parax0
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ea7e4d2b25
|
Accidentally committed some experimental code... oops
|
2015-09-01 19:18:24 -04:00 |
parax0
|
dbf002d12a
|
Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor
|
2015-09-01 13:05:48 -04:00 |
parax0
|
281a605586
|
Scale gizmo transform functionality implemented
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2015-08-28 18:57:24 -04:00 |
parax0
|
8d633553c9
|
Made the transform spin boxes in the world editor functional
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2015-08-24 21:17:15 -04:00 |
parax0
|
ae11e50bcd
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Display object type in brackets in the script connection tables
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2015-08-24 21:15:10 -04:00 |
parax0
|
dd84250422
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Fix for scale gizmo not showing up until you use one of the other gizmos
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2015-08-24 10:18:23 -04:00 |
parax0
|
db970c6c51
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Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks
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2015-08-23 21:03:36 -04:00 |
parax0
|
614f73487e
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
parax0
|
04b4f36da9
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Spin boxes now trim trailing zeroes
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2015-08-22 09:43:42 -04:00 |
parax0
|
f0cb6169ae
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Switched CQuaternion from XYZW to WXYZ, added new conversion functions (Quats->Eulers, Degs<->Rads)
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2015-08-20 22:18:13 -04:00 |
parax0
|
3542759c74
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Rendering fixes for script nodes and certain UV anim modes
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2015-08-20 12:34:05 -04:00 |
parax0
|
63c8351dcf
|
Translation gizmo transform functionality implemented
|
2015-08-19 21:01:58 -04:00 |
parax0
|
08dbdb337a
|
Fixed STRG loader bug that caused a crash if a STRG file with names didn't have a name for every string
|
2015-08-19 11:59:34 -04:00 |
parax0
|
5977225aca
|
Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
parax0
|
44d0900125
|
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
|
2015-08-16 00:29:37 -04:00 |
parax0
|
084ddeadee
|
Minor fix for a bug that was causing I8 textures to decode incorrectly
|
2015-08-15 00:05:47 -04:00 |
parax0
|
928381f8e4
|
Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other
|
2015-08-15 00:04:56 -04:00 |
parax0
|
4d7774f19e
|
Added interface for importing models in the Model Editor + fixed bugs
|
2015-08-10 21:42:50 -04:00 |
parax0
|
2967a483d9
|
Added support for model importing using assimp
|
2015-08-10 09:47:00 -04:00 |
parax0
|
4fc83f735b
|
Minor CAreaAttributes fix
|
2015-08-08 16:38:17 -04:00 |
parax0
|
8d90cd7e01
|
Material lookup by name + minor fixes
|
2015-08-08 11:21:49 -04:00 |
parax0
|
9157acd164
|
Initial draft of "about" dialog box with assimp copyright
|
2015-08-08 11:18:43 -04:00 |
parax0
|
086819b939
|
Model/material changes - addition of CMaterial clone functions, better encapsulation for CMaterialSet, removal of SModelData from model loading methods
|
2015-07-31 23:44:50 -04:00 |
parax0
|
4450606fbf
|
More WDraggableSpinBox fixes (prevent dragging with right click, disable context menu popups in World Editor)
|
2015-07-30 23:08:18 -04:00 |
parax0
|
2a0134fbfc
|
More fixes and improvements for WDraggableSpinBox
|
2015-07-29 23:53:24 -04:00 |
parax0
|
dafa05d5d2
|
Removed dependency on GL_ARB_shading_language_420pack
|
2015-07-29 20:25:27 -04:00 |
parax0
|
ae0b6f97df
|
Fixed issue where objects with bloom disabled would screw up bloom rendering
|
2015-07-29 12:49:53 -04:00 |
parax0
|
4ef940b1f3
|
Removed wiki table generation code (oops)
|
2015-07-29 10:39:20 -04:00 |
parax0
|
59c529a629
|
Removed wiki table generation code
|
2015-07-29 10:38:01 -04:00 |
parax0
|
9d608a9dd0
|
WVectorEditor bugfix
|
2015-07-29 10:16:40 -04:00 |
parax0
|
0ba4b7ddd4
|
Added ability to change camera move speed in World Editor + display position in bottom bar, and WDraggableSpinBox fixes
|
2015-07-29 09:51:59 -04:00 |
parax0
|
8280055e21
|
Prevented spin boxes in property editor from stealing focus on wheel scroll
|
2015-07-29 00:41:23 -04:00 |
parax0
|
7c2c1c9088
|
World Editor UI reshuffling + WDraggableSpinBox improvements
|
2015-07-28 23:19:25 -04:00 |
parax0
|
c16c0899bf
|
Added "fake bloom" rendering mode for MP3 maps
|
2015-07-28 12:22:08 -04:00 |
parax0
|
7946f09eae
|
Added "support" for loading XRAY material passes
|
2015-07-28 11:25:51 -04:00 |
parax0
|
56d132c194
|
Added borders to strings shown in STRG/SCAN previewers
|
2015-07-28 11:00:19 -04:00 |
parax0
|
836d1d404a
|
Various SCAN fixes + MP3 support
|
2015-07-28 01:47:48 -04:00 |
parax0
|
d13d221165
|
Minor cleanup + allow multiple extensions to be set with one string input
|
2015-07-27 17:10:26 -04:00 |
parax0
|
0577c8a0fa
|
Added support for WResourceSelector to have multiple allowed file extensions (required for Prime 3)
|
2015-07-27 16:17:22 -04:00 |
parax0
|
8804c436ed
|
Bugfix - set blend mode before drawing script node bounding box
|
2015-07-27 00:22:08 -04:00 |
parax0
|
e5048ca8d2
|
Compare operators for CFourCC + reorganization
|
2015-07-26 20:54:55 -04:00 |
parax0
|
66e8c2ebcb
|
Initial commit of current work on Prime World Editor
|
2015-07-26 17:39:49 -04:00 |