 2022-09-20 17:28:33 +00:00
test tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
third_party Roll third_party/webgpu-cts/ dec4d77ee..0fee76f32 (3 commits) 2022-09-19 15:00:01 +00:00
tools tools/cts: Add `cts validate`, improvements & fixes 2022-09-17 19:30:29 +00:00
webgpu-cts expectations.txt: Remove inputSource="const" [ Skip ] expectations 2022-09-20 20:34:04 +00:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 7353de23153a to bc33b1584ff3 (13 revisions) 2022-09-21 11:03:22 +00:00
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README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
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dawn.json dawn: Refactor device creation and add shader-f16 feature 2022-09-08 00:11:04 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
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tint_overrides_with_defaults.gni Move tint unittest behind a build flag. 2022-06-22 12:40:43 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.