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ff2dc652f5301a78011bf6f89d6ddbff0cda5ce2
This reverts commit d51b47ac67.
Reason for revert: crbug.com/1335550
Original change's description:
> remove_files.py: Print warnings on removals
>
> This will make it easier to debug build issues happening because if this
> script in the future.
>
> Bug: chromium:1314527
> Change-Id: I5bbb4082ac816f98860e621917bc35b26ba7cb29
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87700
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:1314527
Change-Id: I47e352f57becaa064b6c8ceb022dcbed9bd212d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93441
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.hversion that Dawn implements. - A C++ wrapper for the
webgpu.h.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL).
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%
