CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller b8651bb2b7 Roll ANGLE from 44d8fef850af to 3e13ab1c8798 (4 revisions)
44d8fef850..3e13ab1c87

2022-11-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 131d736c57d4 to 8384d293b2e8 (6 revisions)
2022-11-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 87d41aad5e71 to aac11f84562f (1 revision)
2022-11-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 622e44fd31d8 to c578240a0fa6 (591 revisions)
2022-11-14 cclao@google.com Vulkan: Only allocate default attribute if needed

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC bajones@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: bajones@google.com
Change-Id: I03d1a3fc1eb3dd843b4090e9e644e309215f68b8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110280
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-11-15 14:30:20 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs tint: Rename `frexp().sig` to `frexp().fract` 2022-11-14 15:29:29 +00:00
generator dawn::wire validate that the generation must be strictly increasing 2022-11-04 15:29:23 +00:00
include Metal: Implement begin/end access synchronization with MTLSharedEvent 2022-11-04 22:06:20 +00:00
infra kokoro: Upgrade to GCC 10 2022-11-07 19:07:01 +00:00
scripts Temporarily disable dawn_use_angle on Android. 2022-09-21 19:17:16 +00:00
src Add test to reproduce Intel driver issues with CreatePlacedResource() 2022-11-15 01:56:06 +00:00
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.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
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AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
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DEPS Roll ANGLE from 44d8fef850af to 3e13ab1c8798 (4 revisions) 2022-11-15 14:30:20 +00:00
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PRESUBMIT.py Make formatting an error on presubmit 2022-11-10 18:23:41 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
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dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
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tint_overrides_with_defaults.gni Revert "Add GN build option to build using generated files." 2022-11-02 17:07:25 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.