CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Yunchao He d27151d333 D3D12 Intel: Improve the workaround for array texture corruption issue
This change adds more tests to exercise the code of the workaround for
array texture corruption issue. Because texture memory layout and tile
alignment vary accordingly if array textures have mipmaps, and/or
different dimensions, etc.

It also does some slight changes in the workaround itself for array
textures with non-32-or-16-bit-wise formats.

Bug: dawn: 949, dawn: 1507
Change-Id: I22e87830ba59f2a2814e6786aa9a1a55a15c95cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-10-19 15:19:13 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs tint: Fix const eval of type conversions 2022-10-11 20:36:48 +00:00
generator Support optional query on adapter power preference 2022-09-23 00:29:46 +00:00
include vulkan: Validate that exporting a texture uses VK_IMAGE_LAYOUT_UNDEFINED 2022-10-04 17:27:21 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Temporarily disable dawn_use_angle on Android. 2022-09-21 19:17:16 +00:00
src D3D12 Intel: Improve the workaround for array texture corruption issue 2022-10-19 15:19:13 +00:00
test tint: Fix C++ UB when shifting abstract 0 left by >= 64 2022-10-18 20:17:55 +00:00
third_party Revert "Roll third_party/webgpu-cts/ d8a28755b..74b1f1535 (20 commits)" 2022-10-11 17:46:52 +00:00
tools tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
webgpu-cts Update fixed cts expectations.txt 2022-10-13 08:12:10 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore Install CIPD ninja using DEPS 2022-10-03 02:48:52 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt Fix the Chinese windows system encoding problem. 2022-09-14 16:41:07 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll SwiftShader from e1b8cbd9702b to fdf41479349b (1 revision) 2022-10-19 10:55:47 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile Update doxygen to 1.9.5 2022-09-01 16:47:59 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add bclayton's chromium account to OWNERS 2022-06-16 09:57:41 +00:00
PRESUBMIT.py Early out Is checks. 2022-07-20 15:53:14 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json webgpu.h: bundlesCount -> bundleCount 2022-09-30 20:34:08 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go.sum go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go_presubmit_support.py Add go tests to presubmit 2022-09-06 18:20:33 +00:00
tint_overrides_with_defaults.gni Move tint unittest behind a build flag. 2022-06-22 12:40:43 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.