CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ben Clayton 6522837acb tint: Add `enable_abstract_numerics` flag on Resolver
When enabled, unsuffixed literals will be treated as abstract numerics.
By having this disabled by default, we can build up the tests without
the risk of breaking production code.

This flag is enabled for resolver unit tests. This can safely be done
with no change in tested behavior, as all tests use the '_i' or '_u'
literal suffixes, so currently there are no tests that exercise abstract
numerics.

Bug: tint:1504
Change-Id: I39523ff6e235a12533b1dd98587b580bed98300f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91025
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
2022-05-20 17:18:50 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
docs tint: Add matrix identify and single-scalar ctors 2022-05-16 21:14:11 +00:00
generator CMake: tweak third-party imports. 2022-05-16 09:11:21 +00:00
include Fix multiple device leaks in dawn_end2end_tests and dawn_unittests 2022-05-18 13:28:21 +00:00
infra Kokoro: Log disk utilization in status message 2022-05-17 13:11:32 +00:00
scripts Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00
src tint: Add `enable_abstract_numerics` flag on Resolver 2022-05-20 17:18:50 +00:00
test tint: fix HLSL countOneBits and reverseBits for i32 args 2022-05-20 01:58:40 +00:00
third_party Roll third_party/webgpu-cts/ e518bfe8a..8f2742e4a (15 commits) 2022-05-19 16:57:40 +00:00
tools tint: IntrinsicTable: Add abstract numeric types 2022-05-19 18:30:39 +00:00
webgpu-cts Roll third_party/webgpu-cts/ 8f2742e4a..e48651de0 (6 commits) 2022-05-20 13:31:15 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy [clang-tidy] Add ability to checkout clang-tidy. 2022-05-16 12:58:24 +00:00
.gitattributes Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
.gitignore Remove third_party/gpuweb-cts 2022-05-19 13:07:49 +00:00
.gn Fix gn check for dawn_unittests. 2022-05-11 00:22:55 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Move samples/ under src/dawn/samples/ 2022-04-11 16:40:00 +00:00
CMakeLists.txt Fix some of the linking warnings in CMake builds 2022-05-16 09:16:41 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll vulkan-deps from 880c9e0050c6 to 0198743a9a64 (1 revision) 2022-05-20 14:45:50 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: Re-enable doxygen 2022-04-11 22:27:34 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00
PRESUBMIT.py Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json D3D12: Support feature chromium_experimental_dp4a 2022-05-20 08:21:00 +00:00
dawn_wire.json Initial Android surface 2022-03-25 13:18:46 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.