Lioncash
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84184da66d
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CFont: Prevent Wmaybe-uninitialized warning
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2020-06-14 17:04:35 -04:00 |
Lioncash
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4861f118fb
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CFont: Make PtsToFloat() internally linked
This is only ever used within the cpp file
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2020-06-14 17:04:35 -04:00 |
Lioncash
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1c292f5e2d
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CFont: Make use of std::array
Same behavior, stronger typing.
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2020-06-14 17:04:32 -04:00 |
Lioncash
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b6b7bcace1
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CFont: In-class initialize members where applicable
Provides a consistent initial state.
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2020-06-14 16:54:16 -04:00 |
Lioncash
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01e68ec5d8
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CFontLoader: Default constructor
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2020-06-14 16:51:13 -04:00 |
Lioncash
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e49315a645
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CSkeleton: Make use of unique_ptr where applicable
Makes ownership semantics explicit.
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2020-06-14 16:49:51 -04:00 |
Lioncash
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4dcb539763
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CSkeletonLoader: Make use of ranged for where applicable
Same behavior, less code.
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2020-06-14 16:13:28 -04:00 |
Lioncash
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6909c75d64
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CTextureDecoder: Misc cleanup
Const correctness, unimplemented prototypes, reducing copies, etc.
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2020-06-14 16:07:43 -04:00 |
Lioncash
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68455c54e8
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CTextureDecoder: Make utility functions internally linked
Same behavior, but keeps implementation details internal.
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2020-06-14 15:41:32 -04:00 |
Lioncash
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849906c8c4
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externals: Update LibCommon
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2020-06-12 17:27:09 -04:00 |
Lioncash
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f0cd6ee99b
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CStructProperty: Make use of ranged for
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2020-06-12 17:25:06 -04:00 |
Lioncash
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7b40eec19c
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CScriptObject: Collapse for loops into ranged for loops
While we're at it, eliminate sign conversion warnings.
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2020-06-12 17:12:37 -04:00 |
Lioncash
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5c42bcc580
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CLink: Resolve sign conversion warnings
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2020-06-12 16:46:49 -04:00 |
Lioncash
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38d245b460
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CLink: Make constructor explicit
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2020-06-12 16:45:33 -04:00 |
Lioncash
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f5e9254c9a
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CIndexBuffer: Make use of in-class initializers where applicable
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2020-06-12 16:43:54 -04:00 |
Lioncash
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721c4d8121
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CIndexBuffer: Make constructor explicit
Prevents implicit constructions.
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2020-06-12 16:41:47 -04:00 |
Lioncash
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ece0aec27a
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CGraphics: Make use of std::array
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2020-06-12 16:36:34 -04:00 |
Lioncash
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bf9233779a
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CGraphics: Make skDefaultAmbientColor constexpr
Same behavior, no runtime initializer.
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2020-06-12 16:19:59 -04:00 |
Lioncash
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e8a20933de
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CVirtualDirectory: Resolve -Wreorder warnings
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2020-06-12 16:09:20 -04:00 |
Lioncash
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1ae5462cd7
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CGameProject: Make use of unique_ptr where applicable
Makes the ownership semantics explicit.
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2020-06-12 16:07:04 -04:00 |
Lioncash
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1bdcdb85de
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CResourceStore: Use unique_ptr where applicable
Makes the ownership semantics explicit and prevents leaks from occurring
a little better.
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2020-06-12 14:43:39 -04:00 |
Lioncash
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137b2395c9
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CResourceStore: Use in-class initializers where applicable
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2020-06-12 14:11:57 -04:00 |
Lioncash
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7da16efe9d
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CDependencyTree: Make use of unique_ptr
Makes the ownership semantics explicit in the interface.
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2020-06-12 14:09:08 -04:00 |
Lioncash
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e2190793fd
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CDependencyTree: Tidying up
- Convert for loops to ranged for loops.
- Collapse loop into an any_of.
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2020-06-12 13:37:54 -04:00 |
Lioncash
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7d4ce7e909
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CDependencyGroupLoader: Default constructor
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2020-06-12 13:26:39 -04:00 |
LC
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10cbcd4024
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Merge pull request #31 from lioncash/properties
Property: Make use of override where applicable
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2020-06-12 13:17:05 -04:00 |
Lioncash
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c020084587
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CCollisionMaterial: Make use of std::array
Allows simplifying some size calculations.
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2020-06-12 13:14:39 -04:00 |
Lioncash
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a51604ca91
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CCollisionMeshGroup: Make use of unique_ptr
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2020-06-12 13:08:48 -04:00 |
Lioncash
|
48d8d361b6
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CCollisionLoader: Collapse for loop into ranged for pt. 2
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2020-06-12 12:57:18 -04:00 |
Lioncash
|
3b3b2cc80f
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CCollisionLoader: Collapse for loop into ranged for
Also removes a delete left behind in an error case.
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2020-06-12 12:52:28 -04:00 |
Lioncash
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3449f60317
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CCollisionLoader: Make use of unique_ptr more
Same behavior, but makes the allocation ownership explicit
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2020-06-12 12:50:19 -04:00 |
Lioncash
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d43f2dab31
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CAudioGroupLoader: Default constructor
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2020-06-12 12:44:27 -04:00 |
Lioncash
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9e2a8bd693
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CAnimationLoader: Make use of std::array
Prevents implicit array to pointer decay.
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2020-06-12 12:43:09 -04:00 |
Lioncash
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12ccb2fbd4
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CGameArea: Simplify allocation handling
Eliminates manual new/delete and also makes the lifecycle of allocations
enforced within the interface.
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2020-06-12 12:38:54 -04:00 |
Lioncash
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674ae65e56
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CAnimSetLoader: Collapse for loops into ranged for loops
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2020-06-12 11:28:05 -04:00 |
Lioncash
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9921ccfe25
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IMetaTransition: Always initialize CMetaTransTrans members
Always provides a deterministic initial state.
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2020-06-12 10:47:22 -04:00 |
Lioncash
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eabc789910
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CAnimSet: Simplify allocation code
We can make use of std::unique_ptr to prevent any potential memory leaks
from occurring and simplifying the destruction code.
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2020-06-12 10:43:29 -04:00 |
Lioncash
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4eb1027362
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CAnimSet: Collapse loops into ranged for where applicable
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2020-06-12 10:03:02 -04:00 |
Lioncash
|
2a5ab1ed32
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CAnimEventLoader: Use unique_ptr more
Makes memory handling a little more robust.
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2020-06-11 21:10:02 -04:00 |
Lioncash
|
ecbd3eb83d
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CAnimEventLoader: Default destructor
Allows the constructor to be considered trivial.
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2020-06-11 21:00:08 -04:00 |
Lioncash
|
114742fc37
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CCamera: Resolve -Wreorder warnings
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2020-06-11 20:58:59 -04:00 |
Lioncash
|
6f0c8669de
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CCollisionLoader: Formatting
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2020-06-11 20:53:11 -04:00 |
Lioncash
|
d0bd7eb292
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CCollisionLoader: Make LoadAreaCollision() return a unique_ptr
Same behavior, less boilerplate
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2020-06-11 20:46:39 -04:00 |
Lioncash
|
55eee5da65
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externals: Update LibCommon
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2020-06-11 20:26:26 -04:00 |
Lioncash
|
907f1270bd
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CResourceFactory: Make use of unique_ptr
Makes the API more memory safe
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2020-06-11 20:22:21 -04:00 |
Lioncash
|
ce315280c3
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CResource: Make BuildDependencyTree() return a unique_ptr
Makes the functions more memory safe in terms of freeing memory in
exceptional paths .
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2020-06-11 18:39:07 -04:00 |
Lioncash
|
eb8ca98a8a
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CAnimEventData: Collapse for loop into a ranged for loop
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2020-06-11 18:02:52 -04:00 |
Lioncash
|
044efcf59d
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CAnimEventData: Remove unnecessary inline specifiers
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2020-06-11 18:01:18 -04:00 |
Lioncash
|
aeea0f8052
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CMaterialPass: Make use of std::array
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2020-06-11 17:50:40 -04:00 |
Lioncash
|
7b81aa5268
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CMaterialPass: Simplify initialization code
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2020-06-11 17:41:54 -04:00 |