Luke Street
90d2c06e14
More discovered property names
2021-08-07 17:35:55 -04:00
Henrique Gemignani Passos Lima
dd765d8abb
More property names
2021-08-07 18:40:25 +03:00
Henrique Gemignani Passos Lima
e6597f0450
Corruption property names
2021-08-07 17:10:13 +03:00
Henrique Gemignani Passos Lima
7a86bc6274
Echoes tweak property names
2021-08-07 05:18:42 +03:00
Henrique Gemignani Passos Lima
f282bdef1c
Call Report less often and with a mutex
2021-08-07 02:53:57 +03:00
Henrique Gemignani Passos Lima
53685b1efe
Corruption TweakPlayer property names
2021-08-07 02:28:31 +03:00
Henrique Gemignani Passos Lima
5f14db33f9
Fix sign mismatch
2021-08-07 02:28:13 +03:00
Luke Street
2e86274680
Update WordList.txt
2021-08-06 18:53:37 -04:00
Luke Street
8fa2532a75
Update PropertyMap.xml with new findings
2021-08-06 18:53:37 -04:00
Luke Street
023aef478b
Add multithreading to property name generator
2021-08-06 18:53:37 -04:00
Henrique Gemignani Passos Lima
ceecab0151
Fix being unable to read standalone Corruption Tweaks
2021-08-05 17:13:13 +03:00
Luke Street
d8a7da9234
Fix property name generation showing no results
...
When the task takes <500ms, results are never displayed.
2021-08-04 16:00:08 -04:00
Henrique Gemignani Passos Lima
d7d5fe67b2
Add some details for PlayerController properties
2021-08-03 22:07:22 +03:00
Henrique Gemignani Passos Lima
d80abeb302
Fix CBasicViewport using deprecated Qt API
2021-06-20 23:00:08 +03:00
Henrique Gemignani Passos Lima
f20d1c17f6
Update LibCommon
2021-06-20 22:59:12 +03:00
Phillip Stephens
b73e7975c9
Fix crash in CEditorApplication::RebuildResourceDatabase
2021-06-20 12:47:46 -07:00
Phillip Stephens
59b34eab31
Merge pull request #40 from henriquegemignani/feature/template-strings
...
More non-confirmed Tweak names
2021-06-20 10:25:06 -07:00
Phillip Stephens
5919939311
Various fixes
2021-06-20 10:17:50 -07:00
Henrique Gemignani Passos Lima
53860ddc45
More non-confirmed Tweak names
2021-06-17 20:32:20 +03:00
Henrique Gemignani Passos Lima
7afb97d57b
Echoes: Add a few more item names and confirm others ( #39 )
2021-05-28 19:17:14 -04:00
Henrique Gemignani Passos Lima
9e0842e03b
Update quickplay module ( #38 )
...
* Migrate to use the REL loading dol patch from aprilwade's randomprime.
* Migrate Quickplay module to use the Pwootage's PrimeAPI2
* Add Quickplay module for Echoes NTSC
2021-05-12 14:55:55 -04:00
Luke Street
dad9631099
Merge pull request #37 from henriquegemignani/feature/templates
...
Updating some variable names for tweaks
2021-04-25 11:17:56 -04:00
Henrique Gemignani Passos Lima
f2faf2ae9b
Updating some variable names for tweaks
2021-04-25 12:52:01 +03:00
Luke Street
193297d481
Enable clang-format in CLion
2021-03-26 17:40:04 -04:00
Luke Street
1de8b5b1a3
Copyright & attribution update
2021-03-26 17:39:35 -04:00
Luke Street
fe316643a0
Add -DUSE_MACDEPLOYQT option (default off)
2021-03-26 17:21:23 -04:00
Phillip Stephens
291837701b
Update nod and lzokay
2021-03-26 13:56:17 -07:00
Phillip Stephens
ddba742c9a
Merge branch 'master' of https://github.com/AxioDL/PrimeWorldEditor
2021-02-07 17:22:00 -08:00
Phillip Stephens
334fe1c2b3
Correct asset directories/names
2021-02-07 17:21:34 -08:00
Phillip Stephens
4831847197
Compile fixes, update submodules
2020-10-08 19:20:42 -07:00
Lioncash
733faf2bb1
CWorldTreeModel: Make use of push_back over operator<<
2020-07-10 16:21:03 -04:00
Lioncash
f3c03ff4bd
CWorldEditor: Make use of push_back over operator<<
2020-07-10 16:19:53 -04:00
Lioncash
0465029055
WModifyTab: Make use of push_back over operator<<
2020-07-10 16:19:06 -04:00
Lioncash
b868a94182
WInstancesTab: Make use of initializer list over operator<<
2020-07-10 16:15:39 -04:00
Lioncash
1a4666e510
CWorldEditor: Make use of push_back over operator<<
2020-07-10 16:14:03 -04:00
Lioncash
1bd1998092
CPoiListDialog: Make use of push_back over operator<<
2020-07-10 16:12:49 -04:00
Lioncash
ec0f912c0c
CInstancesModel: Make use of push_back over operator<<
2020-07-10 16:12:13 -04:00
Lioncash
6de158fae6
TEnumComboBox: Make use of push_back over operator<<
2020-07-10 16:11:10 -04:00
Lioncash
e11ad95d37
CPasteNodeCommand: Make use of push_back over operator<<
2020-07-10 16:10:28 -04:00
Lioncash
07acac35c9
CAddLinkCommand: Make use of push_back over operator<<
2020-07-10 16:09:20 -04:00
Lioncash
85fdbe709a
CResourceTableContextMenu: Make use of push_back over operator<<
2020-07-10 16:07:16 -04:00
Lioncash
09b724fbb2
CSceneViewport: Make use of push_back over operator<<
2020-07-10 16:05:45 -04:00
Lioncash
aacf10f74c
CNodeSelection: Make use of push_back over operator<<
2020-07-10 16:02:29 -04:00
Lioncash
43e4122461
TEnumComboBox: Make use of nullptr
2020-07-10 15:58:57 -04:00
Lioncash
b4eadc2184
ObjReference: Provide operator!=
...
Logical symmetry.
2020-07-10 15:58:06 -04:00
Lioncash
015e6ec40c
ObjReference: Remove unnecessary inline keywords
2020-07-10 15:56:20 -04:00
Lioncash
2dcb3a86df
NDolphinIntegration: Prevent sign conversion warnings
2020-07-10 15:54:54 -04:00
Lioncash
e1b2d15833
IUndoCommand: Make use of explicit on constructors
2020-07-10 15:53:28 -04:00
Lioncash
71002f4188
CValidityLabel: Make use of explicit on constructors
2020-07-10 15:50:01 -04:00
Lioncash
218bd0b33b
CTemplateMimeData: Make use of explicit on constructor
2020-07-10 15:47:07 -04:00